Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.24 @ 11:11:12 Player: Mr Goldstein Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (2) 10 Value Destroyed (77) 77 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1514) 1514 TOTAL SCORE: 5101 Bonus ------- Pacifist 834 Follower Combat Kills 80 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 92/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Medium Treads Improved Medium Treads > --- UTILITY (4) ------ Advanced Visual Processing Unit Experimental Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Hacking Suite Makeshift Hacking Suite Molecular Deconstructor CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Treads Makeshift Leg > --- UTILITY ---------- Advanced Visual Processing Unit Experimental Terrain Scan Processor Experimental Hacking Suite > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Micro Nuclear Core Makeshift Hacking Suite Makeshift Hacking Suite Hacking Drone Bay Remote Datajack [Rating: 46] Favorites ----------- Power Micro Nuclear Core Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Makeshift Leg Flight Unit VTOL Module Utility Advanced Visual Processing Unit Device Hacking Drone Bay Processor Advanced Visual Processing Unit Hackware Experimental Hacking Suite Protection Hardened Light Armor Plating Weapon CR-A16's Pointy Stick Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 4 | . . 2 . 1 1 . . . . Utility 2 | . . . . 1 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 26 | . . . 3 . 5 . . 8 10 Power 1 | . . . . . . . . . 1 Engine . | . . . . . . . . . . Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 7 | . . . . . 1 . . 1 5 Treads 4 | . . . . . 1 . . . 3 Leg 1 | . . . . . . . . 1 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2 | . . . . . . . . . 2 Utility 10 | . . . 2 . 2 . . 5 1 Device 2 | . . . . . . . . 1 1 Storage . | . . . . . . . . . . Processor 6 | . . . 2 . 1 . . 3 . Hackware 1 | . . . . . . . . 1 . Protection 1 | . . . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 8 | . . . 1 . 2 . . 2 3 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . Special Weapon 2 | . . . 1 . . . . . 1 Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon 3 | . . . . . . . . 1 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 . . 5 2 Parts Lost 6 | . . . . . 1 . . 1 4 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 Utility 3 | . . . . . . . . 1 2 Weapon 1 | . . . . . 1 . . . . Highest Loss Streak 3 | . . . . . 1 . . 1 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 34 | . . . 19 18 26 30 30 43 38 Treads 5 | . . . . . 4 7 7 7 5 Leg 3 | . . . . . . . . 5 2 Processor 19 | . . . 19 18 20 23 23 21 15 Hackware 2 | . . . . . . . . 3 2 Piercing Weapon 2 | . . . . . . . . 3 3 Naked Turns 91 | . 40 40 11 . . . . . . Heaviest Build 9 | . . . . . 5 . . 7 9 Greatest Support 8 | 3 3 3 3 3 3 3 3 3 8 Greatest Overweight (x) 2 | . . . . . 1 . . 2 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 3 3 5 5 5 5 5 Average Carried 4 | . . . . 3 4 5 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 3 3 5 5 5 5 5 Class Distribution -------------------- 95% | Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Sprinter | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Matter Collected 465 | . . . . . 42 . . 57 366 Remotely . | . . . . . . . . . . Salvage Created 130 | . . . . . 42 . . . 88 Parts 12 | . . . . . 3 . . . 9 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 13 Prevented 5 | . . . . . . . . . 5 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 1 | . . . . . . . . . 1 Classes Destroyed 2 | . . . . . 1 . . . 1 Hauler 1 | . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 1 | . . . . . 1 . . . 1 Combat Bots Only 1 | . . . . . . . . . 1 Max Kills in Single Turn 1 | . . . . . 1 . . . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Damage Taken 1613 | . . . 263 137 . 92 . . 1121 Core 1106 | . . . 256 137 . 21 . . 692 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 77 | 100 100 . 36 75 . . . . . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 7 | . . . . . 3 . . . 4 Core Hits 1 | . . . . . 1 . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . . . 2 . . . . Sever 2 | . . . . . 2 . . . . Melee Attacks 16 | . . . . . 3 . . 2 11 Impact . | . . . . . . . . . . Slashing 3 | . . . . . 3 . . . . Piercing 13 | . . . . . . . . 2 11 Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 317 | . . . 11 . 208 . . . 98 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 306 | . . . . . 208 . . . 98 Ramming 11 | . . . 11 . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 208 | . . . . . 208 . . . . Piercing 98 | . . . . . . . . . 98 Highest Corruption 2 | . . . 2 . 