Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.20 @ 21:04:31 Player: RNGesus Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (201) 1005 Value Destroyed (6602) 6602 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (413) 413 TOTAL SCORE: 12060 Bonus ------- High Alert Combat Kills 362 Follower Combat Kills 77 Friendly Fire -26 Cogmind --------- Core Integrity 0/700 Matter 18/300 Energy 69/100 System Corruption 15% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Enhanced Armored Leg > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- Molecular Scythe > --- INVENTORY (5) ---- Armored Huge Wheel Experimental Sensor Array Peak State ------------ > --- POWER ------------ Micro Nuclear Core Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Core Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Medium Treads Heavy Treads Heavy Treads Improved Cooling System Structural Scanner Makeshift Sensor Array Experimental Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Weapon Cycler Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator Skeleton Box Corruption Screen Heavy Beamcaster Flak Gun Advanced EMP Blaster Heavy Rocket Launcher Plasma Cutter [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Ion Burst Cannon Ballistic Gun Flak Gun Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Slashing Weapon Molecular Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Slots Evolved 6 | . . . . . 4 . 2 . . Power 1 | . . . . . . . 1 . . Propulsion 1 | . . . . . 1 . . . . Utility 2 | . . . . . 2 . . . . Weapon 2 | . . . . . 1 . 1 . . Parts Attached 158 | 6 16 6 4 8 39 18 32 4 25 Power 21 | 1 2 1 . . 3 3 8 2 1 Engine 9 | 1 2 . . . 2 3 . . 1 Core 10 | . . 1 . . 1 . 8 . . Reactor 2 | . . . . . . . . 2 . Propulsion 30 | 2 3 1 . 1 13 3 2 . 5 Treads 24 | 2 3 1 . 1 11 3 1 . 2 Leg 2 | . . . . . 1 . . . 1 Wheel 4 | . . . . . 1 . 1 . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 39 | 1 5 1 2 1 9 4 10 . 6 Device 13 | . 1 . 1 . 3 3 3 . 2 Storage 4 | 1 1 . . . 1 . 1 . . Processor 5 | . . . . . 1 . 2 . 2 Hackware . | . . . . . . . . . . Protection 17 | . 3 1 1 1 4 1 4 . 2 Artifact . | . . . . . . . . . . Weapon 68 | 2 6 3 2 6 14 8 12 2 13 Energy Gun 19 | 1 1 . . . 5 3 5 2 2 Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 30 | 1 4 2 1 4 4 3 5 . 6 Ballistic Cannon 3 | . . . . . 2 . . . 1 Launcher 13 | . 1 1 . 2 3 1 2 . 3 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon 1 | . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . 1 5 . . 4 Parts Lost 50 | . 3 3 . 3 12 3 10 . 16 Power 12 | . 1 1 . . 3 1 4 . 2 Propulsion 8 | . . 1 . 1 3 . . . 3 Utility 14 | . 1 1 . 1 2 2 3 . 4 Weapon 16 | . 1 . . 1 4 . 3 . 7 Highest Loss Streak 16 | . 2 2 . 3 7 1 7 . 16 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 96 | . 96 99 100 100 97 99 92 92 89 Engine 4 | . 13 3 . . 2 9 2 . 3 Core 6 | . . 10 14 14 6 . 11 8 3 Reactor 1 | . . . . . . . . 5 6 Treads 19 | . 27 27 28 28 25 17 9 7 6 Wheel 3 | . . . . . 1 9 7 7 6 Device 6 | . . . . . 13 12 6 7 6 Storage 10 | . 14 14 14 14 9 9 7 7 6 Processor 3 | . . . . . . 9 7 7 7 Protection 9 | . 10 13 14 14 11 4 6 7 6 Energy Gun 8 | . 3 . . . 8 13 17 15 14 Ballistic Gun 17 | . 24 28 22 22 12 13 12 15 13 Naked Turns . | . . . . . . . . . . Heaviest Build 137 | 13 33 33 32 35 109 110 116 130 137 Greatest Support 70 | 40 40 43 43 46 69 12 28 28 70 Greatest Overweight (x) 9 | . . . . . 