Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.06.10 @ 11:47:23 // Winter2019/RPGLIKE Player: Farfid Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (482) 2410 Value Destroyed (23907) 23907 Prototype IDs (249) 4980 Alien Tech Used (2) 400 Bonus (24233) 24233 TOTAL SCORE: 67830 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7078 Follower Combat Kills 2107 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3790 Scanned by Researcher 500 Pursued by Intercept 2000 Win 3000 Friendly Fire -1442 Cogmind --------- Core Integrity 1363/2700 Matter 222/400 Energy 384/420 System Corruption 5% Temperature Cool (24) Movement Hovering (27) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Improved Quantum Reactor > --- PROPULSION (6) --- Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Advanced Power Amplifier Experimental Signal Interpreter Advanced Terrain Scanner Advanced Armor Integrity Analyzer Matter Filter Energy Filter Improved Kinecellerator Improved Stasis Canceller Experimental Hacking Suite Corruption Screen > --- WEAPON (4) ------- Heavy Autocannon Enhanced Gamma Bomb Array Tactical Quantum Warhead > --- INVENTORY (4) ---- Advanced Shield Generator Enhanced Nova Cannon Linked Autogun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Experimental Signal Interpreter Advanced Terrain Scanner Advanced Armor Integrity Analyzer Matter Filter Energy Filter Improved Kinecellerator Improved Stasis Canceller Experimental Hacking Suite Corruption Screen Long-range Tractor Beam > --- WEAPON ----------- Enhanced Nova Cannon Heavy Autocannon Enhanced Gamma Bomb Array > --- INVENTORY -------- Advanced Shield Generator Linked Autogun Tactical Quantum Warhead [Rating: 172] Favorites ----------- Power Improved Quantum Reactor Engine F-cell Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Cooled Airjet Wheel Wheel Hover Unit Cooled Airjet Utility Advanced Terrain Scanner Device Advanced Terrain Scanner Storage Medium Matter Pod Processor Advanced Signal Interpreter Hackware Experimental Hacking Suite Protection Medium Armor Plating Weapon Heavy Autocannon Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Linked Autogun Ballistic Cannon Heavy Autocannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Slashing Weapon Ripper Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 19 | 3 . . . . 3 . 1 1 . . 1 . . 1 . 1 . 1 3 . . . . . 1 . . . . . . 1 . . . 1 1 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 5 | 1 . . . . 1 . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . Utility 10 | 1 . . . . 1 . 1 1 . . 1 . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . 1 1 Weapon 3 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 214 | 5 . 2 8 4 1 2 7 16 4 14 5 4 4 14 2 18 4 16 1 1 . 1 5 1 3 1 6 17 2 8 1 5 4 2 4 9 13 Power 13 | 1 . . 1 1 . . . 1 . . . . . . 1 1 . . . . . . 1 . 2 . 1 2 . . . . . 1 . . . Engine 7 | 1 . . 1 1 . . . 1 . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . Propulsion 39 | 2 . . . 2 . 1 . 3 1 2 . . . 2 . 4 . 8 . 1 . . 1 . . . 2 4 . . . . . . 1 4 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 34 | . . . . . . . . 3 1 2 . . . 2 . 4 . 8 . 1 . . 1 . . . 2 4 . . . . . . 1 4 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 77 | . . 1 3 1 1 . 1 3 2 7 1 . . 7 . 6 . 6 1 . . 1 1 . 1 . 2 4 2 2 1 4 4 1 3 5 6 Device 54 | . . . . 1 1 . . 2 2 5 . . . 4 . 4 . 5 . . . 1 1 . 1 . 2 2 2 . 1 4 3 1 2 5 5 Storage 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Processor 8 | . . . . . . . 1 . . 2 . . . . . 2 . . 1 . . . . . . . . 1 . . . . . . . . 1 Hackware 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . Protection 9 | . . 1 3 . . . . 1 . . . . . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 . 1 4 . . 1 6 9 1 5 4 4 4 5 1 7 4 2 . . . . 2 1 . 1 1 7 . 6 . 1 . . . . 6 Energy Gun 11 | . . . . . . . 3 2 . 2 . . . 1 . 1 1 . . . . . . . . . . . . 1 . . . . . . . Energy Cannon 6 | . . 1 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 18 | 2 . . 3 . . . 3 4 . . . . . 1 . 1 . . . . . . . . . . . 2 . 1 . 1 . . . . . Ballistic Cannon 21 | . . . . . . 1 . 2 . 1 2 1 2 3 . . 2 . . . . . . 1 . . . 4 . 1 . . . . . . 1 Launcher 23 | . . . . . . . . 1 1 2 2 1 . . 1 4 1 1 . . . . 1 . . 1 1 1 . 2 . . . . . . 3 Special Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 28 | . . . . . . . 2 4 . 2 . . . 5 . 5 1 2 . . . . . . . . . 2 . 2 . 1 2 . . . . Parts Lost 5 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 5 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 Average Slot Usage (%) 92 | . 71 82 92 100 90 80 86 99 93 91 91 92 91 83 99 98 100 97 90 89 89 89 95 100 97 95 98 93 94 94 95 90 90 90 89 89 91 Engine 4 | . 14 14 14 14 12 10 9 8 8 8 7 7 7 7 5 1 6 6 5 5 5 5 5 5 5 5 4 4 . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 4 4 1 . . . Reactor 2 | . . . . . . . . . . . . . . . 1 4 . . . . . . . . . . . . 5 5 5 4 4 7 9 9 8 Wheel 4 | . 28 28 28 28 24 29 27 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . . . 12 25 24 24 23 23 23 28 26 26 28 27 26 26 26 28 31 30 30 30 30 30 30 30 28 28 28 28 27 26 Device 26 | . . . . 10 16 20 18 23 25 29 32 30 30 30 35 32 33 31 27 26 26 26 26 26 25 25 28 29 29 30 30 28 28 28 28 30 33 Processor 8 | . . . . . . . 6 8 8 8 7 7 7 7 7 11 13 12 13 15 15 15 15 15 15 15 15 11 10 10 10 9 9 9 9 9 8 Hackware 2 | . . . . . . . . . . . . 7 7 4 . . . . . . . . . . . . . 3 5 3 5 4 4 4 3 4 4 Protection 2 | . . 11 21 17 12 10 9 8 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 28 16 21 28 24 1 7 22 . . . . . 3 7 6 . . . . . . . . . . . . . . . 3 4 4 4 4 3 Ballistic Cannon 6 | . . . . . . 9 5 2 16 16 15 14 10 7 7 6 13 12 10 10 10 10 10 10 10 10 10 5 5 4 5 4 4 4 4 4 4 Launcher 2 | . . . . . . . . . 7 4 . . . . 6 6 6 6 5 5 5 5 4 5 5 5 5 2 5 4 5 . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 6 6 11 26 28 23 78 78 40 40 38 31 31 77 77 41 46 48 49 49 49 49 49 61 66 66 61 64 98 83 84 83 86 85 92 92 103 117 Greatest Support 167 | 25 25 25 25 25 25 37 37 38 38 38 38 38 38 60 60 67 66 72 57 70 100 70 82 82 82 82 82 101 84 84 84 101 101 139 105 147 167 Greatest Overweight (x) 4 | . . . 1 1 . 2 2 1 1 1 . . 2 2 . . . . . . . . . . . . 1 . . . . 1 . . 2 4 1 Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 1 1 1 2 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | 1 1 1 1 2 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . . . 2 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . . . . 1 2 1 2 2 3 3 4 4 3 3 3 3 4 4 4 4 4 4 3 4 4 4 3 3 2 2 3 3 4 3 3 3 3 Final Capacity 4 | 1 1 1 2 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . . 1 3 3 2 3 3 3 4 4 4 4 4 3 4 4 4 4 4 4 4 4 4 4 4 4 2 3 3 4 4 4 3 4 4 4 Class Distribution -------------------- 36% | Scout 25% | Scavenger-Scout 15% | Hacker-Scout 6% | Mutant 5% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Mutant | -7/Zion Scout | -7/Deep Caves Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Scout | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 13619 | 201 83 78 80 316 . 30 136 104 273 439 222 154 71 103 275 870 410 454 227 153 6 310 148 37 557 56 408 250 143 1276 212 316 . 347 878 2140 1856 Remotely 11793 | . . . . . . . . . . 280 222 154 71 103 275 590 410 454 227 153 6 286 148 37 557 56 372 250 143 1264 212 316 . 