Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.05.03 @ 00:17:11 Player: Minty Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (108) 540 Value Destroyed (4694) 4694 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (2606) 2606 TOTAL SCORE: 16660 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 709 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Friendly Fire -156 Cogmind --------- Core Integrity 0/1450 Matter 297/300 Energy 99/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Zionite Light DM Reactor Coolant Network Coolant Network Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Micro Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II Cooled Antigrav System > --- UTILITY ---------- Coolant Network Medium Storage Unit Energy Well Advanced Gravity Neutralizer Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Experimental Reaction Control System Advanced Phase Shifter Graphene Brace > --- WEAPON ----------- Zionite Laser-M Zionite Phaser-H Vortex Driver Enhanced Hardcell Cannon > --- INVENTORY -------- Zionite Light DM Reactor Vortex Chain Reactor Coolant Network Coolant Network Vortex Cannon Vortex Cannon Vortex Driver [Rating: 180] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Gyrokinetic Inverter Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Improved Coolant Injector Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Vortex Driver Ballistic Gun High-powered Shotgun Ballistic Cannon Slug Cannon Launcher Long-range Missile Launcher Special Weapon Flamer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Slots Evolved 16 | . . . 4 2 . . . 2 . . . . 2 2 . . . . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . . . 2 . . . . 1 . Utility 9 | . . . 2 2 . . . 1 . . . . 2 . . . . . . 2 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Parts Attached 170 | . 11 3 17 7 2 9 7 15 4 2 . 3 33 16 2 2 14 1 4 18 Power 21 | . 3 1 1 1 . . . 2 1 . . . 4 2 . 1 2 . 1 2 Engine 10 | . 3 1 1 1 . . . 1 . . . . 2 . . 1 . . . . Core 4 | . . . . . . . . 1 1 . . . 2 . . . . . . . Reactor 7 | . . . . . . . . . . . . . . 2 . . 2 . 1 2 Propulsion 41 | . 1 1 6 1 1 . 6 4 1 . . . 12 3 . . 2 . . 3 Treads 2 | . . . . . . . 2 . . . . . . . . . . . . . Leg 8 | . 1 1 . . . . 4 1 . . . . 1 . . . . . . . Wheel 6 | . . . 2 . . . . 3 1 . . . . . . . . . . . Hover 15 | . . . 1 . . . . . . . . . 6 3 . . 2 . . 3 Flight 10 | . . . 3 1 1 . . . . . . . 5 . . . . . . . Utility 66 | . 3 . 7 3 1 4 1 7 1 1 . 1 13 7 1 1 4 . 3 8 Device 25 | . 1 . 4 1 . 1 . 2 . . . . 6 3 1 . . . 3 3 Storage 7 | . 2 . 1 . . . . 1 . . . . . 2 . . . . . 1 Processor 22 | . . . 1 1 1 2 1 3 . . . . 5 2 . 1 3 . . 2 Hackware 1 | . . . 1 . . . . . . . . . . . . . . . . . Protection 11 | . . . . 1 . 1 . 1 1 1 . 1 2 . . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 42 | . 4 1 3 2 . 5 . 2 1 1 . 2 4 4 1 . 6 1 . 5 Energy Gun 18 | . 4 1 2 . . 1 . . 1 . . 1 . 3 . . 1 1 . 3 Energy Cannon 4 | . . . . . . . . . . . . . . . . . 3 . . 1 Ballistic Gun 6 | . . . . 2 . 1 . 1 . 1 . . . . 1 . . . . . Ballistic Cannon 9 | . . . . . . . . . . . . 1 4 1 . . 2 . . 1 Launcher 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Special Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 2 1 . 1 . 1 . . . . 1 7 . . 8 . 1 6 Corrupted Parts 4 | . . . . . . . 3 . . . . . . . . . 1 . . . System Corruption 26 | . . . . . . . 17 . . . . . . . . . 9 . . . Parts Lost 69 | . 1 3 3 1 1 . 6 9 2 2 . 2 12 1 4 1 1 2 1 17 Power 8 | . 1 1 1 . . . 1 1 . . . . 2 . . 1 . . . . Propulsion 22 | . . 1 . 1 1 . 3 3 1 1 . 1 2 . 2 . . 1 1 4 Utility 24 | . . 1 . . . . . 2 1 . . . 6 1 1 . 1 1 . 10 Weapon 15 | . . . 2 . . . 2 3 . 1 . 1 2 . 1 . . . . 3 Highest Loss Streak 12 | . 1 2 3 1 1 . 4 7 2 1 . 2 4 1 3 1 1 2 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | . 11 19 9 7 7 7 8 10 4 4 4 4 4 6 9 8 9 8 7 6 Power . | . 1 2 . . . . . . . . . . . . 1 1 1 2 1 1 Propulsion 1 | . 4 4 2 2 . . . . . . . . 1 1 . . . . . . Utility 4 | . 3 8 5 4 4 4 5 9 2 3 4 4 3 3 5 6 3 1 1 2 Weapon 1 | . 2 4 1 1 3 3 2 . . . . . . 1 2 1 3 5 5 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 4 1 3 2 . 4 . 9 . . . . 1 . . . 2 . . 2 Power 1 | . . . 1 . . . . . . . . . . . . . . . . . Propulsion 6 | . 2 1 2 . . . . . . . . . 1 . . . . . . . Utility 18 | . . . . 2 . 3 . 9 . . . . . . . . 2 . . 2 Weapon 3 | . 2 . . . . 1 . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 97 96 91 70 72 86 84 76 67 73 61 69 72 92 92 94 95 84 75 67 Engine 3 | . 14 14 8 . 7 7 . 1 . . . . 1 . . 3 2 . . . Core 3 | . . . . . . . . . 5 10 13 13 6 6 5 5 4 5 1 . Leg 7 | . 28 27 4 . . . 18 4 . . . . 1 . . . . . . . Wheel 3 | . . . 