Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.21 @ 17:37:29 Player: Red Box Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (264) 1320 Value Destroyed (10635) 10635 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (2366) 2366 TOTAL SCORE: 21641 Bonus ------- High Alert Combat Kills 890 Follower Combat Kills 1377 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -801 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 68/100 System Corruption 40% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core Layered Medium Armor Plating Heavy Disruptor Cannon Coil Gun Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Myomer Leg Myomer Leg Advanced VSS Leg Experimental Biometal Leg > --- UTILITY ---------- Coolant Network Huge Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Improved Weapon Cycler Layered Medium Armor Plating Beam Splitter > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun > --- INVENTORY -------- Advanced Cooling System Coolant Network Energy Well Advanced Terrain Scanner Precision Energy Filter Improved Heavy Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Beam Splitter EM Disruption Field Tesla Rifle Tesla Rifle Tesla Rifle Force Rifle Wave Gun Heavy Disruptor Cannon Heavy Plasma Cannon Cooled Plasma Cannon Coil Gun Long-range Missile Launcher Chainsword [Rating: 118] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Compact Wheel Leg Flexi-carbon Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Plasma Cannon Energy Gun Lightning Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Utility 8 | . . . 2 . 2 1 . . . . 2 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 444 | 7 25 1 33 10 56 35 13 2 3 23 95 12 1 7 2 2 14 74 27 2 Power 33 | 1 2 1 5 . 3 1 1 . . 1 8 2 . . . . 2 5 1 . Engine 22 | 1 2 1 5 . 3 1 1 . . 1 3 1 . . . . . 3 . . Core 8 | . . . . . . . . . . . 5 1 . . . . . 1 1 . Reactor 3 | . . . . . . . . . . . . . . . . . 2 1 . . Propulsion 72 | 2 7 . 6 2 5 6 1 . 1 3 10 2 . 3 . 1 2 20 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 35 | 2 2 . . . . . . . . . 5 2 . 3 . 1 2 17 1 . Wheel 37 | . 5 . 6 2 5 6 1 . 1 3 5 . . . . . . 3 . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 197 | 2 6 . 9 5 28 14 6 . . 9 52 7 1 2 2 1 8 32 13 . Device 115 | 1 2 . 4 3 14 6 4 . . 3 36 6 . 2 2 1 3 23 5 . Storage 7 | 1 3 . . . . . . . . . 1 . . . . . . 2 . . Processor 11 | . . . . . 2 . . . . 2 3 . . . . . . 1 3 . Hackware 3 | . . . . . 1 1 . . . . . . . . . . . . 1 . Protection 61 | . 1 . 5 2 11 7 2 . . 4 12 1 1 . . . 5 6 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 142 | 2 10 . 13 3 20 14 5 2 2 10 25 1 . 2 . . 2 17 12 2 Energy Gun 54 | . 8 . 7 . 7 2 2 . 2 4 4 . . . . . 1 9 7 1 Energy Cannon 42 | . . . 2 2 6 7 1 1 . 3 14 1 . 2 . . . 3 . . Ballistic Gun 12 | 2 1 . . . 2 1 . . . 1 1 . . . . . . . 4 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . Launcher 10 | . . . . . 1 . 2 . . 2 2 . . . . . . 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Slashing Weapon 8 | . . . . . . . . 1 . . 3 . . . . . . 4 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 13 | . 1 . 4 1 3 4 . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 2 . . . 1 5 . . . . . 1 2 . . Corrupted Parts 10 | . . . . . . . . . . 4 . . . 3 . . . 2 1 . System Corruption 51 | . . . . . . . . . . 19 . . . 16 . . . 14 2 . Parts Lost 89 | . 4 . 6 . 6 2 4 1 . 9 11 . . . . . . 36 3 7 Power 9 | . 1 . . . . . 1 . . . . . . . . . . 5 1 1 Propulsion 29 | . 1 . 4 . 2 . 1 1 . 2 3 . . . . . . 13 1 1 Utility 35 | . . . 1 . 3 1 2 . . 4 7 . . . . . . 13 . 4 Weapon 16 | . 2 . 1 . 1 1 . . . 3 1 . . . . . . 5 1 1 Highest Loss Streak 9 | . 3 . 2 . 3 1 2 1 . 5 6 . . . . . . 9 6 7 To Critical Strikes 3 | . 1 . . . . . . . . . . . . . . . . 1 1 . Average Slot Usage (%) 95 | . 95 100 99 99 94 99 99 99 92 93 95 99 93 92 93 94 93 86 91 65 Engine 4 | . 10 14 11 11 9 7 6 7 7 7 2 . . . . . . 2 . . Core 2 | . . . . . . . . . . . 3 5 6 6 6 5 1 . 4 3 Leg 9 | . 7 . . . . . . . . . 6 20 20 20 20 23 23 19 22 15 Wheel 10 | . 20 28 21 22 17 23 22 22 15 16 10 . . . . . . . . . Device 17 | . 13 . 21 22 18 14 18 23 23 21 20 19 13 13 13 17 14 15 18 7 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 3 Processor 17 | . . . . . 9 15 15 15 15 16 23 26 26 26 26 23 23 21 10 9 Protection 8 | . . 14 10 10 12 14 11 7 7 7 7 6 6 6 6 5 7 5 11 11 Energy Gun 4 | . 10 28 17 . 8 . 4 11 . 10 . . . . . . 2 7 5 7 Energy Cannon 8 | . . . 1 21 8 13 9 1 7 3 11 13 13 12 13 11 6 1 . . Naked Turns 21 | . . . . . . . . . . . . . . . . . . . . 21 Heaviest Build 145 | 13 94 96 105 105 121 122 124 119 119 120 128 134 132 127 128 128 145 145 123 126 Greatest Support 96 | 20 32 32 32 26 32 48 48 48 44 44 55 58 58 63 58 78 78 96 65 65 Greatest Overweight (x) 31 | 2 5 2 10 5 10 2 3 3 3 7 10 2 2 2 2 1 1 31 2 2 Average Overweight (x) 2 | . 