9 9 9 4 4 Average Overweight (x) 2 | . . . . . 2 8 5 4 3 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 Average Capacity 20 | 7 11 15 15 15 24 25 25 25 24 Most Carried 25 | 3 15 15 15 15 25 25 25 25 25 Average Carried 19 | 1 9 14 14 14 21 24 23 24 24 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 5 Final Carried 25 | 3 15 15 15 15 22 25 25 25 3 Class Distribution -------------------- 37% | Mutant 29% | Scavenger-Gunner 12% | Tank 11% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Matter Collected 3930 | 240 419 197 49 242 1009 540 502 131 601 Remotely . | . . . . . . . . . . Salvage Created 7928 | . 694 397 191 107 1791 1591 1719 189 1249 Parts 397 | . 33 30 11 7 93 75 73 . 75 Haulers Intercepted 11 | . 2 . . . . 5 . . 4 Recyclers Shooed 4 | . . . . 1 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Combat Hostiles Destroyed 158 | . 15 10 . 13 37 23 30 . 30 Melee 1 | . . . . . . . . . 1 Guns 105 | . 12 8 . 3 18 21 27 . 16 Cannons 7 | . . . . . 5 2 . . . AOE 44 | . 3 2 . 10 14 . 3 . 12 Classes Destroyed 18 | . 6 2 . 2 4 1 2 . 1 Worker 14 | . 1 3 . 2 4 1 . . 3 Builder 9 | . . . . 1 1 2 1 . 4 Hauler 11 | . 2 . . . . 5 . . 4 Recycler 8 | . . 1 . . 3 1 2 . 1 Mechanic 2 | . 1 . . . . . 1 . . Operator 5 | . . . . . 1 2 1 . 1 Watcher 4 | . 1 . . . 1 . 1 . 1 Swarmer 29 | . 3 6 . 3 4 . 4 . 9 Grunt 71 | . 12 2 . . 20 11 19 . 7 Brawler 1 | . . . . . . . 1 . . Duelist 5 | . . . . . 2 2 . . 1 Protector 3 | . . . . . . 2 . . 1 Sentry 24 | . . 2 . . 8 8 4 . 2 Specialist 3 | . . . . . 2 . . . 1 Hunter 4 | . . . . . . . . . 4 Programmer 7 | . . . . . . . 2 . 5 Heavy 1 | . . . . . 1 . . . . Assembled 10 | . . . . 10 . . . . . Best Kill Streak 20 | . 5 5 . 6 11 7 20 . 12 Combat Bots Only 17 | . 3 3 . 3 11 7 17 . 8 Max Kills in Single Turn 4 | . 2 1 . 3 4 1 4 . 4 Gunslinging 1 | . . . . . 1 . 1 . . Exploded 4 | . 2 1 . 3 4 . 3 . 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Damage Taken 10181 | . 735 394 . 592 2237 933 1859 . 3431 Core 1311 | . 85 34 . 117 236 129 142 . 568 Absorbed by Shields 216 | . . . . . . 96 . . 120 Redirected to Shielding 48 | . . 19 . . 29 . . . . Regen/Repaired (Parts) 355 | . 114 . . . . . . . 241 Core Remaining (%) 46 | 100 . . . 5 . 33 . . . Volleys Fired 440 | . 69 35 1 22 106 78 57 3 69 Largest 4 | . 2 2 1 2 3 3 4 4 4 Hottest 218 | . 60 40 20 51 135 135 188 191 218 Shots Fired 1064 | . 135 67 1 32 214 199 206 11 199 Gun 979 | . 132 64 1 22 164 193 204 11 188 Cannon 46 | . . . . . 40 6 . . . Launcher 39 | . 3 3 . 10 10 . 2 . 11 Special . | . . . . . . . . . . Kinetic 590 | . 112 64 1 22 125 99 71 5 91 Thermal 435 | . 20 . . . 79 100 133 6 97 Explosive 38 | . 3 3 . 10 10 . 1 . 11 Electromagnetic 1 | . . . . . . . 1 . . Robot Hit Streak 24 | . 8 12 2 6 15 24 11 6 13 Robot Miss Streak 19 | . 4 4 . 9 4 3 7 3 19 Penetration Max 1 | . . . . . 1 1 . . 1 Secondary Targets 22 | . 2 2 . . 5 3 8 . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 . 1 Shots Hit Robots 644 | . 85 40 7 11 133 120 126 8 114 Core Hits 424 | . 36 25 5 27 79 60 74 6 112 Critical Kills 6 | . 1 . . . 4 . 1 . . Critical Parts Destroyed 11 | . 1 1 . 1 8 . . . . Critical Strikes 33 | . 2 1 . 1 16 6 2 . 5 Burn 12 | . . . . . 