Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.02 @ 17:03:15 Player: Bobert Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (65) 325 Value Destroyed (2179) 2179 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-13) -13 TOTAL SCORE: 5991 Bonus ------- Friendly Fire -13 Cogmind --------- Core Integrity 197/700 Matter 227/300 Energy 89/100 System Corruption 3% Temperature Cool (-25) Movement Rolling (100) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (5) ------ Cryofiber Web Medium Storage Unit Improved Targeting Computer Propulsion Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Makeshift Hover Unit Cryofiber Web Medium Matter Pod (100) Transmission Jammer Improved Light Armor Plating Storm Laser Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Medium Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Precision Shock Rifle Precision Beam Rifle > --- INVENTORY -------- Cryofiber Web Medium Matter Pod Sensor Array Kinecellerator Beam Rifle Beam Rifle Grenade Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 2 2 . . . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 3 | . . . 1 1 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 65 | 6 11 1 13 17 10 . 4 . 3 Power 13 | 1 1 . 1 7 1 . 2 . . Engine 5 | 1 1 . 1 2 . . . . . Core 8 | . . . . 5 1 . 2 . . Reactor . | . . . . . . . . . . Propulsion 15 | 2 2 1 6 2 1 . . . 1 Treads 1 | . . . 1 . . . . . . Leg 10 | . 2 1 5 2 . . . . . Wheel 4 | 2 . . . . 1 . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 16 | 1 3 . 2 5 4 . 1 . . Device 9 | . 2 . 2 3 2 . . . . Storage 3 | 1 1 . . . 1 . . . . Processor 1 | . . . . . 1 . . . . Hackware 1 | . . . . 1 . . . . . Protection 2 | . . . . 1 . . 1 . . Artifact . | . . . . . . . . . . Weapon 21 | 2 5 . 4 3 4 . 1 . 2 Energy Gun 13 | 2 4 . 1 2 3 . . . 1 Energy Cannon 2 | . . . 1 . 1 . . . . Ballistic Gun 3 | . 1 . . 1 . . 1 . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . 2 . 1 1 1 . . . . Parts Lost 24 | . 1 . 8 3 5 . 4 . 3 Power 7 | . 1 . 1 1 1 . 2 . 1 Propulsion 8 | . . . 4 1 2 . . . 1 Utility 3 | . . . 2 . 1 . . . . Weapon 6 | . . . 1 1 1 . 2 . 1 Highest Loss Streak 5 | . 1 . 5 3 3 . 2 . 3 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | 1 5 9 8 9 7 9 9 8 6 Power . | . . 1 . . . . . . . Propulsion 1 | . 2 3 3 1 . . 1 . . Utility 3 | . 1 1 1 2 4 6 7 5 4 Weapon 2 | . . 4 2 4 2 2 1 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 14 | . 1 . . 4 . . . 3 6 Power 1 | . . . . 1 . . . . . Propulsion 4 | . . . . 2 . . . 1 1 Utility 7 | . 1 . . . . . . 2 4 Weapon 2 | . . . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 82 | . 95 100 83 89 79 68 66 54 70 Engine 8 | . 14 14 10 14 . . . . . Core 4 | . . . . 3 12 7 9 7 7 Leg 17 | . 20 28 30 26 11 . . . . Wheel 3 | . 7 . . . 2 7 7 7 12 Device 10 | . 10 14 8 10 14 14 7 7 7 Storage 9 | . 14 14 11 9 7 7 7 7 7 Processor 2 | . . . . . 6 7 7 7 7 Hackware 3 | . . . . 2 7 7 7 7 7 Protection 2 | . . . . 5 . . 6 7 7 Energy Gun 14 | . 24 28 17 16 14 7 2 . 5 Energy Cannon 1 | . . . 1 . . 7 5 . . Ballistic Gun 1 | . 3 . . 1 . . 1 1 5 Peak Build Rating 33 | 6 13 15 16 30 33 23 24 19 27 Average Rating 18 | 4 9 13 13 18 28 22 22 17 24 On Entrance 15 | . 6 13 15 13 26 22 23 19 18 Avg Prop Armor Cover (%) 8 | . . . . . 8 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 33 | 13 23 23 24 32 33 30 30 20 26 Greatest Support 35 | 26 26 25 35 35 25 12 12 12 28 Greatest Overweight (x) 2 | . 1 1 2 1 2 2 2 1 1 Average Overweight (x) . | . . . . . 