1 2 3 4 3 2 2 2 2 2 2 2 2 1 2 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 Average Carried 24 | 5 15 24 23 24 23 24 24 24 24 24 24 24 24 25 25 23 24 23 24 19 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 24 25 23 25 5 Class Distribution -------------------- 62% | Mutant 24% | Skirmisher 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Matter Collected 5359 | 306 342 . 375 97 601 458 150 20 . 265 1003 151 16 80 20 20 140 829 461 25 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 12559 | 110 470 . 1428 385 1499 726 710 . . 1038 2836 238 . . 83 121 . 2437 328 150 Parts 563 | 6 24 . 82 23 86 37 27 . . 49 106 15 . . 2 5 . 81 14 6 Haulers Intercepted 10 | . 1 . 4 . 2 . . . . . 2 . . . . . . 1 . . Recyclers Shooed 10 | . . . . . . . . . . . 3 . . . . . . 7 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 94 | . . . . . . . 17 . . 28 . 14 5 7 15 . . . 6 2 Prevented 32 | . . . . . . . 9 . . 17 . . . . 1 . . . 1 4 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Combat Hostiles Destroyed 211 | . 9 . 27 10 30 11 17 . . 25 43 4 . . 1 2 . 25 5 2 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . Guns 71 | . 8 . 25 . 14 . 3 . . 3 1 . . . . . . 13 3 1 Cannons 93 | . . . . 10 13 11 6 . . 6 37 3 . . 1 2 . 4 . . AOE 25 | . 1 . . . . . 7 . . 13 . . . . . . . 2 2 . Classes Destroyed 19 | 2 4 . 4 . 1 1 . . . . 4 . . . . . . 2 1 . Worker 7 | . . . 1 . . 1 . . . . 2 . . . . . . 3 . . Builder 4 | . . . 1 . 1 . . . . . 1 . . . . . . 1 . . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . . . . . Hauler 10 | . 1 . 4 . 2 . . . . . 2 . . . . . . 1 . . Recycler 8 | 1 1 . . . . . . . . . 1 . . . . . . 5 . . Operator 1 | . . . . . . . . . . . 1 . . . . . . . . . Watcher 19 | . 2 . 4 . 3 3 . . . . 6 . . . . . . 1 . . Swarmer 36 | . 3 . 6 3 5 . 5 . . 10 4 . . . . . . . . . Saboteur 1 | . . . . . . . . . . . 1 . . . . . . . . . Grunt 81 | . 6 . 12 4 14 4 9 . . 9 12 . . . . 2 . 6 2 1 Brawler 8 | . . . 1 1 1 . 1 . . . 2 . . . . . . . 1 1 Sentry 34 | . . . 8 2 9 3 1 . . 3 4 . . . 1 . . 3 . . Demolisher 2 | . . . . . . . . . . . . . . . . . . 2 . . Specialist 3 | . . . . . . . . . . . 1 . . . . . . 2 . . Hunter 18 | . . . . . 1 1 1 . . 3 4 3 . . . . . 4 1 . Programmer 24 | . . . . . . 3 . . . . 14 1 . . . . . 6 . . Heavy 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . Wasp 1 | . . . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 13 | 2 3 . 5 3 4 2 5 . . 13 5 1 . . 1 2 . 4 3 2 Combat Bots Only 13 | . 3 . 5 3 3 2 5 . . 13 5 1 . . 1 2 . 3 3 2 Max Kills in Single Turn 4 | 1 2 . 2 1 2 2 3 . . 4 2 1 . . 1 1 . 2 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . . . 3 . . 4 . . . . . . . 2 1 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Damage Taken 19884 | . 710 . 1168 250 1944 692 676 59 . 1579 3443 331 83 . 240 98 . 6740 491 1380 Core 2596 | . 229 . 189 19 162 65 162 . . 299 433 16 . . 22 . . 756 21 223 Absorbed by Shields 48 | . . . . . . . . . . . . . . . . . . . 48 . Regen/Repaired (Parts) 998 | . 51 . 293 . 69 . . . . . 424 . . . . . 137 24 . . Core Remaining (%) 49 | 100 . 8 . 48 70 . . . . 24 . . . . 44 . . . . . Volleys Fired 791 | 6 46 . 94 19 118 59 26 25 . 41 176 11 3 3 8 5 . 118 20 13 Largest 2 | 2 2 . 2 2 2 2 2 1 . 2 2 2 2 1 2 2 . 2 2 2 Hottest 450 | 40 80 . 130 136 143 130 130 65 . 130 195 125 120 105 190 190 . 450 161 141 Shots Fired 1408 | 12 84 . 183 38 222 109 49 25 . 76 289 22 7 3 16 10 . 204 36 23 Gun 666 | 12 84 . 183 . 119 . 22 . . 34 10 . . . . . . 145 34 23 Cannon 729 | . . . . 38 103 109 24 25 . 37 278 22 7 3 16 10 . 57 . . Launcher 13 | . . . . . . . 3 . . 5 1 . . . . . . 2 2 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 105 | 12 54 . . . 8 . . . . . . . . . . . . 17 14 . Thermal 1023 | . . . 71 38 214 109 24 25 . 37 277 22 7 3 16 10 . 142 16 12 Explosive 13 | . . . . . . . 3 . . 5 1 . . . . . . 2 2 . Electromagnetic 267 | . 30 . 112 . . . 22 . . 34 11 . . . . . . 43 4 11 Robot Hit Streak 22 | 2 10 . 8 11 20 18 12 . . 14 18 20 . . 10 8 . 22 16 15 Robot Miss Streak 6 | 1 6 . 5 3 4 3 3 . . 2 3 2 . . 3 . . 3 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . 4 . 1 . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . . . . . . 1 Shots Hit Robots 925 | 5 49 . 132 22 140 77 33 . . 62 174 10 . . 11 8 . 160 22 20 Core Hits 388 | 3 21 . 47 12 58 22 25 . . 38 67 4 . . 5 3 . 63 15 5 Critical Kills 8 | . . . . . 1 . . . . . 6 1 . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . 2 . . Critical Strikes 24 | . 1 . 4 . 4 . . . . 2 7 1 . . . . . 4 . 1 Burn 5 | . . . 1 . 3 . . . . . 1 . . . . . . . . . Meltdown 8 | . . . . . 1 . . . . . 6 1 . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . . . . . 2 . . Blast 2 | . . . . . . . . . . . . . . . . . . 2 . . Corrupt 7 | . 1 . 3 . . . . . . 2 . . . . . . . . . 1 Melee Attacks 57 | . . . 16 . 2 17 . 1 . . 7 . . . . . . 14 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 22 | . . . . . . . . 1 . . 7 . . . . . . 14 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . 11 . 2 16 . . . . . . . . . . . . . . Combat Hostiles 10 | . . . . . . 10 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28053 | 63 817 . 1942 573 2642 1825 1438 . . 