347 878 2140 1842 Salvage Created 21901 | . 83 30 121 440 . 155 534 96 248 238 158 125 . 72 265 1379 1249 591 553 745 . 306 299 287 732 152 1704 1130 241 1490 216 517 . 282 1553 3039 2871 Parts 852 | . 5 3 8 37 . 6 18 3 3 13 10 3 . 5 16 47 3 47 22 10 . 11 10 . 29 5 61 48 17 57 11 17 . 12 71 139 105 Haulers Intercepted 21 | . . . . . . . 1 . . . . . . . . 5 . 3 . . . . 1 . 4 . . . . 1 . . . . 2 4 . Recyclers Shooed 13 | . . . . . . . 1 . . . . . . . . 3 . 2 . . . . . . . . . . . 2 . . . . 1 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 222 | . . . . . . . . . . . 11 . . . 5 . . . 15 1 . 5 . . . 5 17 123 9 . 3 17 . 11 . . . Prevented 87 | . . . . . . . . . . . 8 . . . 9 . . . 9 4 . 2 . . . . 38 6 6 . 2 . . 3 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 361 | . 3 1 3 12 . 4 5 1 2 4 6 1 . 11 7 14 6 9 11 6 . 6 2 . 12 3 31 25 7 21 9 9 . 9 25 54 42 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Guns 91 | . 3 1 1 12 . . 1 1 . . . . . 3 2 3 . . . . . . . . . . . . . . . 3 . 2 18 34 7 Cannons 184 | . . . 2 . . 4 3 . 2 4 2 1 . 8 1 11 6 2 3 1 . 5 2 . 8 3 8 25 3 18 2 6 . 7 7 20 20 AOE 57 | . . . . . . . . . . . 4 . . . 2 . . 5 5 4 . . . . 2 . 13 . 4 . 6 . . . . . 12 Classes Destroyed 25 | . 2 1 2 4 . 1 1 . 2 1 . 1 . 3 1 1 . . . 1 . . . . . . 1 2 . . . . . . . . 1 Worker 29 | . . . . 1 . . . . . 2 . . . . . 8 . 5 . . . . 2 . 2 . . . . 3 . . . . 3 1 2 Builder 11 | . . . . 1 . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . 6 Tunneler 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . . . . . . . 1 . . . . . . . . 5 . 3 . . . . 1 . 4 . . . . 1 . . . . 2 4 . Recycler 20 | . . . . 2 . . 2 . . 1 . . . . . 3 . . . . . . . . . . . . . 4 . . . . 1 4 3 Mechanic 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 22 | . . . . . . . . . . 2 . . . . . 1 . 2 . . . . 1 . 2 . . . . 5 . . . . . 4 5 Swarmer 81 | . 2 . . 7 . . . . . . 5 . . . . . . 3 4 3 . . . . . . 7 1 4 . 5 . . 6 12 22 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Grunt 123 | . 1 . 1 4 . 3 1 . . 3 . . . . 5 11 . 4 5 2 . 4 . . 9 3 13 7 3 5 3 6 . 1 2 10 17 Brawler 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . 1 . . . . . . 1 Duelist 14 | . . . 1 . . . . . . . 1 . . . 1 1 . . . . . . . . . . 4 . . 3 . 1 . . . . 2 Protector 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 30 | . . . 1 . . . 1 1 . 1 . . . . 1 1 . 1 . . . . 2 . . . 3 . . 2 . 1 . . 3 7 5 Hunter 21 | . . . . . . 1 3 . . . . . . . . . . 1 1 . . 1 . . 2 . 2 1 . 2 . . . 2 . 3 2 Programmer 25 | . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . 1 . . 4 . 6 . 1 . . 4 3 3 Compactor 8 | . . . . . . . . . 2 . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Tracker 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 3 5 Combat Programmer 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 4 5 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Assembled 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . Martyr 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 17 | . 2 1 3 6 . 3 3 1 1 2 3 1 . 5 3 10 4 7 6 3 . 3 5 . 6 3 10 7 4 9 5 4 . 5 5 17 13 Combat Bots Only 14 | . 2 1 3 4 . 3 1 1 1 2 3 1 . 4 3 5 4 3 6 3 . 3 2 . 5 3 10 7 4 9 5 4 . 5 5 14 9 Max Kills in Single Turn 5 | . 1 1 1 1 . 1 1 1 1 2 2 1 . 5 1 3 1 3 2 1 . 1 2 . 2 1 4 1 2 2 2 1 . 1 1 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . 2 . . . 1 . . 2 2 1 . . . . 1 . 4 . 2 . 2 . . . . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 14961 | . 169 30 266 270 . 45 163 52 86 362 291 59 . 874 315 457 . 620 180 172 38 399 199 . 505 . 440 1900 37 894 90 41 . 392 834 1624 3157 Core 11751 | . 142 20 183 152 . 38 107 35 66 290 233 46 . 742 246 361 . 500 143 138 30 321 156 . 391 . 349 1516 31 694 72 31 . 310 656 1282 2470 Absorbed by Shields 1615 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 588 1027 Redirected to Core 10482 | . 82 20 183 124 . 22 107 31 62 226 180 46 . 481 232 321 . 412 129 111 30 286 156 . 390 . 308 1363 20 676 63 31 . 290 624 1146 2330 Core Remaining (%) 87 | 100 . 83 . . . 100 91 . . . . . . . 80 . . . . . . 83 . . . . . . 100 . . . . 95 90 87 50 Volleys Fired 1023 | . 16 8 10 41 . . 13 4 21 35 20 10 . 13 23 79 28 36 20 19 . 24 13 3 46 5 44 8 16 92 12 18 . 15 69 142 120 Largest 3 | . 2 2 2 2 . . 3 3 2 2 2 2 . 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 1 1 1 2 . 2 2 2 2 Hottest 140 | . 40 80 80 43 . . 106 84 96 96 96 96 . 81 81 81 113 113 113 113 . 113 113 131 131 131 131 140 90 90 90 120 . 120 120 120 120 Shots Fired 1671 | . 32 15 20 82 . 5 33 10 41 56 32 20 . 44 32 143 56 45 30 25 1 45 19 6 84 9 54 80 16 91 12 30 . 24 89 225 165 Gun 514 | . 32 12 10 82 . . 28 10 . . . . . 9 9 65 . . . . . . . . . . . . . . . 14 . 9 47 130 57 Cannon 1018 | . . 3 10 . . 5 5 . 41 52 24 20 . 35 11 74 56 26 20 12 1 40 15 6 80 9 21 78 13 87 5 16 . 15 42 95 101 Launcher 136 | . . . . . . . . . . 4 8 . . . 12 3 . 19 10 13 . 5 2 . 4 . 33 2 3 4 7 . . . . . 7 Special 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Kinetic 1510 | . 32 12 10 82 . 5 25 10 41 52 24 20 . 44 20 139 56 26 20 12 1 40 15 6 80 9 21 78 13 87 5 30 . 24 89 225 157 Thermal 14 | . . 3 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Explosive 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Electromagnetic 140 | . . . . . . . 8 . . 4 8 . . . 12 3 . 19 10 13 . 5 2 . 4 . 33 2 3 4 7 . . . . . 3 Robot Hit Streak 55 | . 5 5 9 11 . 12 9 12 23 16 6 8 . 15 6 22 11 8 9 10 8 11 11 14 17 23 19 36 7 30 9 41 . 55 43 43 33 Robot Miss Streak 4 | . 2 2 1 4 . . 2 . 3 3 3 1 . 2 3 3 2 1 2 1 . 1 1 2 1 . 1 1 . 1 1 . . 1 3 2 4 Penetration Max 1 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 103 | . . . . . . 5 5 . . . . . . 22 . . . . . . . . . . . . . 71 . . . . . . . . . Shots Hit Robots 1205 | . 19 9 16 54 . 5 22 5 30 33 20 9 . 31 21 101 44 28 18 18 1 31 12 3 59 6 40 72 4 68 7 26 . 21 65 199 108 Core Hits 770 | . 5 3 5 24 . 5 10 3 7 18 12 4 . 16 16 54 14 34 13 21 . 11 8 1 26 3 41 31 7 36 11 16 . 12 48 121 134 Critical Hits 59 | . . . . . . . 3 . . 1 1 . . 4 . 9 5 2 1 1 . 4 1 . 1 . . 2 . 7 1 1 . 2 1 9 3 Critical Kills 25 | . . . . . . . 1 . . 1 . . . 2 . 4 1 1 . . . . . . . . . 1 . 3 1 1 . 1 1 5 2 Critical Parts Destroyed 31 | . . . . . . . 2 . . . 1 . . 1 . 5 2 1 1 1 . 4 1 . 1 . . 1 . 4 . . . 1 . 4 1 Melee Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 88599 | . 181 92 258 679 . 405 703 113 980 1182 674 263 . 4224 986 4067 2141 2581 1042 1579 29 1641 561 266 3490 237 3238 9155 558 8387 970 2205 . 1588 4792 14930 14402 Guns 16972 | . 181 75 100 679 . . 494 113 . . . . . 200 151 1523 . . . . . . . . . . . . . . . 736 . 432 2374 7072 2842 Cannons 53654 | . . 17 158 . . 405 203 . 980 851 396 263 . 1874 177 1932 2141 697 301 325 29 1446 408 266 2713 237 936 9034 369 7824 458 1469 . 1156 2361 7858 6370 Explosions 17644 | . . . . . . . . . . 331 278 . . 2150 658 531 . 1884 741 1254 . 195 153 . 726 . 2302 95 189 563 512 . . . . . 5082 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 329 | . . . . . . . 6 . . . . . . . . 81 . . . . . . . . 51 . . 26 . . . . . . 57 . 108 Kinetic 70289 | . 181 75 100 679 . 405 535 113 980 851 396 263 . 2074 328 3455 2141 697 301 325 29 1446 408 266 2713 237 936 9034 369 7824 458 2205 . 