Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.23 @ 18:33:22 Player: CrossedViper Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (272) 1360 Value Destroyed (10154) 10154 Prototype IDs (99) 1980 Alien Tech Used (10) 2000 Bonus (7617) 7617 TOTAL SCORE: 33211 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 2637 Follower Combat Kills 169 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Friendly Fire -5989 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 86/100 System Corruption 0% Temperature Cool (8) Movement Treading (170) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Armored Heavy Treads Armored Heavy Treads > --- UTILITY (14) ----- Advanced Heat Sink Experimental Coolant Injector Advanced Targeting Computer Quantum Capacitor Layered Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating > --- WEAPON (3) ------- KE Penetrator > --- INVENTORY (4) ---- Improved Force Field Phase Gun Heavy Machine Gun Heavy Machine Gun Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Zionite Metafield Generator Advanced Melee Analysis Suite Nanoactuators Advanced Reaction Control System Experimental Propulsion Shielding Heavy Regenerative Plating Heavy Regenerative Plating Improved Hacking Suite Experimental System Shield Ghost Barrier > --- WEAPON ----------- Ragnarok Missile Launcher Ionic Axe Vortex Lance > --- INVENTORY -------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Experimental Cooling System Experimental Coolant Injector Experimental Coolant Injector Experimental Optical Array System Purifier Improved Recalibrator Core Regenerator Potential Cannon Cooled Nova Cannon Core Stripper [Rating: 206] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Combat Antigrav System Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Makeshift Hacking Suite Protection Light Regenerative Plating Weapon Advanced Beam Cannon Energy Gun Zionite Laser-S Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Advanced EMP Blaster Impact Weapon Core Stripper Slashing Weapon Ionic Axe Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Was Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 2 . . . . . . 2 . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . Utility 12 | . . . . . 3 . 2 . . . . . 1 . . . . . . 1 . 2 . 1 . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 394 | . 5 1 16 1 18 16 6 1 . 31 1 21 . 19 40 5 1 16 . 12 7 2 12 9 12 23 31 88 Power 49 | . . . 2 . 2 1 1 . . 3 . 5 . 1 7 3 1 1 . . 1 . . 1 2 3 2 13 Engine 17 | . . . 1 . . 1 1 . . 2 . 3 . 1 3 1 1 . . . 1 . . . . . . 2 Core 7 | . . . . . 1 . . . . . . . . . 4 2 . . . . . . . . . . . . Reactor 25 | . . . 1 . 1 . . . . 1 . 2 . . . . . 1 . . . . . 1 2 3 2 11 Propulsion 64 | . 2 . 2 . 4 3 1 1 . 3 . 7 . 1 14 . . 2 . 2 3 1 2 1 1 1 5 8 Treads 23 | . 2 . . . 4 3 1 1 . 3 . 2 . . 2 . . . . . . . . . . . . 5 Leg 7 | . . . 2 . . . . . . . . 5 . . . . . . . . . . . . . . . . Wheel 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Hover 29 | . . . . . . . . . . . . . . 1 7 . . 2 . 2 3 1 2 1 1 1 5 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 161 | . 2 . 8 . 4 5 2 . . 17 1 1 . 15 12 2 . 7 . 9 2 1 5 5 4 10 15 34 Device 62 | . . . 2 . . 1 1 . . 4 . 1 . 7 5 1 . 5 . 2 . 1 2 3 1 4 8 14 Storage 18 | . 2 . 5 . . 1 . . . 4 . . . 2 1 . . . . 1 . . . . . 1 1 . Processor 9 | . . . . . 1 . . . . 1 . . . . . . . 1 . 1 . . . . 2 . . 3 Hackware 9 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . 2 . . 1 1 2 Protection 63 | . . . 1 . 3 3 1 . . 8 1 . . 6 6 . . 1 . 4 1 . 1 2 1 4 5 15 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 120 | . 1 1 4 1 8 7 2 . . 8 . 8 . 2 7 . . 6 . 1 1 . 5 2 5 9 9 33 Energy Gun 8 | . 1 . . . . . . . . 1 . 2 . . 1 . . . . . . . . . . . . 3 Energy Cannon 22 | . . . . . . 1 1 . . 1 . 1 . . . . . 1 . . . . 2 . 2 5 3 5 Ballistic Gun 43 | . . 1 3 1 8 5 1 . . 4 . 3 . 2 6 . . . . . . . . . . . . 9 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . 1 . . 1 . . . 2 . 2 . . . . . . . . . . . 1 . . 2 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Slashing Weapon 22 | . . . . . . . . . . . . . . . . . . 4 . 1 1 . 3 1 2 3 2 5 Piercing Weapon 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . . 5 . 2 4 1 . . 7 . 1 . . . . . 6 . . 3 . 4 1 4 6 3 2 Parts Lost 120 | . 2 . 1 . 1 3 . . . 10 . 11 . . 18 3 2 . . . 2 1 3 . 4 2 6 51 Power 25 | . . . . . . . . . . 1 . 2 . . 3 2 2 . . . . . 1 . 1 1 1 11 Propulsion 24 | . . . . . . 1 . . . 3 . 5 . . 4 1 . . . . . 1 . . . . . 9 Utility 41 | . . . . . . 1 . . . 1 . . . . 7 . . . . . 2 . 2 . 2 1 5 20 Weapon 30 | . 2 . 1 . 1 1 . . . 5 . 4 . . 4 . . . . . . . . . 1 . . 11 Highest Loss Streak 23 | . 1 . 1 . 1 2 . . . 8 . 4 . . 6 2 2 . . . 1 1 2 . 3 1 2 23 Average Slot Usage (%) 88 | . 98 99 94 100 97 100 100 100 100 95 100 89 88 62 70 55 45 72 88 77 79 71 83 83 92 90 82 70 Engine 4 | . 14 14 13 . . 3 7 7 7 6 7 3 5 5 4 . 3 . . . 1 4 4 . . . . . Core 1 | . . . . . 5 . . . . . . . . . 5 10 5 2 . . . . . . . . . . Reactor 2 | . . . . 14 3 5 . . . . . 5 5 5 . . . 2 5 5 5 4 4 5 10 10 10 8 Treads 11 | . 27 28 27 . 10 18 15 15 15 14 15 11 . . 4 . . . . . . . . . . . . 3 Leg 1 | . . . . 28 7 . . . . . . 6 17 . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . 5 3 22 17 20 23 21 21 19 19 21 21 20 20 10 Device 8 | . . . . . . . 7 7 7 9 7 6 5 25 16 9 5 24 29 22 9 4 12 16 18 17 15 13 Storage 14 | . 27 28 15 28 18 26 23 23 23 15 23 20 17 6 7 . . . . 3 5 4 4 4 4 6 8 6 Processor 3 | . . . . . 8 . . . . 6 7 6 5 . . . . . . . 5 4 4 3 4 6 4 5 Hackware 2 | . . . . . . . . . . . . . . . . 4 5 5 5 6 14 14 18 17 14 12 10 3 Protection 12 | . . . 6 . 17 17 23 23 23 18 14 13 11 4 10 5 5 5 11 8 5 4 4 4 7 5 6 7 Energy Gun 1 | . 13 . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 2 7 7 4 7 8 . . . . . . . . . . . . . . . . Ballistic Gun 11 | . 14 27 26 28 25 26 19 15 15 6 7 3 11 6 8 . . . . . . . . . . . . 3 Launcher 1 | . . . 1 . . . . . . 4 7 2 5 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 8 11 9 10 9 9 8 5 3 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 166 | 10 39 37 83 83 90 126 131 131 131 131 131 141 136 72 86 24 20 76 76 103 100 91 97 110 110 121 148 166 Greatest Support 160 | 20 40 40 60 60 60 42 42 42 42 50 40 60 55 30 90 90 30 110 100 100 100 110 120 150 150 150 160 160 Greatest Overweight (x) 17 | . . . 