2626 7257 391 . . 336 349 . 6569 691 534 Guns 9797 | 63 655 . 1915 . 1270 . 444 . . 609 135 . . . . . . 3734 438 534 Cannons 14513 | . . . . 573 1372 1825 512 . . 783 6846 391 . . 336 349 . 1526 . . Explosions 3468 | . 162 . 27 . . . 482 . . 1234 276 . . . . . . 1034 253 . Melee 275 | . . . . . . . . . . . . . . . . . . 275 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1207 | 63 482 . . . 90 . . . . . . . . . . . . 419 153 . Thermal 20032 | . 162 . 815 573 2552 1825 613 . . 783 6749 391 . . 336 349 . 4345 241 298 Explosive 2819 | . . . . . . . 381 . . 1234 232 . . . . . . 719 253 . Electromagnetic 3720 | . 173 . 1127 . . . 444 . . 609 276 . . . . . . 811 44 236 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 275 | . . . . . . . . . . . . . . . . . . 275 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 40 | . . . . . 3 2 . . . 19 3 1 1 16 . . . 28 36 40 Average Corruption 5 | . . . . . 2 1 . . . 13 1 1 1 4 . . . 8 33 39 Corruption Purged 8 | . . . . . . 3 . . . . 5 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 242 | . . . . . 11 16 . . . 1 37 20 10 3 . . . 62 74 8 Message Errors 55 | . . . . . 1 3 . . . . 11 3 4 1 . . . 11 21 . Matter Fused 63 | . . . . . 6 6 . . . 1 6 5 1 1 . . . 21 16 . Heat Flow Errors 28 | . . . . . 1 3 . . . . 4 2 2 . . . . 3 12 1 Energy Discharges 23 | . . . . . 1 2 . . . . 5 1 . . . . . 6 7 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 28 | . . . . . 2 . . . . . 4 3 2 . . . . 6 8 3 Data Loss (major) 8 | . . . . . . . . . . . 3 3 . . . . . 1 1 . Misfires 17 | . . . . . . 1 . . . . . 2 1 . . . . 8 5 . Alerts 8 | . . . . . . 1 . . . . 3 1 . 1 . . . 2 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 10 | . . . . . . . . . . . 1 . . . . . . 3 4 2 Overload Shots 96 | . . . . . . . . . . . 35 . . 3 2 5 . 51 . . Effects 5 | . . . . . . . . . . . 3 . . . . 1 . 1 . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . Heat Surge 4 | . . . . . . . . . . . 2 . . . . 1 . 1 . . Overflow Damage 729 | . 71 . . 6 19 128 . . . 73 379 . . . . . . 53 . . Projectiles 574 | . . . . 6 19 128 . . . 4 379 . . . . . . 38 . . Explosions 155 | . 71 . . . . . . . . 69 . . . . . . . 15 . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 542 | . 160 . . . . . . . . 90 . . . . . . . 220 72 . Shots 12 | . 3 . . . . . . . . 4 . . . . . . . 3 2 . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 579 | . 3 . 140 167 272 299 122 . . . 336 269 190 112 234 421 . 579 302 364 Average Temperature 110 | . 2 . 47 73 93 100 45 . . . 91 95 73 50 90 204 . 159 106 168 Received Heat Transfer 4869 | . 207 . 300 78 900 96 252 12 . 228 726 . 18 . 36 21 . 1440 60 495 Effects 18 | . . . . . . . . . . . . 1 . . . 2 . 14 . 1 Shutdowns 6 | . . . . . . . . . . . . . . . . 1 . 4 . 1 Energy Bleed 3 | . . . . . . . . . . . . . . . . 1 . 2 . . Interference 4 | . . . . . . . . . . . . 1 . . . . . 3 . . Short Circuit 4 | . . . . . . . . . . . . . . . . . . 4 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . 3 . . . . . . 3 . . . . . . . 3 . 1 Combat Hostiles 9 | . . . 2 . . . . . . 3 . . . . . . . 3 . 1 Parts Fried 27 | . . . 11 . . . 1 . . 4 4 . . . . . . 7 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 14 | . . . . . 3 . 1 . . . 7 1 . . . . . 2 . . Combat Hostiles 12 | . . . . . 3 . 1 . . . 5 1 . . . . . 2 . . Parts Melted 101 | . . . 5 2 14 5 2 . . 4 46 3 . . . . . 18 2 . Heat Transferred 29990 | . 200 . 1937 962 5516 2331 692 . . 1073 9650 500 . . 472 425 . 5455 370 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 3 . 1 . . . 1 . . . 1 . . . . . . 3 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Peak Influence 1073 | 10 131 . 435 356 475 267 . . . . 1073 . . . . 47 16 761 . . Initial 205 | . 6 . . 151 . 205 . . . . 104 . . . . . 16 . . . Average 260 | 3 30 . 207 132 240 108 . . . . 437 . . . . 30 4 442 . . Maximum Alert Level 3 | . . . 2 1 2 1 . . . . 3 . . . . . . 3 . . Low Security (%) 53 | 100 100 100 54 81 41 73 . . . . 33 . . . . 100 100 18 . . Level 1 18 | . . . 29 18 43 26 . . . . 15 . . . . . . 1 . . Level 2 21 | . . . 15 . 14 . . . . . 27 . . . . . . 79 . . Level 3 6 | . . . . . . . . . . . 23 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . . . 2 . 6 10 . . . 1 25 . 1 . . . . 10 . . Investigation 6 | . . . . . 2 1 . . . 1 2 . . . . . . . . . Extermination 19 | . . . . . . 5 . . . . 12 . . . . . . 2 . . Reinforcement 21 | . . . 2 . 2 4 . . . . 8 . . . . . . 5 . . Assault 9 | . . . . . 2 . . . . . 3 . 1 . . . . 3 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . 3 . . . . . . 4 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 4 | . . . . . . 1 . . . . 1 . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Distress Signals 9 | . 1 . 3 . 3 . . . . . . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 355 | . 19 . 42 10 64 22 17 1 . 27 71 4 4 . 6 3 . 51 5 9 Peak Tracking Total 12 | . 4 . 5 3 10 2 4 1 . 11 5 1 10 . 3 3 . 12 3 6 Tactical Retreats 12 | . . . 3 . 2 . . . . 1 5 . . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Traps Triggered 21 | . . . . . 6 7 . . . . 1 . . . . 1 . 6 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 179 | . 50 . 51 22 48 8 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 2 . . . 2 . . . . . . . . . . . . . . . Reprogrammed 23 | . 5 . 8 4 5 1 . . . . . . . . . . . . . . Reused 10 | . . . 4 . 5 1 . . . . . . . . . . . . . . Traps Extracted 11 | . . . . 3 8 . . . . . . . . . . . . . . . Installed 10 | . . . . . 9 . . . . . . . . . . . . . 1 . Triggered 16 | . . . 4 . 5 1 1 . . . 2 . . . . . . . 3 . Most Traps Carried 4 | . . . . 3 4 . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Machines Disabled 29 | . 3 . 2 1 1 3 . . . 4 7 . . 3 . . . 4 1 . Max in Single Turn 3 | . 3 . 1 1 1 1 . . . 2 1 . . 1 . . . 1 1 . Garrison Access 4 | . . . . . 1 1 . . . . 1 . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Machines Accessed 93 | . 9 . 14 2 13 16 1 . 4 1 26 . 1 . . . . 5 1 . Terminals 45 | . 6 . 10 1 7 7 . . . 1 12 . . . . . . . 1 . Fabricators 5 | . . . . . . 2 . . . . 3 . . . . . . . . . Repair Stations 8 | . 1 . 1 . 2 1 . . . . 3 . . . . . . . . . Recycling Units 15 | . 2 . 2 . 2 3 . . . . 4 . . . . . . 2 . . Scanalyzers 4 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . Garrison Access 9 | . . . . . 1 2 . . . . 3 . . . . . . 3 . . Total Hacks 293 | . 50 . 54 4 42 39 1 . 30 3 57 . 1 . . . . 11 1 . Successful 183 | . 36 . 34 2 22 21 1 . 30 3 27 . 1 . . . . 5 1 . Failed 109 | . 13 . 20 2 20 18 . . . . 30 . . . . . . 6 . . Catastrophic 21 | . . . 2 . 3 7 . . . . 6 . . . . . . 3 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 117 | . 27 . 21 3 21 13 . . . . 12 . . . . . . 20 . . Terminals 135 | . 33 . 29 3 25 16 . . . 3 25 . . . . . . . 1 . Fabricators 8 | . . . . . . 5 . . . . 3 . . . . . . . . . Repair Stations 44 | . 7 . 14 . 5 3 . . . . 15 . . . . . . . . . Recycling Units 45 | . 10 . 5 . 7 10 . . . . 7 . . . . . . 6 . . Scanalyzers 14 | . . . 6 . 4 2 . . . . 2 . . . . . . . . . Garrison Access 14 | . . . . . 1 3 . . . . 5 . . . . . . 5 . . Terminal Hacks 75 | . 12 . 5 2 8 5 1 . 30 3 7 . 1 . . . . . 1 . Record 16 | . . . . . . . . . 11 3 1 . . . . . . . 1 . Part Schematic 11 | . . . . . 1 . . . 10 . . . . . . . . . . . Robot Schematic 7 | . . . . . . 1 . . 6 . . . . . . . . . . . Robot Analysis 6 | . 3 . 1 1 1 . . . . . . . . . . . . . . . Prototype ID Bank 15 | . 4 . 2 . 3 1 . . 3 . 2 . . . . . . . . . Open Door 3 | . . . . 1 . . 1 . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Locate Traps 7 | . 3 . 1 . 1 . . . . . 2 . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . 3 . . . . 1 . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 33 | . 6 . 12 . 4 1 . . . . 10 . . . . . . . . . Scan Component 17 | . 3 . 6 . 2 1 . . . . 5 . . . . . . . . . Repair 16 | . 3 . 6 . 2 . . . . . 5 . . . . . . . . . Recycling Unit Hacks 8 | . 3 . 1 . . 2 . . . . 1 . . . . . . 1 . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 7 | . 2 . 1 . . 2 . . . . 1 . . . . . . 1 . . Scanalyzer 10 | . . . 4 . 4 1 . . . . 1 . . . . . . . . . Insert Component 6 | . . . 2 . 2 1 . . . . 1 . . . . . . . . . Analyze 4 | . . . 2 . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . . . . 1 . . . . . . 1 . . Seal Access 4 | . . . . . 1 1 . . . . 1 . . . . . . 1 . . Unauthorized Hacks 48 | . 15 . 11 . 5 8 . . . . 6 . . . . . . 3 . . Terminals 30 | . 9 . 9 . 3 4 . . . . 5 . . . . . . . . . Track 9 | . 4 . 3 . . 1 . . . . 1 . . . . . . . . . Assimilate 9 | . 2 . 2 . . 2 . . . . 3 . . . . . . . . . Botnet 6 | . 1 . 2 . 1 1 . . . . 1 . . . . . . . . . Disrupt 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Operators 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 18 | . 6 . 2 . 2 4 . . . . 1 . . . . . . 3 . . Monitor 3 | . 1 . . . . 1 . . . . . . . . . . . 1 . . Reject 10 | . 2 . 2 . 1 2 . . . . 1 . . . . . . 2 . . Recyclers 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Mask 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 80 | . 9 . 14 1 12 14 . . . 1 25 . . . . . . 4 . . Full Trace Events 5 | . . . 1 . 1 1 . . . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . 1 . . 6 . . . . 2 . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . . . . . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . 1 . 3 . . . 10 . . . . 14 . . . 13 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 16 | . 3 . 6 . 2 . . . . . 5 . . . . . . . . . Time 768 | . 90 . 290 . 94 . . . . . 294 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 79 | . 79 . . . . . . . . . . . . . . . . . . . Retrieved Components 38 | . 16 . 2 . . 11 . . . . 9 . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 16 | . . . 11 . 1 4 . . . . . . . . . . . . . . Non-combat 15 | . . . 10 . 1 4 . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . . . Robot Hacks Applied 23 | . . . 15 . 2 6 . . . . . . . . . . . . . . parse_system 9 | . . . 6 . 2 1 . . . . . . . . . . . . . . no_distress 7 | . . . 5 . . 2 . . . . . . . . . . . . . . find_chute 2 | . . . . . . 