Cogmind - Beta 12 --- EXPLORER MODE // 2023.09.09 @ 20:53:43 Player: soporte tecnico Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (395) 395 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2575 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Terrain Scan Processor Transport Network Coupler > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core VTOL Module Large Storage Unit Structural Scanner Structural Scanner Light Armor Plating Phasing AFG Self-destruct Interrupter (45) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Large Storage Unit Terrain Scanner Terrain Scan Processor Transport Network Coupler > --- WEAPON ----------- Chainsword Phasing Sabre > --- INVENTORY -------- Ion Engine Light Nuclear Core Improved Hover Unit VTOL Module Large Storage Unit Structural Scanner Structural Scanner Terrain Scanner Light Armor Plating Phasing AFG Grenade Launcher Rocket Launcher Self-destruct Interrupter [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Flight Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Terrain Scanner Device Terrain Scanner Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Slots Evolved 3 | . 1 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . 1 1 . . . Weapon . | . . . . . . Parts Attached 27 | 7 2 11 3 2 2 Power 4 | 1 1 1 . . 1 Engine 4 | 1 1 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 6 . . 1 Treads . | . . . . . . Leg 5 | 2 . 3 . . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 3 | . . 3 . . . Utility 9 | 2 1 3 3 . . Device 3 | 1 . 1 1 . . Storage 1 | . . 1 . . . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection 3 | 1 1 . 1 . . Artifact . | . . . . . . Weapon 5 | 2 . 1 . 2 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . . 1 . 7 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 4 | . . . 1 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 93 95 100 98 97 Engine 10 | . 12 10 10 10 9 Leg 3 | . 25 20 . . . Flight 25 | . . 7 30 30 27 Device 10 | . 12 16 10 10 9 Storage 9 | . . 9 10 10 10 Processor 16 | . . 9 11 20 20 Protection 2 | . 18 2 8 . . Ballistic Gun 9 | . 25 20 20 5 . Slashing Weapon 9 | . . . . 12 20 Naked Turns . | . . . . . . Heaviest Build 35 | 11 16 33 34 35 35 Greatest Support 30 | 20 20 30 12 12 12 Greatest Overweight (x) 11 | 3 . 4 2 2 11 Average Overweight (x) 1 | . . 1 2 2 2 Largest Inventory Capacity 15 | 5 5 15 15 15 15 Average Capacity 14 | 5 5 14 15 15 15 Most Carried 13 | 3 4 9 11 13 12 Average Carried 9 | . 1 5 6 11 11 Final Capacity 15 | 5 5 15 15 15 15 Final Carried 12 | . 4 6 11 12 9 Class Distribution -------------------- 49% | Scavenger-Assassin 17% | Scavenger-Mutant 16% | Hacker-Mutant 16% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Assassin | -7/Zion Scavenger-Assassin | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Jun Mat Mat Min Zio Dee Matter Collected 769 | 246 92 300 111 20 . Remotely . | . . . . . . Salvage Created 610 | . 159 301 150 . . Parts 40 | . 10 16 14 . . Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Combat Hostiles Destroyed 11 | . 2 7 2 . . Guns 11 | . 2 7 2 . . Classes Destroyed 6 | . 2 3 1 . . Builder 3 | . . . 3 . . Hauler 2 | . 1 1 . . . Swarmer 2 | . . 2 . . . Grunt 7 | . 2 3 2 . . Duelist 1 | . . 1 . . . Sentry 1 | . . 1 . . . Best Kill Streak 2 | . 2 2 2 . . Combat Bots Only 2 | . 2 2 2 . . Max Kills in Single Turn 1 | . 1 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Jun Mat Mat Min Zio Dee Damage Taken 1295 | . 35 427 32 . 801 Core 424 | . 17 95 8 . 304 Absorbed by Shields 117 | . . 104 13 . . Core Remaining (%) 96 | 100 93 . . . . Volleys Fired 63 | . 8 40 15 . . Largest 2 | . 2 2 2 . . Hottest 40 | . 40 40 40 . . Shots Fired 126 | . 16 80 30 . . Gun 126 | . 16 80 30 . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 126 | . 16 80 30 . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 23 | . 7 23 22 . . Robot Miss Streak 1 | . 1 1 1 . . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 109 | . 13 72 24 . . Core Hits 33 | . 6 16 11 . . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1267 | . 165 862 240 . . Guns 1267 | . 165 862 240 . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1267 | . 165 862 240 . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 16 | . 7 3 16 . 14 Average Temperature 5 | . 3 2 5 . 14 Received Heat Transfer 565 | . 33 146 26 . 360 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Peak Influence 186 | . 58 186 44 . . Initial 17 | . . 17 4 . . Average 33 | . 40 53 23 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 2 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 20 | . 2 13 2 . 3 Peak Tracking Total 4 | . 2 4 2 . 4 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Jun Mat Mat Min Zio Dee Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Machines Accessed 3 | . 2 1 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 3 2 . . . Successful 5 | . 3 2 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . . 4 . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 2 . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . . 1 . . . Recall Reinforcements 1 | . . 1 . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 13 | . . . . 13 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Jun Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Jun Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 151 | . . . . 151 151 Highest-Rated Ally 38 | . . . . 