4 . . . . 2 18 15 13 7 1 . . . . . . . Hover 5 | . . . . . . . . . . . . . 5 25 22 21 23 22 17 14 Flight 3 | . . . 18 23 23 23 1 . . . . . 2 . . . . . . . Device 9 | . 11 10 13 11 . 5 1 4 . . . . 7 15 20 26 24 26 27 14 Storage 5 | . 14 14 9 7 7 7 7 3 . . . . . 3 5 5 5 5 4 6 Processor 16 | . . . 1 . 11 19 28 34 22 20 20 20 24 26 20 15 12 10 9 10 Protection 4 | . . . . 4 . 5 7 1 11 13 13 13 8 . . . 3 1 . 1 Energy Gun 9 | . 27 28 25 10 4 . . 4 5 3 . 5 2 2 5 15 3 7 5 4 Ballistic Cannon 1 | . . . . . . . . . . . . 5 5 8 5 . . 1 . 2 Special Weapon 1 | . . . . . . 11 11 . . . . . . . . . . . . . Peak Build Rating 180 | . 8 11 23 35 30 40 42 62 50 53 50 57 82 113 114 110 135 123 126 180 Average Rating 55 | . 7 9 18 26 29 34 38 52 42 47 42 52 65 96 102 106 117 113 103 125 On Entrance 55 | 6 6 8 11 21 30 30 39 38 42 41 50 50 53 77 113 110 106 123 111 98 Naked Turns 55 | . . . . . . . . . . . . . . . . . . . . 55 Heaviest Build 103 | 12 50 50 55 17 16 17 14 100 65 63 58 67 89 63 64 57 96 80 61 103 Greatest Support 99 | 20 20 20 26 16 16 15 30 56 36 36 26 26 39 65 65 60 87 81 62 99 Greatest Overweight (x) 5 | . 2 2 3 1 . 1 1 4 3 2 2 3 5 1 1 . 1 1 . 3 Average Overweight (x) . | . . 2 . . . . . 1 1 1 1 2 1 . . . . . . . Largest Inventory Capacity 25 | . 20 20 20 8 8 8 8 25 5 5 5 5 5 10 10 10 10 10 10 10 Average Capacity 9 | . 14 20 11 8 8 8 8 16 5 5 5 5 5 8 10 10 10 10 10 9 Most Carried 21 | . 18 20 17 8 8 8 8 21 5 5 5 5 5 10 10 10 10 10 10 10 Average Carried 8 | . 11 19 9 7 7 7 7 12 4 4 5 5 4 6 9 8 9 9 9 9 Final Capacity 20 | 8 20 20 8 8 8 8 8 5 5 5 5 5 5 10 10 10 10 10 10 5 Final Carried 18 | 6 18 18 8 8 8 8 8 5 5 5 5 5 5 10 8 9 10 10 9 5 Class Distribution -------------------- 35% | Derelict-Mutant 24% | Mutant 8% | Scavenger-Mutant 6% | Sprinter 5% | Scavenger-Gunner 5% | Messiah-Gunner 4% | Gunner 4% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Messiah-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Gunner | -2/Research Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Matter Collected 4668 | 200 289 20 231 190 61 129 112 144 354 164 . 252 691 720 175 109 285 40 10 492 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3904 | . 474 167 260 130 45 . 299 365 152 197 . 143 668 165 105 172 21 99 10 432 Parts 192 | . 24 10 10 11 5 . 9 22 3 8 . 3 46 14 7 8 . 4 . 8 Haulers Intercepted 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 3 . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . 3 . . 3 . 13 . 8 6 . 3 . . 7 8 . 4 . . Prevented 4 | . . . . . . . 3 . . . . . . . . . . 1 . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 85 | . 9 4 4 5 1 . 3 6 2 8 . 3 19 1 4 5 1 2 1 7 Melee 2 | . . . . . . . 1 1 . . . . . . . . . . . . Guns 38 | . 9 4 3 1 1 . . 1 2 2 . 1 4 . . 5 . 2 1 2 Cannons 25 | . . . . . . . . . . . . 2 12 1 4 . 1 . . 5 AOE 17 | . . . . 4 . . . 4 . 6 . . 3 . . . . . . . Classes Destroyed 14 | . 6 1 2 1 1 . 1 1 . . . . 1 . . . . . . . Worker 7 | . . . 1 1 . . . 2 . . . . . 3 . . . . . . Builder 8 | . . . . 1 . . . 4 . . . . 1 2 . . . . . . Hauler 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Recycler 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . . . . Watcher 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Swarmer 25 | . 4 . . 4 . . . . 1 3 . 1 4 . 4 4 . . . . Grunt 16 | . 3 . 2 . . . 2 2 . . . 1 4 . . . 1 . . 1 Duelist 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . . Sentry 10 | . . 1 1 1 . . . . 1 . . 1 1 . . 1 . 1 . 2 Hunter 17 | . . . . . . . . 2 . 4 . . 6 1 . . . . . 4 Programmer 9 | . . . . . 1 . . 2 . 1 . . 4 . . . . . 1 . Subdweller 5 | . 2 3 . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . 3 . . . . . . . . . . . . . Best Kill Streak 7 | . 4 2 2 5 1 . 2 7 2 3 . 3 4 4 3 4 1 1 1 3 Combat Bots Only 4 | . 4 2 2 4 1 . 2 3 2 3 . 3 4 1 3 4 1 1 1 3 Max Kills in Single Turn 3 | . 1 1 1 2 1 . 1 3 1 2 . 1 3 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . . 2 . 2 . . 3 . . . . . . . Melee 1 | . . . . . . . 1 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Hostile Shots Fired 1018 | . 76 34 36 83 4 . 44 75 126 46 . 23 170 17 39 20 12 39 10 164 Missed 365 | . 26 9 15 40 2 . 15 21 58 9 . 6 47 4 9 11 2 15 6 70 Hits 653 | . 50 25 21 43 2 . 29 54 68 37 . 17 123 13 30 9 10 24 4 94 Melee 5 | . . . 1 . . . . . . . . . . . . . . . . 4 Projectile 648 | . 50 25 20 43 2 . 29 54 68 37 . 17 123 13 30 9 10 24 4 90 Critical Strikes 17 | . . 1 3 1 . . 1 1 . 1 . 1 5 . . . . 1 . 2 Actively Blocked 4 | . . . . . . . 1 . . . . . . . . . . 1 . 2 Part Disruptions 1 | . . . . . . . . . . . . . 1 . . . . . . . Damage Taken 11848 | . 530 544 332 514 30 . 