1588 4735 14930 9212 Thermal 3239 | . . 17 158 . . . . . . 107 20 . . 2150 . . . 290 . . . . . . 221 . 207 . . . . . . . . . 69 Explosive 4785 | . . . . . . . . . . . . . . . . 400 . . . . . . . . . . . . . . . . . . . . 4385 Electromagnetic 9957 | . . . . . . . 162 . . 224 258 . . . 658 131 . 1594 741 1254 . 195 153 . 505 . 2095 95 189 563 512 . . . . . 628 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 2 2 . . . . . . 15 15 16 16 16 . . 3 3 5 5 5 5 6 . . 3 3 3 5 . 4 4 2 . . 3 5 5 Average Corruption 5 | . 2 2 . . . . . . 11 15 15 16 16 . . 2 3 4 5 5 5 5 . . 1 3 3 4 . 2 3 1 . . 2 2 4 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . Effects 237 | . 1 4 . . . . . . 14 44 27 18 1 . . 9 6 17 13 11 1 11 . . 1 2 6 1 . 10 3 5 . . 5 12 15 Message Errors 38 | . 1 2 . . . . . . 1 6 5 2 . . . . 1 4 4 4 . 2 . . . 1 . 1 . . . . . . 2 2 . Matter Fused 38 | . . . . . . . . . 3 3 4 4 . . . 2 . 4 5 . . 2 . . . . 3 . . . 1 . . . 1 . 6 Heat Flow Errors 23 | . . . . . . . . . 1 4 3 3 . . . . . . 2 1 . . . . . . 1 . . 2 . 1 . . 2 1 2 Energy Discharges 20 | . . . . . . . . . . 3 3 1 . . . . . 5 1 1 . 1 . . . . . . . 1 . 2 . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 18 | . . 1 . . . . . . 1 4 1 . . . . . . 1 1 . . 1 . . . . . . . 4 1 1 . . . 2 . Data Loss (major) 4 | . . . . . . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Misfires 6 | . . . . . . . . . 1 . . 1 . . . . . . . 1 1 2 . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 23 | . . . . . . . . . 2 9 7 4 1 . . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 53 | . . . . . . . . . 5 9 2 2 . . . 6 5 1 . 2 . 3 . . 1 1 2 . . 2 1 . . . . 6 5 Weapon Failures 12 | . . 1 . . . . . . . 5 . . . . . 1 . 1 . 1 . . . . . . . . . 1 . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 9790 | . . . . . . . . . . 28 15 17 . 592 5 135 17 145 1 267 . 131 11 . 306 5 116 2628 52 2156 104 217 . . 435 1424 983 Projectiles 8830 | . . . . . . . . . . 28 12 17 . 347 . 76 17 69 . . . 115 . . 306 5 73 2628 52 2156 104 217 . . 393 1424 791 Explosions 907 | . . . . . . . . . . . 3 . . 245 5 56 . 76 1 267 . 16 11 . . . 43 . . . . . . . . . 184 Melee 53 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 42 . 8 Knockbacks 224 | . . . . . . . . . 1 7 1 . . 10 . 20 . 6 4 . . 4 . . 14 . 3 51 . 31 2 7 . 5 8 26 24 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Kinetic 194 | . . . . . . . . . 1 7 1 . . 10 . 15 . 5 4 . . 4 . . 9 . 3 39 . 30 2 6 . 4 7 25 22 Secondary 27 | . . . . . . . . . . . . . . . . 5 . 1 . . . . . . 5 . . 11 . 1 . 1 . 1 . 1 1 Self-Inflicted Damage 582 | . . . . . . . 3 . . 23 18 . . . 12 40 . 61 15 77 . . . . 25 . 24 13 . . . . . . 28 . 243 Shots 15 | . . . . . . . . . . 1 1 . . . 1 . . 3 1 3 . . . . . . 2 . . . . . . . . . 3 Rammed 12 | . . . . . . . 1 . . . . . . . . 4 . . . . . . . . 2 . . 1 . . . . . . 1 . 3 Targets Rammed 12 | . . . . . . . 1 . . . . . . . . 4 . . . . . . . . 2 . . 1 . . . . . . 1 . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 264 | . . 18 54 5 . . 81 6 196 253 203 264 . 26 20 26 83 176 212 257 . 18 115 123 192 25 212 21 . 236 . 48 . . 210 128 260 Average Temperature 44 | . . 9 18 2 . . 34 3 69 51 59 61 . 14 14 9 29 26 52 131 . 7 49 60 56 10 29 10 . 45 . 20 . . 109 41 101 Received Heat Transfer 2588 | . 72 . 39 57 . 18 9 18 9 168 9 60 . 303 132 252 . 75 39 18 6 60 18 . 138 . 129 414 . 123 9 9 . 21 9 66 308 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 29 | . . . . . . . 1 . . . . . . . 2 . . 2 3 2 . 1 . . 2 . 9 . . 3 1 . . . . . 3 Combat Hostiles 26 | . . . . . . . 1 . . . . . . . 2 . . 2 3 1 . 1 . . 2 . 7 . . 3 1 . . . . . 3 Parts Fried 47 | . . . . . . . 2 . . . . . . . 5 . . 4 2 3 . 1 2 . 4 . 13 . 1 1 2 . . . . . 7 Impact Corruptions 12 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 5 . 1 . . . . 2 . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Heat Transferred 1370 | . . 37 333 . . . . . . 200 50 . . . . . . 300 . . . . . . 200 . 150 . . . . . . . . . 100 Parts Sabotaged 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . . . . . . . 1 1 . . . . . . 4 1 . . . 1 . 1 . 4 . 1 . 1 . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 2605 | . 143 60 148 325 . 100 259 109 66 291 . . . . . 576 184 1446 . . . . 390 138 1136 . . . . 501 . . . . 546 1477 2605 Initial 838 | . . 55 23 57 . . 39 . 38 46 . . . . . 100 164 128 . . . . 88 136 96 . . . . . . . . . 33 177 838 Average 432 | . 72 57 94 148 . 27 123 63 50 151 . . . . . 200 178 637 . . . . 219 136 622 . . . . 241 . . . . 192 948 1392 Maximum Alert Level 5 | . . . . 1 . . 1 . . 1 . . . . . 2 . 4 . . . . 1 . 4 . . . . 2 . . . . 2 4 5 Low Security (%) 52 | 100 100 100 100 69 . 100 79 100 100 70 . . . . . 67 100 36 . . . . 43 100 11 . . . . 32 . . . . 65 4 . Level 1 13 | . . . . 30 . . 20 . . 29 . . . . . 3 . 12 . . . . 56 . 15 . . . . 59 . . . . 16 1 . Level 2 8 | . . . . . . . . . . . . . . . . 28 . 14 . . . . . . 33 . . . . 8 . . . . 17 6 . Level 3 14 | . . . . . . . . . . . . . . . . . . 8 . . . . . . 31 . . . . . . . . . . 68 33 Level 4 8 | . . . . . . . . . . . . . . . . . . 28 . . . . . . 7 . . . . . . . . . . 18 37 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 85 | . 1 . . 1 . . 2 2 . 4 . . . . . 6 . 11 . . . . . . 8 . 1 . 1 6 . . . 1 9 8 24 Investigation 13 | . . . . . . . . 2 . 1 . . . . . 1 . 2 . . . . . . 1 . . . 1 3 . . . . 1 . 1 Extermination 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . 1 . 1 Reinforcement 19 | . 1 . . . . . 1 . . 2 . . . . . 5 . 4 . . . . . . 3 . . . . . . . . . . 1 2 Assault 15 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 1 . 10 Garrison 10 | . . . . . . . 1 . . 1 . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . 3 Intercept 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 6 7 7 Construction Impeded 9 | . . . . . . . . . . 1 . . . . . 1 . 3 . . . . . . 2 . . . . . . . . . . . 2 Haulers Reinforced 7 | . . . . . . . . . . . . . . . . 4 . 1 . . . . . . 1 . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 24 | . 1 . 2 . . . . . . . . . . . . 3 . 2 . . . . 1 . 1 . . 1 . 2 . . . . 1 5 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 610 | . 11 1 8 21 . 4 8 3 6 12 10 1 . 14 8 36 5 36 15 8 4 8 5 . 37 3 27 69 4 34 8 6 . 9 30 70 89 Peak Tracking Total 29 | . 6 1 7 7 . 2 4 1 5 3 4 1 . 3 4 5 2 5 4 3 4 3 3 . 5 3 10 13 4 7 4 3 . 7 6 10 29 Tactical Retreats 39 | . 1 . . 2 . . . . . . . . . 3 1 4 . 1 3 1 . 1 1 . . . 2 4 . 1 2 . . . 2 1 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 17 | . 1 . . . . . . 2 . . . . . . . 1 . 1 1 . . . 3 . 1 . . 3 . 3 1 . . . . . . Indirectly 7 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 3 . 1 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . 3 . 1 2 . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 53 | . . . . . . . . 1 . 2 . 1 . 4 . 9 . 9 . . . . 5 . 5 . 2 . . 1 . 1 . . 3 2 8 Max in Single Turn 4 | . . . . . . . . 1 . . . 1 . 2 . 3 . 4 . . . . 4 . 1 . 2 . . 1 . 1 . . 1 1 1 Garrison Access 13 | . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . 1 3 4 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 81 | . 2 . . 1 2 . 3 5 . 5 . . . . . 5 . 6 1 . 4 . 5 . 4 . . . 1 8 . 2 4 . 10 5 8 Terminals 46 | . 