1 2 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 Most Carried 10 | 4 9 10 10 10 9 10 10 10 10 Average Carried 8 | 2 5 9 8 9 7 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 9 10 9 8 9 10 9 10 9 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Matter Collected 1356 | 243 147 57 125 526 98 59 30 . 71 Remotely . | . . . . . . . . . . Salvage Created 2623 | . 222 303 716 714 373 64 223 . 8 Parts 120 | . 14 9 32 28 17 3 16 . 1 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 8 13 . 1 Prevented 1 | . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 55 | . 4 4 17 12 7 1 9 . 1 Melee 2 | . . . 2 . . . . . . Guns 37 | . 4 4 11 12 2 . 4 . . Cannons 10 | . . . 4 . . 1 5 . . AOE 6 | . . . . . 5 . . . 1 Classes Destroyed 11 | . 3 1 2 2 2 . 1 . . Builder 1 | . . . . 1 . . . . . Recycler 4 | . . 1 1 2 . . . . . Operator 1 | . 1 . . . . . . . . Watcher 4 | . 2 . . . 2 . . . . Swarmer 17 | . . . 6 3 . . 8 . . Grunt 25 | . 4 4 8 6 3 . . . . Duelist 1 | . . . . . 1 . . . . Sentry 8 | . . . 3 2 2 1 . . . Hunter 1 | . . . . 1 . . . . . Programmer 2 | . . . . . 1 . . . 1 Thief 1 | . . . . . . . 1 . . Best Kill Streak 8 | . 2 2 8 3 6 1 4 . 1 Combat Bots Only 7 | . 2 2 7 2 5 1 4 . 1 Max Kills in Single Turn 6 | . 1 1 1 1 6 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 5 | . . . . . 5 . . . 1 Melee 1 | . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Hostile Shots Fired 458 | . 19 16 137 69 115 36 46 . 20 Missed 133 | . 1 1 40 13 42 16 15 . 5 Hits 325 | . 18 15 97 56 73 20 31 . 15 Melee 8 | . . . . 1 . . 5 . 2 Projectile 317 | . 18 15 97 55 73 20 26 . 13 Critical Strikes 4 | . . . . 1 1 . . . 2 Damage Taken 3997 | . 247 219 1090 803 686 153 499 . 300 Core 930 | . 63 23 225 116 207 22 134 . 140 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 64 | . . . . 40 . . 7 . 17 Core Remaining (%) 71 | 100 . 65 43 78 . . . . . Volleys Fired 176 | . 21 8 41 49 18 5 25 . 9 Largest 2 | . 2 2 2 2 2 2 2 . 2 Hottest 124 | . 90 101 124 117 117 121 121 . 93 Shots Fired 332 | . 42 16 82 96 36 11 32 1 16 Gun 291 | . 42 16 64 96 36 6 15 1 15 Cannon 40 | . . . 18 . . 5 17 . . Launcher 1 | . . . . . . . . . 1 Special . | . . . . . . . . . . Kinetic 56 | . 9 . . 29 . . 9 1 8 Thermal 228 | . 23 2 73 67 29 11 23 . . Explosive 1 | . . . . . . . . . 1 Electromagnetic 47 | . 10 14 9 . 7 . . . 7 Robot Hit Streak 15 | . 10 7 5 14 14 15 5 4 6 Robot Miss Streak 8 | . 8 3 8 5 2 . 2 . 6 Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 3 | . . 1 1 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . Shots Hit Robots 218 | . 25 12 51 58 29 10 21 1 11 Core Hits 109 | . 14 9 23 25 14 3 12 . 9 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | . . . 7 2 2 . . . . Burn 11 | . . . 7 2 2 . . . . Melee Attacks 9 | . . . 9 . . . . . . Impact . | . . . . . . . . . . Slashing 9 | . . . 9 . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4672 | . 363 275 1030 926 1135 203 439 13 288 Guns 2952 | . 363 200 668 926 472 71 144 13 95 Cannons 652 | . . . 225 . . 132 295 . . Explosions 931 | . . 75 . . 663 . . . 193 Melee 119 | . . . 119 . . . . . . Ramming 18 | . . . 18 . . . . . . Kinetic 493 | . 50 . . 282 . . 100 13 48 Thermal 3283 | . 128 93 792 644 1001 203 339 . 83 Explosive 110 | . . . . . . . . . 110 Electromagnetic 649 | . 185 182 101 . 134 . . . 47 Impact . | . . . . . . . . . . Slashing 119 | . . . 119 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . 1 1 . 1 2 2 2 2 3 Average Corruption 1 | . 1 1 . 