571 868 743 594 . 336 2242 290 456 140 169 490 185 2814 Core 2851 | . 81 152 82 183 . . 43 139 39 50 . 39 404 11 78 29 . 39 20 1462 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 255 | . . . . . . . 28 . . . . . . . . . 46 42 . 139 Ignored by Resistances 576 | . . . . . . . . 18 253 82 . . 223 . . . . . . . Regen/Repaired (Parts) 112 | . 20 . . 24 . . . . . . . . . 53 . . 15 . . . Core Remaining (%) 71 | 100 . 6 85 . . . 67 . . . . 68 59 . . . . 86 98 . Volleys Fired 300 | . 41 16 21 14 2 . 5 21 20 17 . 16 61 14 17 7 3 7 6 12 Largest 4 | . 2 2 3 2 2 . 2 2 1 3 . 2 2 3 3 3 3 2 1 4 Hottest 326 | . 100 100 150 106 56 . 180 81 63 131 . 121 121 186 186 249 200 80 40 326 Shots Fired 531 | . 82 32 58 23 4 . 10 25 20 27 . 21 99 27 21 21 5 13 6 37 Gun 334 | . 82 32 57 19 4 . . 17 14 17 . 6 25 6 1 21 . 10 6 17 Cannon 158 | . . . . . . . . . . . . 15 74 21 20 . 5 3 . 20 Launcher 29 | . . . 1 4 . . . 8 6 10 . . . . . . . . . . Special 10 | . . . . . . . 10 . . . . . . . . . . . . . Kinetic 163 | . . . . 7 4 . . 4 . 4 . 15 74 21 20 . 2 3 . 9 Thermal 302 | . 82 32 57 12 . . 10 13 14 13 . 6 25 6 1 21 . . . 10 Explosive 29 | . . . 1 4 . . . 8 6 10 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Entropic 34 | . . . . . . . . . . . . . . . . . 3 10 6 15 Phasic 3 | . . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 23 | . 18 19 5 3 3 . 7 23 9 7 . 5 9 4 6 11 8 4 5 10 Robot Miss Streak 5 | . 3 3 5 1 1 . 3 3 1 2 . 4 4 3 4 2 1 1 1 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . 1 Secondary Targets 5 | . 3 . 1 . . . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . 1 . . . . Shots Hit Robots 330 | . 54 23 28 11 3 . 15 26 14 18 . 9 54 11 13 12 3 6 4 26 Core Hits 170 | . 23 8 14 10 2 . 7 17 6 10 . 4 30 8 5 6 1 4 2 13 Critical Kills 12 | . . . . . . . . . . . . 2 8 2 . . . . . . Critical Parts Destroyed 12 | . . . . . . . . . . . . 2 7 1 2 . . . . . Critical Strikes 60 | . 9 1 2 1 . . 2 . . 1 . 5 22 7 2 1 1 . . 6 Burn 18 | . 9 1 2 1 . . 2 . . 1 . 1 . . . 1 . . . . Destroy 24 | . . . . . . . . . . . . 4 15 3 2 . . . . . Blast 11 | . . . . . . . . . . . . . 7 4 . . . . . . Sunder 7 | . . . . . . . . . . . . . . . . . 1 . . 6 Melee Attacks 20 | . . . . . . 1 9 10 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . 1 9 10 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 5 4 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12675 | . 713 299 432 677 70 . 616 2106 290 1151 . 281 2136 396 462 345 320 385 288 1708 Guns 4347 | . 713 299 345 205 70 . . 360 222 193 . 102 260 56 . 345 . 385 200 592 Cannons 3563 | . . . . . . . . . . . . 179 1192 340 462 . 320 . . 1070 Explosions 3601 | . . . 87 416 . . . 1338 68 958 . . 646 . . . . . 88 . Melee 933 | . . . . . . . 526 407 . . . . . . . . . . . . Ramming 141 | . . . . 56 . . . 1 . . . . 38 . . . . . . 46 Kinetic 2932 | . . . . 93 70 . . 39 . 57 . 179 1192 340 462 . 190 . . 310 Thermal 4285 | . 713 299 345 112 . . 90 651 222 136 . 102 906 56 . 345 . . . 308 Explosive 2625 | . . . 87 416 . . . 1008 68 958 . . . . . . . . 88 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 933 | . . . . . . . 526 407 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 1627 | . . . . . . . . . . . . . . . . . 130 385 200 912 Phasic 132 | . . . . . . . . . . . . . . . . . . . . 132 Highest Corruption 17 | . . . 4 1 1 1 17 3 3 4 4 7 6 . . . 9 9 5 6 Average Corruption 4 | . . . 4 1 1 1 10 1 3 3 4 5 5 . . . 9 9 5 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 87 | . . . 3 2 . . 17 6 10 13 2 12 8 . . . 4 7 1 2 Message Errors 21 | . . . 1 . . . 1 2 4 2 1 5 1 . . . 1 3 . . Matter Fused 28 | . . . . 1 . . 7 2 4 5 1 2 1 . . . 2 1 . 2 Heat Flow Errors 9 | . . . 1 . . . 2 . . . . 2 3 . . . . . 1 . Energy Discharges 7 | . . . . . . . 2 . . 1 . 1 1 . . . . 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Data Loss (minor) 9 | . . . 1 . . . 2 2 . 2 . 1 1 . . . . . . . Data Loss (major) 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . . Misfires 4 | . . . . 1 . . . . . 2 . . . . . . . 1 . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . 1 . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 888 | . . . . 63 . . 151 267 1 127 . . 149 13 22 . 37 . 58 . Projectiles 75 | . . . . . . . . . . . . . 3 13 22 . 37 . . . Explosions 535 | . . . . 47 . . . 156 1 127 . . 146 . . . . . 58 . Melee 278 | . . . . 16 . . 151 111 . . . . . . . . . . . . Knockbacks 19 | . . . . . . . . . . . . . 7 5 3 . 2 . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . . 7 3 3 . 2 . . 2 Secondary 2 | . . . . . . . . . . . . . . 2 . . . . . . Self-Inflicted Damage 650 | . . . . 28 . . . 