2 6 1 . 3 Destroy 19 | . 2 1 . 1 14 . 1 . . Sever 2 | . . . . . . . . . 2 Melee Attacks 13 | . . . 6 . . . . . 7 Impact . | . . . . . . . . . . Slashing 7 | . . . . . . . . . 7 Piercing 6 | . . . 6 . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16025 | . 1017 553 385 800 3620 2477 2726 165 4282 Guns 10361 | . 858 414 17 175 1925 2232 2497 165 2078 Cannons 718 | . . . . . 473 245 . . . Explosions 4352 | . 159 139 . 625 1222 . 229 . 1978 Melee 594 | . . . 368 . . . . . 226 Ramming . | . . . . . . . . . . Kinetic 5522 | . 735 414 17 175 1300 1116 722 94 949 Thermal 5633 | . 123 . . . 1098 1361 1851 71 1129 Explosive 4123 | . 159 139 . 625 1222 . . . 1978 Electromagnetic 153 | . . . . . . . 153 . . Impact . | . . . . . . . . . . Slashing 226 | . . . . . . . . . 226 Piercing 368 | . . . 368 . . . . . . Highest Corruption 15 | . . . . . . . 3 3 15 Average Corruption 3 | . . . . . . . 2 3 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 60 | . . . . . . . 13 10 37 Message Errors 13 | . . . . . . . 2 3 8 Matter Fused 13 | . . . . . . . 3 2 8 Heat Flow Errors 9 | . . . . . . . 3 . 6 Energy Discharges 8 | . . . . . . . 2 2 4 Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . . 2 1 4 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 2 | . . . . . . . . . 2 Alerts 3 | . . . . . . . . 1 2 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 84 | . . . . 31 13 . . . 40 Projectiles 13 | . . . . . 13 . . . . Explosions 71 | . . . . 31 . . . . 40 Melee . | . . . . . . . . . . Knockbacks 5 | . . . . . 5 . . . . Impact . | . . . . . . . . . . Kinetic 4 | . . . . . 4 . . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 81 | . 25 15 . 37 . . 4 . . Shots 5 | . 1 1 . 2 . . 1 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 586 | . 146 28 . 18 496 119 331 140 586 Average Temperature 106 | . 26 7 . 7 121 26 107 73 191 Received Heat Transfer 2482 | . 324 87 . . 936 350 477 . 308 Effects 26 | . . . . . 4 . . . 22 Shutdowns 12 | . . . . . 2 . . . 10 Energy Bleed 3 | . . . . . 1 . . . 2 Interference 2 | . . . . . . . . . 2 Matter Decay 2 | . . . . . . . . . 2 Short Circuit 1 | . . . . . 1 . . . . Damage (major) 5 | . . . . . . . . . 5 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 22 | . . . . . 7 2 6 . 7 Heat Transferred 11175 | . 275 . . . 2331 2842 3717 162 1848 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Peak Influence 651 | . 242 328 . 190 624 556 651 198 373 Initial 245 | . . 46 . . 20 228 245 198 . Average 223 | . 124 108 . 93 291 309 401 179 169 Maximum Alert Level 2 | . 1 1 . . 2 2 2 . 1 Low Security (%) 52 | 100 68 86 . 100 31 23 8 100 63 Level 1 29 | . 31 13 . . 36 37 40 . 36 Level 2 18 | . . . . . 32 38 51 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . 2 . . . 9 3 3 . 8 Investigation 3 | . 1 . . . . . . . 2 Extermination 4 | . . . . . . . 1 . 3 Reinforcement 13 | . 1 . . . 6 1 2 . 3 Assault 2 | . . . . . . 2 . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Distress Signals 9 | . 3 1 . . . 1 3 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 230 | . 30 10 . 19 46 43 36 . 46 Peak Tracking Total 12 | . 6 3 . 3 9 8 9 . 12 Tactical Retreats 9 | . 1 . . . . 6 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Traps Triggered 8 | . 4 . . . . 1 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Machines Disabled 13 | . 