38 38 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Jun Mat Mat Min Zio Dee Turns Passed 4692 | 131 264 514 754 2225 804 Spaces Moved 2195 | 57 186 170 356 1115 311 Core 34 | 26 . . . . 8 Treads . | . . . . . . Legs 338 | 31 186 121 . . . Wheels . | . . . . . . Hover 5 | . . . . . 5 Flight 1818 | . . 49 356 1115 298 Fastest Speed 50 | 50 120 120 192 192 192 Average Speed 187 | 114 120 214 192 192 201 Slowest Speed 600 | 200 120 367 192 192 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 5 27 19 45 87 32 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | 1 1 1 . 1 . Unknown Exits Taken 1 | . . . 1 . . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Total 2666 | 123 211 243 399 1202 488 Wait 336 | 53 9 4 20 77 173 Move 2190 | 56 185 169 355 1114 311 Hop . | . . . . . . Pick Up 36 | 7 6 12 6 5 . Fast Attach . | . . . . . . Attach 18 | 7 1 6 1 2 1 Detach . | . . . . . . Swap 9 | . 1 5 2 . 1 Drop 14 | . 1 7 . 4 2 Fire 63 | . 8 40 15 . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 16 | -11/Junkyard | Identified exit to Materials 16 | -11/Junkyard | Discovered exit to Materials (range 15) 132 | -11/Junkyard | Entered Materials 132 | -10/Materials | Evolved 1 slot: Utility x1 300 | -10/Materials | Build established: Hacker-Mutant 342 | -10/Materials | Identified exit to Materials 342 | -10/Materials | Discovered exit to Materials (range 16) 396 | -10/Materials | Entered another Materials area 396 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 865 | -9/Materials | Identified exit to Mines 865 | -9/Materials | Discovered exit to Mines (range 11) 910 | -9/Materials | Entered Mines 973 | -9/Mines | Identified exit to Materials 973 | -9/Mines | Discovered exit to Materials (range 7) 1036 | -9/Mines | Build established: Scavenger-Mutant 1100 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1119 | -9/Mines | Discovered exit to Materials (range 4) 1254 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1664 | -9/Mines | Entered Zion 1778 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1858 | -7/Zion | Build established: Scavenger-Skirmisher 1891 | -7/Zion | Learned Factory stockpile data 2616 | -7/Zion | Build established: Scavenger-Assassin 2754 | -7/Zion | Found Prototype Device 3555 | -7/Zion | Imprinted 3557 | -7/Zion | Declared Zion's savior 3853 | -7/Zion | Opened final containment barrier to the Deep Caves 3855 | -7/Zion | Identified exit to Deep Caves 3855 | -7/Zion | Discovered exit to Deep Caves (range 8) 3884 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3889 | -7/Zion | Entered Deep Caves 3889 | -7/Deep Caves | Accompanied by 4 allies 4625 | -7/Deep Caves | Attacked by Z-Imprinter 4648 | -7/Deep Caves | Z-Facility disabled 4659 | -7/Deep Caves | Core integrity fell below 50% 4673 | -7/Deep Caves | Core integrity fell below 20% 4679 | -7/Deep Caves | Lost 4 parts (4n) 4693 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- GOAL=ESCAPE 03891_ JD-1Z7(M): "Okay, we didn't really expect you'd be crazy enough to head out this way. We'll go back and get... reinforcements... yeah." 03891_ JD-1Z7(M) slips into the shadows. 03892_ NE-NLL(M) slips into the shadows. 03892_ EW-QLW(M) slips into the shadows. 03893_ MT-7QD(M) slips into the shadows. 04537_ Q9-P58(o) is busy at the terminal. 04613_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 04634_ Flight Unit destroyed. 04645_ VTOL Module destroyed. 04648_ Z-Facility disabled. 04648_ Imp. Hover Unit destroyed. 04669_ Dropped Grenade Launcher. 04670_ Dropped Rocket Launcher. 04679_ Ion Engine destroyed. 04679_ Terrain Scanner destroyed. 04690_ Chainsword destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????#?#???###??????#??#?????##??## | | ????????????????????#?################??##?#???##? | | ???????????????????#### ###?????#?#??? | | ??????????????????## ####?#####??? | | ??????????????#??## ###### ###??# | | ??????????????# ## ## # #?#?# | | ???????????? ## ##### | | ??????????? | | ???????????? | | ???????????? | | ???????????? I ]] | | ?????????????? """"" @ ""z | | ???????????????????""""""""""""z | | ???????????????? ? """"""""""""" | | ???????????????????""""""""""""" | | ????????????????????"""""""""" | | ?????????????????????"""""""""""" | | ????????????????????????""""""""" | | ?????????????????????"???"?"""""" | | ?????????????????????????"?"??""" | | ????????????????????????"????? " | | ????????????????????????????? | | ??????????????????????????""? | | ??????????????????????????"?? | | ????????????????????????????? | | ??????????????????????????????" | | ????????????????????????????????" | | ???????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????" | | ?????????????????????????????????" | | ?????????????????????????????????" | | ?????????????????????????????????" | | ????????????????????????????????" | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Arc Projector | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Beamcaster | -7/Zion | Archive Microactuators | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Wave Gun | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed rpglike Manual? 1 Play Time 00:38:51 Cumulative 22.6 hours Start 2023.09.09 @ 18:08:23 End 2023.09.09 @ 20:53:43 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 23 Rogue 0 Adventurer 18 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 24 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60f6a566-8e5e-458f-a64e-65c206e1b8ce