127 58 36 . . 230 61 . . . . 88 22 Shots 11 | . . . . . . . . 2 3 1 . . 3 1 . . . . 1 . Rammed 24 | . . . . 1 . . . 1 . . . . 6 . . . . . . 16 Targets Rammed 24 | . . . . 1 . . . 1 . . . . 6 . . . . . . 16 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 435 | . 342 . 366 39 2 . 134 36 250 294 . 419 435 206 102 210 . . 145 178 Average Temperature 107 | . 79 . 115 19 2 . 58 15 82 131 . 166 116 97 68 96 . . 86 53 Received Heat Transfer 1503 | . 96 42 225 54 . . 204 33 156 . . 54 375 . . 9 . 105 . 150 Effects 15 | . . . 1 . . . . . . . . 9 5 . . . . . . . Shutdowns 5 | . . . . . . . . . . . . 4 1 . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . 3 . . . . . . . . Interference 3 | . . . 1 . . . . . . . . 2 . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Robots Melted 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . Combat Hostiles 3 | . . . 1 . . . 2 . . . . . . . . . . . . . Parts Melted 16 | . 4 2 3 . . . 1 . 3 . . . . . . 3 . . . . Heat Transferred 9815 | . 2775 962 1184 333 . . 960 731 481 333 . 222 857 100 . 544 . . . 333 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Maximum Alert Level 2 | . . . . . . . . 1 . . . . 2 2 . . . . . 1 Low Security (%) 78 | . 100 . 100 100 . . . 83 . . . . 59 . . . . . 100 98 Level 1 12 | . . . . . . . . 16 . . . . 30 25 . . . . . 1 Level 2 9 | . . . . . . . . . . . . . 10 74 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 621 | . 119 . 70 127 . . . 328 . . . . 458 621 . . . . 90 202 Initial 224 | . . . . 13 . . . 3 . . . . . 224 . . . . 57 45 Average 115 | . 35 . 18 62 . . . 56 . . . . 168 449 . . . . 57 78 Influence Increases 4534 | . 293 20 125 171 30 . 239 463 45 200 . 75 934 659 110 110 110 155 83 712 Destroy 0b10 Robot/C 1940 | . 140 20 80 100 20 . 160 120 40 160 . 60 420 140 80 100 20 40 20 220 Destroy 0b10 Robot/NC 150 | . 20 . 10 10 . . 10 40 5 . . . 10 35 5 . . . . 5 Destroy Leader 412 | . 26 . 22 20 10 . 20 42 . 40 . . 90 42 10 10 . 10 10 60 Allied During Kill 311 | . . . . . . . 49 3 . . . . 23 103 . . . . . 133 Successful Hack 63 | . 16 . 7 14 . . . . . . . . 16 10 . . . . . . Disable Machine 375 | . . . . . . . . 45 . . . . 120 180 . . . . 15 15 Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . . . . . . . Destroy Structure 503 | . 1 . 6 12 . . . 63 . . . . 180 134 . . . . 38 69 Partial Spotted 45 | . . . . 15 . . . . . . . . 15 15 . . . . . . Lose Combat Pursuer 585 | . 90 . . . . . . . . . . 15 60 . 15 . 90 105 . 210 Influence Decreases 4332 | . 293 20 95 154 59 18 233 189 325 200 . 75 476 524 370 184 295 144 88 590 Entered New Map 1075 | . . . . 17 19 18 . 3 104 . . . . 234 220 64 259 74 28 35 Time Decay 2341 | . 283 20 65 127 30 . 149 118 201 180 . 75 296 180 110 110 32 70 50 245 Lost Part 574 | . 10 . 30 10 10 . 50 60 20 20 . . 120 10 40 10 4 . 10 170 Lost Ally 342 | . . . . . . . 34 8 . . . . 60 100 . . . . . 140 Squads Dispatched 25 | . 1 . 1 . . . . 4 . . . . 7 3 . . . . . 9 Investigation 10 | . . . 1 . . . . . . . . . 3 2 . . . . . 4 Extermination 5 | . . . . . . . . 1 . . . . 2 . . . . . . 2 Reinforcement 8 | . 1 . . . . . . 1 . . . . 2 1 . . . . . 3 Assault 2 | . . . . . . . . 2 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . 1 . . . . . . 4 Construction Impeded 3 | . . . . . . . . 1 . . . . 1 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Distress Signals 11 | . 2 . . . . . . 3 . . . . 1 . . . 3 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 213 | . 25 4 10 10 1 . 10 11 4 8 . 4 30 10 7 5 17 9 1 47 Peak Tracking Total 17 | . 5 2 4 5 1 . 4 3 4 3 . 3 4 3 4 4 17 8 1 15 Tactical Retreats 17 | . 6 . . . . . . . . . . 1 2 . 1 . 1 2 . 4 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Traps Triggered 4 | . . 1 . 1 . . . . . . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Machines Disabled 26 | . . . . . . . . 4 . . . . 8 12 . . . . 1 1 Max in Single Turn 5 | . . . . . . . . 3 . . . . 4 5 . . . . 1 1 Garrison Access 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Machines Accessed 28 | . 4 . 2 4 . . . 3 . . 4 . 4 3 . . 2 . . 2 Terminals 6 | . 3 . 1 2 . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . 1 . . . . 3 1 . . . . . 1 Repair Stations 5 | . 1 . . 1 . . . 1 . . . . 1 1 . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Total Hacks 92 | . 11 . 4 8 . . . 4 . . 31 . 11 17 . . 2 . . 4 Successful 60 | . 7 . 2 4 . . . 1 . . 31 . 4 9 . . 2 . . . Failed 32 | . 4 . 2 4 . . . 3 . . . . 7 8 . . . . . 4 Catastrophic 5 | . . . . 1 . . . . . . . . 3 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 28 | . 5 . 1 1 . . . 2 . . . . 3 5 . . 1 . . 10 Terminals 13 | . 8 . 