2 . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . 1 . . . . . . . . . . . . . . find_recycling 3 | . . . 3 . . . . . . . . . . . . . . . . . check_alert 1 | . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . . . . . . . Programmers 3 | . . . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Total Allies 39 | . 1 . . 1 . 7 . . . 1 5 . . 4 . . 20 . . . Largest Group 20 | . 1 1 1 1 . 4 1 1 1 2 3 . . 4 4 4 20 20 . . Highest-Rated Group 716 | . 10 10 10 31 . 104 10 10 10 106 93 . . 147 147 147 716 715 . . Highest-Rated Ally 96 | . 10 10 10 31 . 31 10 10 10 96 31 . . 38 38 38 50 50 . . Total Orders 17 | . . . 1 . . 5 4 2 . . 5 . . . . . . . . . STAY 10 | . . . 1 . . 3 2 1 . . 3 . . . . . . . . . FOLLOW 7 | . . . . . . 2 2 1 . . 2 . . . . . . . . . Ally Attacks 286 | . . . . 3 . 49 . . . 10 16 . . . 50 17 . 141 . . Total Damage 6864 | . . . . 62 . 792 . . . 449 167 . . . 614 622 . 4158 . . Kills 42 | . . . . . . 6 . . . 3 1 . . . 5 2 . 25 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Robot Analysis Total 6 | . 3 . 1 1 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . 3 1 . 1 . . 3 1 1 . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 43 | . . . . . . . . . . . 43 . . . . . . . . . Traps 5 | . . . . . . . . . . . 5 . . . . . . . . . Items 32 | . . . . . . . . . . . 32 . . . . . . . . . Machines 2 | . . . . . . . . . . . 2 . . . . . . . . . Patrols 2 | . . . . . . . . . . . 2 . . . . . . . . . Guards 2 | . . . . . . . . . . . 2 . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . . . 3 . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Turns Passed 44551 | 98 2019 230 3816 1319 3329 3492 1510 1120 111 1790 7442 3077 2591 3988 2488 108 1414 3199 1326 84 Spaces Moved 22095 | 54 1277 175 2078 642 1758 2261 1058 816 81 1251 3693 993 901 1514 833 47 726 1232 651 54 Core 73 | 18 . . . . . . . . . . . . . . . . . 12 . 43 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 7885 | 36 368 . . . . . . . . . 633 993 901 1514 833 47 726 1172 651 11 Wheels 14137 | . 909 175 2078 642 1758 2261 1058 816 81 1251 3060 . . . . . . 48 . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 130 130 135 135 130 130 130 130 126 125 260 260 190 260 190 190 140 182 50 Average Speed 169 | 111 118 130 148 148 148 130 130 130 130 129 156 260 260 258 260 190 190 203 182 80 Slowest Speed 1600 | 150 175 130 230 155 230 130 145 145 145 205 335 260 260 260 260 190 190 1600 270 266 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 68 | 5 98 43 96 99 88 46 92 82 69 96 75 77 91 91 88 3 96 26 70 14 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 8 | . . 1 . 1 . . 1 . 1 . . . 1 2 1 . . . . . Known Exits Taken 12 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 35 | . . . . 2 . . 3 2 . 5 . 11 4 3 1 . . . 4 . Spaces Dug 78 | . . . . . 2 16 . 23 . . 17 2 6 . . . . 12 . . Terrain Destroyed 336 | . 11 . 2 . 9 19 31 26 . 79 57 12 6 . 4 2 . 60 18 . Melee 9 | . . . . . . . . 1 . . 2 . . . . . . 6 . . Projectile 148 | . . . . . 9 19 8 25 . 2 46 12 6 . 4 2 . 14 1 . AOE 179 | . 11 . 2 . . . 23 . . 77 9 . . . . . . 40 17 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Total 27690 | 77 1699 177 2614 975 2252 2706 1135 847 85 1343 5072 1477 1145 1583 1139 57 761 1715 759 72 Wait 3439 | . 247 . 277 254 206 265 17 . . 3 969 417 238 58 297 2 6 162 20 1 Move 22076 | 53 1276 174 2077 641 1757 2260 1057 815 80 1250 3692 992 900 1513 832 47 725 1231 650 54 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 331 | 10 37 1 37 13 32 14 12 2 1 16 58 21 2 . . 1 3 49 21 1 Fast Attach 89 | 6 1 . . 2 11 10 2 . . 5 21 1 . 2 . . 9 11 8 . Attach 138 | 1 8 . 15 1 14 6 5 . 1 10 26 3 1 . . 2 1 34 9 1 Detach 10 | . 1 . . . . . . . . . 2 . . . . . 2 4 1 . Swap 217 | . 16 1 18 7 31 19 6 2 2 8 48 8 . 5 2 . 4 29 10 1 Drop 297 | 1 17 1 29 16 24 24 10 2 1 10 70 24 1 2 . . 11 34 19 1 Fire 791 | 6 46 . 94 19 118 59 26 25 . 41 176 11 3 3 8 5 . 118 20 13 Melee 57 | . . . 16 . 2 17 . 1 . . 7 . . . . . . 14 . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . . 24 . . . . . . . . . . . 29 . . Rewire 3 | . . . . . . . . . . . 3 . . . . . . . . . Trap 189 | . 50 . 51 22 57 8 . . . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / *Pro) -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: Fac / *Upp / [Ext]) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 7) 516 | -10/Materials | Discovered new exit (range 16) 596 | -10/Materials | Build established: Scavenger-Mutant 922 | -10/Materials | Build established: Mutant 938 | -10/Materials | Discovered new exit (range 7) 1146 | -10/Materials | Core integrity fell below 50% 1200 | -10/Materials | Lost 3 parts (1p2w) 1231 | -10/Materials | Core integrity fell below 20% 1257 | -10/Materials | Discovered new exit (range 7) 1465 | -10/Materials | Discovered new exit (range 16) 1568 | -10/Materials | Central database locked down 1950 | -10/Materials | Repaired Com. Wheel 1990 | -10/Materials | Repaired Imp. Terrain Scanner 2017 | -10/Materials | Repaired Com. Wheel 2118 | -10/Materials | Entered Mines 2118 | -10/Mines | Accompanied by 1 ally 2235 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2240 | -10/Mines | Found Prototype Device 2327 | -10/Mines | Discovered new exit (range 15) 2348 | -10/Mines | Entered Materials 2348 | -9/Materials | Accompanied by 1 ally 2348 | -9/Materials | Evolved 2 slots: Utility x2 2746 | -9/Materials | Discovered new exit (range 15) 2860 | -9/Materials | Identified Exp. Sensor Array 3461 | -9/Materials | Discovered new exit (range 16) 3816 | -9/Materials | Discovered new exit (range 4) 4254 | -9/Materials | Discovered new exit (range 15) 5147 | -9/Materials | Repaired Broken Exp. Sensor Array 5180 | -9/Materials | Repaired Particle Gun 5213 | -9/Materials | Repaired Particle Gun 5240 | -9/Materials | Repaired Wheel 5273 | -9/Materials | Repaired Hvy. EM Pulse Gun 5306 | -9/Materials | Repaired Mace 6164 | -9/Materials | Entered Mines 6213 | -9/Mines | Met a Derelict bent on vengeance 6236 | -9/Mines | Learned location of Zion (-6) 6292 | -9/Mines | Discovered new exit (range 10) 6316 | -9/Mines | Core integrity fell below 50% 6391 | -9/Mines | Discovered new exit (range 5) 6652 | -9/Mines | Received a Mining Laser from a helpful Derelict 6652 | -9/Mines | Learned Materials terminal intel 6933 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7483 | -9/Mines | Entered Materials 7483 | -8/Materials | Evolved 2 slots: Utility x2 7484 | -8/Materials | Loaded intel: 12 terminal locations 8262 | -8/Materials | Build established: Scavenger-Mutant 8723 | -8/Materials | Lost 3 parts (1n2u) 8884 | -8/Materials | Discovered new exit (range 16) 8892 | -8/Materials | Build established: Mutant 9297 | -8/Materials | Discovered new exit (range 16) 10508 | -8/Materials | Repaired Adv. Heat Sink? 10683 | -8/Materials | First assault squad dispatched 10707 | -8/Materials | Repaired Hvy. Ion Cannon 10811 | -8/Materials | Identified exit to Factory 10812 | -8/Materials | Entered Factory 10812 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11053 | -7/Factory | Discovered new exit (range 13) 11086 | -7/Factory | Identified exit to Factory 11331 | -7/Factory | Identified exit to Storage 11331 | -7/Factory | Identified exit to Lower Caves 12103 | -7/Factory | Allied Derelicts emerged from ambush trap array 12129 | -7/Factory | P-60 Hacker assimilated allied TA-KZI(g) 12176 | -7/Factory | Fabricated H-55 Commando? 13253 | -7/Factory | Discovered exit to Factory (range 10) 14304 | -7/Factory | Entered Lower Caves 14304 | -7/Lower Caves | Accompanied by 1 ally 14560 | -7/Lower Caves | Learned Factory garrison access intel 14562 | -7/Lower Caves | Learned location of 1 exit from Factory 15189 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15520 | -7/Lower Caves | Spotted B-75 Beast 15804 | -7/Lower Caves | Discovered new exit (range 5) 15811 | -7/Lower Caves | Identified exit to Lower Caves 15814 | -7/Lower Caves | Entered another Lower Caves area 15814 | -7/Lower Caves | Accompanied by 1 ally 16060 | -7/Lower Caves | Discovered exit to Factory (range 8) 16306 | -7/Lower Caves | Spotted B-75 Beast 16886 | -7/Lower Caves | Discovered new exit (range 10) 16899 | -7/Lower Caves | Identified exit to Data Miner 16913 | -7/Lower Caves | Learned Factory emergency access door positions 16934 | -7/Lower Caves | Entered Data Miner 16934 | -7/Data Miner | Accompanied by 1 ally 16934 | -7/Data Miner | Discovered new exit (range 6) 16962 | -7/Data Miner | Met Data Miner 16988 | -7/Data Miner | Learned location of Section 7 (-2) 16988 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17012 | -7/Data Miner | Received God Mode back door access code from Data Miner 17040 | -7/Data Miner | Identified exit to Proximity Caves 17045 | -7/Data Miner | Entered Proximity Caves 17045 | -6/Proximity Caves | Accompanied by 1 ally 17048 | -6/Proximity Caves | Learned Factory terminal intel 17167 | -6/Proximity Caves | Escorted by Enhanced Grunt 17534 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17833 | -6/Proximity Caves | Found Prototype Device 17833 | -6/Proximity Caves | Identified Exp. Thermal Shield 18142 | -6/Proximity Caves | Build established: Scavenger-Mutant 18328 | -6/Proximity Caves | Attracted the attention of an 0b10 base 18345 | -6/Proximity Caves | Core integrity fell below 50% 18398 | -6/Proximity Caves | Destroyed 13 combat bots 18405 | -6/Proximity Caves | Lost 5 parts (1n1u3w) 18422 | -6/Proximity Caves | Learned Research emergency access door positions 18422 | -6/Proximity Caves | Learned Armory security intel 18505 | -6/Proximity Caves | Lost 3 parts (1n2u) 18764 | -6/Proximity Caves | Discovered exit to Factory (range 15) 18831 | -6/Proximity Caves | System corruption reached 10% 18835 | -6/Proximity Caves | Entered Factory 18835 | -6/Factory | Accompanied by 1 ally 18835 | -6/Factory | Evolved 2 slots: Utility x2 18836 | -6/Factory | Identified exit to Factory 18838 | -6/Factory | Loaded intel: 26 terminal locations 18839 | -6/Factory | Loaded intel: 4 garrison access locations 19100 | -6/Factory | Build established: Mutant 19368 | -6/Factory | Repaired Imp. Deuterium Engine 19556 | -6/Factory | Discovered new exit (range 8) 19562 | -6/Factory | Identified exit to Lower Caves 20130 | -6/Factory | Spotted B-75 Beast 20579 | -6/Factory | Incoming investigation squad redirected 20946 | -6/Factory | Cargo convoy interrupted 21511 | -6/Factory | Found Prototype Launcher 21511 | -6/Factory | Identified Scatter Rocket Array 22765 | -6/Factory | Lost 6 parts (3n3u) 23776 | -6/Factory | Repaired Cld. Plasma Cannon 23842 | -6/Factory | Build established: Skirmisher 23853 | -6/Factory | Repaired Enh. Nuclear Core 23909 | -6/Factory | Repaired Adv. Terrain Scanner 23966 | -6/Factory | Repaired Imp. Heavy Armor Plating 24085 | -6/Factory | First assault squad dispatched 24113 | -6/Factory | Incoming assault squad redirected 24207 | -6/Factory | Allied Derelicts emerged from ambush trap array 24670 | -6/Factory | Build established: Mutant 24973 | -6/Factory | Discovered exit to Factory (range 20) 25510 | -6/Factory | Incoming assault squad redirected 25737 | -6/Factory | Build established: Assassin 26014 | -6/Factory | Core integrity fell below 50% 26101 | -6/Factory | Build established: Mutant 26277 | -6/Factory | Entered Lower Caves 26278 | -6/Lower Caves | Encountered a Warlord checkpoint 26555 | -6/Lower Caves | Build established: Skirmisher 27862 | -6/Lower Caves | Build established: Mutant 27869 | -6/Lower Caves | Discovered new exit (range 18) 27912 | -6/Lower Caves | Identified exit to Lower Caves 28744 | -6/Lower Caves | Build established: Skirmisher 29354 | -6/Lower Caves | Entered another Lower Caves area 29355 | -6/Lower Caves | Encountered a Warlord checkpoint 29391 | -6/Lower Caves | Discovered exit to Factory (range 10) 29942 | -6/Lower Caves | Learned Factory terminal intel 31235 | -6/Lower Caves | Discovered new exit (range 20) 31498 | -6/Lower Caves | Learned location of Extension (-5) 31529 | -6/Lower Caves | Learned Factory emergency access door positions 31927 | -6/Lower Caves | Identified exit to Zion 31941 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 31945 | -6/Lower Caves | Entered Zion 32169 | -6/Zion | System corruption cleaned by Quarantine Array 32175 | -6/Zion | System corruption reached 10% 32232 | -6/Zion | System corruption cleaned by Quarantine Array 32544 | -6/Zion | Discovered new exit (range 14) 33210 | -6/Zion | Learned location of 1 exit from Factory 33411 | -6/Zion | Learned Factory fabricator intel 33458 | -6/Zion | Discovered new exit (range 19) 34905 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 35169 | -6/Zion | Build established: Mutant 35310 | -6/Zion | Imprinted 35313 | -6/Zion | Declared Zion's savior 35930 | -6/Zion | Identified exit to Proximity Caves 35933 | -6/Zion | Entered Proximity Caves 35933 | -5/Proximity Caves | Accompanied by 4 allies 36233 | -5/Proximity Caves | Build established: Skirmisher 36948 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 37194 | -5/Proximity Caves | Discovered exit to Factory (range 17) 37234 | -5/Proximity Caves | Learned location of Warlord (-4) 37853 | -5/Proximity Caves | Build established: Mutant 38421 | -5/Proximity Caves | Entered Factory 38421 | -5/Factory | Accompanied by 4 allies 38421 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 38422 | -5/Factory | Identified exit to Factory 38424 | -5/Factory | Loaded intel: 27 terminal locations 38425 | -5/Factory | Loaded intel: 6 fabricator locations 38529 | -5/Factory | Sucked down chute 38529 | -5/Factory | Entered Waste 38530 | -5/Waste | Joined by Warlord forces that had cleared the area 38787 | -5/Waste | Discovered new exit (range 16) 39664 | -5/Waste | Build established: Skirmisher 39931 | -5/Waste | Identified exit to Factory 39943 | -5/Waste | Entered Factory 39943 | -5/Factory | Accompanied by 20 allies 39968 | -5/Factory | Discovered new exit (range 19) 40008 | -5/Factory | Identified exit to Upper Caves 40184 | -5/Factory | Retrieved Zion intel report: Active Terminals 40440 | -5/Factory | Discovered new exit (range 15) 40484 | -5/Factory | Build established: Scavenger-Skirmisher 40555 | -5/Factory | Retrieved Zion intel report: Component Schematics 40579 | -5/Factory | Cargo convoy interrupted 40676 | -5/Factory | Lost 3 parts (3n) 40720 | -5/Factory | Found Prototype Device 40720 | -5/Factory | Identified Beam Splitter 40733 | -5/Factory | Found Beam Splitter 40851 | -5/Factory | Build established: Scavenger-Mutant 41049 | -5/Factory | Found Beam Splitter 41291 | -5/Factory | Spotted B-75 Beast 41294 | -5/Factory | Retrieved Zion intel report: Active Garrisons 41294 | -5/Factory | Zion dispatch access revoked 41313 | -5/Factory | Destroyed B-75 Beast 41341 | -5/Factory | Lost 3 parts (1p1n1u) 41396 | -5/Factory | Terminal network hard line cut 41443 | -5/Factory | First