Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.27 @ 15:18:47 Player: High Tyrol Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (137) 685 Value Destroyed (3670) 3670 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1854) 1854 TOTAL SCORE: 10909 Bonus ------- High Alert Combat Kills 274 Follower Combat Kills 933 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -253 Cogmind --------- Core Integrity 840/850 Matter 249/300 Energy 2000/2000 System Corruption 0% Temperature Cool (0) Movement Treading (158) Location -6/Factory Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (6) --- Light Treads Light Treads Armored Treads Advanced Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ High-capacity Storage Unit Superbattery Improved Sensor Array Hacking Drone Bay (1/1) > --- WEAPON (2) ------- Ion Cannon KE Penetrator > --- INVENTORY (20) --- Gravmag System Improved Gravmag System Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Improved Trap Extractor (0/6) Bomb Drone Bay (8/16) Heavy Particle Gun Advanced Beam Cannon Ion Cannon Ion Cannon Ion Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Field Lobotomy Kit (4) Heavy Hammer Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Superbattery Improved Medium Armor Plating Hacking Drone Bay > --- WEAPON ----------- Ion Cannon Field Lobotomy Kit > --- INVENTORY -------- Improved Deuterium Engine Gravmag System Improved Gravmag System Improved Heat Sink Large Storage Unit Improved Trap Extractor Bomb Drone Bay Heavy Particle Gun Advanced Beam Cannon Ion Cannon Ion Cannon Ion Cannon KE Penetrator Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Missile Launcher Heavy Hammer Self-destruct Interrupter [Rating: 75] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Superbattery Device Improved Heat Sink Storage Superbattery Hackware System Shield Protection Light Armor Plating Weapon Autogun Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . . 1 Utility 4 | . . . 1 . . . 1 1 . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 114 | 7 12 1 23 . 6 . 24 6 7 3 10 15 Power 9 | 1 . . 2 . . . 2 2 1 . . 1 Engine 7 | 1 . . 1 . . . 1 2 1 . . 1 Core 2 | . . . 1 . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 31 | 2 3 . 6 . . . 8 2 1 1 2 6 Treads 12 | . 3 . 2 . . . 1 1 1 . . 4 Leg 17 | 2 . . 3 . . . 7 1 . . 2 2 Wheel 2 | . . . 1 . . . . . . 1 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 28 | 2 5 1 3 . 2 . 7 2 2 2 1 1 Device 11 | 1 . 1 . . . . 5 . 1 2 . 1 Storage 7 | 1 2 . . . 2 . 2 . . . . . Processor . | . . . . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . . . . Protection 9 | . 3 . 3 . . . . 1 1 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 46 | 2 4 . 12 . 4 . 7 . 3 . 7 7 Energy Gun 6 | 1 . . 3 . 1 . . . . . 1 . Energy Cannon 16 | . . . 4 . 1 . 3 . 2 . 3 3 Ballistic Gun 10 | 1 3 . 2 . . . 1 . 1 . 1 1 Ballistic Cannon 2 | . . . . . . . 2 . . . . . Launcher 4 | . . . . . . . . . . . 2 2 Special Weapon 4 | . . . . . 2 . 1 . . . . 1 Impact Weapon 4 | . 1 . 3 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 4 . 3 . 5 . . 1 . 1 Parts Lost 26 | . . . 7 . . . 1 2 10 . 1 5 Power 4 | . . . 2 . . . . 1 1 . . . Propulsion 10 | . . . 3 . . . . . 5 . . 2 Utility 8 | . . . 2 . . . . 1 2 . 1 2 Weapon 4 | . . . . . . . 1 . 2 . . 1 Highest Loss Streak 10 | . . . 2 . . . 1 1 10 . 1 4 To Critical Strikes 2 | . . . . . . . . . 1 . . 1 Average Slot Usage (%) 86 | . 99 100 95 100 97 100 89 90 75 56 85 87 Engine 9 | . 14 14 6 11 11 11 8 7 6 7 7 6 Treads 12 | . 27 28 23 . . . 2 4 6 7 7 10 Leg 12 | . . . 3 33 33 33 33 32 17 . 10 16 Wheel 1 | . . . 3 . . . . . . 4 7 4 Device 8 | . . 7 11 11 2 . 14 13 4 4 15 16 Storage 14 | . 