1 1 2 3 3 3 3 3 3 4 2 2 17 . . . . 1 1 . . . . . 1 3 Average Overweight (x) . | . . . . 1 1 2 2 3 3 2 3 2 2 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 28 | 6 16 16 20 20 20 28 28 28 28 28 28 28 28 28 18 4 4 4 4 10 10 10 10 10 10 16 22 22 Average Capacity 17 | 6 15 16 12 20 20 27 28 28 28 20 28 28 28 13 13 4 4 4 4 7 10 10 10 10 10 14 16 14 Most Carried 28 | 6 15 16 20 20 20 28 28 28 28 28 28 27 22 22 18 4 4 4 4 8 10 9 10 10 10 16 16 20 Average Carried 15 | 6 10 15 10 20 19 26 26 28 28 16 27 24 22 11 12 3 3 3 4 5 9 8 8 9 8 13 14 9 Final Capacity 28 | 6 16 16 20 20 20 28 28 28 28 28 28 28 28 12 4 4 4 4 4 10 10 10 10 10 10 16 22 4 Final Carried 28 | 6 15 16 20 20 20 27 28 28 28 28 28 22 22 12 4 3 3 4 4 8 9 7 10 10 8 16 14 4 Class Distribution -------------------- 27% | Hauler-Gunner 23% | Mutant 12% | Hauler-Mutant 8% | Scavenger-Mutant 7% | Generator-Sprinter 5% | Hauler-Tank 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Tank | -8/Materials Hauler-Gunner | -8/Storage Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Zion Hauler-Gunner | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Sprinter | -4/Proximity Caves Generator-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Generator-Sprinter | -2/Section 7 Generator-Sprinter | -1/Access Generator-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Was Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Matter Collected 7300 | 200 64 7 523 79 758 711 190 10 . 539 112 437 . . 823 317 19 160 . 109 76 10 20 185 79 328 376 1168 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12669 | . 397 . 523 65 1000 1478 237 . . 632 223 1331 . . 810 . . . . 532 129 26 149 446 329 591 385 3386 Parts 650 | . 33 1 53 10 49 103 13 . . 43 15 50 . . 55 . . . . 10 7 3 6 16 17 19 20 127 Haulers Intercepted 10 | . 1 . . . 2 1 1 . . . . . . . . . . . . 2 . . 1 . . 1 1 . Recyclers Shooed 5 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . . . 6 . . . . 4 . 59 . . . . . . . . . . Prevented 17 | . . . . . . . . . . . 2 . . . . . . 15 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Was Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 181 | . 9 . 8 3 17 29 2 . . 9 8 21 . . 16 . . . . 2 2 . . 2 . 6 11 36 Melee 21 | . . . . . . . . . . . . . . . . . . . . 2 2 . . 2 . 3 2 10 Guns 98 | . 9 . 1 3 17 25 1 . . 3 . 6 . . 16 . . . . . . . . . . . . 17 Cannons 12 | . . . . . . . 1 . . 1 . 10 . . . . . . . . . . . . . . . . AOE 42 | . . . 7 . . 4 . . . 3 8 3 . . . . . . . . . . . . . . 9 8 Classes Destroyed 22 | . 5 . 3 1 5 1 . . . 2 . 2 . . . . . . . . . . . 1 . . . 2 Worker 26 | . 2 1 . . 1 4 . . . . . 1 . . 5 . . . . 1 . . . 1 1 . 1 8 Builder 8 | . . . . . 1 2 . . . . . 2 . . . . . . . . . 1 . 1 1 . . . Tunneler 3 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . Hauler 10 | . 1 . . . 2 1 1 . . . . . . . . . . . . 2 . . 1 . . 1 1 . Recycler 13 | . . . . . 1 1 . . . . . . . . 1 . . . . 1 . . . 1 2 . . 6 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 9 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 1 2 3 Turret 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 12 | . 1 . . . . 2 2 . . . . . . . 1 . . . . 1 1 . 1 2 . . . 1 Swarmer 61 | . 3 . . 3 4 4 . . . . 8 . . . 12 . . . . . 1 . . . . . 10 16 Grunt 54 | . 6 . 1 . 6 13 . . . . . 15 . . . . . . . . . . . . . 1 1 11 Brawler 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Duelist 5 | . . . . . 1 2 . . . . . 2 . . . . . . . . . . . . . . . . Protector 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Sentry 25 | . . . . . 5 8 2 . . . . 2 . . 2 . . . . 2 1 . . 1 . 1 . 1 Hunter 6 | . . . . . 1 . . . . . . 1 . . 2 . . . . . . . . . . . . 2 Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Assembled 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 4 1 7 2 5 8 2 . . 6 3 5 . . 5 . . . . 5 1 1 1 5 3 3 7 11 Combat Bots Only 10 | . 3 . 7 2 5 7 1 . . 6 3 5 . . 5 . . . . 1 1 . . 1 . 3 5 10 Max Kills in Single Turn 5 | . 1 1 3 1 1 2 1 . . 2 2 1 . . 1 . . . . 1 1 1 1 1 1 1 4 5 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . . 3 . . 2 . . . 2 2 1 . . . . . . . . . . . . . . 4 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 1 1 Uniques/NPCs Destroyed 6 | . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 8R-AWN (-10/Exiles) EX-BIN (-10/Exiles) EX-HEX (-10/Exiles) EX-DEC (-10/Exiles) Z-Imprinter (-7/Deep Caves) Warlord (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Was Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Damage Taken 35915 | . 371 . 182 151 1172 1204 357 . . 3659 336 2064 . . 4102 550 214 37 33 216 1161 272 1036 261 1016 1318 2414 13789 Core 4150 | . 44 . 42 42 144 68 66 . . 355 49 213 . . 647 107 133 . . . 140 . 47 . 49 103 285 1616 Absorbed by Shields 852 | . . . . . . . . . . . . . . . . . . 36 31 83 . 73 35 50 . . . 544 Reduced by Siege Mode 85 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Core Remaining (%) 63 | 100 . . . 48 . 61 . . . . 32 74 . . . . . . 11 . 87 . 96 . . 64 . . Volleys Fired 623 | . 25 . 112 20 74 58 14 . . 45 10 93 . . 62 . . 1 . . . . 1 . 2 10 8 88 Largest 3 | . 2 . 2 2 3 3 3 . . 3 1 3 . . 3 . . 1 . . . . 1 . 1 1 1 3 Hottest 209 | . 85 . 50 40 69 74 124 . . 128 36 209 . . 142 . . 100 . . . . 50 . 50 50 200 200 Shots Fired 1178 | . 50 . 115 40 210 168 42 . . 78 10 177 . . 133 . . 1 . . . . 1 . 2 10 8 133 Gun 961 | . 50 . 105 40 210 165 36 . . 62 . 62 . . 133 . . . . . . . . . . . . 98 Cannon 163 | . . . . . . . 6 . . 9 . 104 . . . . . 1 . . . . 1 . 2 10 5 25 Launcher 54 | . . . 10 . . 3 . . . 7 10 11 . . . . . . . . . . . . . . 3 10 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 859 | . 25 . 105 40 210 165 36 . . 56 . 43 . . 113 . . . . . . . . . . . . 66 Thermal 256 | . 25 . . . . . 6 . . 15 . 123 . . 20 . . . . . . . 1 . 2 10 5 49 Explosive 32 | . . . 10 . . 3 . . . . . 6 . . . . . . . . . . . . . . 3 10 Electromagnetic 30 | . . . . . . . . . . 7 10 5 . . . . . . . . . . . . . . . 8 Entropic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Hit Streak 25 | . 23 . 20 6 25 15 7 . . 3 2 21 . . 11 . . . . . . . . . . . . 22 Robot Miss Streak 10 | . 2 . 3 3 3 2 3 . . 10 2 5 . . 7 . . . . . . . . . . . 