1 1 . 1 1 7 2 . . Max in Single Turn 2 | . 1 1 . 1 1 1 2 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Machines Accessed 20 | . 2 . 2 . 2 3 4 . 7 Terminals 12 | . 1 . . . 1 3 3 . 4 Fabricators 2 | . . . . . . . 1 . 1 Repair Stations 2 | . 1 . . . . . . . 1 Recycling Units 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 51 | . 7 . 6 . 5 8 8 . 17 Successful 24 | . 4 . 6 . 1 2 4 . 7 Failed 27 | . 3 . . . 4 6 4 . 10 Catastrophic 7 | . 1 . . . 1 2 1 . 2 Database Lockouts . | . . . . . . . . . . Manual 15 | . 5 . 1 . . 3 1 . 5 Terminals 31 | . 5 . . . 2 8 7 . 9 Fabricators 3 | . . . . . . . 1 . 2 Repair Stations 6 | . 2 . . . . . . . 4 Recycling Units 2 | . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . Terminal Hacks 15 | . 2 . 6 . 1 2 3 . 1 Record 5 | . . . 5 . . . . . . Part Schematic 1 | . . . . . . 1 . . . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 Branch Access Points 2 | . . . . . 1 . 1 . . Alert Level 1 | . . . . . . . 1 . . Unreport Threat 2 | . . . . . . 1 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 6 | . 2 . . . . . . . 4 Scan Component 3 | . 1 . . . . . . . 2 Repair 3 | . 1 . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . Terminals 1 | . . . . . . . 1 . . Operators 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 1 . . . 2 3 4 . 7 Full Trace Events 4 | . . . . . 1 1 . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 84 | . . . . . . . . . 84 Total Part Build Rating 8 | . . . . . . . . . 8 Parts Repaired 3 | . 1 . . . . . . . 2 Time 134 | . 26 . . . . . . . 108 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Total Allies 9 | . . 1 4 2 . 2 . . . Largest Group 4 | . . 1 4 4 . 2 . . . Highest-Rated Group 62 | . . 31 45 45 . 62 . . . Highest-Rated Ally 31 | . . 31 21 31 . 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 36 | . . 1 . 22 . 13 . . . Total Damage 495 | . . . . 276 . 219 . . . Kills 8 | . . . . 6 . 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Turns Passed 10370 | 93 1204 1112 854 570 1658 1553 1161 440 1725 Spaces Moved 4810 | 55 572 625 508 302 569 597 507 261 814 Core 5 | 5 . . . . . . . . . Treads 2544 | 50 572 625 508 302 478 . . . 9 Legs 1 | . . . . . . . . . 1 Wheels 2260 | . . . . . 91 597 507 261 804 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 210 145 160 100 Average Speed 174 | 150 160 160 160 160 223 210 172 160 159 Slowest Speed 240 | 160 160 160 160 160 240 225 225 160 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 59 | 5 80 99 91 52 52 85 16 94 23 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 18 | . . . . 12 . . 6 . . Terrain Destroyed 275 | . 16 29 . 71 88 . 6 . 65 Melee . | . . . . . . . . . . Projectile 24 | . . . . 5 18 . . . 1 AOE 251 | . 16 29 . 66 70 . 6 . 64 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Total 5961 | 63 738 677 545 354 786 767 666 285 1080 Wait 316 | . 51 4 4 20 18 42 33 . 144 Move 4802 | 54 571 624 507 301 568 596 507 260 814 Hop . | . . . . . . . . . . Pick Up 113 | 3 20 5 4 3 33 15 17 6 7 Fast Attach 44 | 6 8 . . . 7 7 6 1 9 Attach 49 | . 4 3 . 3 16 7 10 . 6 Detach 14 | . 2 . . . 3 5 2 . 2 Swap 65 | . 4 3 4 5 16 4 16 3 10 Drop 91 | . 9 3 5 . 19 13 18 12 12 Fire 440 | . 69 35 1 22 106 78 57 3 69 Melee 13 | . . . 6 . . . . . 