14 14 11 11 17 22 18 15 15 15 15 13 Protection 7 | . 13 6 10 11 11 11 . 1 6 7 7 5 Energy Gun 3 | . . . 10 22 14 11 1 . . . 1 . Energy Cannon 4 | . . . 5 . . . 7 7 11 7 7 11 Ballistic Gun 7 | . 25 28 2 . . . 1 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 85 | 15 34 34 35 35 50 43 76 85 79 70 75 79 Greatest Support 90 | 20 46 46 69 30 30 30 72 86 71 28 28 90 Greatest Overweight (x) 4 | 1 1 . 3 1 1 1 1 1 3 3 2 4 Average Overweight (x) 1 | . . . . 1 . 1 . . 1 2 2 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 17 | 7 13 15 15 15 15 15 18 20 20 20 20 20 Most Carried 20 | 8 15 15 15 15 15 15 20 20 20 18 20 20 Average Carried 15 | 5 13 14 13 14 14 15 18 19 17 15 19 19 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 8 15 15 15 15 15 15 20 20 15 17 20 19 Class Distribution -------------------- 83% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Matter Collected 2184 | 343 510 134 248 30 . . 355 91 40 71 200 162 Remotely . | . . . . . . . . . . . . . Salvage Created 4680 | 273 675 147 1107 218 . . 1345 395 135 . 166 219 Parts 243 | 15 59 14 50 16 . . 48 15 4 . 5 17 Haulers Intercepted 4 | . 2 . 2 . . . . . . . . . Recyclers Shooed 5 | 2 . . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . 3 3 33 . Prevented 1 | . . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Combat Hostiles Destroyed 94 | . 15 5 24 5 . . 23 8 3 . 6 5 Melee 2 | . . . 2 . . . . . . . . . Guns 43 | . 15 5 14 5 . . 2 . . . 1 1 Cannons 18 | . . . 6 . . . 6 . 2 . 2 2 AOE 21 | . . . . . . . 11 5 1 . 2 2 Classes Destroyed 15 | 3 5 . 2 . . . 3 2 . . . . Worker 9 | 2 1 1 . . . . 4 . . . . 1 Builder 6 | . . . 1 . . . 4 . . . . 1 Tunneler 9 | 6 . 1 1 1 . . . . . . . . Hauler 4 | . 2 . 2 . . . . . . . . . Recycler 3 | 1 . . . 1 . . 1 . . . . . Mechanic 1 | . . . . . . . 1 . . . . . Operator 3 | . 1 . . . . . . 2 . . . . Watcher 8 | . 3 . 1 . . . 2 1 . . . 1 Swarmer 33 | . 6 3 5 4 . . 7 3 1 . 4 . Grunt 42 | . 9 2 12 1 . . 13 3 . . 2 . Brawler 3 | . . . . . . . 1 . 1 . . 1 Duelist 3 | . . . . . . . . 1 1 . . 1 Sentry 8 | . . . 7 . . . 1 . . . . . Hunter 3 | . . . . . . . 1 . . . . 2 Programmer 2 | . . . . . . . . 1 . . . 1 Best Kill Streak 17 | 3 6 3 4 4 . . 17 4 3 . 2 4 Combat Bots Only 11 | . 6 3 4 4 . . 11 4 3 . 2 2 Max Kills in Single Turn 4 | 1 1 1 1 1 . . 4 3 1 . 2 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 3 1 . 1 1 Melee 1 | . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Damage Taken 5491 | . 374 115 973 65 . . 614 756 1090 . 633 871 Core 507 | . 50 9 116 28 . . 65 66 56 . 107 10 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . 76 . . . 64 88 . . . 67 . Volleys Fired 252 | 25 50 14 55 8 . . 37 11 9 . 18 25 Largest 2 | 2 2 2 2 2 . . 2 1 2 . 2 2 Hottest 250 | 70 46 46 116 100 . . 250 250 148 . 135 120 Shots Fired 464 | 50 100 28 108 16 . . 53 11 14 1 33 50 Gun 291 | 50 100 28 64 16 . . 16 . 1 . 7 9 Cannon 161 | . . . 44 . . . 36 11 13 1 19 37 Launcher 11 | . . . . . . . . . . . 7 4 Special 1 | . . . . . . . 1 . . . . . Kinetic 192 | 25 100 28 12 . . . 16 . 1 . 1 9 Thermal 252 | 25 . . 96 8 . . 36 11 13 1 25 37 Explosive 11 | . . . . . . . . . . . 7 4 Electromagnetic 8 | . . . . 8 . . . . . . . . Robot Hit Streak 14 | 10 8 3 10 6 . . 14 6 6 . 5 8 Robot Miss Streak 6 | 2 4 3 2 2 . . 6 5 2 . 4 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 4 | . 1 1 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . Shots Hit Robots 291 | 35 50 14 86 10 . . 38 6 9 . 13 30 Core Hits 187 | 10 27 8 30 10 . . 50 16 4 . 18 14 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . Critical Strikes 5 | 1 . . 3 . . . . . . . 1 . Burn 4 | 1 . . 2 . . . . . . . 1 . Destroy 1 | . . . 