Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.18 @ 20:14:52 Player: Tweby Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (923) 923 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (238) 238 TOTAL SCORE: 3161 Bonus ------- High Alert Combat Kills 38 Entered Garrisons 200 Cogmind --------- Core Integrity 99/550 Matter 221/300 Energy 92/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Matter Pod Weight Redist. System > --- WEAPON ----------- EM Pulse Gun Medium Laser Particle Gun > --- INVENTORY -------- Light Treads [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Matter Pod Device Weight Redist. System Storage Large Matter Pod Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Parts Attached 28 | 7 3 6 4 8 Power 3 | 1 . 2 . . Engine 3 | 1 . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 4 . . 2 4 Treads 4 | 1 . . 2 1 Leg 5 | 2 . . . 3 Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 2 1 2 1 Device 2 | . . . 1 1 Storage 3 | . 2 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 9 | 2 1 3 . 3 Energy Gun 7 | 2 . 2 . 3 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . 1 1 . 14 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility 3 | . . . . 3 Weapon 7 | . 1 1 . 5 Highest Loss Streak 8 | . 1 1 . 8 Average Slot Usage (%) 75 | . 83 79 74 62 Engine 13 | . 14 11 18 14 Treads 2 | . . . 5 6 Leg 16 | . 28 22 6 3 Storage 18 | . 14 22 18 15 Protection 2 | . . . 8 5 Energy Gun 12 | . 17 12 9 9 Launcher 8 | . 9 11 9 4 Naked Turns 4 | . . . . 4 Heaviest Build 36 | 9 17 33 36 36 Greatest Support 36 | 20 20 20 26 36 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 10 | 4 6 10 10 10 Average Capacity 6 | 4 5 6 10 8 Most Carried 6 | 4 5 6 5 6 Average Carried 3 | 2 3 3 3 3 Final Capacity 10 | 4 6 10 10 4 Final Carried 5 | 4 4 4 5 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 664 | 173 83 298 . 110 Remotely . | . . . . . Salvage Created 798 | . 147 487 . 164 Parts 57 | . 10 40 . 7 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 20 | . 4 12 . 4 Melee 1 | . . . . 1 Guns 4 | . . 2 . 2 AOE 15 | . 4 10 . 1 Classes Destroyed 7 | . 3 3 . 1 Worker 4 | . 2 2 . . Builder 2 | . . 2 . . Hauler 2 | . . 2 . . Watcher 4 | . 1 3 . . Swarmer 1 | . . . . 1 Grunt 16 | . 4 9 . 3 Sentry 3 | . . 3 . . Best Kill Streak 6 | . 3 6 . 2 Combat Bots Only 4 | . 3 4 . 2 Max Kills in Single Turn 2 | . 2 2 . 1 Gunslinging . | . . . . . Exploded 2 | . 2 2 . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 1619 | . 101 275 . 1243 Core 535 | . 32 52 . 451 Absorbed by Shields 60 | . . . . 60 Core Remaining (%) 91 | 100 87 87 . . Volleys Fired 50 | . 13 25 . 12 Largest 3 | . 2 3 . 3 Hottest 155 | . 70 103 . 155 Shots Fired 93 | . 20 48 . 25 Gun 60 | . 11 25 . 24 Cannon . | . . . . . Launcher 33 | . 9 23 . 1 Special . | . . . . . Kinetic . | . . . . . Thermal 12 | . . . . 12 Explosive 33 | . 9 23 . 1 Electromagnetic 48 | . 11 25 . 12 Robot Hit Streak 6 | . 3 4 . 6 Robot Miss Streak 4 | . 3 4 . 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 49 | . 9 27 . 13 Core Hits 68 | . 18 39 . 11 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2193 | . 362 1443 . 388 Guns 489 | . 71 258 . 160 Cannons . | . . . . . Explosions 1693 | . 291 1185 . 217 Melee . | . . . . . Ramming 11 | . . . . 11 Kinetic . | . . . . . Thermal 437 | . . 201 . 236 Explosive 1335 | . 291 984 . 60 Electromagnetic 410 | . 71 258 . 81 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 26 | . . 26 . . Projectiles . | . . . . . Explosions 26 | . . 26 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 200 | . 46 123 . 31 Shots 9 | . 2 6 . 1 Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 388 | . 18 42 . 388 Average Temperature 70 | . 9 9 . 165 Received Heat Transfer 393 | . 30 72 . 291 Effects 1 | . . . . 1 Shutdowns 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 672 | . . 300 . 372 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 2 . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 561 | . 181 561 152 246 Initial 152 | . . 76 152 98 Average 193 | . 40 392 152 160 Maximum Alert Level 2 | . . 2 . 1 Low Security (%) 65 | 100 100 19 100 71 Level 1 15 | . . 26 . 28 Level 2 18 | . . 53 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 3 . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 1 3 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 6 19 . 15 Peak Tracking Total 10 | . 3 5 . 10 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 10 | . 3 7 . . Max in Single Turn 2 | . 2 2 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 8 | . 4 2 2 . Terminals 6 | . 