1 2 2 2 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 25 | . 4 1 . 1 2 4 5 6 2 Message Errors 2 | . . . . . . . 2 . . Matter Fused 9 | . 1 1 . 1 1 2 . 2 1 Heat Flow Errors 4 | . 2 . . . 1 1 . . . Energy Discharges 1 | . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . 2 1 1 Data Loss (major) 1 | . 1 . . . . . . . . Misfires 3 | . . . . . . 1 1 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 214 | . . . . . 182 . 4 . 28 Projectiles 4 | . . . . . . . 4 . . Explosions 210 | . . . . . 182 . . . 28 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 159 | . . 32 . . 127 . . . . Shots 3 | . . 1 . . 2 . . . . Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . Kicked 2 | . . . 2 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 387 | . 318 6 294 387 105 158 151 . 36 Average Temperature 100 | . 137 6 73 116 62 81 74 . 14 Received Heat Transfer 1338 | . 141 105 426 333 195 48 . . 90 Effects 6 | . 4 . . 2 . . . . . Shutdowns 1 | . 1 . . . . . . . . Energy Bleed 4 | . 2 . . 2 . . . . . Interference 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . 1 . 2 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 21 | . 1 . 9 4 5 2 . . . Heat Transferred 6496 | . 359 137 2146 1554 1362 370 518 . 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . 2 . . 1 . . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Maximum Alert Level 1 | . . . 1 . 1 . . . . Low Security (%) 97 | 100 100 100 94 100 91 . . . . Level 1 2 | . . . 5 . 8 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 260 | . 50 56 212 195 260 . . . . Initial 77 | . . . 6 52 77 . . . . Average 56 | . 12 27 125 45 45 . . . . Influence Increases 1894 | . 166 117 480 448 393 20 180 . 90 Destroy 0b10 Robot/C 1080 | . 80 80 340 240 140 20 160 . 20 Destroy 0b10 Robot/NC 50 | . 15 5 5 15 10 . . . . Destroy Leader 258 | . 24 20 70 70 44 . 20 . 10 Successful Hack 79 | . 17 . 20 18 24 . . . . Select Force Hacks 20 | . . . . . 20 . . . . Disable Machine 150 | . . . . 15 135 . . . . Destroy Structure 32 | . . 12 . . 20 . . . . Lose Combat Pursuer 225 | . 30 . 45 90 . . . . 60 Influence Decreases 1874 | . 166 100 373 402 319 251 163 30 70 Entered New Map 301 | . . . 11 72 93 91 4 30 . Time Decay 1403 | . 166 100 292 300 206 160 139 . 40 Lost Part 170 | . . . 70 30 20 . 20 . 30 Squads Dispatched 11 | . 1 . 1 6 3 . . . . Investigation 3 | . . . . 2 1 . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 4 | . 1 . 1 2 . . . . . Assault . | . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Distress Signals 3 | . . . 1 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 88 | . 10 4 26 20 10 1 9 1 7 Peak Tracking Total 7 | . 2 2 7 5 7 1 4 1 4 Tactical Retreats 10 | . 1 . 2 5 . . . 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Traps Triggered 3 | . . . . 2 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Machines Disabled 10 | . . . . 1 9 . . . . Max in Single Turn 9 | . . . . 1 9 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Machines Accessed 13 | . 2 . 5 3 3 . . . . Terminals 9 | . 2 . 3 3 1 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 38 | . 5 . 11 14 8 . . . . Successful 20 | . 2 . 7 6 5 . . . . Failed 18 | . 3 . 4 8 3 . . . . Catastrophic 3 | . 2 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 21 | . 1 . 5 12 3 . . . . Terminals 31 | . 5 . 7 14 5 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . Scanalyzers 3 | . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . 1 . 2 3 1 . . . . Prototype ID Bank 2 | . . . . 