3 2 . . . . . . . . . . . . . . . . Fabricators 18 | . . . . . . . . 1 . . . . 10 5 . . . . . 2 Repair Stations 12 | . 3 . . 3 . . . 2 . . . . 1 3 . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 12 | . . . . 3 . . . . . . . . . 9 . . . . . . Garrison Access 3 | . . . 1 . . . . . . . . . . . . . . . . 2 Terminal Hacks 39 | . 4 . 1 1 . . . . . . 31 . . . . . 2 . . . Record 11 | . . . . . . . . . . . 11 . . . . . . . . . Part Schematic 11 | . . . . . . . . . . . 11 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . 3 . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . 2 . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . 4 1 . . . . . . Load Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . Build 2 | . . . . . . . . . . . . . 1 1 . . . . . . Repair Station Hacks 6 | . 2 . . 2 . . . . . . . . . 2 . . . . . . Scan Component 3 | . 1 . . 1 . . . . . . . . . 1 . . . . . . Repair 3 | . 1 . . 1 . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 7 | . . . . 1 . . . . . . . . . 6 . . . . . . Insert Component 3 | . . . . 1 . . . . . . . . . 2 . . . . . . Analyze 4 | . . . . . . . . . . . . . . 4 . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 4 . 1 3 . . . 2 . . . . 4 3 . . . . . 2 Full Trace Events 7 | . . . 1 . . . . . . . . . 3 2 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . 3 . . . . 6 . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 253 | . . . . . . . . . . . . . 84 169 . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . 12 . . . . . . Part Schematics Acquired 27 | . . . . . . 14 . . . . 11 . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . 1 . . . . . . . . . 1 . . . . . . Time 133 | . 26 . . 51 . . . . . . . . . 56 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 1 . . . . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Total Allies 25 | . . . . . . 4 . 1 . . . . 4 8 . . . . . 8 Largest Group 8 | . . . . . . 4 4 3 . . . . 2 7 . . . . . 8 Highest-Rated Group 934 | . . . . . . 151 151 103 . . . . 192 578 . . . . . 934 Highest-Rated Ally 122 | . . . . . . 40 40 38 . . . . 96 96 . . . . . 122 Zionite Dispatches 7 | . . . . . . . . 1 . . . . 1 2 . . . . . 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 Light 4 | . . . . . . . . . . . . . . 2 . . . . . 2 Hacker 1 | . . . . . . . . . . . . . 1 . . . . . . . Heavy Resupply 1 | . . . . . . . . 1 . . . . . . . . . . . . Total Orders 2 | . . . . . . . . 2 . . . . . . . . . . . . DROP 1 | . . . . . . . . 1 . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 138 | . . . . . . . 23 2 . . . . 20 46 . . . . . 47 Total Damage 5594 | . . . . . . . 878 27 . . . . 377 1567 . . . . . 2745 Kills 24 | . . . . . . . 7 . . . . . 2 9 . . . . . 6 Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Allies Melted 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Active Infowar (turns) 5082 | . . . 35 . . 424 524 724 585 492 101 408 1059 362 221 . . . 103 44 Optics 267 | . . . 35 . . . . . . . . . . 11 221 . . . . . Decoding 4681 | . . . . . . 424 524 724 585 492 101 408 1059 362 2 . . . . . ECM 147 | . . . . . . . . . . . . . . . . . . . 103 44 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . . . 3 2 . 1 2 . 2 . . 2 1 . . . . Drone Launches 1 | . . . . . . . . 1 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 163 | . . . . . . . . 66 . . . . 89 8 . . . . . . Traps 20 | . . . . . . . . 10 . . . . 10 . . . . . . . Emergency Access 5 | . . . . . . . . 5 . . . . . . . . . . . . Items 99 | . . . . . . . . 41 . . . . 58 . . . . . . . Garrisons 4 | . . . . . . . . 1 . . . . 2 1 . . . . . . Patrols 18 | . . . . . . . . 7 . . . . 10 1 . . . . . . Investigations 3 | . . . . . . . . . . . . . 2 1 . . . . . . Reinforcements 1 | . . . . . . . . . . . . . 1 . . . . . . . Guards 13 | . . . . . . . . 2 . . . . 6 5 . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Turns Passed 8766 | . 845 816 251 273 69 451 524 724 585 492 101 408 1059 362 229 222 492 190 109 564 Spaces Moved 7646 | 1 370 290 267 332 187 887 398 287 520 380 92 252 889 332 288 232 550 353 154 585 Core 101 | . . . . . . . . 16 . . . . . . . . . . . 85 Treads 133 | . . . . . . . 1 132 . . . . . . . . . . . . Legs 1133 | 1 370 290 . . . . 372 32 . . . . 68 . . . . . . . Wheels 1558 | . . . 44 . . . . 107 520 380 92 252 163 . . . . . . . Hover 2790 | . . . . . . . . . . . . . 381 332 288 232 550 353 154 500 Flight 1931 | . . . 223 332 187 887 25 . . . . . 277 . . . . . . . Fastest Speed 29 | 120 120 260 29 29 29 29 29 95 95 101 105 120 29 46 46 53 33 38 50 41 Average Speed 86 | 120 178 260 48 29 29 29 115 169 101 113 105 137 88 48 59 53 68 46 51 75 Slowest Speed 355 | 120 260 260 275 109 30 109 160 260 125 120 120 145 355 102 103 53 103 92 55 186 Overloaded Moves 246 | . . . . . . . . . . . . . . . . . 