1 . . . . . . . . . Melee Attacks 26 | . 4 . 22 . . . . . . . . . Impact 26 | . 4 . 22 . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . 1 . 3 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8985 | 437 760 220 2048 187 . . 2087 853 249 . 754 1390 Guns 2828 | 437 714 212 863 159 . . 182 . 15 . 40 206 Cannons 2322 | . . . 391 . . . 649 183 234 . 278 587 Explosions 2907 | . . . . . . . 1205 670 . . 436 596 Melee 840 | . 46 . 794 . . . . . . . . . Ramming 88 | . . 8 . 28 . . 51 . . . . 1 Kinetic 1677 | 227 714 212 121 . . . 182 . 15 . . 206 Thermal 5241 | 210 . . 1133 52 . . 1854 853 234 . 318 587 Explosive 1032 | . . . . . . . . . . . 436 596 Electromagnetic 107 | . . . . 107 . . . . . . . . Impact 840 | . 46 . 794 . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . 1 1 1 1 1 . 14 14 . . Average Corruption 2 | . . . 1 1 1 1 1 . 12 14 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 36 | . . . 3 5 3 1 4 . 10 10 . . Message Errors 11 | . . . 1 2 . . 3 . 3 2 . . Matter Fused 10 | . . . 2 . 2 1 1 . 2 2 . . Heat Flow Errors 4 | . . . . . . . . . 2 2 . . Energy Discharges 3 | . . . . 1 . . . . 1 1 . . Data Loss (minor) 5 | . . . . 2 1 . . . . 2 . . Misfires 1 | . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 386 | . 24 . 223 . . . 22 38 . . 3 76 Projectiles 7 | . . . . . . . . . . . 3 4 Explosions 129 | . . . . . . . 19 38 . . . 72 Melee 250 | . 24 . 223 . . . 3 . . . . . Knockbacks 4 | . . . 3 1 . . . . . . . . Impact 4 | . . . 3 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 695 | . . . . . . . 136 403 . . 95 61 Shots 37 | . . . . . . . 13 20 . . 2 2 Rammed 2 | . . 1 . . . . . . . . . 1 Targets Rammed 10 | . . 2 . 4 . . 3 . . . . 1 Kicked 7 | . . . . 4 . . 3 . . . . . Crushed 1 | . . 1 . . . . . . . . . . Highest Temperature 476 | 72 50 59 378 156 . . 452 476 342 239 130 188 Average Temperature 82 | 20 15 22 111 56 . . 124 159 146 91 41 44 Received Heat Transfer 1197 | . 84 39 369 6 . . 225 126 270 . 72 6 Effects 4 | . . . 1 . . . . . 3 . . . Energy Bleed 2 | . . . 1 . . . . . 1 . . . Interference 2 | . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 8 | . 2 . 6 . . . . . . . . . Impact Corruptions 12 | . 1 . 10 . . . 1 . . . . . Robots Melted 8 | . . . . . . . 4 3 . . 1 . Combat Hostiles 8 | . . . . . . . 4 3 . . 1 . Parts Melted 49 | 1 . . 10 1 . . 26 11 . . . . Heat Transferred 17736 | 703 . . 2405 111 . . 8887 3650 422 . 670 888 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Peak Influence 847 | 45 406 220 467 272 . 6 672 632 . . . 847 Initial 529 | . 29 85 . 137 . . 1 305 . . . 529 Average 211 | 19 195 52 259 157 . . 169 483 . . . 650 Maximum Alert Level 3 | . 2 1 2 1 . . 2 2 . . . 3 Low Security (%) 52 | 100 44 90 22 48 . 100 75 . . . . . Level 1 29 | . 55 9 73 51 . . 2 6 . . . . Level 2 16 | . . . 4 . . . 22 93 . . . 66 Level 3 2 | . . . . . . . . . . . . 33 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 5 . 8 . . . 3 1 . . . 5 Investigation 12 | . 5 . 6 . . . 1 . . . . . Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 5 | . . . 2 . . . 2 . . . . 1 Assault 1 | . . . . . . . . 1 . . . . Garrison 3 | . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Distress Signals 8 | . 1 . 3 . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 155 | . 25 5 37 6 . . 26 12 7 . 25 12 Peak Tracking Total 8 | . 4 3 6 4 . . 8 4 7 . 7 6 Tactical Retreats 5 | . . . 2 . . . 2 . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Traps Triggered 3 | . 2 . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Machines Disabled 24 | . 4 1 . . . . 7 8 . . 2 2 Max in Single Turn 5 | . 1 1 . . . . 2 5 . . 1 2 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Machines Accessed 30 | . 