4 3 Penetration Max 2 | . . . 1 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . Secondary Targets 18 | . 1 . . . 4 5 . . . . . 2 . . 4 . . . . . . . . . . . . 2 Max Gunslinging Chain 2 | . 1 . . . 1 2 . . . . . 1 . . 1 . . . . . . . . . . . . 1 Capacitor 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Shots Hit Robots 991 | . 38 . 82 19 158 115 24 . . 33 4 134 . . 94 . . . . 17 7 1 7 11 10 15 16 206 Core Hits 573 | . 20 1 55 7 46 82 12 . . 34 10 77 . . 54 . . . . 9 3 1 3 8 5 6 19 121 Critical Hits 65 | . . . 28 . 5 1 1 . . 7 . 9 . . 1 . . . . . . . . 1 . 1 1 10 Critical Kills 15 | . . . 3 . 2 . 1 . . 3 . 2 . . 1 . . . . . . . . 1 . . 1 1 Critical Parts Destroyed 25 | . . . 8 . 2 1 . . . 1 . 7 . . . . . . . . . . . . . 1 . 5 Melee Attacks 318 | . . . . . . . . . . . . . . . . . . . 2 34 23 8 20 22 12 29 33 135 Kinetic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 225 | . . . . . . . . . . . . . . . . . . . 2 34 23 8 20 22 8 11 27 70 Piercing 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 Entropic 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 6 1 Sneak Attacks 50 | . . . . . . . . . . . . . . . . . . . . 6 2 1 1 5 4 1 2 28 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Follow-up Attacks 53 | . . . . . . . . . . . . . . . . . . . . 5 1 . 2 5 1 1 1 37 Damage Inflicted 42754 | . 484 15 1696 158 2268 2785 326 . . 1333 446 3532 . . 2091 . . . . 1416 600 153 636 1329 1148 954 3253 18131 Guns 11399 | . 451 . 1088 138 2261 1790 224 . . 589 . 973 . . 1918 . . . . . . . . . . . . 1967 Cannons 2777 | . . . . . . . 102 . . 62 . 1660 . . . . . . . . . . . . . . . 953 Explosions 10170 | . . . 574 . . 934 . . . 667 446 899 . . . . . . . . . . . . . . 1989 4661 Melee 17930 | . . . . . . . . . . . . . . . . . . . . 1416 580 153 636 1329 1148 954 1264 10450 Ramming 478 | . 33 15 34 20 7 61 . . . 15 . . . . 173 . . . . . 20 . . . . . . 100 Kinetic 11173 | . 130 . 1088 138 2261 1790 224 . . 501 . 650 . . 1510 . . . . . . . . . 253 160 . 2468 Thermal 6868 | . 321 . . . . . 102 . . 150 76 1983 . . 408 . . . . . . . . . . . 133 3695 Explosive 6407 | . . . 574 . . 934 . . . . . 673 . . . . . . . . . . . . . . 1856 2370 Electromagnetic 1493 | . . . . . . . . . . 667 370 226 . . . . . . . . . . . . . . . 230 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11189 | . . . . . . . . . . . . . . . . . . . . 1416 580 153 636 1329 895 200 927 5053 Piercing 3967 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3967 Entropic 1179 | . . . . . . . . . . . . . . . . . . . . . . . . . . 594 337 248 Highest Corruption 19 | . . . . . . . . . . . 2 6 . 19 19 16 5 5 . . . . . . 4 7 . . Average Corruption 8 | . . . . . . . . . . . 1 5 . 11 14 8 4 5 . . . . . . 2 5 . . Corruption Purged 22 | . . . . . . . . . . . . . . . 6 16 . . . . . . . . . . . . Effects 157 | . . . . . . . . . . . 1 5 . 9 92 34 2 1 . . . . . . 3 10 . . Message Errors 29 | . . . . . . . . . . . . 1 . 2 13 8 . . . . . . . . 1 4 . . Matter Fused 24 | . . . . . . . . . . . . 1 . 2 14 5 1 . . . . . . . . 1 . . Heat Flow Errors 17 | . . . . . . . . . . . . . . . 9 7 . . . . . . . . . 1 . . Energy Discharges 15 | . . . . . . . . . . . 1 . . 3 7 1 1 1 . . . . . . . 1 . . Parts Rejected 6 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . 1 . . Data Loss (minor) 17 | . . . . . . . . . . . . . . 1 5 7 . . . . . . . . 2 2 . . Data Loss (major) 4 | . . . . . . . . . . . . 1 . . 1 2 . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Misdirections 20 | . . . . . . . . . . . . . . 1 15 4 . . . . . . . . . . . . Targeting Errors 20 | . . . . . . . . . . . . 2 . . 18 . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2601 | . . . . . . 7 . . . 17 . 89 . . 20 . . . . 289 101 . 161 319 . 61 530 1007 Projectiles 131 | . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . 117 Explosions 726 | . . . . . . 7 . . . 17 . 75 . . . . . . . . . . . . . . 307 320 Melee 1744 | . . . . . . . . . . . . . . . 20 . . . . 289 101 . 161 319 . 61 223 570 Knockbacks 4 | . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 Impact 4 | . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1129 | . . . 42 10 . 104 . . . 134 113 123 . . 66 . . . . . 10 . . . . . . 527 Shots 27 | . . . 3 . . 3 . . . 6 6 3 . . . . . . . . . . . . . . . 6 Rammed 65 | . 6 3 30 1 2 4 . . . 3 . . . . 12 . . . . . 1 . . . . . . 3 Targets Rammed 68 | . 7 4 30 1 2 5 . . . 3 . . . . 12 . . . . . 1 . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 425 | . 190 . 18 . 185 162 45 . . 425 . 303 . . 277 266 . 69 1 13 8 6 193 195 165 199 30 296 Average Temperature 74 | . 62 . 5 . 39 36 13 . . 143 . 97 . . 92 87 . 38 1 9 4 3 86 84 67 115 7 49 Received Heat Transfer 4498 | . 177 . 20 . 450 396 54 . . 990 . 774 . . 282 30 9 4 4 46 81 52 153 58 36 81 126 675 Effects 3 | . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 110 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 Longest Duration 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Robots Corrupted 5 | . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . 1 Combat Hostiles 5 | . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . 1 Parts Fried 19 | . . . . . . . . . . 13 1 2 . . . . . . . . . . . . . . . 3 Impact Corruptions 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 2 . . . . . 1 . . . . 3 . . 1 . . . . 1 . . . . . . . . Heat Transferred 8838 | . 851 . . . . . 185 . . 110 100 3608 . . 629 . . . . . . . . . . . 160 3195 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Was Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Peak Influence 1835 | . 193 111 . 70 319 539 355 . . . . 542 265 122 840 . . . . 364 440 286 344 679 432 448 1619 1835 Initial 1100 | . . 70 . . 27 2 200 . . . . . 265 92 85 . . . . 56 177 225 160 182 381 90 247 1100 Average 411 | . 91 78 . 6 137 272 232 . . . . 261 265 102 186 . . . . 203 309 266 190 442 260 219 861 1558 Maximum Alert Level 5 | . . . . . 1 2 1 . . . . 2 1 . 3 . . . . 1 2 1 1 2 2 2 5 5 Low Security (%) 47 | 100 100 100 . 100 81 32 12 . . . . 46 . 100 70 . . . . 37 6 . 52 4 33 44 . . Level 1 25 | . . . . . 18 43 87 . . . . 22 100 . 17 . . . . 62 88 100 47 36 50 45 9 . Level 2 9 | . . . . . . 23 . . . . . 31 . . 9 . . . . . 5 . . 