1 . . 1 . . 3 3 . 3 . . . . . 3 . 4 . . . . 3 . 4 . . . 1 6 . . . . 8 1 5 Fabricators 7 | . . . . . . . . 1 . 1 . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 12 | . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 2 3 3 Total Hacks 235 | . 8 . . 4 2 . 10 12 . 10 . . . . . 16 . 21 1 . 29 . 15 . 12 . . . 3 21 . 2 11 . 34 8 16 Successful 133 | . 6 . . 1 2 . 6 8 . 2 . . . . . 11 . 10 1 . 29 . 7 . 5 . . . 1 9 . 2 11 . 10 6 6 Failed 102 | . 2 . . 3 . . 4 4 . 8 . . . . . 5 . 11 . . . . 8 . 7 . . . 2 12 . . . . 24 2 10 Catastrophic 23 | . . . . . . . 1 . . 2 . . . . . . . 1 . . . . 1 . 2 . . . 1 6 . . . . 8 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 90 | . 4 . . 4 1 . 2 2 . 2 . . 4 . . 8 . 6 . . . . 6 . 7 . . 1 4 13 . . . . 20 . 6 Terminals 136 | . 6 . . 4 . . 10 7 . 5 . . . . . 10 . 11 . . . . 10 . 12 . . . 3 17 . . . . 29 2 10 Fabricators 27 | . . . . . . . . 3 . 3 . . . . . 5 . 10 . . . . 4 . . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 22 | . . . . . . . . . . 2 . . . . . 1 . . . . . . 1 . . . . . . 3 . . . . 5 4 6 Terminal Hacks 95 | . 4 . . 1 2 . 6 5 . 1 . . . . . 4 . 5 1 . 29 . 4 . 5 . . . 1 4 . 2 11 . 7 1 2 Record 19 | . . . . . 1 . . . . . . . . . . . . . . . 11 . . . . . . . . . . 1 5 . 1 . . Part Schematic 19 | . . . . . . . . 4 . . . . . . . 2 . . . . 9 . . . 1 . . . . . . . 2 . . 1 . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Prototype ID Bank 15 | . 2 . . . . . 3 1 . . . . . . . . . . . . 3 . 1 . 1 . . . . . . . 4 . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 15 | . . . . 1 . . 2 . . . . . . . . 1 . 2 . . . . . . 2 . . . 1 2 . . . . 3 . 1 Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 4 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . Registered Components 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 1 . . . . . . . 2 . 3 . . . . 1 . . . . . . . . . . . . 2 . Load Schematic 6 | . . . . . . . . 1 . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . 1 . Build 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 3 2 Seal Access 10 | . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 3 2 Unauthorized Hacks 15 | . . . . . . . . . . . . . . . . 4 . 2 . . . . 1 . . . . . . 4 . . . . 2 . 2 Terminals 9 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 3 . . . . 2 . 2 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 8 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 3 . . . . 1 . 2 Fabricators 5 | . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Extract 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 58 | . 2 . . 1 . . 3 4 . 5 . . . . . 3 . 6 . . . . 4 . 4 . . . 1 7 . . . . 10 2 6 Full Trace Events 9 | . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . 1 . . . 1 2 . . . . 1 . 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . 5 . . . . . . . 2 . . . . 9 . . . 1 . . . . 2 . . 2 . . 1 . Parts Built 4 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 . Matter 775 | . . . . . . . . . . . . . . . . 190 . 234 . . . . . . . . . . . . . . . . . 351 . Time 274 | . . . . . . . . . . . . . . . . 95 . 117 . . . . . . . . . . . . . . . . . 62 . Total Part Build Rating 26 | . . . . . . . . . . . . . . . . 5 . 14 . . . . . . . . . . . . . . . . . 7 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . Non-combat 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . find_chute 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 67 | . . . . 6 . . . . 19 . . . . . . . 18 . . . . . . 20 . . . . . 1 3 . . . . . . Largest Group 20 | . . . . 4 2 . . . 19 7 3 3 2 2 1 . 18 18 6 3 3 . . 20 20 2 . . . 1 3 3 3 3 . . . Highest-Rated Group 650 | . . . . 71 45 . . . 487 213 96 96 65 65 32 . 650 650 216 86 86 . . 630 630 69 . . . 49 87 87 87 87 . . . Highest-Rated Ally 50 | . . . . 31 31 . . . 35 33 33 33 33 33 32 . 50 50 46 29 29 . . 46 46 40 . . . 49 29 29 29 29 . . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 533 | . . . . 24 . . . . 119 85 15 1 . . . . . 116 11 4 2 . . . 118 5 . . . 5 . 2 . 5 . 21 . Total Damage 14365 | . . . . 327 . . . . 4314 1244 270 20 . . . . . 3976 304 80 . . . . 2570 80 . . . 583 . 67 . 117 . 413 . Kills 94 | . . . . 5 . . . . 15 6 3 . . . . . . 34 2 . . . . . 23 . . . . 2 . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 115 | . . . . . . . . . . . . . . . . . . . . . 115 . . . . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 2 . 3 . . . . . . 3 1 . . 1 . . . 1 2 . 1 . . . 1 . . . . 2 1 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 12 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 9 . . . . . . . . . . . . Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Items 9 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 6 . . . . . . . . . . . . Patrols 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 16512 | 30 201 358 195 672 208 371 353 343 199 538 450 275 694 599 272 845 307 687 483 403 26 275 137 120 457 176 351 1007 434 777 263 287 76 577 870 1227 969 Spaces Moved 21160 | 29 175 397 165 568 239 345 271 524 171 650 673 408 931 494 295 827 275 1044 652 638 95 483 295 264 671 502 525 1158 589 1039 396 388 127 637 1238 1663 1319 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2357 | 28 175 397 165 568 239 345 271 169 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18802 | . . . . . . . . 355 171 650 673 408 931 494 295 827 275 1044 652 638 95 483 295 264 671 502 525 1158 589 1039 396 388 127 637 1238 1663 1319 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 15 | 50 80 80 80 80 80 80 83 42 42 42 45 45 45 43 43 40 40 34 38 34 15 34 28 28 28 28 28 30 34 34 34 31 31 15 31 31 27 Average Speed 44 | 78 80 80 83 81 80 102 95 55 60 48 45 45 72 71 43 42 40 39 38 36 27 34 31 28 28 28 36 32 34 34 34 31 31 30 32 35 37 Slowest Speed 300 | 80 80 80 90 90 80 103 103 110 106 106 45 45 165 165 43 43 40 40 38 38 34 34 34 28 28 28 98 34 34 34 34 90 31 31 156 300 118 Overloaded Moves 112 | . . . . . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . 8 . . 71 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 55 | 3 36 86 17 96 60 83 31 18 83 22 77 57 84 67 54 28 89 33 65 76 79 57 13 96 23 74 53 87 65 31 64 64 59 67 37 47 42 Regions Visited 37 Branch Regions 21 Pre-discovered Areas 39 | . . 1 . 3 1 . . . . . 1 . 2 . . . . . . . 26 . . . . 1 . . . . 1 . 3 . . . . Known Exits Taken 27 | . 1 . 1 . 1 . 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . 2 . 2 . . . . . . 3 2 2 . . . . . 2 3 . 4 . . . 2 3 . 2 . 2 3 . 3 . . . Spaces Dug 94 | . . . . . . . . . 2 3 . 4 . . 1 9 . . 5 . . . 1 . 2 1 1 . 7 16 1 . . . 16 1 24 Terrain Destroyed 543 | . . . . . . . 6 . 3 18 13 8 . 7 4 44 5 55 17 4 . 10 31 1 28 5 26 7 10 21 7 4 . 4 20 21 164 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 270 | . . . . . . . 6 . 3 15 6 8 . 4 4 25 5 11 12 4 . 10 4 1 20 5 5 7 8 21 1 4 . 4 20 21 36 AOE 273 | . . . . . . . . . . 3 7 . . 3 . 19 . 44 5 . . . 27 . 8 . 21 . 2 . 6 . . . . . 128 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 26949 | 33 206 421 200 694 256 364 342 567 224 812 783 479 953 716 405 1182 415 1277 856 782 94 550 320 303 855 527 629 1781 807 1371 512 535 162 1003 1658 2202 1673 Wait 3648 | . 14 14 7 51 14 12 41 6 26 75 71 51 8 175 54 205 93 131 171 122 . 