9 1 9 1 . 1 5 2 . 1 . 1 Terminals 25 | . 8 1 7 . . 1 5 2 . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 89 | . 25 2 29 1 . 3 16 5 . 7 . 1 Successful 52 | . 13 . 17 1 . 2 9 2 . 7 . 1 Failed 36 | . 11 2 12 . . 1 7 3 . . . . Catastrophic 5 | . 2 . 1 . . . 2 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 63 | . 19 2 19 . 1 3 10 5 . 2 . 2 Terminals 71 | . 22 2 22 . . 3 16 5 . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . 3 . 4 . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 34 | . 8 . 8 1 . 2 6 1 . 7 . 1 Record 1 | . . . . . . . 1 . . . . . Part Schematic 7 | . . . . . . . . . . 7 . . Robot Analysis 8 | . 3 . 2 . . 2 1 . . . . . Open Door 1 | . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 Terminal Index 4 | . 1 . 1 . . . 1 1 . . . . Alert Level 6 | . 2 . 3 . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 11 | . 4 . 4 . . . 2 1 . . . . Terminals 9 | . 3 . 3 . . . 2 1 . . . . Assimilate 2 | . 2 . . . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . Operators 5 | . 1 . 2 . . . 1 1 . . . . Search 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 9 1 8 . . 1 5 2 . . . . Full Trace Events 13 | . 4 . 5 . . 1 3 . . . . . Feedback Events 2 | . . . 1 . . . 1 . . . . . Corruption 2 | . . . 1 . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 1 . . . . . . 21 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Total Allies 10 | . . . . 3 . . 1 . . 6 . . Largest Group 6 | . . . . 3 2 2 2 . . 6 6 5 Highest-Rated Group 339 | . . . . 40 24 24 24 . . 339 339 240 Highest-Rated Ally 96 | . . . . 16 16 16 16 . . 96 96 96 Total Orders 6 | . . . . . . . 4 . . . . 2 ROAM 2 | . . . . . . . 1 . . . . 1 EXPLORE 4 | . . . . . . . 3 . . . . 1 Ally Attacks 153 | . . . . 7 . . 16 . 4 . 86 40 Total Damage 3820 | . . . . 58 . . 161 . . . 2630 971 Kills 34 | . . . . 1 . . 2 . . . 22 9 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Robot Analysis Total 8 | . 3 . 2 . . 2 1 . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 1 2 2 . Drone Launches 9 | . . . . . . . 3 . 5 . . 1 Drone Recoveries 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Turns Passed 10934 | 257 1282 1346 997 747 647 99 1192 546 565 2083 719 454 Spaces Moved 5606 | 132 662 794 380 357 329 53 473 298 227 1230 468 203 Core 7 | 7 . . . . . . . . . . . . Treads 2026 | . 658 794 298 . . . . . 60 187 . 29 Legs 1846 | 125 4 . 33 357 329 53 473 298 167 . . 7 Wheels 1727 | . . . 49 . . . . . . 1043 468 167 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 110 190 120 190 120 122 122 130 130 130 Average Speed 168 | 118 160 160 169 190 189 190 186 166 235 168 130 156 Slowest Speed 410 | 120 240 160 240 190 190 190 192 192 385 385 130 410 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 81 100 40 80 60 16 39 7 33 89 61 8 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 4 | . 1 . 1 1 . . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 1 . . . . 1 2 1 . Spaces Dug 22 | . 2 . 4 . . . 16 . . . . . Terrain Destroyed 312 | . 2 . 4 . . . 110 82 . . 58 56 Melee 6 | . 2 . 4 . . . . . . . . . Projectile 12 | . . . . . . . 8 . . . . 4 AOE 294 | . . . . . . . 102 82 . . 58 52 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Total 6617 | 184 801 847 584 409 357 52 738 339 247 1237 541 281 Wait 424 | . 39 31 86 34 3 . 155 12 . . 37 27 Move 5594 | 131 661 793 379 356 328 52 472 297 226 1229 467 203 Hop . | . . . . . . . . . . . . . Pick Up 112 | 18 18 3 14 3 8 . 21 8 2 5 7 5 Fast Attach 24 | . 6 . . . 3 . 8 . . . 2 5 Attach 45 | 7 . . 10 . 3 . 7 3 7 3 2 3 Detach 3 | . . . . . . . 2 . 1 . . . Swap 46 | . 6 1 13 . . . 10 3 . . 6 7 Drop 81 | 3 17 3 5 4 12 . 23 5 2 . 2 5 Fire 252 | 25 50 14 55 8 . . 