Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.01 @ 04:30:34 // Winter2022/Polymind Player: Datagloves Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (14) 70 Value Destroyed (552) 552 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (12028) 12028 TOTAL SCORE: 24960 Bonus ------- Polymind Skill 7225 Pacifist 470 Follower Combat Kills 33 Entered DSFs 500 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1600 Matter 0/0 Energy 56/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (1) ------ (None) > --- WEAPON (0) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Transport Network Coupler > --- WEAPON ----------- (None) > --- INVENTORY -------- Beam Splitter Beam Splitter Beam Splitter Beam Splitter Beam Splitter Beam Splitter [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility System Shield Device Improved Heat Sink Storage Medium Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Datajack Energy Gun Particle Gun Ballistic Gun Autogun Special Weapon Welding Torch Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Slots Evolved . | . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . Parts Lost 34 | . . . . 5 . . 5 . . . 1 10 . . . 3 3 7 Power 7 | . . . . . . . 1 . . . . 2 . . . 1 . 3 Propulsion 14 | . . . . 1 . . 2 . . . . 4 . . . 1 3 3 Utility 6 | . . . . 1 . . 1 . . . 1 2 . . . . . 1 Weapon 7 | . . . . 3 . . 1 . . . . 2 . . . 1 . . Highest Loss Streak 5 | . . . . 3 . . 4 . . . 1 5 . . . 3 3 4 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 74 | . 100 100 100 93 80 81 64 28 28 28 87 73 100 100 100 75 33 66 Engine 7 | . 15 14 14 4 . 1 8 . . . 12 13 . . . . 1 13 Core 5 | . . . . 11 20 18 . . . . . 1 25 25 25 13 . . Treads 3 | . . . . 8 . . . . . . . 10 . . . . . 3 Leg 5 | . . . . 23 32 18 . . . . . . . . . . . . Wheel 5 | . 31 28 28 . . . . . . . . . . . . . 5 23 Hover 5 | . . . . . . 2 16 . . . 25 8 . . . . . . Flight 4 | . . . . . . . . . . . . 3 50 50 50 44 21 . Device 9 | . 31 28 28 21 20 19 2 . . . 8 . . . . . 3 11 Storage 1 | . . . . . . . . . . . . . . . . . 1 12 Processor 1 | . 3 14 14 . . . . . . . . . . . . . . 1 Hackware 11 | . . . . . . 2 28 28 28 28 27 16 . . . . . . Protection 1 | . . . . 2 . . . . . . . 5 . . . . . . Energy Gun 3 | . . . . 14 7 18 . . . . . . . . . . . . Ballistic Gun 2 | . . . . 4 . . . . . . . 1 25 25 25 16 . . Special Weapon 1 | . 15 14 14 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 6 . . . . . . Special Melee Weapon 2 | . . . . . . 1 8 . . . 12 5 . . . . . . Naked Turns 77 | . . . . 6 . . . . . . 1 8 . . . . . 62 Heaviest Build 27 | 6 6 6 6 18 7 7 7 . . . 7 19 8 8 8 8 26 27 Greatest Support 65 | 20 20 20 20 40 20 14 14 3 3 3 14 40 8 8 8 8 64 65 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . . . . 1 1 1 1 1 1 1 1 1 . . . . 6 10 Average Capacity 1 | . . . . . 1 1 1 1 1 1 . . . . . . 1 3 Most Carried 6 | . . . . 1 1 . . . . . . . . . . . . 6 Average Carried . | . . . . . . . . . . . . . . . . . . . Final Capacity 6 | . . . . 1 1 1 1 1 1 1 1 . . . . . 6 . Final Carried . | . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 41% | Operator 16% | Grunt 11% | Swarmer 9% | Builder 5% | Sentry 5% | Brawler 3% | Recycler Dominant Class ---------------- Tunneler | -10/Materials Builder | -9/Materials Builder | -9/Mines Grunt | -8/Materials Grunt | -7/Factory Grunt | -6/Factory Operator | -6/Lower Caves Operator | -6/Lower Caves Operator | -6/Data Miner Operator | -5/Proximity Caves Operator | -5/Factory Operator | -5/Upper Caves Swarmer | -5/Upper Caves Swarmer | -4/Factory Swarmer | -4/DSF Swarmer | -3/Research Swarmer | -2/Research Recycler | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Matter Collected 25 | . . . . 25 . . . . . . . . . . . . . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 773 | . . . . 335 . . . . . . . 438 . . . . . . Parts 28 | . . . . 21 . . . . . . . 7 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . 10 . . . . . . Prevented 4 | . . . . . . . . . . . . . 4 . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Combat Hostiles Destroyed 13 | . . . . 7 . . . . . . . 6 . . . . . . Melee 3 | . . . . 1 . . . . . . . 2 . . . . . . Guns 7 | . . . . 6 . . . . . . . 1 . . . . . . Classes Destroyed 6 | . . . . 