4 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 17 | . 12 3 2 . Successful 7 | . 2 3 2 . Failed 10 | . 10 . . . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 12 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Terminal Hacks 4 | . 2 1 1 . Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . . . 1 . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 2 1 . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 1152 | 172 222 402 102 254 Spaces Moved 711 | 114 149 248 55 145 Core 51 | 9 . . . 42 Treads 127 | 1 . . 37 89 Legs 526 | 97 149 248 18 14 Wheels 7 | 7 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 150 50 Average Speed 127 | 113 120 124 170 135 Slowest Speed 180 | 160 120 150 180 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 6 40 29 6 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 187 | . 43 141 . 3 Melee . | . . . . . Projectile . | . . . . . AOE 187 | . 43 141 . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 868 | 157 173 296 64 178 Wait 35 | 23 2 10 . . Move 708 | 113 148 247 55 145 Hop . | . . . . . Pick Up 24 | 11 4 5 2 2 Fast Attach 1 | 1 . . . . Attach 25 | 6 3 5 3 8 Detach 5 | . 1 1 2 1 Swap 2 | . . 1 1 . Drop 9 | 3 2 2 1 1 Fire 50 | . 13 25 . 12 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis 6 | . . . . 6 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 173 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 10) 395 | -10/Materials | Entered another Materials area 395 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 722 | -9/Materials | Discovered new exit (range 15) 797 | -9/Materials | Entered another Materials area 797 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 899 | -8/Materials | Identified exit to Garrison 899 | -8/Materials | Entered Garrison 946 | -8/Garrison | Triggered checkpoint 1030 | -8/Garrison | Triggered checkpoint 1082 | -8/Garrison | Triggered checkpoint 1085 | -8/Garrison | Lost 3 parts (1u2w) 1141 | -8/Garrison | Lost 8 parts (2p3n3w) 1143 | -8/Garrison | Core integrity fell below 50% 1153 | -8/Garrison | Core integrity fell below 20% 1153 | -8/Garrison | Self-destructed Last Messages --------------- Penetrated by Slug. Lgt. Treads destroyed. Slammed into G-47 Trooper. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Penetrated by Slug. Field strength at 83. Weight Redist. System destroyed. Field strength at 73. Penetrated by Slug. Field strength at 53. Lrg. Matter Pod destroyed. Field strength at 33. Field strength at 19. Penetrated by Slug. Field strength at 1. Stasis field depleted. Slug penetrates Wall. G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????##???????????? | | ?????????????????????????????????###"#???????????? | | ?????????????????????????????????# "#???????????? | | ?????????????????????????????????# "#???????????? | | ?????????????????????????????????# "#???????????? | | ?????????????????????????????????# #"#???????????? | | ?????????????????????????????????# ###???????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ???????????????????????????????### #?????????????? | | ?????????????#####?????????????# #?????????????? | | ?????????????# #?????????????# #?????????????? | | ?????????????# ###########???# #?????????????? | | ?????????????# *s @^#???### #?????????????? | | ?????????????# =s[s =%[#?????# #?????????????? | | ?????????????############ h####### #?????????????? | | ????????????????????????# h #?????????????? | | ????????????????????????# #########?????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# g#?????????????????????? | | ????????????????????????# +?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #????????????####?????? | | ????????????????????????# #???????????? ??????? | | ????????????????????????# #??????###### """###### | | ????????????????????????# ######## ^ # | | ????????????????????????# | | ????????????????????????# ^ | | ????????????????????????########## # #? # | | ????????????????????????????????### # ## # | | ????????????????????????????????# " | | ????????????????????????????????# " | | ????????????????????????????????# " | | ????????????????????????????????# | | ????????????????????????????????### ## ## # | | ??????????????????????????????????# ## ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 221 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- EM Pulse Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartMissileNeutralizer Manual? 0 Play Time 00:27:06 Cumulative 4.2 hours Start 2022.02.18 @ 19:48:49 End 2022.02.18 @ 20:14:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c74a4134-29db-40fd-8eaa-15e2d9170e55