1 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . 1 . . . . Report Inventory 2 | . . . 1 . 1 . . . . Scanalyzer 1 | . . . 1 . . . . . . Retrieve Study 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 9 | . 1 . 3 3 2 . . . . Terminals 8 | . 1 . 3 3 1 . . . . Botnet 8 | . 1 . 3 3 1 . . . . Fabricators 1 | . . . . . 1 . . . . Download 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 2 . 3 3 1 . . . . Full Trace Events 3 | . 1 . . 2 . . . . . Feedback Events 2 | . 1 . . 1 . . . . . Corruption 2 | . 1 . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Active Infowar (turns) 1814 | . . . 357 1042 70 327 18 . . Sensors 1814 | . . . 357 1042 70 327 18 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 1 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Turns Passed 4208 | 51 557 212 739 1042 522 334 397 182 172 Spaces Moved 2305 | 43 256 102 456 315 283 262 272 171 145 Core 1 | 1 . . . . . . . . . Treads 2 | . . . 2 . . . . . . Legs 1253 | . 212 102 454 315 170 . . . . Wheels 1049 | 42 44 . . . 113 262 272 171 145 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 120 105 105 105 120 105 105 95 Average Speed 123 | 88 148 172 110 110 156 120 115 105 97 Slowest Speed 245 | 90 190 190 245 182 182 120 120 105 105 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 3 39 31 38 31 8 55 46 10 26 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 1 . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 44 | . . 12 . . 22 . 2 . 8 Melee . | . . . . . . . . . . Projectile 2 | . . . . . . . 2 . . AOE 42 | . . 12 . . 22 . . . 8 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Total 3326 | 52 391 122 589 915 327 271 323 176 160 Wait 665 | . 79 9 60 489 5 . 22 . 1 Move 2296 | 42 255 101 455 314 282 261 271 170 145 Hop . | . . . . . . . . . . Pick Up 41 | 4 12 1 5 9 6 2 . 1 1 Fast Attach 27 | 6 2 . 5 6 2 1 3 . 2 Attach 26 | . 6 . 5 5 6 1 1 . 2 Detach 2 | . 1 . . . . . . 1 . Swap 41 | . 8 2 5 23 3 . . . . Drop 42 | . 7 1 3 20 5 1 1 4 . Fire 176 | . 21 8 41 49 18 5 25 . 9 Melee 8 | . . . 8 . . . . . . Ram . | . . . . . . . . . . Kick 2 | . . . 2 . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 52 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 12) 609 | -10/Materials | Entered Mines 624 | -10/Mines | Met a Derelict bent on vengeance 660 | -10/Mines | Learned Materials emergency access door positions 814 | -10/Mines | Discovered new exit (range 6) 821 | -10/Mines | Entered Materials 821 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 979 | -9/Materials | Discovered new exit (range 16) 1045 | -9/Materials | Discovered new exit (range 16) 1052 | -9/Materials | Destroyed 7 combat bots 1167 | -9/Materials | Core integrity fell below 50% 1199 | -9/Materials | Lost 5 parts (1p3n1u) 1465 | -9/Materials | Build established: Scavenger-Mutant 1549 | -9/Materials | Discovered new exit (range 4) 1560 | -9/Materials | Entered another Materials area 1560 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2497 | -8/Materials | Garrison activated, responded to threat 2580 | -8/Materials | Discovered new exit (range 11) 2599 | -8/Materials | Lost 3 parts (1p1n1w) 2602 | -8/Materials | Entered Factory 2602 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2816 | -7/Factory | Build established: Mutant 3003 | -7/Factory | Lost 3 parts (1p1n1w) 3111 | -7/Factory | Discovered new exit (range 7) 3124 | -7/Factory | Entered Lower Caves 3131 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3159 | -7/Lower Caves | Learned location of Extension (-4) 3419 | -7/Lower Caves | Encountered a Warlord checkpoint 3446 | -7/Lower Caves | Discovered new exit (range 12) 3458 | -7/Lower Caves | Entered another Lower Caves area 3772 | -7/Lower Caves | Core integrity fell below 50% 3820 | -7/Lower Caves | Learned Factory garrison access intel 3846 | -7/Lower Caves | Discovered new exit (range 8) 3855 | -7/Lower Caves | Entered Zion 3883 | -7/Zion | Attacked by Zionites 3940 | -7/Zion | Found Prototype Energy Gun 4028 | -7/Zion | Discovered new exit (range 8) 4037 | -7/Zion | Entered Proximity Caves 4209 | -6/Proximity Caves | Self-destructed Last Messages --------------- 04074_ Found Mak. Hover Unit. 04074_ Found Arc Thrower. 04074_ Found Com. Wheel. 04074_ Found 63 Matter. 04075_ Acquired 63 matter. 04076_ Acquired Com. Wheel. 04079_ Acquired Arc Thrower. 04081_ Acquired Mak. Hover Unit. 04082_ System corrupted: Component data lost. 04130_ Chain reaction triggered in Mic. Nuclear Core. 04130_ Destroyed Shock Rifle. 04130_ P-60 Hacker destroyed. 04132_ System corrupted: Matter fused (-7). 04137_ Target Analyzer fries itself beyond repair. 04138_ Acquired 8 matter. 04204_ Lgt. Nuclear Core destroyed. 04205_ Arc Thrower severed. 04206_ Arm. Wheel destroyed. 04206_ Autogun destroyed. 04208_ Grenade Launcher severed. Map ----- +----------------------------------------------------+ | ????????????????????? ???????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ??????????????###??? ??????????????????????????? | | ???????##????? ??# ??????????????????????????? | | ??????? #????# ??# #??????????????????????????? | | ??????? ##### ??# #??????????????????????????? | | ???????# ??# #??????????????????????????? | | ????????? ??# #??????????????????????????? | | ??????????# ### #??????????????????????????? | | ???????????# ##?????????????????????????? | | ???????????# ##????????????????????????? | | ????????????# ##???????????????????????? | | ????????????# ####????????????????????? | | ?????????????# ##???????????????????? | | ?????????????# #???????????????????? | | ????????????## #???????????????????? | | ?? ?????## ## gg #???????????????????? | | ?? ?????# ## g #???????????????????? | | ? ?????# ### ##???????????????????? | | ?" ?????## ## ##????????????????????? | | "" ??????# ### ##?????????????????????? | | "" ??????## ### ##?????????????????????? | | "" ???????#### #####l] ##????????????????????? | | " ?????????## ##?##@ #????????????????????? | | #?????##### #??# #????????????????????? | | "" #????## #??# ##???????????????????? | | #?# ###### #??# #???????????????????? | | ### ## ## ######??# #???????????????????? | | # #####???????## ##???????????????????? | | ##????????????####????????????????????? | | #### ##?????????????????????????????????????? | | ######??????????????????????????????????????? | | ##???????????????????????????????????????????? | | ###????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | # ???????????????????????????????????????????? | | ??? ???????????????????????????????????????? | | ?????? # ##??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ R-06 Scavenger | -7/Factory | Downloaded Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed TrapHypervelocityMeganuke Manual? 0 Play Time 00:41:59 Cumulative 26.9 hours Start 2026.10.02 @ 15:42:43 End 2026.10.02 @ 17:03:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66142ec9-a5c0-494c-828d-ed5c4b4a4bf0