1 1 1 1 1 Average Corruption 1 | . . . 2 . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . . 1 1 1 . . Matter Fused 2 | . . . . . . 1 1 . . Data Loss (minor) 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 5 | . . . 5 . . . . . . Shots . | . . . . . . . . . . Rammed 2 | . . . 2 . . . . . . Targets Rammed 2 | . . . 2 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature . | . . . . . . . . . . Average Temperature . | . . . . . . . . . . Received Heat Transfer 201 | . . . 30 63 . 36 . . 72 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Peak Influence 69 | . 30 12 49 39 69 . . . . Initial 18 | . . 12 4 18 17 . . . . Average 26 | . 7 12 14 34 43 . . . . Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 2 | . . . 1 . 1 . . . . Investigation 1 | . . . 1 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Distress Signals 2 | . . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 35 | . 3 1 7 6 1 4 . . 13 Peak Tracking Total 9 | . 3 2 3 5 1 5 . . 9 Tactical Retreats 1 | . . . 1 . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Traps Triggered 2 | . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Machines Disabled 1 | . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Machines Accessed 5 | . . . 2 1 2 . . . . Terminals 2 | . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 9 | . . . 2 4 3 . . . . Successful 5 | . . . 2 1 2 . . . . Failed 4 | . . . . 3 1 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 5 | . . . . 4 . . . . 1 Terminals 5 | . . . . 4 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 3 | . . . 2 . 1 . . . . Open Door 2 | . . . 2 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . Terminals 1 | . . . . 1 . . . . . Assimilate 1 | . . . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . . 1 1 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Total Allies 5 | . . . . 1 . . . 4 . Largest Group 4 | . . . . 1 . . . 4 4 Highest-Rated Group 157 | . . . . 26 . . . 157 157 Highest-Rated Ally 41 | . . . . 26 . . . 41 41 Total Orders . | . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . 19 Total Damage 458 | . . . . . . . . . 458 Kills 5 | . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . 3 . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Turns Passed 1456 | 9 40 40 109 55 143 78 86 724 172 Spaces Moved 2418 | 18 80 79 201 110 243 156 172 1086 273 Core 2293 | 18 80 79 201 110 243 156 172 1086 148 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 125 | . . . . . . . . . 125 Fastest Speed 32 | 50 50 50 50 50 50 50 50 50 32 Average Speed 49 | 50 50 50 50 50 50 50 50 50 43 Slowest Speed 150 | 50 50 50 50 50 100 50 50 150 112 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 3 22 13 55 15 7 40 49 91 32 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 2 . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 4 | . . . . . . . 1 3 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Pro Total 2642 | 17 79 78 207 109 256 155 171 1261 309 Wait 154 | . . . . . . . . 154 . Move 2409 | 17 79 78 200 109 242 155 171 1085 273 Hop . | . . . . . . . . . . Pick Up 12 | . . . 1 . 2 . . 4 5 Fast Attach 19 | . . . 3 . 5 . . 7 4 Attach 9 | . . . . . 1 . . 2 6 Detach 4 | . . . 1 . 1 . . . 2 Swap . | . . . . . . . . . . Drop 17 | . . . . . 2 . . 7 8 Fire . | . . . . . . . . . . Melee 16 | . . . . . 3 . . 2 11 Ram 2 | . . . 2 . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 10 | -11/Junkyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 16) 50 | -10/Materials | Entered another Materials area 50 | -9/Materials | Evolved 2 slots: Propulsion x2 82 | -9/Materials | Discovered new exit (range 9) 90 | -9/Materials | Entered Mines 93 | -9/Mines | Learned Materials non-interactive machine intel 100 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 144 | -9/Mines | Learned location of 1 exit from Lower Caves 174 | -9/Mines | Learned Materials security intel 176 | -9/Mines | Core integrity fell below 50% 182 | -9/Mines | Discovered new exit (range 7) 190 | -9/Mines | Met a Derelict shopkeep closing up shop 199 | -9/Mines | Entered Materials 199 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 201 | -8/Materials | Loaded intel: 25 non-interactive machine locations 252 | -8/Materials | Discovered new exit (range 5) 254 | -8/Materials | Entered Factory 254 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 265 | -7/Factory | Identified exit to Lower Caves 322 | -7/Factory | Build established: Mutant 397 | -7/Factory | Entered Lower Caves 398 | -7/Lower Caves | Identified exit to Lower Caves 438 | -7/Lower Caves | Ambushed by wild Derelicts 451 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 475 | -7/Lower Caves | Entered another Lower Caves area 541 | -7/Lower Caves | Encountered a Warlord checkpoint 557 | -7/Lower Caves | Discovered new exit (range 10) 561 | -7/Lower Caves | Entered Zion 584 | -7/Zion | Discovered new exit (range 17) 595 | -7/Zion | Found Prototype Device 595 | -7/Zion | Identified Phasing AFG 637 | -7/Zion | System corruption cleaned by Quarantine Array 668 | -7/Zion | Found CR-A16's Pointy Stick 718 | -7/Zion | Learned location of Testing (-3) 834 | -7/Zion | Learned location of Data Miner (-6) 862 | -7/Zion | Imprinted 864 | -7/Zion | Declared Zion's savior 901 | -7/Zion | Found Prototype Processor 901 | -7/Zion | Identified Exp. Terrain Scan Processor 904 | -7/Zion | Found Prototype Processor 904 | -7/Zion | Identified Exp. Core Analyzer 906 | -7/Zion | Found Prototype Hackware 906 | -7/Zion | Identified Exp. Hacking Suite 909 | -7/Zion | Found Prototype Processor 909 | -7/Zion | Identified Exp. Armor Integrity Analyzer 953 | -7/Zion | Given the Hacking Drone Bay 953 | -7/Zion | Found Prototype Device 1285 | -7/Zion | Entered Proximity Caves 1285 | -6/Proximity Caves | Accompanied by 4 allies 1296 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 1302 | -6/Proximity Caves | Found Prototype Special Weapon 1302 | -6/Proximity Caves | Identified Molecular Deconstructor 1374 | -6/Proximity Caves | Identified Hacking Drone Bay 1389 | -6/Proximity Caves | P-70 Sage assimilated allied YE-E53(M) 1401 | -6/Proximity Caves | Spotted B-75 Beast 1417 | -6/Proximity Caves | Core integrity fell below 50% 1426 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 1427 | -6/Proximity Caves | Core integrity fell below 20% 1430 | -6/Proximity Caves | Destroyed B-75 Beast 1441 | -6/Proximity Caves | Lost 3 parts (2n1u) 1457 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 01420_ Knocked back. 01423_ S-27 Virus destroyed. CR-A16's Pointy Stick's crusty surface crumbles away to reveal its sleek core, which hums to life. 01426_ Knocked back. 01430_ B-75 Beast suddenly blasts apart at the seams. 01430_ B-75 Beast destroyed. 01432_ Autogun fries itself beyond repair. 01433_ Acquired Imp. Medium Treads. 01434_ Imp. Medium Treads fries itself beyond repair. 01435_ Coolant Injector fries itself beyond repair. 01435_ Acquired 88 matter. 01436_ Hvy. Plasma Cannon fries itself beyond repair. 01436_ Imp. Cooling System fries itself beyond repair. 01436_ Magnetic Acceleration Cannon fries itself beyond repair. 01436_ Acquired Imp. Medium Treads. 01440_ Imp. Cooling System fries itself beyond repair. 01441_ VTOL Module fries itself beyond repair. 01449_ Acquired 51 matter. 01450_ Acquired 66 matter. Map ----- +----------------------------------------------------+ | ?#???????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ? ##?????????????????????????????????????????????? | | ? #?????????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | | ? #?????????????????????????????????????????????? | | # #???###???????????????????????????????????????? | | ##?## #####???????????????????????????????????? | | #?# #???????????????????????????????????? | | ### ## #???????????????????????????????????? | | # ## ## #???????????????????????????????????? | | # # ## #???????????????????????????????????? | | # #?# ## #########???????????????????????????? | | #?## ## "# ## #???????????????????????????? | | #?# ######??????????????????????? | | ###### #### #??????????????????????? | | ## ##?#" % #??????????????????????? | | ###"" ! ### #??????????????????????? | | ### # "%= ##?# #??????????????????????? | | #?# # # ##??# ##?????? ##????????????? | | ##?##### ###### ##?## ##### ### ???????? | | #??????## ##??### ### ????????? | | #####????##???# ?????????? | | #?????????# @ ### #????????????????? | | #?????????# #?????????????????????? | | ## #????????# #?????????????????????? | | ##? #???????# #?????????????????????? | | "#?? #??????# g##?????????????????????? | | # #??#?????# g ?????????????????????? | | ?#" ???????# ????????????????????? | | ??????## ## ####???????????????????? | | ??### ### ##??????????????????????? | | ??????## #?###???????????????????????? | | ??????#######???????????????????????????? | | ##########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 150 Matter Stores 234 Matter Capacity 300 Sight Range 20 Terrain Scan Density 1010 Evasion (%) 63 Melee Accuracy 6 Armor Integrity Analysis 50 Offensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertBackupInterpreter Manual? 0 Play Time 00:19:39 Cumulative 137.7 hours Start 2023.04.24 @ 10:19:22 End 2023.04.24 @ 11:11:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 401 Rogue 401 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 67 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eaa27a40-ac81-41ad-900c-58738702f886