37 11 9 . 18 25 Melee 26 | . 4 . 22 . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 7 | . . . . 4 . . 3 . . . . . Crush 3 | . . 2 . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 258 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 719 | -10/Materials | Discovered new exit (range 9) 735 | -10/Materials | Discovered new exit (range 14) 847 | -10/Materials | Central database locked down 870 | -10/Materials | Discovered new exit (range 9) 1222 | -10/Materials | Discovered new exit (range 6) 1540 | -10/Materials | Entered Mines 1572 | -10/Mines | Discovered new exit (range 10) 1603 | -10/Mines | Discovered new exit (range 12) 2190 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2194 | -10/Mines | Found Prototype Device 2195 | -10/Mines | Identified Exp. Sensor Array 2481 | -10/Mines | Learned 2 Materials zone layouts 2551 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2886 | -10/Mines | Entered Materials 2886 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2887 | -9/Materials | Identified exit to Mines 3883 | -9/Materials | Entered Mines 3912 | -9/Mines | Found the Drone Emporium 3925 | -9/Mines | Found Prototype Device 4000 | -9/Mines | Discovered new exit (range 6) 4010 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4096 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4128 | -9/Mines | Build established: Scavenger-Mutant 4150 | -9/Mines | Found a hidden stash of uninstalled traps 4194 | -9/Mines | Learned location of Zion (-7) 4391 | -9/Mines | Discovered new exit (range 12) 4591 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4593 | -9/Mines | Discovered new exit (range 5) 4630 | -9/Mines | Entered Exiles 4630 | -9/Exiles | Accompanied by 2 allies 4682 | -9/Exiles | Met 8R-AWN 4710 | -9/Exiles | Met EX-HEX 4771 | -9/Exiles | Met EX-BIN 4792 | -9/Exiles | Aligned with FarCom system 4794 | -9/Exiles | Given EX-Vault access code 4843 | -9/Exiles | Opened EX-Vault 4854 | -9/Exiles | Found Prototype Storage 4854 | -9/Exiles | Identified Superbattery 4861 | -9/Exiles | Found Prototype Energy Cannon 4863 | -9/Exiles | Identified Firepult 4868 | -9/Exiles | Found Prototype Special Weapon 4870 | -9/Exiles | Identified Field Lobotomy Kit 4942 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5132 | -9/Exiles | Met EX-DEC 5255 | -9/Exiles | Discovered new exit (range 14) 5277 | -9/Exiles | Stole three prototypes: Field Lobotomy Kit, Firepult, Superbattery 5277 | -9/Exiles | Entered Mines 5277 | -8/Mines | Accompanied by 2 allies 5348 | -8/Mines | Discovered new exit (range 9) 5376 | -8/Mines | Entered Materials 5376 | -8/Materials | Accompanied by 2 allies 5376 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5376 | -8/Materials | Discovered new exit (range 11) 5422 | -8/Materials | Identified Bomb Drone Bay 5827 | -8/Materials | Build established: Mutant 6329 | -8/Materials | Destroyed 11 combat bots 6437 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 6551 | -8/Materials | Discovered new exit (range 9) 6568 | -8/Materials | Entered Factory 6568 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6570 | -7/Factory | FarCom data flow suspended 6757 | -7/Factory | Discovered new exit (range 9) 6797 | -7/Factory | Discovered new exit (range 15) 6968 | -7/Factory | First assault squad dispatched 7114 | -7/Factory | Entered Lower Caves 7427 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7460 | -7/Lower Caves | System corruption reached 10% 7500 | -7/Lower Caves | Learned Factory emergency access door positions 7505 | -7/Lower Caves | Lost 10 parts (1p5n2u2w) 7623 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7679 | -7/Lower Caves | Entered