27 5 35 77 19 20 457 191 182 68 107 27 332 313 296 151 Move 21124 | 28 174 396 164 567 238 344 270 524 170 649 672 407 930 493 294 827 274 1043 651 637 94 482 295 263 670 501 524 1157 588 1038 395 387 126 636 1237 1662 1317 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 54 | . . . 1 3 1 2 3 1 . . . . 5 1 1 3 . . . . . 1 . . . . 3 10 2 4 2 4 . . 2 2 3 Fast Attach 155 | 5 . 2 3 2 . 1 5 14 4 13 1 3 2 10 1 13 4 14 1 1 . 1 3 1 3 1 5 11 1 5 . 3 5 1 4 7 5 Attach 27 | . . . 1 . 1 1 2 1 . . . . 1 4 1 1 . . . . . . 1 . . . 1 4 1 2 . 1 . . . . 4 Detach 6 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . 1 Swap 34 | . . . 4 2 . . . 1 . 1 4 1 1 . . 4 . 2 . . . . 1 . . . . 2 . 1 1 2 . 1 . 2 4 Drop 178 | . . 1 4 5 2 2 6 15 2 13 . 3 6 10 2 16 4 15 . . . 2 1 1 3 1 2 19 2 9 1 5 4 3 5 10 4 Fire 1023 | . 16 8 10 41 . . 13 4 21 35 20 10 . 13 23 79 28 36 20 19 . 24 13 3 46 5 44 8 16 92 12 18 . 15 69 142 120 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ram 13 | . . . . . . . 1 . . 1 . . . . . 4 . . . . . . . . 2 . . 1 . . . . . . 1 . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 2 Rewire 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 22 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 657 | . 2 . 6 23 . 2 1 . 1 24 15 4 . 9 29 30 12 33 13 3 . 13 . . 54 . 30 112 5 35 11 8 . 15 27 81 59 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -2/Research (discovered 3 exits: *Acc x2 / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 15) 125 | -10/Materials | Identified exit to Mines 232 | -10/Materials | Entered Mines 247 | -10/Mines | Discovered new exit (range 7) 330 | -10/Mines | Build established: Mutant 332 | -10/Mines | Learned location of Storage (-7) 559 | -10/Mines | Destroyed YI-UF0 562 | -10/Mines | Discovered new exit (range 15) 590 | -10/Mines | Entered Materials 591 | -9/Materials | Identified exit to Mines 592 | -9/Materials | Reached level 2 785 | -9/Materials | Entered Mines 786 | -9/Mines | Met a Derelict testing a Signal Generator 787 | -9/Mines | Reached level 3 793 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 825 | -9/Mines | Discovered new exit (range 12) 981 | -9/Mines | Reached level 4 993 | -9/Mines | Discovered new exit (range 7) 1024 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1029 | -9/Mines | Learned Materials terminal intel 1242 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1262 | -9/Mines | Build established: Scavenger-Mutant 1430 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1430 | -9/Mines | Discovered new exit (range 5) 1457 | -9/Mines | Entered Exiles 1457 | -9/Exiles | Accompanied by 2 allies 1458 | -9/Exiles | Identified exit to Mines 1477 | -9/Exiles | Met 8R-AWN 1487 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1501 | -9/Exiles | Met EX-HEX 1524 | -9/Exiles | Met EX-BIN 1555 | -9/Exiles | Aligned with FarCom system 1556 | -9/Exiles | Given EX-Vault access code 1574 | -9/Exiles | Opened EX-Vault 1577 | -9/Exiles | Upgraded with Propulsion slot (x1) 1577 | -9/Exiles | Upgraded with Utility slot (x1) 1577 | -9/Exiles | Upgraded with Weapon slot (x1) 1582 | -9/Exiles | Found AWS/Autocannon 1603 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1629 | -9/Exiles | Met EX-DEC 1632 | -9/Exiles | Learned location of Zion (-7) 1665 | -9/Exiles | Left Exiles lab with AWS/Autocannon 1665 | -9/Exiles | Entered Mines 1667 | -8/Mines | Reached level 5 1868 | -8/Mines | Discovered new exit (range 13) 1886 | -8/Mines | Discovered new exit (range 20) 1968 | -8/Mines | Build established: Scavenger-Skirmisher 2036 | -8/Mines | Entered Materials 2037 | -8/Materials | Loaded intel: 10 terminal locations 2038 | -8/Materials | Reached level 6 2112 | -8/Materials | Upgraded with Utility slot (x1) 2255 | -8/Materials | Garrison activated, responded to threat 2371 | -8/Materials | Discovered new exit (range 10) 2388 | -8/Materials | Identified exit to Factory 2389 | -8/Materials | Entered Factory 2391 | -7/Factory | Reached level 7 2434 | -7/Factory | Reached level 8 2471 | -7/Factory | Discovered new exit (range 4) 2472 | -7/Factory | Identified exit to Factory 2475 | -7/Factory | Upgraded with Utility slot (x1) 2732 | -7/Factory | Sucked down chute 2732 | -7/Factory | Entered Waste 2747 | -7/Waste | EMP discharged 2754 | -7/Waste | Spotted C-40 Crusher 2755 | -7/Waste | Spotted C-40 Crusher 2793 | -7/Waste | Spotted C-40 Crusher 2807 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2808 | -7/Waste | Spotted C-40 Crusher 2812 | -7/Waste | Spotted C-40 Crusher 2823 | -7/Waste | Met Warlord forces unprepared to attack 2847 | -7/Waste | EMP discharged 2847 | -7/Waste | System corruption reached 10% 2853 | -7/Waste | Allies destroyed C-40 Crusher 2853 | -7/Waste | Allies destroyed C-40 Crusher 2866 | -7/Waste | Destroyed C-40 Crusher 2868 | -7/Waste | Allies destroyed C-40 Crusher 2875 | -7/Waste | Allies destroyed C-40 Crusher 2878 | -7/Waste | Spotted C-40 Crusher 2892 | -7/Waste | Destroyed C-40 Crusher 2904 | -7/Waste | Discovered new exit (range 17) 2910 | -7/Waste | Identified exit to Factory 2931 | -7/Waste | Entered Factory 2931 | -7/Factory | Accompanied by 7 allies 3002 | -7/Factory | Discovered new exit (range 4) 3003 | -7/Factory | Identified exit to Storage 3117 | -7/Factory | Build established: Scout 3207 | -7/Factory | Reached level 9 3294 | -7/Factory | Discovered exit to Factory (range 20) 3357 | -7/Factory | Discovered new exit (range 16) 3465 | -7/Factory | Garrison activated, responded to threat 3469 | -7/Factory | Identified exit to Lower Caves 3469 | -7/Factory | Entered Lower Caves 3469 | -7/Lower Caves | Accompanied by 3 allies 3471 | -7/Lower Caves | Reached level 10 3596 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3733 | -7/Lower Caves | Learned Factory stockpile data 3843 | -7/Lower Caves | Discovered new exit (range 10) 3846 | -7/Lower Caves | Identified exit to Lower Caves 3859 | -7/Lower Caves | Learned location of 1 exit from Factory 3865 | -7/Lower Caves | Upgraded with Utility slot (x1) 3919 | -7/Lower Caves | Entered another Lower Caves area 3919 | -7/Lower Caves | Accompanied by 3 allies 3921 | -7/Lower Caves | Reached level 11 4014 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4172 | -7/Lower Caves | Build established: Hacker-Scout 4185 | -7/Lower Caves | Discovered new exit (range 10) 4189 | -7/Lower Caves | Identified exit to Zion 4194 | -7/Lower Caves | Entered Zion 4194 | -7/Zion | Accompanied by 2 allies 4215 | -7/Zion | Given A8's code to call for help 4215 | -7/Zion | System corruption cleaned by Quarantine Array 4238 | -7/Zion | Discovered new exit (range 19) 4308 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4411 | -7/Zion | Rebuked by Imprinter 4436 | -7/Zion | Received a visual enhancement algorithm 4459 | -7/Zion | Learned location of Data Miner (-6) 4834 | -7/Zion | Build established: Hacker-Mutant 4843 | -7/Zion | Opened final containment barrier to the Deep Caves 4861 | -7/Zion | Discovered new exit (range 10) 4871 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4874 | -7/Zion | Identified exit to Deep Caves 4888 | -7/Zion | Entered Deep Caves 4888 | -7/Deep Caves | Accompanied by 2 allies 4890 | -7/Deep Caves | Reached level 12 4890 | -7/Deep Caves | Upgraded with Propulsion slot (x1) 5131 | -7/Deep Caves | Z-Facility disabled 5157 | -7/Deep Caves | Attacked by Z-Imprinter 5185 | -7/Deep Caves | Core integrity fell below 50% 5186 | -7/Deep Caves | Destroyed Z-Imprinter 5211 | -7/Deep Caves | Found Prototype Protection 5211 | -7/Deep Caves | Identified Zio. Weapon Casing 5414 | -7/Deep Caves | Discovered new exit (range 12) 5443 | -7/Deep Caves | Exposed GOLEM chamber 5469 | -7/Deep Caves | Identified exit to Proximity Caves 5487 | -7/Deep Caves | Entered Proximity Caves 5487 | -6/Proximity Caves | Accompanied by 1 ally 5489 | -6/Proximity Caves | Reached level 13 5503 | -6/Proximity Caves | Build established: Scout 5717 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5754 | -6/Proximity Caves | Discovered exit to Factory (range 10) 5759 | -6/Proximity Caves | Entered Factory 5760 | -6/Factory | Identified exit to Lower Caves 5761 | -6/Factory | Identified exit to Factory 5761 | -6/Factory | Reached level 14 5763 | -6/Factory | Found Prototype Processor 5763 | -6/Factory | Identified Exp. Signal Interpreter 5881 | -6/Factory | Reached level 15 5881 | -6/Factory | Upgraded with Utility slot (x1) 5978 | -6/Factory | Fabricated Imp. Armor Integrity Analyzer (x1) 6352 | -6/Factory | Reached level 16 6396 | -6/Factory | Discovered exit to Factory (range 15) 6604 | -6/Factory | Sucked down chute 6604 | -6/Factory | Entered Waste 6620 | -6/Waste | Spotted C-40 Crusher 6634 | -6/Waste | Destroyed C-40 Crusher 6649 | -6/Waste | Destroyed C-40 Crusher 6657 | -6/Waste | Spotted C-40 Crusher 6667 | -6/Waste | Destroyed C-40 Crusher 6684 | -6/Waste | Destroyed C-40 Crusher 6691 | -6/Waste | Spotted C-40 Crusher 6719 | -6/Waste | Spotted C-40 Crusher 6722 | -6/Waste | Destroyed C-40 Crusher 6728 | -6/Waste | Destroyed C-40 Crusher 6768 | -6/Waste | Discovered new exit (range 14) 6811 | -6/Waste | Warlord forces began an assault 6835 | -6/Waste | Identified exit to Factory 6911 | -6/Waste | Entered Factory 6911 | -6/Factory | Accompanied by 18 allies 6971 | -6/Factory | Upgraded with Propulsion slot (x1) 7054 | -6/Factory | Reached level 17 7111 | -6/Factory | Identified exit to Extension 7205 | -6/Factory | Fabricated Corruption Screen (x2) 7220 | -6/Factory | Reached level 18 7328 | -6/Factory | Garrison activated, responded to threat 7353 | -6/Factory | Reached level 19 7598 | -6/Factory | Entered Lower Caves 7598 | -6/Lower Caves | Accompanied by 6 allies 7601 | -6/Lower Caves | Reached level 20 7704 | -6/Lower Caves | Upgraded with Power slot (x1) 7704 | -6/Lower Caves | Upgraded with Propulsion slot (x1) 7704 | -6/Lower Caves | Upgraded with Utility slot (x1) 7773 | -6/Lower Caves | Learned Factory emergency access door positions 7848 | -6/Lower Caves | Encountered a Warlord checkpoint 7877 | -6/Lower Caves | Discovered new exit (range 13) 7885 | -6/Lower Caves | Identified exit to Lower Caves 8081 | -6/Lower Caves | Entered another Lower Caves area 8081 | -6/Lower Caves | Accompanied by 3 allies 8090 | -6/Lower Caves | Discovered exit to Factory (range 18) 8186 | -6/Lower Caves | Learned location of 1 exit from Factory 8387 | -6/Lower Caves | Discovered new exit (range 5) 8389 | -6/Lower Caves | Identified exit to Data Miner 8484 | -6/Lower Caves | Entered Data Miner 8484 | -6/Data Miner | Accompanied by 3 allies 8484 | -6/Data Miner | Discovered new exit (range 6) 8487 | -6/Data Miner | Identified exit to Proximity Caves 8491 | -6/Data Miner | Met Data Miner 8497 | -6/Data Miner | Learned location of Section 7 (-2) 8497 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8505 | -6/Data Miner | Interfaced with the Data Conduit 8510 | -6/Data Miner | Entered Proximity Caves 8512 | -5/Proximity Caves | Reached level 21 8580 | -5/Proximity Caves | Learned location of 1 exit from Factory 8750 | -5/Proximity Caves | Discovered exit to Factory (range 14) 8785 | -5/Proximity Caves | Entered Factory 8786 | -5/Factory | Identified exit to Factory 8786 | -5/Factory | Identified exit to Upper Caves 8787 | -5/Factory | Reached level 22 8788 | -5/Factory | Loaded intel: 254 machine locations 8922 | -5/Factory | Sucked down chute 8922 | -5/Factory | Entered Waste 8923 | -5/Waste | Joined by Warlord forces that had cleared the area 8942 | -5/Waste | Discovered new exit (range 11) 9008 | -5/Waste | Identified exit to Factory 9042 | -5/Waste | Entered Factory 9042 | -5/Factory | Accompanied by 20 allies 9043 | -5/Factory | Loaded intel: 295 machine locations 9205 | -5/Factory | Reached level 23 9242 | -5/Factory | Upgraded with Utility slot (x1) 9393 | -5/Factory | Garrison activated, responded to threat 9499 | -5/Factory | Entered Upper Caves 9499 | -5/Upper Caves | Accompanied by 2 allies 9500 | -5/Upper Caves | Encountered a Warlord checkpoint 9533 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 9654 | -5/Upper Caves | Discovered new exit (range 18) 9659 | -5/Upper Caves | Identified exit to Upper Caves 9675 | -5/Upper Caves | Entered another Upper Caves area 9677 | -5/Upper Caves | Reached level 24 9742 | -5/Upper Caves | Destroyed 10 combat bots 9778 | -5/Upper Caves | Discovered new exit (range 13) 9780 | -5/Upper Caves | Identified exit to Warlord 9801 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9853 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9857 | -5/Upper Caves | Destroyed 9 combat bots 10026 | -5/Upper Caves | Entered Warlord 10065 | -5/Warlord | System corruption cleaned by Quarantine Array 10229 | -5/Warlord | Warlord's base attacked by MAIN.C 10240 | -5/Warlord | Met Warlord 10245 | -5/Warlord | Opened Warlord's prototype stash 10252 | -5/Warlord | Found Prototype Hackware 10252 | -5/Warlord | Identified System Mapper 10548 | -5/Warlord | Build established: Hacker-Scout 10579 | -5/Warlord | Warlord forces counterattacked 10612 | -5/Warlord | Spotted Striker 10616 | -5/Warlord | Spotted Executioner 10624 | -5/Warlord | Destroyed Executioner 10654 | -5/Warlord | Spotted Striker 10660 | -5/Warlord | P-70 Sage assimilated allied O4-WKZ(g) 10667 | -5/Warlord | Destroyed Striker 10668 | -5/Warlord | Spotted Striker 10671 | -5/Warlord | Spotted Striker 10675 | -5/Warlord | Destroyed Striker 10704 | -5/Warlord | Destroyed 7 combat bots 10729 | -5/Warlord | Spotted Striker 10730 | -5/Warlord | Spotted Executioner 10733 | -5/Warlord | Spotted Striker 10737 | -5/Warlord | Destroyed Striker 10745 | -5/Warlord | Destroyed Striker 10796 | -5/Warlord | Destroyed 7 combat bots 10831 | -5/Warlord | Spotted Striker 10831 | -5/Warlord | Spotted Executioner 10845 | -5/Warlord | Destroyed Executioner 10865 | -5/Warlord | Destroyed Striker 10930 | -5/Warlord | P-80 Master assimilated allied D3-0YV(g) 10931 | -5/Warlord | Spotted Striker 10984 | -5/Warlord | Found Prototype Ballistic Cannon 10984 | -5/Warlord | Identified Hvy. Autocannon 11012 | -5/Warlord | Spotted D3-0YV(g) 11015 | -5/Warlord | Destroyed D3-0YV(g) 11024 | -5/Warlord | Discovered new exit (range 12) 11033 | -5/Warlord | Identified exit to Proximity Caves 11033 | -5/Warlord | Entered Proximity Caves 11035 | -4/Proximity Caves | Reached level 25 11457 | -4/Proximity Caves | Discovered exit to Factory (range 19) 11467 | -4/Proximity Caves | Entered Factory 11468 | -4/Factory | Loaded intel: 259 machine locations 11480 | -4/Factory | Discovered new exit (range 5) 11481 | -4/Factory | Identified exit to Research 11831 | -4/Factory | Reached level 26 11886 | -4/Factory | System Mapper fried by hacking feedback 12054 | -4/Factory | Discovered new exit (range 5) 12055 | -4/Factory | Identified exit to Upper Caves 12060 | -4/Factory | Destroyed 9 combat bots 12076 | -4/Factory | Intercept squad dispatched 12091 | -4/Factory | Spotted Tracker 12092 | -4/Factory | Destroyed Tracker 12100 | -4/Factory | Found Prototype Energy Gun 12100 | -4/Factory | Identified Immobilizer 12161 | -4/Factory | Spotted Combat Programmer 12170 | -4/Factory | Destroyed Combat Programmer 12182 | -4/Factory | Build established: Scavenger-Scout 12244 | -4/Factory | Entered Upper Caves 12245 | -4/Upper Caves | Encountered a Warlord checkpoint 12395 | -4/Upper Caves | Learned Research non-interactive machine intel 12472 | -4/Upper Caves | Discovered new exit (range 16) 12477 | -4/Upper Caves | Identified exit to Upper Caves 12507 | -4/Upper Caves | Entered another Upper Caves area 12507 | -4/Upper Caves | Accompanied by 3 allies 12518 | -4/Upper Caves | Upgraded with Weapon slot (x1) 12529 | -4/Upper Caves | Discovered exit to Research (range 14) 12706 | -4/Upper Caves | Discovered new exit (range 7) 12708 | -4/Upper Caves | Identified exit to Zhirov 12711 | -4/Upper Caves | Learned Research trap positions 12720 | -4/Upper Caves | Found Alien Artifact 12720 | -4/Upper Caves | Identified Dimensional Node Initializer 12720 | -4/Upper Caves | Initialized slip node 12794 | -4/Upper Caves | Entered Zhirov 12794 | -4/Zhirov | Accompanied by 3 allies 12794 | -4/Zhirov | Discovered new exit (range 3) 12800 | -4/Zhirov | Met Zhirov 12809 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12814 | -4/Zhirov | Found Alien Artifact 12814 | -4/Zhirov | Identified Integrated Dissipator 12814 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12842 | -4/Zhirov | Identified exit to Proximity Caves 12870 | -4/Zhirov | Entered Proximity Caves 12870 | -3/Proximity Caves | Accompanied by 3 allies 12872 | -3/Proximity Caves | Reached level 27 13083 | -3/Proximity Caves | Discovered exit to Research (range 19) 13426 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 13447 | -3/Proximity Caves | Entered Research 13448 | -3/Research | Loaded intel: 73 trap records 13449 | -3/Research | Loaded intel: 110 machine locations 13449 | -3/Research | Reached level 28 13450 | -3/Research | Loaded intel: 71 non-interactive machine locations 13880 | -3/Research | Intercept squad dispatched 13908 | -3/Research | Spotted Tracker 13910 | -3/Research | Spotted Tracker 13915 | -3/Research | Destroyed Tracker 13921 | -3/Research | Destroyed Tracker 13947 | -3/Research | Spotted Combat Programmer 13950 | -3/Research | Destroyed Combat Programmer 14013 | -3/Research | Found Gamma Bomb Array 14028 | -3/Research | Spotted Combat Programmer 14029 | -3/Research | Reached level 29 14029 | -3/Research | Destroyed Combat Programmer 14197 | -3/Research | First assault squad dispatched 14232 | -3/Research | Discovered new exit (range 6) 14245 | -3/Research | Identified exit to Testing 14278 | -3/Research | Discovered new exit (range 15) 14280 | -3/Research | Found Exp. Hacking Suite 14284 | -3/Research | Identified exit to Research 14306 | -3/Research | Intercept squad dispatched 14315 | -3/Research | Spotted Tracker 14317 | -3/Research | Spotted Tracker 14317 | -3/Research | Entered another Research area 14317 | -2/Research | Warlord forces began assault on 0b10 14318 | -2/Research | Loaded intel: 108 machine locations 14319 | -2/Research | Reached level 30 14359 | -2/Research | Upgraded with Utility slot (x1) 14385 | -2/Research | Fabricated Assault Drone Bay? 14426 | -2/Research | Destroyed 14 combat bots 14427 | -2/Research | Research machine network offline 14428 | -2/Research | Discovered new exit (range 17) 14481 | -2/Research | Discovered new exit (range 8) 14483 | -2/Research | Reached level 31 14559 | -2/Research | Spotted B-90 Cyclops 14562 | -2/Research | Destroyed 7 combat bots 14563 | -2/Research | Spotted B-90 Cyclops 14581 | -2/Research | Identified exit to Access 14584 | -2/Research | Discovered exit to Access (range 16) 14648 | -2/Research | Borebot progress halted 14657 | -2/Research | Identified exit to Quarantine 14758 | -2/Research | Spotted Striker 14758 | -2/Research | Spotted Striker 14769 | -2/Research | Destroyed Striker 14773 | -2/Research | Destroyed Striker 14894 | -2/Research | Borebot progress halted 14915 | -2/Research | Spotted Tracker 14941 | -2/Research | Found Enh. Gamma Bomb Array 14990 | -2/Research | Spotted Combat Programmer 15002 | -2/Research | Destroyed Combat Programmer 15116 | -2/Research | Allies destroyed Striker 15122 | -2/Research | Allies destroyed Executioner 15129 | -2/Research | Spotted Striker 15337 | -2/Research | Reached level 32 15358 | -2/Research | Destroyed 7 combat bots 15405 | -2/Research | Spotted Tracker 15407 | -2/Research | Spotted Tracker 15410 | -2/Research | Spotted Tracker 15412 | -2/Research | Destroyed Tracker 15418 | -2/Research | Destroyed Tracker 15422 | -2/Research | Destroyed Tracker 15443 | -2/Research | Spotted Combat Programmer 15451 | -2/Research | Destroyed Combat Programmer 15467 | -2/Research | Spotted Combat Programmer 15470 | -2/Research | Destroyed Combat Programmer 15471 | -2/Research | Spotted Combat Programmer 15474 | -2/Research | Destroyed Combat Programmer 15543 | -2/Research | Spotted Striker 15544 | -2/Research | Entered Access 15545 | -1/Access | Loaded intel: 99 machine locations 15546 | -1/Access | Reached level 33 15546 | -1/Access | Upgraded with Utility slot (x1) 15678 | -1/Access | Intercept squad dispatched 15714 | -1/Access | Spotted B-99 Colossus 15715 | -1/Access | Found Exp. Signal Interpreter 15717 | -1/Access | Spotted Tracker 15718 | -1/Access | Spotted Tracker 15720 | -1/Access | Destroyed Tracker 15724 | -1/Access | Destroyed Tracker 15740 | -1/Access | Spotted Combat Programmer 15741 | -1/Access | Destroyed Combat Programmer 15799 | -1/Access | Destroyed Combat Programmer 15818 | -1/Access | Crushed by falling debris 15907 | -1/Access | Reached level 34 16111 | -1/Access | Intercept squad dispatched 16123 | -1/Access | Spotted Tracker 16123 | -1/Access | Spotted Tracker 16124 | -1/Access | Spotted Tracker 16125 | -1/Access | Destroyed Tracker 16129 | -1/Access | Destroyed Tracker 16141 | -1/Access | Spotted Combat Programmer 16141 | -1/Access | Destroyed Combat Programmer 16175 | -1/Access | Spotted Combat Programmer 16176 | -1/Access | Destroyed Combat Programmer 16177 | -1/Access | Spotted Combat Programmer 16178 | -1/Access | Destroyed Combat Programmer 16212 | -1/Access | Destroyed Tracker 16233 | -1/Access | Garrison activated, responded to threat 16250 | -1/Access | High security lockdown imminent 16312 | -1/Access | Reached level 35 16330 | -1/Access | High security lockdown engaged 16371 | -1/Access | Garrison activated, responded to threat 16413 | -1/Access | Found Tactical Quantum Warhead 16451 | -1/Access | Spotted B-99 Colossus 16483 | -1/Access | Spotted Investigator 16486 | -1/Access | Spotted B-99 Colossus 16487 | -1/Access | Scanned by Researcher 16489 | -1/Access | Spotted B-99 Colossus 16492 | -1/Access | Destroyed Investigator 16510 | -1/Access | Discovered new exit (range 4) 16513 | -1/Access | Destroyed 9 combat bots 16513 | -1/Access | Identified exit to Surface 16513 | *** | Escaped! Last Messages --------------- 16500_ System corrupted: Matter fused (-10). 