59 16 9 29 . Level 3 1 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 28 . Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 58 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 3 . . . 2 6 1 . . . . 7 . . 8 . . . . 1 . . 2 2 . 3 6 10 Investigation 15 | . 3 . . . 2 2 1 . . . . 1 . . . . . . . 1 . . . . . 1 4 . Extermination 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . 1 Reinforcement 17 | . . . . . . . . . . . . 3 . . 5 . . . . . . . 2 2 . 1 1 3 Assault 9 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 6 Garrison 6 | . . . . . . 2 . . . . . 3 . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Was Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Distress Signals 32 | . 1 . . . 1 2 1 . . . . . . . 3 . . . . . . 1 4 5 4 2 2 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 652 | . 16 2 26 3 27 35 4 . . 8 9 40 . 4 67 11 6 7 6 17 24 13 31 21 31 43 90 111 Peak Tracking Total 21 | . 4 2 9 2 6 11 2 . . 6 3 5 . 4 12 10 6 10 6 10 21 13 11 8 12 11 20 14 Tactical Retreats 85 | . . . 9 . 2 1 . . . . . 6 . . 13 5 1 . 2 1 . . 7 3 4 6 17 8 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Was Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Traps Triggered 26 | . 1 . . . . 4 . . . . . 2 1 . 1 . . . . . 2 . 2 . . 2 2 9 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . 1 . . . . . . . . . 12 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Was Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Machines Disabled 48 | . . . 12 . 1 4 . . . 2 . 3 . . 1 . . 1 . 1 4 . 3 1 3 7 3 2 Max in Single Turn 2 | . . . 2 . 1 1 . . . . . 1 . . 1 . . 1 . 1 1 . 1 1 1 1 1 1 Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Was Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Machines Accessed 104 | . 4 1 2 . 10 7 2 1 1 . . 2 1 . 6 . . 6 . 10 8 2 8 2 6 11 8 6 Terminals 65 | . 3 . . . 8 6 1 . . . . 1 . . 4 . . . . 7 5 2 7 1 4 8 3 5 Fabricators 9 | . . . . . . . . . . . . . 1 . 1 . . . . 1 3 . 1 1 . . 1 . Repair Stations 6 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 1 1 Recycling Units 3 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 2 . Garrison Access 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . 1 . Total Hacks 300 | . 10 1 2 . 33 19 3 1 6 . . 6 2 . 14 . . 23 . 18 16 4 30 10 27 35 25 15 Successful 160 | . 3 1 2 . 21 11 2 1 6 . . 2 . . 6 . . 23 . 9 12 3 13 5 15 13 6 6 Failed 140 | . 7 . . . 12 8 1 . . . . 4 2 . 8 . . . . 9 4 1 17 5 12 22 19 9 Catastrophic 22 | . . . . . 1 1 . . . . . . . . 2 . . . . 1 1 . 2 3 2 3 5 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 153 | . 10 . 1 . 21 13 3 . 4 . . 4 . . 5 . . . . 9 7 3 21 7 21 14 2 8 Terminals 196 | . 9 . . . 23 18 2 . . . . 4 . . 7 . . . . 13 10 4 28 5 23 31 6 13 Fabricators 23 | . . . . . . . . . . . . . 2 . 3 . . . . 2 6 . 2 5 . . 3 . Repair Stations 19 | . . . . . 2 . . . . . . . . . 4 . . . . 2 . . . . . 2 7 2 Recycling Units 3 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 18 | . . . . . 8 . . . . . . . . . . . . . . . . . . . 1 2 7 . Garrison Access 8 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . 3 . 2 . Terminal Hacks 79 | . 2 1 2 . 4 6 . 1 6 . . . . . 1 . . 23 . 2 5 2 7 1 7 4 1 4 Record 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematic 7 | . . . . . . . . . 6 . . . . . . . . . . . . . 1 . . . . . Robot Analysis 4 | . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Prototype ID Bank 21 | . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . Open Door 9 | . . 1 . . . 2 . 1 . . . . . . . . . 2 . . 2 . . . . . . 1 Branch Access Points 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . 1 . Terminal Index 7 | . . . . . . 1 . . . . . . . . 1 . . . . 1 1 . 1 . 1 1 . . Fabricator Index 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 . 1 Repair Station Index 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer Index 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . Alert Level 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 11 | . . . . . 2 1 . . . . . . . . . . . . . . . . 3 . 4 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 11 | . . . . . . . . . . . . . . . 2 . . . . . 4 . 2 3 . . . . Load Schematic 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 . . . . Build 7 | . . . . . . . . . . . . . . . 1 . . . . . 3 . 1 2 . . . . Repair Station Hacks 10 | . . . . . 2 . . . . . . . . . 2 . . . . 2 . . . . . 2 2 . Scan Component 6 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 2 . Repair 4 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . 8 . . . . . . . . . . . . . . . . . . . 1 2 2 . Insert Component 8 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 2 2 . Analyze 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . Seal Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 44 | . 1 . . . 7 4 2 . . . . 2 . . 1 . . . . 5 3 1 4 1 6 5 . 2 Terminals 40 | . . . . . 7 4 1 . . . . 2 . . 1 . . . . 4 3 1 4 . 6 5 . 2 Track 6 | . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . 1 1 . 1 Assimilate 8 | . . . . . 1 . . . . . . . . . . . . . . 1 2 . 2 . . 2 . . Botnet 19 | . . . . . 5 3 1 . . . . 1 . . . . . . . 3 1 . 1 . 2 1 . 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operators 6 | . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . 2 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tunnel 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 76 | . 3 . . . 9 5 1 . . . . 2 1 . 5 . . . . 9 6 2 8 2 5 6 7 5 Full Trace Events 9 | . 2 . . . 2 1 . . . . . 1 . . . . . . . 1 . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 351 | . . . . . . . . . . . . . . . . . . . . . 351 . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . . 93 . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 1 . . . 6 . . . . . . . . . . . . . 1 . . . . . Parts Built 10 | . . . . . . . . . . . . . . . 2 . . . . . 2 . 2 4 . . . . Matter 1470 | . . . . . . . . . . . . . . . 256 . . . . . 490 . 256 468 . . . . Time 286 | . . . . . . . . . . . . . . . 64 . . . . . 122 . 42 58 . . . . Total Part Build Rating 76 | . . . . . . . . . . . . . . . 16 . . . . . 16 . 16 28 . . . . Parts Repaired 4 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Time 277 | . . . . . 80 . . . . . . . . . 95 . . . . 68 . . . . . 