7 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 14 | . . . 14 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 582 | -10/Materials | Repaired Lgt. Treads 689 | -10/Materials | Discovered new exit (range 15) 990 | -10/Materials | Discovered new exit (range 9) 1298 | -10/Materials | Entered Mines 1301 | -10/Mines | Received a Mining Laser from a helpful Derelict 1314 | -10/Mines | Discovered new exit (range 8) 1391 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1394 | -10/Mines | Found Prototype Device 1490 | -10/Mines | Discovered new exit (range 4) 1720 | -10/Mines | Learned location of Storage (-8) 2268 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2333 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2404 | -10/Mines | Discovered new exit (range 5) 2410 | -10/Mines | Entered Exiles 2410 | -10/Exiles | Found Exiles lab destroyed 2436 | -10/Exiles | Discovered new exit (range 15) 2671 | -10/Exiles | Identified Exp. Sensor Array 2840 | -10/Exiles | Learned location of Zion (-6) 3007 | -10/Exiles | Opened EX-Vault 3021 | -10/Exiles | Found Skeleton Box 3136 | -10/Exiles | Build established: Commander-Mutant 3241 | -10/Exiles | Discovered new exit (range 12) 3264 | -10/Exiles | Entered Mines 3264 | -9/Mines | Accompanied by 4 allies 3265 | -9/Mines | Assembled infested the area 3270 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3332 | -9/Mines | Core integrity fell below 50% 3366 | -9/Mines | Lost 3 parts (1n1u1w) 3438 | -9/Mines | Discovered new exit (range 10) 3519 | -9/Mines | Discovered new exit (range 4) 3588 | -9/Mines | Build established: Mutant 3741 | -9/Mines | Core integrity fell below 20% 3834 | -9/Mines | Entered Materials 3834 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3939 | -8/Materials | Garrison activated, responded to threat 4508 | -8/Materials | Discovered new exit (range 14) 4846 | -8/Materials | Identified exit to Storage 4894 | -8/Materials | Build established: Tank 5035 | -8/Materials | Destroyed 11 combat bots 5270 | -8/Materials | Discovered new exit (range 9) 5279 | -8/Materials | Destroyed 9 combat bots 5281 | -8/Materials | Lost 7 parts (1p3n3w) 5492 | -8/Materials | Entered Storage 6041 | -8/Storage | Build established: Scavenger-Gunner 6117 | -8/Storage | Met a pair of Derelict thieves 6195 | -8/Storage | Remotely autohacked Sealed Heavy Doors 6252 | -8/Storage | Core integrity fell below 50% 6276 | -8/Storage | Destroyed 7 combat bots 7001 | -8/Storage | Discovered new exit (range 15) 7045 | -8/Storage | Entered Factory 7045 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 7159 | -7/Factory | Identified exit to Lower Caves 7480 | -7/Factory | Lost 7 parts (2p2u3w) 7517 | -7/Factory | Destroyed 17 combat bots 8206 | -7/Factory | Sucked down chute 8206 | -7/Factory | Entered Waste 8206 | -7/Waste | The area was eerily silent 8625 | -7/Waste | Discovered new exit (range 13) 8646 | -7/Waste | Entered Factory 9243 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 9915 | -7/Factory | Build established: Tank 10086 | -7/Factory | Repaired Broken Adv. Terrain Scanner 10160 | -7/Factory | Repaired Hrd. Medium Armor Plating 10295 | -7/Factory | Cargo convoy interrupted 10317 | -7/Factory | System corruption reached 10% 10318 | -7/Factory | Core integrity fell below 50% 10330 | -7/Factory | Destroyed 8 combat bots 10345 | -7/Factory | Found Prototype Slashing Weapon 10345 | -7/Factory | Identified Molecular Scythe 10357 | -7/Factory | Core integrity fell below 20% 10371 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 10361_ Acquired Prototype Leg. 10361_ Identified Enh. Armored Leg. 10362_ U-05 Engineer lays Concrete. 