5 . . . . . . . 1 . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . . . . . Swarmer 3 | . . . . 2 . . . . . . . 1 . . . . . . Grunt 6 | . . . . 3 . . . . . . . 3 . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . Sentry 1 | . . . . 1 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 4 | . . . . 4 . . . . . . . 3 . . . . . . Combat Bots Only 3 | . . . . 3 . . . . . . . 3 . . . . . . Max Kills in Single Turn 1 | . . . . 1 . . . . . . . 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Damage Taken 5868 | . . . . 1055 . 28 473 . . 26 44 1272 . . . 163 526 2281 Core 2950 | . . . . 202 . 8 328 . . 26 . 409 . . . 87 282 1608 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 79 | . . . . . 79 . . . . . . . . . . . . . Core Remaining (%) 85 | 100 100 . 100 63 100 . . . . 57 . . 59 . 100 93 80 . Volleys Fired 39 | . 1 . . 35 . . . . . . . 3 . . . . . . Largest 2 | . 1 . . 2 . . . . . . . 1 . . . . . . Hottest 100 | . 100 . . 79 . . . . . . . 23 . . . . . . Shots Fired 56 | . 1 . . 52 . . . . . . . 3 . . . . . . Gun 55 | . . . . 52 . . . . . . . 3 . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special 1 | . 1 . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . 17 . . . . . . . 3 . . . . . . Thermal 36 | . 1 . . 35 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . . . . 15 . . . . . . . 4 . . . . . . Robot Miss Streak 3 | . . . . 3 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 55 | . . . . 39 . . 2 . . . . 14 . . . . . . Core Hits 28 | . . . . 23 . . . . . . . 3 . . . . . 2 Critical Kills 1 | . . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . 3 . . . . . . Critical Strikes 7 | . . . . 3 . . . . . . . 4 . . . . . . Burn 3 | . . . . 3 . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . 4 . . . . . . Melee Attacks 19 | . . . . . . . 2 . . . . 17 . . . . . . Impact 16 | . . . . . . . . . . . . 16 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 1165 | . . . . 635 . . . . . . . 525 . . . . . 5 Guns 665 | . . . . 619 . . . . . . . 46 . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 479 | . . . . . . . . . . . . 479 . . . . . . Ramming 21 | . . . . 16 . . . . . . . . . . . . . 5 Kinetic 226 | . . . . 180 . . . . . . . 46 . . . . . . Thermal 439 | . . . . 439 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 479 | . . . . . . . . . . . . 479 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . 5 5 . . . . 3 Average Corruption 4 | . . . . . . . . . . . . 4 5 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . . 4 3 . . . . 3 Message Errors 5 | . . . . . . . . . . . . 3 1 . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . 1 . . . . . Heat Flow Errors 3 | . . . . . . . . . . . . 1 1 . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 122 | . . . . . . . . . . . . 122 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 122 | . . . . . . . . . . . . 122 . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . . . . . . . . 2 Shots . | . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . 2 Targets Rammed 11 | . . . . 9 . . . . . . . . . . . . . 2 Kicked 9 | . . . . 9 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 280 | . 80 . . 99 . 8 12 . . . 6 213 121 . . . 24 280 Average Temperature 60 | . 58 . . 38 . 4 5 . . . 3 46 63 . . . 9 190 Received Heat Transfer 1020 | . . . . 459 . 27 48 . . . 18 387 . . . 9 72 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . 4 . . . . . . Impact Corruptions 6 | . . . . . . . . . . . . 6 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 3 . . . . . . . . . . . . . . Heat Transferred 1258 | . . . . 1258 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Peak Influence 176 | . 3 . . 130 58 43 . . . . 63 . . 19 13 51 176 93 Initial 93 | . . . . . 58 28 . . . . . . . 14 13 6 28 93 Average 40 | . . . . 52 58 28 . . . . 13 . . 18 13 13 109 77 Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . . 100 . . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . . . . . . . . . . . 3 . . . . . 1 4 Investigation 3 | . . . . . . . . . . . 2 . . . . . 1 . Extermination 2 | . . . . . . . . . . . 1 . . . . . . 1 Reinforcement . | . . . . . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Distress Signals . | . . . . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 79 | . . . . 17 . 3 5 . . 1 7 18 . . . 5 11 12 Peak Tracking Total 10 | . . . . 3 . 2 4 . . 1 4 4 . . . 5 10 9 Tactical Retreats 15 | . . . . 3 . . 4 . . . 1 2 . . . 2 2 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Traps Triggered . | . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . 1 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Machines Accessed 28 | . . . . 4 3 . 1 . 4 . 8 1 . 1 . 2 3 1 Terminals 18 | . . . . 4 2 . . . . . 7 . . 1 . 1 3 . Fabricators 2 | . . . . . . . . . . . 1 . . . . . . 1 Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Total Hacks 86 | . . . . 9 7 . 1 . 31 . 24 1 . 1 . 2 9 1 Successful 59 | . . . . 5 4 . 1 . 31 . 10 1 . 1 . 1 5 . Failed 27 | . . . . 4 3 . . . . . 14 . . . . 1 4 1 Catastrophic 4 | . . . . . 1 . . . . . 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . . . . . . Terminals 40 | . . . . 9 2 . . . . . 18 . . 1 . 1 9 . Fabricators 7 | . . . . . . . . . . . 6 . . . . . . 1 Repair Stations 5 | . . . . . 5 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Terminal Hacks 53 | . . . . 5 . . 1 . 31 . 8 1 . 1 . 1 5 . Record 22 | . . . . 5 . . . . 11 . 3 . . . . 1 2 . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . 1 . . . . . . Open DSF 4 | . . . . . . . . . . . 2 . . 1 . . 1 . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . 1 . Recall Investigation 2 | . . . . . . . . . . . 1 . . . . . 1 . Recall Assault 1 | . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . . . . 3 3 . . . . . 6 . . . . 1 2 1 Full Trace Events 3 | . . . . . . . . . . . 2 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . 15 . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . Time 36 | . . . . . 36 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . 1 . . 2 . 1 2 . . . 1 2 . . . . 1 1 Non-combat 6 | . 1 . . . . 1 1 . . . 1 . . . . . 1 1 Combat 5 | . . . . 2 . . 1 . . . . 2 . . . . . . Robot Hacks Applied 14 | . 1 . . 4 . 1 2 . . . 1 2 . . . . 1 2 parse_system 3 | . . . . . . . 2 . . . . 1 . . . . . . map_walls 1 | . 1 . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . 1 locate_stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . . . . . . . . 1 . find_terminals 2 | . . . . . . 1 . . . . 1 . . . . . . . find_shortcuts 3 | . . . . 2 . . . . . . . 1 . . . . . . find_garrison 2 | . . . . 2 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Total Allies 4 | . . . 1 . . . . . . . 3 . . . . . . . Largest Group 3 | . . . 1 1 . . . . . . 3 . . . . . . . Highest-Rated Group 87 | . . . 31 31 . . . . . . 87 . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . 29 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . 6 . . . . . . 12 . . . . . . . Total Damage 333 | . . . . 105 . . . . . . 228 . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Robot Analysis Total 133 | 1 1 . . 2 . 1 . . 128 . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . . 2 . . 2 . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Turns Passed 4050 | 11 113 73 243 619 189 132 462 207 62 201 315 674 127 54 19 92 140 317 Spaces Moved 5823 | 21 134 92 296 410 157 121 852 413 124 386 352 816 397 168 58 282 355 389 Core 1756 | 17 1 . . 11 . 1 368 413 124 386 52 254 . . . . 1 128 Treads 211 | . . . . 99 . . . . . . . 93 . . . . . 19 Legs 525 | . . . . 267 157 101 . . . . . . . . . . . . Wheels 825 | 4 133 92 296 33 . . . . . . . . . . . . 25 242 Hover 1164 | . . . . . . 19 484 . . . 300 361 . . . . . . Flight 1342 | . . . . . . . . . . . . 108 397 168 58 282 329 . Fastest Speed 32 | 50 50 80 80 50 120 50 50 50 50 50 50 32 32 32 32 32 35 50 Average Speed 64 | 55 79 80 80 124 120 109 53 50 50 50 55 74 32 32 32 32 39 80 Slowest Speed 160 | 80 80 80 80 160 120 120 100 50 50 50 56 160 32 32 32 35 100 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 1 . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 23 15 68 42 4 4 93 64 73 55 11 84 41 4 66 8 11 11 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 34 | . . . . . . . . . 33 . . . 1 . . . . . Known Exits Taken 3 | . . . . . . . . . . . 1 1 . 1 . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . 1 1 . Scrap Searched 7 | . . . 2 . . . 