34 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Was Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Was Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Total Allies 14 | . . 3 . . . 2 . . 2 . . . . . . . . . . 1 2 . 2 . . 2 . . Largest Group 3 | . . 3 2 . . 2 . . 2 2 . . . . . . . . . 1 2 . 2 . . 1 . . Highest-Rated Group 88 | . . 40 24 . . 62 . . 56 56 . . . . . . . . . 26 36 . 88 . . 26 . . Highest-Rated Ally 44 | . . 16 16 . . 31 . . 28 28 . . . . . . . . . 26 26 . 44 . . 26 . . Total Orders 5 | . . . 2 . . . . . . . . . . . . . . . . 1 2 . . . . . . . STAY 4 | . . . 1 . . . . . . . . . . . . . . . . 1 2 . . . . . . . RETURN 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 77 | . . 6 47 . . 21 . . . 3 . . . . . . . . . . . . . . . . . . Total Damage 1406 | . . 72 287 . . 352 . . . 695 . . . . . . . . . . . . . . . . . . Kills 7 | . . 2 . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Was Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Robot Analysis Total 4 | . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . . 1 1 . 2 . . . . 1 2 . 3 . . . . . . . . . Drone Launches 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Was Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Turns Passed 23487 | 2 685 486 1838 489 1279 1446 458 458 1896 4854 846 648 35 154 1446 1266 136 696 121 367 277 61 348 226 306 598 471 1594 Spaces Moved 16933 | 2 357 292 831 288 534 613 196 216 894 1599 359 175 20 86 1164 631 278 890 420 794 536 155 768 416 722 932 1234 1531 Core 175 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 172 Treads 6073 | . 340 292 808 . 304 613 196 216 894 1599 359 121 . . 122 . . . . . . . . . . . . 209 Legs 634 | 2 17 . 23 288 230 . . . . . . 54 20 . . . . . . . . . . . . . . . Wheels 279 | . . . . . . . . . . . . . . . 279 . . . . . . . . . . . . . Hover 9772 | . . . . . . . . . . . . . . 86 760 631 278 890 420 794 536 155 768 416 722 932 1234 1150 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 22 | 120 120 160 150 150 150 192 192 212 212 152 230 180 180 110 36 36 40 26 26 26 26 26 30 32 32 32 22 22 Average Speed 100 | 120 158 160 171 150 176 192 202 212 212 215 230 203 180 112 93 40 45 49 26 26 26 27 31 32 33 32 26 49 Slowest Speed 900 | 120 160 160 180 150 200 205 212 212 212 230 230 240 180 220 900 80 80 80 26 86 86 30 34 34 64 32 104 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Exploration Rate (%) 50 | 2 53 60 89 73 46 91 7 39 79 81 61 7 1 66 34 77 54 88 70 21 43 6 89 12 83 43 46 51 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 8 | . 1 1 1 . . . 1 1 2 . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . . . . . . 1 . . . . . . . 1 1 1 1 1 . . 1 . Unknown Exits Taken 18 | 1 1 1 1 1 . 1 1 1 1 1 1 . . . 1 1 1 1 1 . . . . . 1 1 . . Scrap Searched 11 | . . . . 1 . . . 3 1 . 1 . . . . 2 3 . . . . . . . . . . . Spaces Dug 90 | . . . 3 . . 6 . . . . . . . . . . . . 2 8 7 3 5 1 1 9 24 21 Terrain Destroyed 382 | . . . 50 . . 42 . . . 6 18 47 . . 7 . . 1 2 8 7 3 5 1 1 10 52 122 Melee 40 | . . . . . . . . . . . . . . . . . . . 2 8 7 3 4 1 . 5 9 1 Projectile 63 | . . . 20 . . 4 . . . 6 . 2 . . 7 . . 1 . . . . 1 . 1 5 3 13 AOE 279 | . . . 30 . . 38 . . . . 18 45 . . . . . . . . . . . . . . 40 108 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Dee Pro Fac Fac Was Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Sec Acc Com Total 22145 | 1 430 309 1129 314 716 751 233 219 895 2957 371 294 20 156 1401 1638 287 1138 429 901 633 161 837 491 771 1199 1352 2112 Wait 3393 | . 18 11 86 3 61 29 . . 2 1215 . 2 . 13 87 1001 8 218 8 58 56 . 23 47 8 169 21 249 Move 16905 | 1 356 291 830 287 533 612 195 215 893 1598 358 174 20 85 1163 630 277 889 419 793 535 154 767 415 721 930 1233 1531 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 232 | . 14 2 33 1 12 16 9 1 . 40 1 2 . 8 13 . 1 7 . 5 4 . 6 3 8 20 6 20 Fast Attach 147 | . 1 . 4 . 5 2 1 . . 18 . 11 . 2 24 3 . 9 . 4 4 . 4 4 3 9 9 30 Attach 163 | . 3 1 7 . 6 4 3 . . 10 1 9 . 14 10 2 1 3 . 3 1 2 3 3 7 12 15 43 Detach 50 | . . . . . . . . . . . . 1 . 8 2 1 . . . 3 . . 1 . . 3 11 20 Swap 95 | . 1 . 5 1 7 10 2 1 . 3 . 1 . 3 6 . . 4 . 5 2 . 5 2 4 9 8 16 Drop 210 | . 5 . 22 1 16 11 9 2 . 24 1 1 . 23 21 1 . 7 . 4 5 . 5 2 7 12 12 19 Fire 623 | . 25 . 112 20 74 58 14 . . 45 10 93 . . 62 . . 1 . . . . 1 . 2 10 8 88 Melee 227 | . . . . . . . . . . . . . . . . . . . 2 26 19 5 14 15 11 24 29 82 Ram 12 | . . . . . . . . . . . . . . . 10 . . . . . 1 . . . . . . 1 Kick 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Crush 56 | . 7 4 30 . 2 5 . . . 3 . . . . 3 . . . . . . . . . . . . 2 Escape Stasis 20 | . . . . . . 4 . . . . . . . . . . . . . . 6 . 8 . . 1 . 1 Rewire 11 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 10 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / Upp x2 / *Arm) -4/Armory -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 15) 482 | -10/Materials | Discovered new exit (range 16) 595 | -10/Materials | Discovered new exit (range 16) 688 | -10/Materials | Entered Mines 690 | -10/Mines | Met a Derelict bent on vengeance 708 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 744 | -10/Mines | Found the Drone Emporium 750 | -10/Mines | Found Prototype Device 773 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 926 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 926 | -10/Mines | Discovered new exit (range 5) 1004 | -10/Mines | Discovered new exit (range 7) 1076 | -10/Mines | Learned Materials terminal intel 1174 | -10/Mines | Entered Exiles 1174 | -10/Exiles | Accompanied by 2 allies 1214 | -10/Exiles | Met 8R-AWN 1242 | -10/Exiles | Met EX-HEX 1325 | -10/Exiles | Met EX-DEC 1359 | -10/Exiles | Learned location of Zion (-7) 1447 | -10/Exiles | Discovered new exit (range 14) 1550 | -10/Exiles | Met EX-BIN 1577 | -10/Exiles | Aligned with FarCom system 1579 | -10/Exiles | Given EX-Vault access code 1620 | -10/Exiles | Opened EX-Vault 1662 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1731 | -10/Exiles | Build established: Hauler-Mutant 1861 | -10/Exiles | Attacked by the Exiles 1905 | -10/Exiles | Identified Thief Drone Bay 1921 | -10/Exiles | Destroyed 7 combat bots 2065 | -10/Exiles | Build established: Mutant 2112 | -10/Exiles | Found Prototype Ballistic Gun 2112 | -10/Exiles | Identified 8R-AWN's Boregun 2200 | -10/Exiles | Destroyed 8R-AWN 2376 | -10/Exiles | Destroyed EX-BIN 2384 | -10/Exiles | Destroyed EX-HEX 2452 | -10/Exiles | Destroyed EX-DEC 2649 | -10/Exiles | Found 8R-AWN's Boregun 2677 | -10/Exiles | Found Prototype Device 2694 | -10/Exiles | Found Prototype Protection 2780 | -10/Exiles | Found Prototype Device 2931 | -10/Exiles | Build established: Hauler-Mutant 3012 | -10/Exiles | Entered Mines 3060 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3481 | -9/Mines | Core integrity fell below 50% 3491 | -9/Mines | Discovered new exit (range 8) 3501 | -9/Mines | Entered Materials 3501 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3502 | -8/Materials | Identified exit to Storage 3503 | -8/Materials | Loaded intel: 12 terminal locations 4067 | -8/Materials | Repaired Cold Fusion Reactor 4067 | -8/Materials | Build established: Hauler-Tank 4155 | -8/Materials | Discovered new exit (range 15) 4587 | -8/Materials | Identified System Purifier 4780 | -8/Materials | Entered Storage 4794 | -8/Storage | Found Prototype Protection 4794 | -8/Storage | Identified Lgt. Regenerative Plating 4798 | -8/Storage | Found Lgt. Regenerative Plating 4803 | -8/Storage | Found Lgt. Regenerative Plating 4806 | -8/Storage | Found Lgt. Regenerative Plating 4809 | -8/Storage | Found Lgt. Regenerative Plating 4812 | -8/Storage | Found Lgt. Regenerative Plating 5252 | -8/Storage | Discovered new exit (range 16) 5365 | -8/Storage | Met a pair of Derelict thieves 5410 | -8/Storage | Garrison activated, responded to threat 5423 | -8/Storage | Build established: Hauler-Gunner 5430 | -8/Storage | Destroyed 7 combat bots 5708 | -8/Storage | Identified AS-neutralizer No. 17b 6226 | -8/Storage | Entered Factory 6226 | -7/Factory | Evolved 2 slots: Utility x2 6391 | -7/Factory | Discovered new exit (range 16) 6684 | -7/Factory | Entered Lower Caves 6826 | -7/Lower Caves | Learned location of Extension (-5) 7105 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7142 | -7/Lower Caves | Entered Zion 7223 | -7/Zion | Discovered new exit (range 7) 7439 | -7/Zion | Learned location of Warlord (-5) 7901 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8718 | -7/Zion | Gained Derelict followers 8987 | -7/Zion | Opened final containment barrier to the Deep Caves 9023 | -7/Zion | Discovered new exit (range 5) 9025 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9038 | -7/Zion | Entered Deep Caves 9038 | -7/Deep Caves | Accompanied by 2 allies 9516 | -7/Deep Caves | Z-Facility disabled 9530 | -7/Deep Caves | Attacked by Z-Imprinter 9652 | -7/Deep Caves | Destroyed Z-Imprinter 9669 | -7/Deep Caves | Lost 8 parts (1p3n1u3w) 9834 | -7/Deep Caves | Build established: Mutant 11133 | -7/Deep Caves | Core integrity fell below 50% 11852 | -7/Deep Caves | Found Prototype Protection 11852 | -7/Deep Caves | Identified Zio. Weapon Casing 11864 | -7/Deep Caves | Found Prototype Device 11864 | -7/Deep Caves | Identified Zio. Metafield Generator 12087 | -7/Deep Caves | Build established: Hauler-Gunner 12092 | -7/Deep Caves | Found Zio. Weapon Casing 12146 | -7/Deep Caves | Found Zio. Weapon Casing 13149 | -7/Deep Caves | Found Zio. Weapon Casing 13874 | -7/Deep Caves | Discovered new exit (range 6) 13892 | -7/Deep Caves | Entered Proximity Caves 13990 | -6/Proximity Caves | Spotted B-75 Beast 14193 | -6/Proximity Caves | Learned 12 Factory zone layouts 14205 | -6/Proximity Caves | Build established: Hauler-Mutant 14706 | -6/Proximity Caves | Discovered new exit (range 12) 14711 | -6/Proximity Caves | Learned 4 Factory zone layouts 14738 | -6/Proximity Caves | Entered Factory 14738 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 14739 | -6/Factory | Identified exit to Factory 15101 | -6/Factory | Garrison activated, responded to threat 15111 | -6/Factory | Discovered exit to Factory (range 15) 15133 | -6/Factory | Lost 4 parts (1p2n1w) 15310 | -6/Factory | Lost 3 parts (1p1n1w) 15386 | -6/Factory | Entered another Factory area 15386 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15421 | -5/Factory | Sucked down chute 15421 | -5/Factory | Entered Waste 15436 | -5/Waste | EMP discharged 15477 | -5/Waste | Spotted C-40 Crusher 15526 | -5/Waste | Spotted C-40 Crusher 15536 | -5/Waste | EMP discharged 15536 | -5/Waste | System corruption reached 10% 15536 | -5/Waste | Spotted C-40 Crusher 15553 | -5/Waste | Spotted C-40 Crusher 15560 | -5/Waste | Spotted C-40 Crusher 15562 | -5/Waste | Discovered new exit (range 10) 15575 | -5/Waste | Entered Factory 15637 | -5/Factory | Build established: Scavenger-Mutant 15693 | -5/Factory | Discovered new exit (range 8) 16243 | -5/Factory | Spotted B-75 Beast 16415 | -5/Factory | Lost 3 parts (1p1n1w) 16510 | -5/Factory | Lost 3 parts (1n2w) 16645 | -5/Factory | Garrison activated, responded to threat 16699 | -5/Factory | Lost 6 parts (1p2n2u1w) 16784 | -5/Factory | Repaired Broken Cmb. Antigrav System? 16924 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 16972 | -5/Factory | Core integrity fell below 50% 17021 | -5/Factory | Entered Upper Caves 17041 | -5/Upper Caves | Encountered a Warlord checkpoint 18083 | -5/Upper Caves | Spotted B-75 Beast 18135 | -5/Upper Caves | Learned Factory non-interactive machine intel 18137 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18196 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18286 | -5/Upper Caves | Discovered new exit (range 5) 18287 | -5/Upper Caves | Entered another Upper Caves area 18332 | -5/Upper Caves | Learned location of Armory (-4) 18374 | -5/Upper Caves | Spotted B-75 Beast 18378 | -5/Upper Caves | Learned 12 Factory zone layouts 18381 | -5/Upper Caves | Core integrity fell below 20% 18395 | -5/Upper Caves | Build established: Mutant 18417 | -5/Upper Caves | Discovered new exit (range 9) 18423 | -5/Upper Caves | Entered Warlord 18451 | -5/Warlord | System corruption cleaned by Quarantine Array 18660 | -5/Warlord | Visited the Vortex Lab 18666 | -5/Warlord | Found Prototype Piercing Weapon 18667 | -5/Warlord | Found Prototype Piercing Weapon 18669 | -5/Warlord | Found Prototype Energy Cannon 18670 | -5/Warlord | Found Prototype Energy Cannon 18676 | -5/Warlord | Warlord's base attacked by MAIN.C 18721 | -5/Warlord | Met Warlord 18730 | -5/Warlord | Identified Vortex Driver (x2) 18736 | -5/Warlord | Found Prototype Reactor 18736 | -5/Warlord | Identified Vortex Chain Reactor 18825 | -5/Warlord | Opened side exit 19026 | -5/Warlord | Warlord forces counterattacked 19060 | -5/Warlord | Identified Vortex Lance (x2) 19091 | -5/Warlord | Spotted Striker 19117 | -5/Warlord | Discovered new exit (range 9) 19119 | -5/Warlord | Entered Proximity Caves 19168 | -4/Proximity Caves | Learned Research interactive machine intel 19171 | -4/Proximity Caves | Learned Research terminal intel 19203 | -4/Proximity Caves | Spotted B-86 Titan 19220 | -4/Proximity Caves | Learned location of 1 exit from Research 19237 | -4/Proximity Caves | Discovered new exit (range 12) 19240 | -4/Proximity Caves | Entered Factory 19240 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19241 | -4/Factory | Identified exit to Research 19242 | -4/Factory | Loaded intel: 234 non-interactive machine locations 19432 | -4/Factory | Repaired Cmb. Antigrav System 19544 | -4/Factory | Build established: Generator-Sprinter 19548 | -4/Factory | Identified exit to Upper Caves 19548 | -4/Factory | Identified exit to Armory 19607 | -4/Factory | Entered Armory 19824 | -4/Armory | Fabricated Cmb. Antigrav System? 19853 | -4/Armory | Spotted B-86 Titan 19883 | -4/Armory | Discovered exit to Research (range 3) 19884 | -4/Armory | Entered Research 19884 | -3/Research | Evolved 2 slots: Utility x2 19885 | -3/Research | Identified exit to Research 19886 | -3/Research | Loaded intel: 41 interactive machine locations 19887 | -3/Research | Loaded intel: 19 terminal locations 19917 | -3/Research | Identified exit to Testing 19919 | -3/Research | Build established: Hacker-Sprinter 19945 | -3/Research | Entered Testing 19987 | -3/Testing | Found Prototype Hackware 19987 | -3/Testing | Identified Exp. System Shield 20045 | -3/Testing | Found Prototype Slashing Weapon 20064 | -3/Testing | Identified Centrium Greatsword 20065 | -3/Testing | Found Prototype Energy Cannon 20111 | -3/Testing | Found Prototype Energy Cannon 20112 | -3/Testing | Identified Cld. Nova Cannon 20179 | -3/Testing | Spotted PY-2UAOIO72SB 20191 | -3/Testing | Found Prototype Hackware 20191 | -3/Testing | Identified Ghost Barrier 20236 | -3/Testing | Discovered exit to Research (range 8) 20273 | -3/Testing | Fabricated Cmb. Antigrav System? 20293 | -3/Testing | Entered Research 20293 | -2/Research | Warlord forces began assault on 0b10 20293 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20334 | -2/Research | Fabricated Nanoactuators (x2) 20355 | -2/Research | Fabricated Nanoactuators (x2) 20366 | -2/Research | Identified exit to Quarantine 20403 | -2/Research | Research machine network offline 20443 | -2/Research | Found Prototype Launcher 20444 | -2/Research | Identified Ragnarok Missile Launcher 20458 | -2/Research | Discovered new exit (range 5) 20519 | -2/Research | Entered Quarantine 20593 | -2/Quarantine | Identified Potential Cannon 20594 | -2/Quarantine | Found Alien Artifact 20603 | -2/Quarantine | Discovered new exit (range 15) 20656 | -2/Quarantine | Found Alien Impact Weapon 20656 | -2/Quarantine | Identified Core Stripper 20660 | -2/Quarantine | Spotted ZY-HKO(g) 20678 | -2/Quarantine | Lost 3 parts (2u1w) 20716 | -2/Quarantine | Identified Subatomic Replicator 20763 | -2/Quarantine | Found Alien Artifact 20764 | -2/Quarantine | Found Alien Artifact 20766 | -2/Quarantine | Found Alien Artifact 20768 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 20768 | -2/Quarantine | Warped through subspace 20769 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 20769 | -2/Quarantine | Warped through subspace 20787 | -2/Quarantine | Spotted Fortress 20824 | -2/Quarantine | Discovered new exit (range 6) 20825 | -2/Quarantine | Entered Section 7 20831 | -2/Section 7 | Found Alien Artifact 20870 | -2/Section 7 | Identified Core Reset Matrix 20980 | -2/Section 7 | Repaired Cmb. Antigrav System 20988 | -2/Section 7 | Spotted S7 Guard 21000 | -2/Section 7 | Found Alien Artifact 21005 | -2/Section 7 | Destroyed S7 Guard 21007 | -2/Section 7 | Found Prototype Protection 21022 | -2/Section 7 | Spotted S7 Guard 21044 | -2/Section 7 | Destroyed S7 Guard 21049 | -2/Section 7 | Found Prototype Protection 21066 | -2/Section 7 | Found Alien Artifact 21073 | -2/Section 7 | Identified Integrated Singularity Reactor 21074 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 21075 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 21077 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 21106 | -2/Section 7 | Spotted S7 Guard 21112 | -2/Section 7 | Spotted S7 Guard 21129 | -2/Section 7 | Identified Hvy. Regenerative Plating (x2) 21143 | -2/Section 7 | Found Alien Artifact 21177 | -2/Section 7 | Discovered new exit (range 9) 21195 | -2/Section 7 | Found Alien Artifact 21195 | -2/Section 7 | Identified Integrated Reactor 21195 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21197 | -2/Section 7 | Identified Integrity Redistributor 21197 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-91) 21198 | -2/Section 7 | Identified Integrated Heat Negator 21198 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 21217 | -2/Section 7 | Found Alien Artifact 21232 | -2/Section 7 | Found Alien Artifact 21246 | -2/Section 7 | Warped through subspace 21423 | -2/Section 7 | Entered Access 21423 | -1/Access | Evolved 2 slots: Utility x2 21454 | -1/Access | Identified Core Regenerator 21454 | -1/Access | Identified Core Membrane 21454 | -1/Access | Installed Core Membrane, gained immunity to corruption 21576 | -1/Access | Spotted B-99 Colossus 21633 | -1/Access | Spotted B-99 Colossus 21673 | -1/Access | First assault squad dispatched 21708 | -1/Access | Identified exit to Command 21774 | -1/Access | Spotted B-99 Colossus 21787 | -1/Access | Spotted B-99 Colossus 21817 | -1/Access | Build established: Generator-Sprinter 21890 | -1/Access | Spotted B-99 Colossus 21890 | -1/Access | Spotted B-99 Colossus 21891 | -1/Access | High security lockdown imminent 21894 | -1/Access | Entered