Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 15:56:01 Player: Moodge Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (537) 537 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2547 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 236/300 Energy 67/100 System Corruption 5% Temperature Cool (9) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (3) ------ Improved Signal Interpreter Improved Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- Improved Datajack Improved Datajack > --- INVENTORY (5) ---- Improved Terrain Scanner Improved Terrain Scan Processor System Shield Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Improved Flight Unit Improved Terrain Scan Processor System Shield Component Analysis Suite Cooled Particle Cannon [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Backup Plating I Weapon Assault Rifle Energy Gun Backup Laser I Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 2 | . . . . 2 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 38 | 3 3 1 15 16 Power 6 | 1 . . 3 2 Engine 4 | 1 . . 1 2 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 11 | . 2 . 4 5 Treads 3 | . . . 3 . Leg 4 | . . . . 4 Wheel 2 | . 2 . . . Hover . | . . . . . Flight 2 | . . . 1 1 Utility 10 | . 1 1 4 4 Device 1 | . . . . 1 Storage 2 | . 1 1 . . Processor 5 | . . . 3 2 Hackware 1 | . . . . 1 Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 11 | 2 . . 4 5 Energy Gun 1 | 1 . . . . Energy Cannon 3 | . . . . 3 Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . . 1 2 Unidentified Prototypes 2 | . . . . 2 Parts Lost 22 | . . . 11 11 Power 6 | . . . 3 3 Propulsion 7 | . . . 3 4 Utility 4 | . . . 2 2 Weapon 5 | . . . 3 2 Highest Loss Streak 9 | . . . 4 9 To Critical Strikes . | . . . . . Average Backups 3 | 3 5 6 3 3 Power . | . 1 1 . . Propulsion . | 1 . . . . Utility 1 | . . . . 2 Weapon 1 | . 3 4 2 . Tool/Special . | . . . . . Unused Backups 6 | . . . 3 3 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 3 | . . . . 3 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 73 | . 95 100 78 51 Engine 13 | . 14 14 17 6 Core 1 | . . . . 4 Treads 1 | . . . 4 . Leg 3 | . . . . 10 Wheel 8 | . 20 28 9 . Storage 11 | . 12 26 17 . Processor 10 | . . . 5 22 Protection 3 | . 12 2 4 . Energy Gun 5 | . 26 28 . . Energy Cannon 1 | . . . . 4 Ballistic Gun 3 | . 1 . 7 . Launcher 2 | . . . 4 . Special Melee Weapon 3 | . . . 6 1 Peak Build Rating 36 | 3 7 9 16 36 Average Rating 12 | 2 6 8 9 19 On Entrance 6 | . 3 7 9 11 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 1 | . 1 . . . Heaviest Build 24 | 8 13 13 22 24 Greatest Support 72 | 3 26 26 46 72 Greatest Overweight (x) 7 | 2 1 . 7 3 Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 8 | 5 8 8 8 5 Average Capacity 6 | 5 7 8 7 5 Most Carried 8 | 5 8 7 8 5 Average Carried 3 | 4 5 6 3 3 Final Capacity 8 | 5 8 8 5 5 Final Carried 7 | 5 6 7 2 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 620 | 230 . 108 174 108 Remotely . | . . . . . Salvage Created 637 | . . 38 358 241 Parts 35 | . . 1 19 15 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 13 | . . 3 5 5 Guns 5 | . . 3 2 . Cannons 5 | . . . . 5 AOE 3 | . . . 3 . Classes Destroyed 9 | . . 1 5 3 Worker 1 | . . . 1 . Builder 2 | . . . 2 . Recycler 2 | . . . 2 . Swarmer 3 | . . 3 . . Grunt 2 | . . . 1 1 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 5 | . . . 4 1 Hunter 1 | . . . . 1 Best Kill Streak 8 | . . 3 8 4 Combat Bots Only 4 | . . 3 4 4 Max Kills in Single Turn 3 | . . 1 3 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 304 | . . 8 137 159 Missed 99 | . . . 48 51 Hits 205 | . . 8 89 108 Melee 2 | . . . . 2 Projectile 203 | . . 8 89 106 Critical Strikes 7 | . . . 2 5 Damage Taken 2828 | . . 69 1045 1714 Core 845 | . . 9 272 564 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 . 96 32 . Volleys Fired 38 | . . 5 13 20 Largest 2 | . . 2 2 2 Hottest 60 | . . 60 53 60 Shots Fired 64 | . . 10 21 33 Gun 23 | . . 10 13 . Cannon 33 | . . . . 33 Launcher 8 | . . . 8 . Special . | . . . . . Kinetic 13 | . . . 13 . Thermal 43 | . . 10 . 33 Explosive 8 | . . . 8 . Electromagnetic . | . . . . . Robot Hit Streak 8 | . . 3 6 8 Robot Miss Streak 3 | . . 2 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 46 | . . 5 17 24 Core Hits 30 | . . 3 17 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 7 | . . . 5 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . 4 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1407 | . . 44 764 599 Guns 173 | . . 44 129 . Cannons 591 | . . . . 591 Explosions 635 | . . . 635 . Melee . | . . . . . Ramming 8 | . . . . 8 Kinetic 129 | . . . 129 . Thermal 925 | . . 44 290 591 Explosive 345 | . . . 345 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 105 | . . . 100 5 Projectiles 5 | . . . . 5 Explosions 100 | . . . 100 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 129 | . . . 129 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed 4 | . . . . 4 Kicked 4 | . . . . 4 Crushed . | . . . . . Highest Temperature 308 | . . . 20 308 Average Temperature 70 | . . . 7 81 Received Heat Transfer 1191 | . . . 219 972 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 . 1 Heat Transferred 1199 | . . 