Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.14 @ 19:18:51 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (83) 83 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 1064 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 224/400 Matter 68/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Small Storage Unit Hacking Suite > --- WEAPON (2) ------- Improved Assault Rifle Maul > --- INVENTORY (8) ---- Flight Unit Hacking Suite Improved Assault Rifle Mini Grenade Launcher Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Maul > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Assault Rifle Mini Grenade Launcher Maul [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Maul Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 19 | . 4 15 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 7 | . 2 5 Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 7 | . 2 5 Utility 2 | . . 2 Device . | . . . Storage 1 | . . 1 Processor . | . . . Hackware 1 | . . 1 Protection . | . . . Artifact . | . . . Weapon 10 | . 2 8 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 8 | . 2 6 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 84 | . 74 90 Engine 10 | . 14 8 Leg 3 | . 10 . Flight 33 | . 16 42 Storage 8 | . 7 9 Hackware 5 | . . 8 Energy Gun 2 | . 6 . Ballistic Gun 15 | . 20 13 Impact Weapon 4 | . . 6 Naked Turns . | . . . Heaviest Build 16 | 14 14 16 Greatest Support 20 | 20 20 16 Greatest Overweight (x) 4 | . 4 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | . 8 8 Average Capacity 7 | . 6 7 Most Carried 7 | . 6 7 Average Carried 5 | . 4 5 Final Capacity 8 | 8 5 8 Final Carried 6 | 6 5 5 Class Distribution -------------------- 55% | Sprinter 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 273 | 200 . 73 Remotely . | . . . Salvage Created 221 | . 89 132 Parts 16 | . 3 13 Haulers Intercepted 3 | . 2 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 1 | . . 1 Guns 1 | . . 1 Classes Destroyed 3 | . 1 2 Hauler 3 | . 2 1 Operator 2 | . . 2 Sentry 1 | . . 1 Best Kill Streak 2 | . 1 2 Combat Bots Only 1 | . . 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 649 | . 26 623 Core 176 | . . 176 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 39 | . 8 31 Largest 2 | . 2 2 Hottest 43 | . 40 43 Shots Fired 52 | . 16 36 Gun 52 | . 16 36 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 52 | . 16 36 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 3 16 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 34 | . 9 25 Core Hits 10 | . 4 6 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 6 | . . 6 Impact 6 | . . 6 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 452 | . 87 365 Guns 452 | . 87 365 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 452 | . 87 365 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 24 | . 8 24 Average Temperature 6 | . 4 10 Received Heat Transfer 282 | . . 282 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 423 | . 34 423 Initial 14 | . . 14 Average 108 | . 10 160 Maximum Alert Level 2 | . . 2 Low Security (%) 76 | . 100 63 Level 1 20 | . . 31 Level 2 3 | . . 4 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 1 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 6 28 Peak Tracking Total 14 | . 5 14 Tactical Retreats 6 | . . 6 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 5 | . 1 4 Terminals 5 | . 1 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 7 12 Successful 10 | . 3 7 Failed 9 | . 4 5 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 20 | . 7 13 Terminals 19 | . 7 12 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 1 3 Robot Analysis 3 | . 1 2 Locate Traps 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 2 4 Terminals 6 | . 2 4 Assimilate 2 | . . 2 Botnet 2 | . 1 1 Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 1 4 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total 3 | . 1 2 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 416 | . 143 273 Spaces Moved 658 | 1 165 492 Core 1 | . 1 . Treads . | . . . Legs 46 | 1 45 . Wheels . | . . . Hover . | . . . Flight 611 | . 119 492 Fastest Speed 31 | 120 37 31 Average Speed 40 | 120 62 32 Slowest Speed 280 | 120 280 117 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 8 | . 4 4 Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 2 42 54 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 5 | . . 5 Terrain Destroyed 5 | . . 5 Melee 5 | . . 5 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 741 | . 191 550 Wait 1 | . 1 . Move 640 | . 156 484 Hop 8 | . 4 4 Pick Up 7 | . 4 3 Fast Attach 10 | . 3 7 Attach 6 | . 1 5 Detach 9 | . 5 4 Swap 3 | . . 3 Drop 12 | . 9 3 Fire 39 | . 8 31 Melee 6 | . . 6 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 9) 137 | -10/Materials | Discovered new exit (range 15) 144 | -10/Materials | Entered another Materials area 144 | -9/Materials | Evolved 2 slots: Propulsion x2 227 | -9/Materials | Discovered new exit (range 11) 266 | -9/Materials | Discovered new exit (range 16) 300 | -9/Materials | Discovered new exit (range 6) 369 | -9/Materials | Discovered new exit (range 6) 372 | -9/Materials | Lost 3 parts (1p1n1w) 417 | -9/Materials | Self-destructed Last Messages --------------- 00302_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00313_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 00316_ Critical hit (Burn: +37). 00317_ O-16 Technician destroyed. 00320_ Acquired 19 matter. 00320_ Dropped Faulty Imp. Flight Unit. 00321_ Acquired Hacking Suite. 00337_ Assault Rifle destroyed. 00341_ Ion Engine destroyed. 00341_ Flight Unit destroyed. 00365_ Connecting with Terminal... 00366_ Acquired Imp. Assault Rifle. 00369_ EXIT=FOUND 00371_ A-02 Transporter sends out distress signal. 00382_ Critical hit (Burn: +37). 00400_ Flight Unit destroyed. 00403_ Critical hit (Burn: +37). 00404_ Y-45 Defender destroyed. 00410_ Acquired 54 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????? ?????????????? | | ????????????????????? ?????????????? | | ?????????????????????# ?????????????? | | ???????????????????### ?????????????? | | ??????????????????? #????????????? | | ???????????????????? #????????????? | | ????????????????????? #????????????? | | ?????????????????????# #????????????? | | ?????????????????????# #????????????? | | ?????????????????????# +????????????? | | ?????????????????????# #????????????? | | ????????????????????## ##???????????? | | ????????????????????# @######??????? | | ????????????????????# ####???? | | ????????????????????# #???? | | ????????????????????# #???? | | ????????????????????# =[ ####### #???? | | ????????????????????###g###???????????? | | ??????????????????????#l#?????????????? | | ??????????????????????# #?????????????? | | ?????????????????????##+#####?????????? | | ?????????????????????# #?????????? | | ?????????????????????# #?????????? | | ????????????########## #?????????? | | ????????????# + #?????????? | | ??###########" # #?????????? | | ??# [! #T # #?????????? | | ??# [! #" """ ####+####????????? | | ??# # """"" # #????????? | | ??# # """"" + < #????????? | | ??# # """"" # #????????? | | ??? # """ # #####????????? | | ????? # # #????????????? | | ??????? #+######## #????????????? | | #########+### #??????# #????????????? | | # #??????# #????????????? | | # #??????# /????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialLatentSpear Manual? 0 Play Time 00:14:34 Cumulative 208.8 hours Start 2023.09.14 @ 19:05:55 End 2023.09.14 @ 19:18:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 77 Adventurer 44 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 57 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b7a68dd-d76f-4245-8a54-91599b518bf9