Command 21978 | -1/Command | Used Core Regenerator, restored core integrity (+285) 22138 | -1/Command | Disengaged cave seal 22138 | -1/Command | Derelicts emerged from the dark tunnel 22138 | -1/Command | Welcomed Warlord to Command 22144 | -1/Command | First assault squad dispatched 22289 | -1/Command | Spotted B-99 Colossus 22331 | -1/Command | Destroyed B-99 Colossus 22454 | -1/Command | Spotted M Guard 22454 | -1/Command | Spotted M Guard 22454 | -1/Command | Spotted Combat Programmer 22495 | -1/Command | Spotted Combat Programmer 22496 | -1/Command | Warlord commented on Warlord statues 22546 | -1/Command | Destroyed Combat Programmer 22570 | -1/Command | Destroyed M Guard 22570 | -1/Command | All MAIN.C guards destroyed 22575 | -1/Command | Found Prototype Launcher 22596 | -1/Command | Lost 15 parts (3p2n9u1w) 22677 | -1/Command | Identified Adv. Micro-nuke Launcher 22723 | -1/Command | Warlord destroyed during the assault 22723 | -1/Command | Destroyed Warlord 22724 | -1/Command | Attacked by Warlord forces 22737 | -1/Command | Met MAIN.C 22777 | -1/Command | Core integrity fell below 50% 22778 | -1/Command | 0b10 Conduit disabled 22826 | -1/Command | Lost 23 parts (3p5n8u7w) 22884 | -1/Command | Found Unknown Device 22884 | -1/Command | Identified Quantum Capacitor 23130 | -1/Command | High security lockdown imminent 23170 | -1/Command | Build established: Generator-Gunner 23188 | -1/Command | Destroyed 10 combat bots 23210 | -1/Command | High security lockdown engaged 23450 | -1/Command | Spotted Alpha 7 23460 | -1/Command | Spotted Alpha 7 23460 | -1/Command | Spotted Striker 23460 | -1/Command | Spotted Executioner 23460 | -1/Command | Spotted Executioner 23460 | -1/Command | Spotted Striker 23460 | -1/Command | Spotted Executioner 23460 | -1/Command | Spotted Executioner 23464 | -1/Command | Spotted B-99 Colossus 23467 | -1/Command | Spotted B-99 Colossus 23469 | -1/Command | Core integrity fell below 20% 23482 | -1/Command | Discovered new exit (range 7) 23488 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 23484_ Penetrated by Slug. 23484_ Slug penetrates B-99 Colossus. 23484_ Penetrated by Slug. 23485_ B-99 Colossus activates siege mode. 23485_ Slug penetrates Reinforced Barrier. 23485_ Slug penetrates B-99 Colossus. 23485_ Penetrated by Slug. 23485_ Critical hit. 23487_ Lgt. Antimatter Reactor destroyed. 23487_ Penetrated by Slug. 23487_ Slug penetrates Wall. 23487_ Penetrated by Slug. 23487_ Slug penetrates Wall. 23487_ Penetrated by Slug. 23487_ B-99 Colossus suffers critical hit. 23487_ Penetrated by Slug. 23487_ KE Penetrator destroyed. 23488_ Penetrated by Slug. 23488_ Core Membrane filtered system corruption (1). 23488_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????? ?????????? "" "" #?????????? | | ??????????? ???????????# "" T"" #?????????? | | ??????????? ????###????# +?????????? | | ??????????# ????? ???# #?????????? | | ??????????# ?????? ??# #?????????? | | ??????????# ??????? ?# #?????????? | | ??????????# #??????? # #?????????? | | ??????????# #???????? " = #?????????? | | ??????????# #????????? " #?????????? | | ??????????# #??????????# """"###+#########???? | | ??????????# #??????????# " #??# !!!#???? | | ??????????# #?????????##;;;;;"#???# !!!#???? | | ??????????# #?????????# 7 ##???# ! !!#???? | | ?????????##! #????????## ;#???# +???? | | ??????????+% #????????# ^ #???# ! #???? | | ??????????+! #???????###^ ^ ###??# #???? | | ??????????+ #???????#"[! ;#??# [ #???? | | ??????????+ ######??###%! ^ ;;#??# *=% #???? | | ??????????# # #???# ^! 7 ##??#######+####+## | | ??????????# # #??##; ;#??????# % = | | ??????????# #% #?##; E #??????# % ! | | ??????????" #%= ###;;;BBE ^####????# [ | | ??????????#= + ##; EBB BB #????# ######+### | | ??????????# =# = ### KK BB #????# # *= | | ??????????# =# #?# #????# # %==[ | | ??????????# # #?# @ ^ #????# # | | ??????????# # #?# ^ #????# # % | | ??????????# ######?# "" #????# # =%* | | ??????????# # #?# "< #????# #######+## | | ??????????# # #?# ^ #????# | | ??????????# # #?# #????#### | | ??????????# + #?# #???????# | | ??????????# # #?# #???????# | | ??????????## # #?# #???????# #### | | ???????????# # #?##############???????# #??? | | ???????????# ######??????????????????????# #??? | | ??????????##+#############################+##+###? | | ??????????# """T""" # """"" #? | | ??????????# """ """ # ""Y"" #? | | ??????????# """" # """" #? | | ??????????# """" # """" #? | | ??????????# """" # """" #? | | ??????????# """" # """" #? | | ??????????# # #? | | ??????????# # #? | | ??????????########+#+#########+####+#+#####+##+### | | ?????????????????# | | ?????????????????# ############ | | ?????????????????# #??????????? | | ?????????????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Coolant Potential 240 Energy Generation 117 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Armor Coverage 4800 Resistance: TH 30 Core Shielding 20 Propulsion Shielding 90 Weapon Shielding 100 Weapon Cycling 25 Melee Speed Boost 50 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 20 Armor Integrity Analysis 33 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 39 Defensive Hacking 36 Item Schematics ----------------- Cmb. Antigrav System | -8/Materials | Scanalyzed Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Nanoactuators | -3/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Antigrav System | x2 | -5/Factory Cmb. Antigrav System | x2 | -4/Armory Cmb. Antigrav System | x2 | -3/Testing Nanoactuators | x2 | -2/Research Nanoactuators | x2 | -2/Research Alien Tech Used ----------------- Core Stripper High-powered Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Integrated Singularity Reactor Integrated Reactor Integrity Redistributor Integrated Heat Negator Core Membrane Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed XenonAutogunActivator Manual? 0 Play Time 03:27:31 Cumulative 342.2 hours Start 2021.02.22 @ 14:18:54 End 2021.02.23 @ 18:33:22 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 264 Adventurer 0 Explorer 7 Win Type - Total 11 Types 3/1/7/0/0/0/0/0/0 Lore% 79 Gallery% 93 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d43e07a3-15f2-4bb2-8873-0dd43a754fe4