assault squad dispatched 41464 | -5/Factory | Incoming assault squad redirected 41471 | -5/Factory | Incoming assault squad redirected 42381 | -5/Factory | Lost 9 parts (1p3n3u2w) 42439 | -5/Factory | Lost 4 parts (1p2n1u) 42451 | -5/Factory | Build established: Mutant 42627 | -5/Factory | System corruption reached 10% 42665 | -5/Factory | Incoming assault squad redirected 42816 | -5/Factory | Discovered exit to Factory (range 19) 42871 | -5/Factory | Core integrity fell below 50% 42915 | -5/Factory | Lost 8 parts (1p3n2u2w) 43028 | -5/Factory | Incoming assault squad redirected 43142 | -5/Factory | Entered Upper Caves 43186 | -5/Upper Caves | Lost 6 parts (1p1n3u1w) 43416 | -5/Upper Caves | System corruption reached 30% 43494 | -5/Upper Caves | Build established: Scavenger-Mutant 43626 | -5/Upper Caves | Learned 4 Factory zone layouts 43899 | -5/Upper Caves | Discovered new exit (range 12) 44070 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 44468 | -5/Upper Caves | Entered another Upper Caves area 44497 | -5/Upper Caves | Core integrity fell below 20% 44531 | -5/Upper Caves | Released all parts (10) 44552 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 44521_ Corrupted Carbon-fiber Leg self-destruct mechanism malfunctions. 44522_ Acquired 25 matter. 44523_ Lgt. Fission Core destroyed. 44526_ S-27 Virus destroyed. 44527_ G-50 Soldier misfires. 44527_ Lyr. Medium Armor Plating destroyed. 44528_ Coolant Network destroyed. 44529_ System corrupted: Component data lost. 44530_ Lgt. Nuclear Core fries itself beyond repair. 44531_ Released Hpw. Shock Rifle. 44531_ Released Wave Gun. 44531_ Released Imp. Particle Charger. 44531_ Released Adv. Targeting Computer. 44531_ Released Imp. VSS Leg. 44531_ Released Adv. Terrain Scan Processor. 44531_ Released Huge Storage Unit. 44531_ Released Flexi-carbon Leg. 44531_ Released Lyr. Light Armor Plating. 44544_ System corrupted: Heat flow error (+174). 44549_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#??? ????????????????? | | ???????????????????????????? ??? ????????????????? | | ???????????????????????????? ? ???????????????? | | ???????????????????????????? ? # ??????????????? | | ????????????????????????????# ???????????????? | | ?????????????????????????? #####?????????#?? | | ??????????????????????????? #???????# ### | | ??????????????????######???? # #????#### # | | ??????????????????? #?### # ????? | | ????????????????????? ## ##???# | | ??????????????????????# #??? #??? | | ?????????????????????## # # #### ##### | | ?????????????????????# ## ## # | | ?????????????????????# # # ## | | ?????????????????????# s #?# | | ??????????????????????# @ # ## = ##### | | ??????????????????????## # #### [%* " | | ???????????????????????# ######??## # #" | | ???????????????????????#??????????# ## #### ## | | ??????????????????????????????????# #####??# ## | | ?????????????????????????????????# #??????## ## | | ????????????????????????????????# #???????# | | ????????????????????????????????## # ???????# | | ?????????????????????????????????### ??????## | | ????????????????????????????????????# #????? | | ?????????????????????????????????????# ??? | | ??????????????????????????????????????## ?######## | | ????????????????????????????????????????##???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 161 Energy Generation 21 Energy Capacity 675 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 20 Resistance: TH 75 Resistance: EM 25 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 8 Energy Filtering 50 Particle Charging 25 Offensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Hvy. Plasma Cannon | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Mass Driver | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Coil Gun | -6/Zion | Archive Lance | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Arc Thrower | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Angular Momentum Engine | -5/Factory | Z-intel Imp. Light Armor Plating | -5/Factory | Z-intel Phase Shifter | -5/Factory | Z-intel Adv. Assault Cannon | -5/Factory | Z-intel Energy Filter | -5/Factory | Z-intel Focal Shield | -5/Factory | Z-intel Imp. Power Shielding | -5/Factory | Z-intel Sml. Storage Unit | -5/Factory | Z-intel Force Field | -5/Factory | Z-intel Point Defense System | -5/Factory | Z-intel Com. Battery | -5/Factory | Z-intel Imp. Weapon Cycler | -5/Factory | Z-intel Nuclear Pulse Array | -5/Factory | Z-intel Robot Schematics ------------------ H-55 Commando | -7/Factory | Hacked G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ H-55 Commando | x2 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthTransportClaws Manual? 0 Play Time 06:58:20 Cumulative 365.2 hours Start 2023.01.20 @ 23:30:29 End 2023.01.21 @ 17:37:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 290 Rogue 290 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 63 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9866385-2233-4f6e-bb3b-e545220967e5