5 . . . . . . . . . . . Spaces Dug 1 | . 1 . . . . . . . . . . . . . . . . . Terrain Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 1 | . 1 . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Total 6034 | 20 136 91 301 465 158 120 853 412 123 393 472 846 395 167 57 281 353 391 Wait 156 | . 2 . 5 10 . . . . . 8 120 11 . . . . . . Move 5801 | 20 133 91 295 409 156 120 851 412 123 385 351 815 394 167 57 281 352 389 Hop 2 | . . . . . . . . . . . . . 1 . . . 1 . Pick Up 2 | . . . . 1 1 . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . Drop 2 | . . . . 1 1 . . . . . . . . . . . . . Fire 39 | . 1 . . 35 . . . . . . . 3 . . . . . . Melee 19 | . . . . . . . 2 . . . . 17 . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . 2 Kick 9 | . . . . 9 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research (discovered 2 exits: *Res / Arm) -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 14) 125 | -10/Materials | Entered another Materials area 185 | -9/Materials | Discovered new exit (range 11) 198 | -9/Materials | Entered Mines 256 | -9/Mines | Learned Materials emergency access door positions 389 | -9/Mines | Received a Mining Laser from a helpful Derelict 422 | -9/Mines | Discovered new exit (range 5) 431 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 441 | -9/Mines | Entered Materials 441 | -8/Materials | Accompanied by 1 ally 719 | -8/Materials | Lost 3 parts (1n2w) 1042 | -8/Materials | Discovered new exit (range 15) 1060 | -8/Materials | Entered Factory 1159 | -7/Factory | Discovered new exit (range 11) 1206 | -7/Factory | Repaired Broken Aluminum Leg? 1249 | -7/Factory | Entered another Factory area 1330 | -6/Factory | Discovered new exit (range 14) 1381 | -6/Factory | Entered Lower Caves 1455 | -6/Lower Caves | Spotted B-75 Beast 1484 | -6/Lower Caves | Encountered a Warlord checkpoint 1695 | -6/Lower Caves | Lost 4 parts (1p2n1w) 1834 | -6/Lower Caves | Discovered new exit (range 14) 1841 | -6/Lower Caves | Learned 4 Factory zone layouts 1843 | -6/Lower Caves | Entered another Lower Caves area 1843 | -6/Lower Caves | Discovered new exit (range 11) 1965 | -6/Lower Caves | Discovered new exit (range 13) 2050 | -6/Lower Caves | Entered Data Miner 2050 | -6/Data Miner | Discovered new exit (range 6) 2061 | -6/Data Miner | Met Data Miner 2067 | -6/Data Miner | Interfaced with the Data Conduit 2076 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2085 | -6/Data Miner | Received God Mode back door access code from Data Miner 2112 | -6/Data Miner | Entered Proximity Caves 2134 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 2154 | -5/Proximity Caves | Learned 12 Factory zone layouts 2307 | -5/Proximity Caves | Discovered new exit (range 14) 2313 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2313 | -5/Proximity Caves | Entered Factory 2314 | -5/Factory | Identified exit to Upper Caves 2315 | -5/Factory | Identified exit to Extension 2316 | -5/Factory | Loaded intel: 262 machine locations 2540 | -5/Factory | Fabricated G-50 Soldier? 2625 | -5/Factory | Discovered exit to Upper Caves (range 4) 2628 | -5/Factory | Entered Upper Caves 2629 | -5/Upper Caves | Encountered a Warlord checkpoint 2629 | -5/Upper Caves | Identified exit to Upper Caves 2671 | -5/Upper Caves | Learned 4 Factory zone layouts 2829 | -5/Upper Caves | Attacked by a faux Warlord 3113 | -5/Upper Caves | Lost 5 parts (1p2n1u1w) 3258 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3302 | -5/Upper Caves | Entered another Upper Caves area 3356 | -5/Upper Caves | Discovered new exit (range 15) 3407 | -5/Upper Caves | Spotted B-75 Beast 3429 | -5/Upper Caves | Entered Factory 3431 | -4/Factory | Loaded intel: 290 machine locations 3434 | -4/Factory | Identified exit to DSF 3483 | -4/Factory | Entered DSF 3484 | -4/DSF | Loaded intel: 3 machine locations 3497 | -4/DSF | Discovered new exit (range 15) 3502 | -4/DSF | Entered Research 3503 | -3/Research | Identified exit to Armory 3504 | -3/Research | Loaded intel: 105 machine locations 3558 | -3/Research | Discovered new exit (range 15) 3594 | -3/Research | Entered another Research area 3595 | -2/Research | Loaded intel: 112 machine locations 3604 | -2/Research | Lost 3 parts (1p1n1w) 3620 | -2/Research | Spotted B-90 Cyclops 3729 | -2/Research | Discovered new exit (range 5) 3734 | -2/Research | Entered Access 3735 | -1/Access | Loaded intel: 104 machine locations 3756 | -1/Access | Lost 3 parts (3n) 3832 | -1/Access | Spotted B-99 Colossus 4015 | -1/Access | Intercept squad dispatched 4036 | -1/Access | Spotted Tracker 4037 | -1/Access | Spotted Tracker 4038 | -1/Access | Core integrity fell below 50% 4047 | -1/Access | Core integrity fell below 20% 4051 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Wheel destroyed. Slug penetrates Wall. Penetrated by Slug. Wheel destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." Lgt. Ion Engine destroyed. Lost control of K-01 Serf. Penetrated by Slug. Connecting with Terminal... Slug penetrates P-80 Master. Penetrated by Slug. Slug penetrates Wall. Slammed into H-88 Terminator. Destabilizing: Core damaged (-80). [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????# ???????????????? | | ?????????????????????????# ??????????????? | | ?????????????????????????# ??????????????? | | ?????????????????????????# u???????????????? | | ?????????????????????????# #???????????????? | | ????????????############## #???????????????? | | ????????????# # #???????????????? | | ????????????# # #??????"""""???"" | | ????????????# "" # #??????"""""???"" | | ????????????# """# #??????"""""???S" | | ????????????# T"# #??????"""""??""" | | ????????????# """# #??????"""""??""" | | ????????????# s "" # #??????"""""??""" | | ????????????# s #h #???????????????? | | ????????????# %@ #???????????????? | | ????????????# %#p #???????????????? | | ????????????# #php #???????????????? | | ########????# # ########????????? | | #????############## #????????? | | #??????? #???# #????????? | | #???????* #???# #????????? | | ##?????? #???# #????????? | | ## ????" #???# #????????? | | ## ## ?"""" #???# #????????? | | # ## """"" #???# #????????? | | / ## """"" #???######## #????????" | | # ## """" #??????????# #???????"" | | # ## " #??????????# #???????"T | | # ## #??????????# #???????"" | | # ## #??????????# #????????" | | # ## #??????????# #????????? | | # ########+######???######## #????????? | | # ##### #?????# ########## | | # #?????# | | # #?????# | | # #?????# | | ## #?????# ########## | | ?# #?????# #?????#??? | | ?# ####### ####### #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 21 Energy Capacity 240 Matter Stores 100 Matter Capacity 100 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 150 Resistance: EX 50 Resistance: I 25 Resistance: S 25 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Launcher Guidance Computer | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ G-50 Soldier | x3 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club 5k Club Armchair Analyst Dangerous Findings Denied? GoHome() I'm Back, Baby! Leap Before You Look Librarian My Command Is Your Wish Slippery One The Oracle Tourist Universal Adapter Unlimited Data Challenges ------------ None Polymind | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac DSF Res Res Acc Hosts 12 | 1 1 . . 2 . 1 . . . . 1 3 . . . . 1 2 Combat Hostiles 4 | . . . . 2 . . . . . . . 2 . . . . . . Allies . | . . . . . . . . . . . . . . . . . . . Unique Host Classes 10 | 1 1 . . 2 . 1 . . . . . 2 . . . . 1 2 Average Host Suspicion 56 | . 42 21 58 86 31 32 87 41 . 19 70 39 5 33 19 63 82 67 Unsuspicious Activity 167 | 2 2 . . 11 . . 10 . . . 38 98 . . . . 2 4 Returns to Shadow . | . . . . . . . . . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . . . . . . . . . Protomatter Created 230 | . . . . 82 . . . . . . 85 63 . . . . . . Used 164 | 5 5 . . 53 . 7 . . . . 7 72 . . . . 5 10 Decayed 58 | . . . . 4 . . . . . . 25 29 . . . . . . Highest Spend 51 | 5 5 . . 30 . 7 . . . . 7 51 . . . . 5 5 Top 5 Hosts by Kills: 77-AYS(b) (-5/Upper Caves: 5) G-47 Trooper (-8/Materials: 4) Y-45 Defender (-8/Materials: 3) S-27 Virus (-5/Upper Caves: 1) Game ------ Seed FireMeleeAutocannon Manual? 0 Play Time 01:51:17 Cumulative 12.8 hours Start 2023.01.01 @ 02:30:58 End 2023.01.01 @ 04:30:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: db894554-9ce3-4732-b086-0497d1554d77