16500_ Knocked back. 16500_ Slug penetrates Hyperwave Decoder. 16502_ Penetrated by Slug. 16502_ Slug penetrates B-74 Champion. 16502_ B-74 Champion suffers critical hit. 16502_ Penetrated by Slug. 16503_ The unstable cave ceiling collapses. 16504_ Knocked back. 16504_ Penetrated by Slug. 16504_ Slug penetrates B-99 Colossus. 16504_ Penetrated by Slug. 16504_ Slug penetrates B-99 Colossus. 16506_ Slug penetrates Sealed Heavy Doors. 16506_ Penetrated by Slug. 16506_ Slug penetrates Sealed Heavy Doors. 16510_ Main Access Shell breached. 16510_ EXIT=FOUND 16513_ EXIT=IDENTIFIED: SURFACE [Achievement: Data Run] Map ----- +----------------------------------------------------+ | + ####??### "T T" " = | | # #?#???#?# "" "" ###### | | # ##??############ ####### #???## | | # ######?#??#?#########??##### ###?##? | | # ! ##??###?#?#?##??#?##??###??# #?###?? | | # #???#??####?#?#?#??#?#??#### ???? | | # ##?##?####??###??#?##???#?## ? ? | | # #??###??###?#?#?#?####?#?#?# ? | | #* ! #?####???#??#?###?#?#?###?## ?? | | # #?#?######??##??##???#??#??# ? | | ########+##"##########################?# | | Y Y Y?? """ "" | | w ? """G"" | | #+################### ""#???#???# ###### | | ###??#?????#?# ""#?????#?## ### ?"" | | ???###?#?##?## ""#??###???# #?? ?"" | | | #??#?#??###?## T#????????? ?? ? | | " ###??#??##??## ""#?#?????#? ?#???? | | "" ##??#?#?????## ""#?##?#??#? #?? ?? | | """ ###???#???##?# ""#???#??????????? ?? | | " ####??#?#?##?""""""""""""???#??????????? ?? | | ##???#??#??#?#??? ? ????????#????????????? | | ###?????#???#????? ???????????????o???????? | | ##################??# ?"""""" ????????????Y??????? | | ##?#??#??" "??#?????????????????? | | ##????# ?" @" "? ??????????????????? | | ##??#??? " "" "??#??#??????????????? | | ###??#?? " " #?????????????????? | | """"" #?#?### "" """ #?????????????????? | | """""""" ##?#?## #?????????????????? | | """""""" #???#?#""""" """"#?????????????????? | | """"" ####??#""""" """"??????????????????? | | ##?#?#?""""" """"??????????????????? | | #?#?#?#""""" """"#?????????????????? | | ######+####"######??# l #?????????????????? | | #### ?# #??# l #?????????????????? | | ## # #?## BB bBB #???#######???????? | | ## # #?## BB BB #?? ##??????? | | # == #??# #? #??????? | | # = #### gb # ##?????? | | # ## # g # ?????? | | ]# # l ????? | | # # g ????? | | ###/### ????? | | gg g ????? | | "" ^ ????? | | """" ^ ????? | | """" ] ?????? | | """" ####### # # # # ?????? | | """" ##????## ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 62 Energy Capacity 715 Matter Stores 450 Matter Capacity 450 Sight Range 17 Robot Scan Range 42 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 30 Corruption Prevention 20 Heat Shielding 100 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Evasion (%) 62 Targeting Accuracy 8 Armor Integrity Analysis 66 Matter Filtering 30 Energy Filtering 30 Kinecelleration 40 Stasis Canceling 2 Offensive Hacking 30 Defensive Hacking 17 Item Schematics ----------------- Weapon Cycler | -7/Factory | Hacked System Guard | -7/Factory | Hacked Flak Gun | -7/Factory | Scanalyzed Med. Insulated Plating | -7/Factory | Hacked Recalibrator | -7/Factory | Hacked Imp. Armor Integrity Analyzer | -6/Factory | Hacked Corruption Screen | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Kinecellerator | -5/Factory | Hacked Antigrav System | -4/Factory | Extracted Imp. Field Recycling Unit | -4/Factory | Extracted Imp. Arc Thrower | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Cmb. Linear Gravjet | -2/Research | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Imp. Armor Integrity Analyzer | x1 | -6/Factory Corruption Screen | x2 | -6/Factory Assault Drone Bay | x1 | -2/Research Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Achievements -------------- Data Run Unlimited Data Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Levels Raised 34 | . . . 1 2 . 1 1 2 . 1 1 1 . 1 1 3 . 3 1 . . 1 1 . 1 . 1 . 1 1 . . . 1 2 3 3 XP Earned 54698 | 3000 470 500 1900 2443 350 1000 2265 1875 260 1996 1693 500 650 1750 1800 4141 200 4500 708 324 511 1035 1039 67 2157 216 708 829 754 1429 325 401 152 1348 2118 4514 4770 XP Spent 53895 | 2960 . . 500 950 2465 985 2635 2970 . 1000 1700 . 655 2535 1305 2365 . 1400 6235 . . 1100 . . 4160 . . 205 2685 415 . 1100 . . . 3135 10435 Upgrades 114 | 14 . . 1 2 4 6 12 6 . 1 1 . 2 8 3 3 . 1 8 . . 1 . . 7 . . 1 5 2 . 1 . . . 2 23 Power Slot 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion Slot 5 | 1 . . . . 1 . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . Utility Slot 10 | 1 . . . . 1 . 1 1 . . 1 . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . 1 1 Weapon Slot 3 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Core Integrity 42 | 4 . . . . 1 1 1 1 . . . . 1 4 1 1 . . 1 . . . . . 2 . . 1 1 1 . . . . . 1 20 Heat Dissipation 9 | 1 . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . 2 . . . 1 1 . . . . . . 1 Energy Generation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Matter Storage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Mass Support 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 4 | 1 . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sight Range 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 13 | . . . . . . . 9 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 5 | 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . Hack Attack % 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . TH Resistance % 4 | 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . KI Damage % 4 | . . . . 1 . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . Protomatter Created 4989 | . 10 . 45 79 . 26 . . 91 60 48 28 . 55 221 264 176 252 127 96 . 110 . . 252 35 392 376 66 298 206 162 . 48 216 786 464 Integrity Restored 13238 | . 30 . 135 462 . 38 24 . 6 500 283 84 . 165 639 623 260 611 221 57 . 276 . . 1108 . 565 2205 73 739 210 118 . 294 573 1590 1349 Core 10414 | . 30 . 135 332 . 38 24 . 6 364 229 84 . 165 639 563 52 471 172 57 . 201 . . 778 . 349 1516 31 646 86 65 . 239 573 1220 1349 Parts 2824 | . . . . 130 . . . . . 136 54 . . . . 60 208 140 49 . . 75 . . 330 . 216 689 42 93 124 53 . 55 . 370 . Protomatter Decayed 5747 | . . . . 77 37 . 5 . 91 6 . . . . . 55 . 250 73 53 . 15 . . 498 35 52 1240 12 55 41 44 . . 25 2880 203 Game ------ Seed BiometalCoreImmobilizer Manual? 0 Play Time 04:35:31 Cumulative 364.7 hours Start 2021.06.10 @ 07:10:35 End 2021.06.10 @ 11:47:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type 0 Total 23 Types 20/0/2/1/0/0/0/0/0 Lore% 81 Gallery% 87 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4ec8821a-5753-48d2-ba32-7028161f8a8d