131 115 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . 1 3 . . . . . . . . 4 . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . 2 . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 49 23 19 8 36 81 68 11 80 59 68 39 25 8 53 47 82 64 4 19 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 5 | . . . . . . . 1 . . . 1 . . . 2 1 . . . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . . . . . . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 20 | . . . . . 1 4 3 . 3 2 . 3 . . 2 2 . . . . Spaces Dug 108 | . . . . . . . . 3 56 . . . 2 44 . . . 2 . 1 Terrain Destroyed 512 | . . . 6 11 . . . 64 96 98 . 9 103 69 10 5 2 5 22 12 Melee 3 | . . . . . . . . 3 . . . . . . . . . . . . Projectile 68 | . . . . . . . . . . . . 9 20 4 10 5 2 5 1 12 AOE 441 | . . . 6 11 . . . 61 96 98 . . 83 65 . . . . 21 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Total 9254 | . 474 318 343 484 195 1082 430 484 556 412 95 292 1061 503 323 313 667 365 176 681 Wait 735 | . 33 8 13 107 3 160 5 104 3 6 . 20 26 109 3 67 44 2 2 20 Move 7611 | . 369 289 264 326 186 886 397 286 519 379 91 251 880 331 287 231 549 352 153 585 Hop 8 | . . . 1 3 . . . . . . . . 4 . . . . . . . Pick Up 95 | . 14 2 3 5 1 7 2 16 2 1 . . 15 9 1 1 11 1 . 4 Fast Attach 105 | . 2 . 7 9 1 7 5 11 3 2 2 2 18 6 4 . 13 . 2 11 Attach 76 | . 1 2 8 5 1 4 1 5 4 4 . . 17 4 4 2 4 2 2 6 Detach 56 | . . . 4 4 . 6 . 4 4 2 . . 10 4 2 1 7 . 4 4 Swap 86 | . 9 1 8 . 1 1 2 5 . . . 2 7 19 2 4 11 . 5 9 Drop 132 | . 5 . 14 11 . 10 4 14 1 1 2 1 17 7 3 . 25 1 2 14 Fire 300 | . 41 16 21 14 2 . 5 21 20 17 . 16 61 14 17 7 3 7 6 12 Melee 20 | . . . . . . 1 9 10 . . . . . . . . . . . . Ram 23 | . . . . . . . . 1 . . . . 6 . . . . . . 16 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 7 | . . . . . . . . 7 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / Upp / *Ext x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 577 | -10/Materials | Repaired Heat Sink 601 | -10/Materials | Derelicts attacked the area 736 | -10/Materials | Discovered new exit (range 10) 750 | -10/Materials | Discovered new exit (range 7) 846 | -10/Materials | Entered Subcaves 863 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 937 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1240 | -10/Subcaves | Learned Materials trap positions 1348 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1458 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1460 | -10/Subcaves | Core integrity fell below 50% 1492 | -10/Subcaves | Core integrity fell below 20% 1639 | -10/Subcaves | Discovered new exit (range 9) 1662 | -10/Subcaves | Entered Materials 1662 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1663 | -8/Materials | Loaded intel: 30 trap records 1903 | -8/Materials | Discovered new exit (range 12) 1913 | -8/Materials | Entered Factory 1913 | -7/Factory | Evolved 2 slots: Utility x2 1928 | -7/Factory | Identified exit to DSF 1939 | -7/Factory | Lost 3 parts (1p2w) 2001 | -7/Factory | Build established: Sprinter 2002 | -7/Factory | Discovered new exit (range 8) 2095 | -7/Factory | Repaired Imp. Medium Laser 2186 | -7/Factory | Entered Lower Caves 2224 | -7/Lower Caves | Encountered a Warlord checkpoint 2251 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2255 | -7/Lower Caves | Entered Zion 2275 | -7/Zion | Discovered new exit (range 16) 2301 | -7/Zion | System corruption cleaned by Quarantine Array 2316 | -7/Zion | Identified exit to Deep Caves 2381 | -7/Zion | Met Imprinter 2388 | -7/Zion | Imprinted 2390 | -7/Zion | Declared Zion's savior 2445 | -7/Zion | Given A8's code to call for help 2462 | -7/Zion | Learned Factory terminal intel 2495 | -7/Zion | Given the Hacking Drone Bay 2495 | -7/Zion | Found Prototype Device 2495 | -7/Zion | Identified Hacking Drone Bay 2649 | -7/Zion | Build established: Derelict-Sprinter 2706 | -7/Zion | Entered Proximity Caves 2706 | -6/Proximity Caves | Accompanied by 4 allies 2720 | -6/Proximity Caves | Learned Factory stockpile data 2738 | -6/Proximity Caves | System corruption reached 10% 2827 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3058 | -6/Proximity Caves | Build established: Derelict-Mutant 3167 | -6/Proximity Caves | Lost 4 parts (2n2w) 3191 | -6/Proximity Caves | Discovered new exit (range 11) 3230 | -6/Proximity Caves | Entered Factory 3230 | -6/Factory | Accompanied by 2 allies 3230 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3232 | -6/Factory | Loaded intel: 26 