Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.06.17 @ 16:41:04 Player: Scyralis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (1575) 1575 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 3848 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/550 Matter 183/300 Energy 210/210 System Corruption 0% Temperature Cool (33) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (10) --- Light Treads Light Treads Heat Sink Melee Analysis Suite Recoil Stabilizer Transmission Jammer Trap Extractor Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Light Armor Plating Tractor Beam > --- WEAPON ----------- Rocket Launcher > --- INVENTORY -------- Heat Sink Melee Analysis Suite Recoil Stabilizer Transmission Jammer Trap Extractor [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 38 | 5 4 1 13 15 Power 4 | 1 . . 1 2 Engine 3 | 1 . . 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 1 . 3 5 Treads 7 | 2 1 . 3 1 Leg 4 | . . . . 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | . 2 . 6 3 Device 4 | . 1 . 1 2 Storage 2 | . . . 2 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 4 | . 1 . 2 1 Artifact . | . . . . . Weapon 12 | 2 1 1 3 5 Energy Gun 4 | 1 1 . 2 . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 6 | . . 1 1 4 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . . 3 12 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 6 | . . . 2 4 Weapon 4 | . . . 1 3 Highest Loss Streak 7 | . . . 2 7 Average Slot Usage (%) 81 | . 92 100 84 65 Engine 9 | . 14 14 11 3 Treads 19 | . 28 28 22 9 Leg 2 | . . . . 6 Device 6 | . 11 14 2 5 Storage 6 | . . . 10 9 Processor 4 | . . . 4 9 Protection 10 | . 10 14 12 8 Energy Gun 6 | . 14 . 5 5 Ballistic Gun 7 | . 14 14 7 . Launcher 5 | . . 13 7 3 Impact Weapon 1 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 38 | 9 11 12 31 38 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 9 | 1 . . . 9 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 12 | 4 4 4 12 10 Average Capacity 7 | 4 4 4 7 10 Most Carried 9 | 2 1 1 2 9 Average Carried 1 | . . . . 4 Final Capacity 10 | 4 4 4 10 10 Final Carried 7 | . . . 1 7 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1274 | 237 164 22 544 307 Remotely 442 | . 164 22 19 237 Salvage Created 2146 | 86 514 75 754 717 Parts 124 | 3 29 4 53 35 Haulers Intercepted 3 | . 1 . 1 1 Recyclers Shooed 3 | . 1 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 32 | . 5 . 15 12 Guns 16 | . 5 . 9 2 AOE 15 | . . . 6 9 Classes Destroyed 11 | 2 5 . 3 1 Worker 11 | . 1 . 4 6 Builder 6 | . 1 . 2 3 Tunneler 5 | 1 . 2 1 1 Hauler 3 | . 1 . 1 1 Recycler 9 | 1 2 1 1 4 Watcher 5 | . 2 . 2 1 Swarmer 3 | . . . 3 . Grunt 20 | . 5 . 7 8 Duelist 1 | . . . 1 . Sentry 7 | . . . 4 3 Hunter 1 | . . . . 1 Best Kill Streak 14 | 1 5 2 6 14 Combat Bots Only 4 | . 3 . 4 3 Max Kills in Single Turn 3 | 1 1 2 2 3 Gunslinging 1 | . . . 1 . Exploded 3 | . . . 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2583 | . 191 . 927 1465 Core 731 | . 8 . 173 550 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 . 96 56 . Volleys Fired 126 | 9 28 1 49 39 Largest 2 | 2 2 2 2 2 Hottest 90 | 70 60 50 90 90 Shots Fired 212 | 18 56 2 87 49 Gun 150 | 18 56 1 57 18 Cannon . | . . . . . Launcher 62 | . . 1 30 31 Special . | . . . . . Kinetic 74 | 9 28 1 36 . Thermal 9 | 9 . . . . Explosive 62 | . . 1 30 31 Electromagnetic 67 | . 28 . 21 18 Robot Hit Streak 22 | 10 22 1 9 16 Robot Miss Streak 2 | 1 1 1 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 170 | 15 49 1 55 50 Core Hits 119 | 3 21 4 40 51 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 18 | . . . . 18 Impact 18 | . . . . 18 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4823 | 174 612 57 1211 2769 Guns 1399 | 174 612 . 430 183 Cannons . | . . . . . Explosions 2963 | . . 41 781 2141 Melee 445 | . . . . 445 Ramming 16 | . . 16 . . Kinetic 662 | 87 288 . 287 . Thermal 87 | 87 . . . . Explosive 2963 | . . 41 781 2141 Electromagnetic 650 | . 324 . 143 183 Impact 445 | . . . . 445 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 . Average Corruption 3 | . . . 3 . Corruption Purged . | . . . . . Effects 9 | . . . 9 . Matter Fused 4 | . . . 4 . Heat Flow Errors 3 | . . . 3 . Energy Discharges 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 96 | . . . 1 95 Projectiles . | . . . . . Explosions 80 | . . . 1 79 Melee 16 | . . . . 16 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 401 | . . . 60 341 Shots 16 | . . . 5 11 Rammed 2 | . . 2 . . Targets Rammed 3 | . . 3 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 230 | 54 117 . 230 108 Average Temperature 39 | 23 40 . 54 30 Received Heat Transfer 915 | . 144 . 141 630 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . . 4 Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 259 | 259 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 485 | 10 192 78 485 485 Average Influence 193 | 4 85 67 273 255 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 55 | 100 100 100 22 37 Level 1 39 | . . . 69 54 Level 2 4 | . . . 8 7 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 . 5 2 Investigation 4 | . 1 . 2 1 Extermination . | . . . . . Reinforcement 4 | . . . 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 8 . 18 15 Peak Tracking Total 4 | . 3 . 3 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 9 | . . . 