Zion 7841 | -7/Zion | Given A8's code to call for help 7880 | -7/Zion | System corruption cleaned by Quarantine Array 7941 | -7/Zion | Learned Factory emergency access door positions 7999 | -7/Zion | Learned Factory scanalyzer intel 8669 | -7/Zion | Learned Factory trap positions 8735 | -7/Zion | Learned Factory stockpile data 9200 | -7/Zion | Imprinted 9202 | -7/Zion | Declared Zion's savior 9470 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9483 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9691 | -7/Zion | Given the Hacking Drone Bay 9691 | -7/Zion | Found Prototype Device 9692 | -7/Zion | Identified Hacking Drone Bay 9701 | -7/Zion | Discovered new exit (range 13) 9762 | -7/Zion | Entered Proximity Caves 9762 | -6/Proximity Caves | Accompanied by 6 allies 9765 | -6/Proximity Caves | Learned Factory terminal intel 9873 | -6/Proximity Caves | Attracted the attention of an 0b10 base 10079 | -6/Proximity Caves | Learned Factory stockpile data 10152 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10451 | -6/Proximity Caves | Discovered new exit (range 8) 10481 | -6/Proximity Caves | Entered Factory 10481 | -6/Factory | Accompanied by 5 allies 10481 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10482 | -6/Factory | Loaded intel: 102 trap records 10485 | -6/Factory | Loaded intel: 28 terminal locations 10486 | -6/Factory | Loaded intel: 4 scanalyzer locations 10734 | -6/Factory | Garrison activated, responded to threat 10935 | -6/Factory | Self-destructed Last Messages --------------- 10921_ The unstable cave ceiling collapses. 10922_ K-01 Serf collects debris. 10922_ Acquired Carbon-fiber Leg. 10923_ R-10 Processor collects Imp. Melee Analysis Suite. 10926_ U-05 Engineer lays Concrete. 10926_ K-01 Serf collects debris. 10927_ U-05 Engineer lays Concrete. 10929_ U-05 Engineer builds a Wall. 10930_ U-05 Engineer lays Concrete. 10930_ Acquired Lgt. Treads. 10931_ The unstable cave ceiling collapses. 10931_ K-01 Serf collects debris. 10931_ R-10 Processor collects Mace. 10931_ U-05 Engineer lays Concrete. 10932_ U-05 Engineer builds a Wall. 10933_ The unstable cave ceiling collapses. 10933_ Acquired 54 matter. 10934_ The unstable cave ceiling collapses. 10934_ K-01 Serf collects debris. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????? ###########?? | | ???????????????????????????????????? # """ """ #?? | | ???????????????????????????????????# # """ """ #?? | | ???????????????????????????????????# # """ """ #?? | | ???????????????????????????????????# # #?? | | ???????????????????????????????????# # #?? | | ???????????????????????????????????# # ! #?? | | ???????????????????????????????????# # #?? | | ???????????????????????????????????# # #?? | | ???????????????????????????????????# ####+######?? | | ?????????????????????????????????### ####[######## | | ?????????????????????????????????# ==##!#| """ | | ?????????????????????????????????# =!##%#%""F"" | | ?????????????????????????????????+ !% =%|+!"" 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Storage Unit | -9/Materials | Scanalyzed Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Phasing Sabre | -7/Zion | Archive Energy Filter | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Flak Gun | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Coil Gun | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Help From High Places I'm Back, Baby! Leap Before You Look Challenges ------------ None Game ------ Seed easy4 Manual? 1 Play Time 02:56:27 Cumulative 26.3 hours Start 2023.01.24 @ 19:30:02 End 2023.01.27 @ 15:18:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31fd21e6-1fed-44b0-a23a-3d51dee555bb