terminal locations 3254 | -6/Factory | Discovered new exit (range 18) 3374 | -6/Factory | Zion Heavy Resupply teleported in 3385 | -6/Factory | Found Hvy. Reactive Plating 3817 | -6/Factory | Lost 7 parts (1p3n1u2w) 3954 | -6/Factory | Entered Lower Caves 3978 | -6/Lower Caves | Spotted B-75 Beast 4133 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4521 | -6/Lower Caves | Discovered new exit (range 14) 4539 | -6/Lower Caves | Entered another Lower Caves area 4618 | -6/Lower Caves | Learned Factory stockpile data 4875 | -6/Lower Caves | Learned location of 1 exit from Factory 5016 | -6/Lower Caves | Discovered new exit (range 12) 5031 | -6/Lower Caves | Entered Data Miner 5033 | -6/Data Miner | Discovered new exit (range 6) 5052 | -6/Data Miner | Met Data Miner 5073 | -6/Data Miner | Learned location of Section 7 (-2) 5073 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5090 | -6/Data Miner | Received God Mode back door access code from Data Miner 5132 | -6/Data Miner | Entered Proximity Caves 5138 | -5/Proximity Caves | Learned Factory emergency access door positions 5240 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5316 | -5/Proximity Caves | Learned 8 Factory zone layouts 5508 | -5/Proximity Caves | Discovered new exit (range 7) 5540 | -5/Proximity Caves | Entered Factory 5540 | -5/Factory | Evolved 2 slots: Utility x2 5541 | -5/Factory | Identified exit to Extension 5542 | -5/Factory | Identified exit to Upper Caves 5543 | -5/Factory | Identified exit to Factory 5624 | -5/Factory | Incoming investigation squad redirected 6108 | -5/Factory | Lost 4 parts (1p2u1w) 6134 | -5/Factory | Zion Hacker squad teleported in 6444 | -5/Factory | Enhanced Grunt warped into view, answering call for help 6457 | -5/Factory | Enhanced Grunt warped into view, answering call for help 6471 | -5/Factory | Lost 3 parts (2u1w) 6584 | -5/Factory | Discovered exit to Factory (range 15) 6599 | -5/Factory | Entered another Factory area 6599 | -4/Factory | Evolved 2 slots: Propulsion x2 6633 | -4/Factory | Zion Light squad teleported in 6728 | -4/Factory | Discovered new exit (range 14) 6787 | -4/Factory | Repaired Imp. Kinecellerator 6808 | -4/Factory | Zion Light squad teleported in 6883 | -4/Factory | Fabricated Y-64 Sentinel? 6924 | -4/Factory | Lost 3 allies 6953 | -4/Factory | Assembled infested ambush trap array 6961 | -4/Factory | Entered Upper Caves 6971 | -4/Upper Caves | Learned location of Quarantine (-2) 7073 | -4/Upper Caves | Lost 3 parts (2n1w) 7112 | -4/Upper Caves | Learned location of Testing (-3) 7172 | -4/Upper Caves | Discovered new exit (range 19) 7173 | -4/Upper Caves | Encountered a Warlord checkpoint 7190 | -4/Upper Caves | Entered another Upper Caves area 7219 | -4/Upper Caves | Entered a destroyed Warlord outpost 7358 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7371 | -4/Upper Caves | Learned location of Armory (-3) 7402 | -4/Upper Caves | Discovered new exit (range 14) 7405 | -4/Upper Caves | Encountered a Warlord checkpoint 7412 | -4/Upper Caves | Entered Warlord 7500 | -4/Warlord | Visited the Vortex Lab 7503 | -4/Warlord | Found Prototype Energy Gun 7503 | -4/Warlord | Identified Vortex Rifle 7505 | -4/Warlord | Found Vortex Rifle 7512 | -4/Warlord | Found Prototype Energy Cannon 7512 | -4/Warlord | Identified Vortex Driver 7518 | -4/Warlord | Found Prototype Energy Cannon 7518 | -4/Warlord | Identified Vortex Cannon 7520 | -4/Warlord | Warlord's base attacked by MAIN.C 7521 | -4/Warlord | Found Vortex Cannon 7526 | -4/Warlord | Found Vortex Driver 7553 | -4/Warlord | Build established: Scavenger-Gunner 7612 | -4/Warlord | Rebuked by Warlord 7620 | -4/Warlord | Opened Warlord's prototype stash 7623 | -4/Warlord | Found Prototype Reactor 7623 | -4/Warlord | Identified Vortex Chain Reactor 7635 | -4/Warlord | Found Prototype Processor 7635 | -4/Warlord | Identified Exp. Targeting Computer 7643 | -4/Warlord | Found Prototype Processor 7643 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 7818 | -4/Warlord | Found Corrupted Prototype Ballistic Cannon 7818 | -4/Warlord | Identified Hvy. Autocannon 7827 | -4/Warlord | Found Hvy. Autocannon 7830 | -4/Warlord | Warlord forces counterattacked 7885 | -4/Warlord | Opened side exit 7899 | -4/Warlord | Discovered new exit (range 12) 7904 | -4/Warlord | Entered Proximity Caves 7921 | -3/Proximity Caves | Spotted B-86 Titan 7925 | -3/Proximity Caves | Lost 7 allies 8012 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8091 | -3/Proximity Caves | Discovered new exit (range 7) 8094 | -3/Proximity Caves | Entered Research 8094 