7 2 Max in Single Turn 2 | . . . 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 8 | . 2 . 4 2 Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 25 | . 9 . 12 4 Successful 19 | . 6 . 9 4 Failed 6 | . 3 . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 19 | . 9 . 10 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 1 | . . . . 1 Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 13 | . 6 . 7 . Record 5 | . 2 . 3 . Prototype ID Bank 2 | . . . 2 . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Registered Components 1 | . . . 1 . Registered Prototypes 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer 3 | . . . . 3 Insert Component 2 | . . . . 2 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 . 4 1 Full Trace Events 6 | . 2 . 3 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . . . . 5 Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1676 | 77 383 152 540 524 Spaces Moved 696 | 29 179 89 216 183 Core 20 | 6 . . . 14 Treads 593 | 23 179 89 216 86 Legs 83 | . . . . 83 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 150 Average Speed 164 | 140 160 160 160 180 Slowest Speed 500 | 160 160 160 160 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . 2 . Exploration Rate (%) 22 | 3 28 30 32 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 15 | . . . . 15 Terrain Destroyed 469 | . . 4 221 244 Melee 1 | . . . . 1 Projectile . | . . . . . AOE 468 | . . 4 221 243 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 981 | 47 220 95 324 295 Wait 37 | . 2 . 26 9 Move 692 | 28 178 88 215 183 Hop . | . . . . . Pick Up 49 | 5 5 1 14 24 Fast Attach . | . . . . . Attach 30 | 5 2 . 9 14 Detach 1 | . . . . 1 Swap 8 | . 2 1 4 1 Drop 17 | . 3 1 7 6 Fire 126 | 9 28 1 49 39 Melee 18 | . . . . 18 Ram . | . . . . . Kick . | . . . . . Crush 3 | . . 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 461 | -10/Materials | Entered Mines 591 | -10/Mines | Discovered new exit (range 12) 613 | -10/Mines | Entered Materials 613 | -9/Materials | Evolved 2 slots: Utility x2 699 | -9/Materials | Crushed by falling debris 847 | -9/Materials | Repaired Grenade Launcher 924 | -9/Materials | Discovered new exit (range 3) 977 | -9/Materials | Crushed by falling debris 1153 | -9/Materials | Entered another Materials area 1153 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1222 | -8/Materials | Build established: Scavenger-Mutant 1389 | -8/Materials | Core integrity fell below 50% 1405 | -8/Materials | Lost 7 parts (3n2u2w) 1528 | -8/Materials | Core integrity fell below 20% 1556 | -8/Materials | Lost 3 parts (1n1u1w) 1677 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01662_ Acquired Lgt. Treads. 01663_ The unstable cave ceiling collapses. 01663_ G-47 Trooper destroyed. 01664_ The unstable cave ceiling collapses. 01669_ K-01 Serf collects debris. 01670_ R-06 Scavenger collects Imp. Heat Sink. 01671_ K-01 Serf collects debris. 01672_ U-05 Engineer lays Concrete. 01673_ K-01 Serf collects debris. 01673_ U-05 Engineer lays Concrete. 01674_ K-01 Serf collects debris. 01674_ U-05 Engineer lays Concrete. 01674_ K-01 Serf collects debris. 01674_ K-01 Serf destroyed. 01674_ R-06 Scavenger destroyed. 01674_ U-05 Engineer builds a Wall. 01675_ U-05 Engineer lays Concrete. 01676_ U-05 Engineer builds a Wall. 01676_ Tractor Beam destroyed. 01676_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????? #?????????? | | ???????????????????????##!!!!##?????? ?????????? | | ????????????????????####! !#???? k ?????????? | | ????????????????????# ! !???# g # ????????? | | ????????????????????# #??? g ???????? | | ?????????###+######## ### ??????? | | ??????? % ??????? | | ??????? % ??????? | | ??????? # ??????? | | ??????????+########+ # @ ## # #??????????? | | ???????????????# [ !## #??###?????????????? | | ???????????????# ![ k #??????????????????? | | ???????????????# # # ##??????????????????? | | ???????????????# # [# #??????????????????? | | ???????????????# # # #??????????????????? | | ???????????????# * # #??????????????????? | | ???????????????### # #######??????????????? | | ????????????????# # #??????????????? | | ????????????????# #??????????????? | | ????????????????## # #??????????????? | | ????????????????# # =+ #??????????????? | | ????????????????# # #??????????????? | | ??????????####### # #??????????????? | | ?? ! ########??????????????? | | ?? ##### ## u #????##?###??????????? | | ???? ??????????# u####### ## ###????????? | | ????????????????# ! #########????????? | | ????????????????# "" += ## # #????????? | | ????????????????# "" # * ##????????? | | ????????????????# " ! % ##????????? | | ????????????????# # ###???????? | | ????????????????##### # ######## # ###?????? | | ????????????????????###### ### ## ######? | | ????????????????????????# ]! # # ^ #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 27 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Shielding 33 Reclamation Efficiency 10 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed BombardmentFireChronowheel Manual? 0 Play Time 00:14:22 Cumulative 36.8 hours Start 2020.06.17 @ 16:27:35 End 2020.06.17 @ 16:41:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 35 Rogue 0 Adventurer 35 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 39 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 282f5a43-baee-432f-b147-ebd76c1bb18b