10362_ R-06 Scavenger collects Med. Insulated Plating. 10363_ U-05 Engineer lays Concrete. 10364_ Hvy. Treads destroyed. 10364_ R-06 Scavenger collects Mak. Sensor Array. 10364_ H-55 Commando Gauss Rifle severed. 10365_ U-05 Engineer lays Concrete. 10365_ K-01 Serf collects debris. 10367_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 10367_ H-55 Commando Lgt. Nuclear Core severed. 10367_ Imp. Lightning Gun destroyed. 10367_ M-28 Smith fits Backup Laser III on H-55 Commando. 10368_ R-06 Scavenger collects Hvy. Beamcaster. 10368_ U-05 Engineer builds a Door. 10369_ K-01 Serf collects debris. 10369_ H-55 Commando destroyed. 10370_ K-01 Serf collects debris. 10371_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??# #?????????????????????????????? | | # #?????????????????????????????? | | ###+##############?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | ########??????????????????? | | ???????????? | | ##############????????????? | | # ! #????????????? | | # * #????????????? | | ######+###### # #????????????? | | #??# ## # #????????????? | | #??# ## # #????????????? | | #??# ## # """" """" #????????????? | | #??# ## + """" """????????????????? | | #??# ] +k """" """????????????????? | | #??# ## """" """"???????????????? | | ## #??# ## % # """" """"???????????????? | | ?# #### ## % # """" ""?????????????? ?? | | ?# + ## # ????????????? ?? | | ?# #### ## %% #####+############## ?? | | ?# #??# ## u | ? | | ?# #??# ## % %!%k *^ ? | | ?# #??# ## %=%!*== p% | | ## #### /r = =p[/m= | | + = ## % * ==h%@= ^ | | ####### ## *!/k! ^ | | ??????# ## %=!!| u! ^ | | ####??###################!= ]! #################? | | #???????? *%=#!ru ! ]# #???? | | #?????? 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""" # # """""" #???? | | #??? # # #???? | | #?? ! # t # #???? | | #?? ! # # #???? | | #???################## # #???? | | #????????????????????# # " " #???? | | #??????????????? # "R" #???? | | #???????????# # """ #???? | | +###???????????# ##############???? | | ???????????????# #????????????????? | | ?????????????# #????????????????? | | #????????????# #????????????????? | | #????????????# % #????????????????? | | #????????????# ##########????????????????? | | #????????????# ??????????????????????????? | | ????????????? ???????????????????????????? | | ???????????? ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 450 Resistance: TH 10 Resistance: EM 20 Propulsion Shielding 33 Evasion (%) 40 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Arm. Huge Wheel | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedLayeredCleaver Manual? 0 Play Time 01:07:57 Cumulative 343.7 hours Start 2022.04.20 @ 19:39:22 End 2022.04.20 @ 21:04:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 508 Rogue 508 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0 Lore% 81 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d23480e6-9598-4dc9-90ba-c6a12a5a85e6