185 200 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 94 | 100 100 100 100 83 Level 1 5 | . . . . 16 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 288 | . 6 70 177 288 Initial 50 | . . . 23 50 Average 68 | . . 16 82 90 Influence Increases 1017 | . 6 70 433 508 Destroy 0b10 Robot/C 260 | . . 60 100 100 Destroy 0b10 Robot/NC 25 | . . . 25 . Destroy Leader 100 | . . 10 40 50 Successful Hack 23 | . 6 . 12 5 Disable Machine 60 | . . . 45 15 Destroy Structure 69 | . . . 61 8 Lose Combat Pursuer 480 | . . . 150 330 Influence Decreases 792 | . 6 10 374 402 Entered New Map 106 | . . . 37 69 Time Decay 386 | . 6 10 227 143 Search Patrol Dispatched 100 | . . . . 100 Lost Part 200 | . . . 110 90 Squads Dispatched 3 | . 1 . 1 1 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered 1 | . . . . 1 Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . 1 . 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 4 3 27 36 Peak Tracking Total 13 | . 5 3 11 13 Tactical Retreats 8 | . . . 4 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . . 3 1 Max in Single Turn 3 | . . . 3 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 2 . 2 3 Terminals 5 | . . . 2 3 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 4 . 9 13 Successful 13 | . 2 . 4 7 Failed 13 | . 2 . 5 6 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 22 | . . . 9 13 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . . . 4 7 Record 3 | . . . . 3 Prototype ID Bank 2 | . . . 1 1 Alert Level 2 | . . . . 2 Locate Traps 1 | . . . 1 . Patrol Status 1 | . . . 1 . Hauler Manifests 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 2 2 Full Trace Events 3 | . . . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 4 | . . . 3 1 Non-combat 2 | . . . 2 . Combat 2 | . . . 1 1 Robot Hacks Applied 4 | . . . 3 1 parse_system 2 | . . . 1 1 no_distress 2 | . . . 2 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 207 | . . . . 207 Optics 176 | . . . . 176 Sensors 31 | . . . . 31 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1266 | 49 163 62 574 418 Spaces Moved 820 | 38 96 20 356 310 Core 247 | 38 . . 45 164 Treads 64 | . . . 64 . Legs 58 | . . . . 58 Wheels 258 | . 69 20 169 . Hover 27 | . 27 . . . Flight 166 | . . . 78 88 Fastest Speed 35 | 50 76 90 35 40 Average Speed 111 | 107 103 90 121 104 Slowest Speed 400 | 150 156 90 400 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . 1 1 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 26 11 39 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 7 | . . . 7 . Terrain Destroyed 69 | . . . 61 8 Melee . | . . . . . Projectile 8 | . . . . 8 AOE 61 | . . . 61 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1104 | 45 165 53 475 366 Wait 135 | . 44 27 61 3 Move 812 | 37 95 19 353 308 Hop 2 | . . . 1 1 Pick Up 36 | 5 6 1 14 10 Fast Attach 13 | 3 1 . 1 8 Attach 17 | . 3 . 9 5 Detach 3 | . 3 . . . Swap 14 | . 3 1 6 4 Drop 23 | . 10 . 12 1 Fire 38 | . . 5 13 20 Melee 7 | . . . 5 2 Ram . | . . . . . Kick 4 | . . . . 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 50 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 14) 213 | -10/Materials | Entered Mines 221 | -10/Mines | Discovered new exit (range 10) 275 | -10/Mines | Entered Materials 275 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 300 | -9/Materials | Build established: Mutant 544 | -9/Materials | Lost 4 parts (2n1u1w) 631 | -9/Materials | Discovered new exit (range 14) 827 | -9/Materials | Discovered new exit (range 16) 834 | -9/Materials | Lost 3 parts (1p2w) 843 | -9/Materials | Core integrity fell below 50% 848 | -9/Materials | Identified exit to Materials 849 | -9/Materials | Entered another Materials area 849 | -8/Materials | Evolved 2 slots: Propulsion x2 1199 | -8/Materials | Core integrity fell below 50% 1249 | -8/Materials | Search patrols dispatched 1251 | -8/Materials | Lost 9 parts (2p4n1u2w) 1251 | -8/Materials | Core integrity fell below 20% 1267 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01204_ G-47 Trooper overheating. 01209_ M-13 Machinist repairs G-47 Trooper. 01210_ Cld. Particle Cannon destroyed. 01211_ M-13 Machinist repairs G-47 Trooper Aluminum Leg. 01214_ U-05 Engineer destroyed. 01214_ K-01 Serf collects debris. 01220_ Imp. Carbon-fiber Leg destroyed. 01221_ K-01 Serf collects debris. 01232_ Acquired Imp. Datajack. 01244_ W-25 Informer sends out distress signal. 01246_ T-07 Excavator is excavating. 01249_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. [Achievement: Suspicious] 01261_ Acquired Hacking Suite. 01264_ Jacked Y-45 Defender... >>parse_system Reading system data... 01267_ Jacked Y-45 Defender... 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""" # | | ##############+######### """ # """ # | | "" # """ # | | ! + # | | % # """ # | | #######+### ##############+##### # """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 400 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 110 Armor Coverage 80 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Suspicious Challenges ------------ None Game ------ Seed PlasmaCompactPrototype Manual? 0 Play Time 00:19:10 Cumulative 17.6 hours Start 2025.10.25 @ 15:30:24 End 2025.10.25 @ 15:56:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c80861f7-1c94-4041-ba23-830f1947f4c3