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 8126 | -3/Research | Discovered new exit (range 13) 8180 | -3/Research | Found Prototype Device 8180 | -3/Research | Identified System Purifier 8203 | -3/Research | Entered another Research area 8203 | -2/Research | Evolved 2 slots: Utility x2 8217 | -2/Research | Zion Heavy squad teleported in 8298 | -2/Research | Zion Light squad teleported in 8333 | -2/Research | Zion Light squad teleported in 8453 | -2/Research | Incoming investigation squad redirected 8466 | -2/Research | Spotted B-90 Cyclops 8488 | -2/Research | Allies destroyed B-90 Cyclops 8500 | -2/Research | Found Prototype Protection 8500 | -2/Research | Identified Zio. Weapon Casing 8513 | -2/Research | Lost 3 allies 8646 | -2/Research | Lost 5 parts (1n4u) 8674 | -2/Research | Spotted Striker 8675 | -2/Research | Cargo convoy interrupted 8678 | -2/Research | Spotted Executioner 8694 | -2/Research | Incoming assault squad redirected 8695 | -2/Research | Incoming investigation squad redirected 8700 | -2/Research | Incoming assault squad redirected 8721 | -2/Research | Core integrity fell below 50% 8742 | -2/Research | Lost 12 parts (3n6u3w) 8760 | -2/Research | Core integrity fell below 20% 8767 | -2/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 08713_ Slammed into A-27 Freighter. 08716_ Destabilizing: Core damaged (-14). 08717_ Slammed into Executioner. 08720_ Penetrated by Slug. 08720_ Slammed into Executioner. 08723_ Penetrated by Slug. 08723_ Slammed into Executioner. 08726_ Penetrated by Slug. 08729_ Slug penetrates Wall. 08731_ K-01 Serf collects debris. 08733_ Slug penetrates Wall. 08744_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08745_ System corrupted: Matter fused (-5). 08752_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08759_ Knocked back. 08759_ Acquired 5 matter. 08766_ System corrupted: Matter fused (-7). 08767_ Slammed into U-05 Engineer. Map ----- +----------------------------------------------------+ | #??????# #???????????????? | | #??????# % #???????????????? | | #??????# #???????????????? | | #??######+#####"" ######+########???????????????? | | #??# # #??? ?????????????????????? | | #??# # #? ???????????????????? | | ???# """ """ # ## """"" #??????????????????? | | ???# """ """ # ## """"" #??????????????????? | | ???# """ """ H# ## """"" #??????????????????? | | ???# # ## #??????????????????? | | ???# # ## #??????????????????? | | ???# """ """ # ## #??????????????????? | | ???# """ """ # ##???###???#??????????????????? | | ???# """ """ # #?????????????????????????????? | | ???# #H #?????????????????????????????? | | ???# " #?????????????????????????????? | | ???##########/### #?????????????????????????????? | | ????????????# #?# #?????????????????????????????? | | ???????????##%### #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????#???????????????????? | | ???############## #???????? #???????????????????? | | ??# !! ??# #??????? #??????#????????????? | | ??# ! # p########Y ### #????????????? | | ??# + K A #????????????? | | ??# # @u #????????????? | | ??# """ """??################ #????????????? | | ????????""S"?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 196 Coolant Potential 80 Energy Generation 57 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 16 Corruption Containment 8 Armor Coverage 1800 Resistance: KI 40 Resistance: EX 50 Utility Shielding 33 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 20 Melee Accuracy 5 Target Analysis 9 Core Analysis 6 Recoil Reduction 6 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Adv. Heat Sink | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Remote Datajack | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Adv. Drone Bay | -6/Data Miner | Free Hyp. Gauss Cannon | -4/Factory | Scanalyzed Gyrokinetic Inverter | -4/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive S-27 Virus | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive D-63 Destroyer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Y-64 Sentinel | x2 | -4/Factory | Preloaded Repaired ---------- Heat Sink | 33% | -10/Materials Imp. Medium Laser | 73% | -7/Factory Imp. Kinecellerator | 24% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalMiniDiverter Manual? 0 Play Time 01:13:37 Cumulative 1009.9 hours Start 2025.05.02 @ 16:31:20 End 2025.05.03 @ 00:17:11 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1232 Rogue 950 Adventurer 124 Explorer 158 Win Type - Total 43 Types 30/0/8/3/1/0/0/1/0/0 Lore% 90 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3faa24ed-6787-484c-bd71-a06790315ee9