Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 21:36:26 Player: Ember Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (119) 595 Value Destroyed (3407) 3407 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (991) 991 TOTAL SCORE: 8773 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 544 Entered DSFs 500 Friendly Fire -141 Cogmind --------- Core Integrity 0/850 Matter 482/550 Energy 514/520 System Corruption 4% Temperature Cool (0) Movement Walking (110) Location -6/Factory Parts ------- > --- POWER (3) -------- Cooled Deuterium Engine Cooled Deuterium Engine Fusion Compressor > --- PROPULSION (4) --- Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY (4) ------ Improved Heat Sink Matter Compressor Hardened Light Armor Plating System Shield > --- WEAPON (4) ------- Minigun Minigun Minigun Improved Heavy Machine Gun > --- INVENTORY (5) ---- Cooled Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Improved Salvage Targeting Computer Recalibrator Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cooled Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY ---------- Improved Heat Sink Matter Compressor Backup Plating III System Shield > --- WEAPON ----------- Minigun Minigun Minigun Improved Heavy Machine Gun > --- INVENTORY -------- Cooled Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Minigun Improved Datajack [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Minigun Energy Gun Force Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Slots Evolved 8 | . . . 4 2 . 2 . . Power 2 | . . . 1 1 . . . . Propulsion 2 | . . . 1 . . 1 . . Utility 2 | . . . 1 1 . . . . Weapon 2 | . . . 1 . . 1 . . Parts Attached 131 | 10 9 2 33 2 18 42 3 12 Power 21 | 1 1 . 5 . 2 7 . 5 Engine 15 | 1 1 . 4 . 1 4 . 4 Core 6 | . . . 1 . 1 3 . 1 Reactor . | . . . . . . . . . Propulsion 35 | 2 1 1 11 . 6 10 1 3 Treads 6 | 2 1 1 2 . . . . . Leg 18 | . . . . . 6 8 1 3 Wheel 9 | . . . 7 . . 2 . . Hover . | . . . . . . . . . Flight 2 | . . . 2 . . . . . Utility 35 | 4 4 1 8 1 5 7 2 3 Device 19 | 3 1 . 4 1 3 5 1 1 Storage 4 | 1 . . 2 . . 1 . . Processor 4 | . 2 . 1 . 1 . . . Hackware 1 | . . . . . . . . 1 Protection 7 | . 1 1 1 . 1 1 1 1 Artifact . | . . . . . . . . . Weapon 40 | 3 3 . 9 1 5 18 . 1 Energy Gun 16 | 1 1 . 4 1 4 5 . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 14 | 1 . . 2 . 1 9 . 1 Ballistic Cannon 3 | . 2 . 1 . . . . . Launcher 4 | . . . 1 . . 3 . . Special Weapon 1 | 1 . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 7 | . . . . 1 1 1 1 3 Parts Lost 60 | . . 1 19 . 11 29 . . Power 10 | . . 1 3 . 2 4 . . Propulsion 14 | . . . 6 . 2 6 . . Utility 16 | . . . 4 . 3 9 . . Weapon 20 | . . . 6 . 4 10 . . Highest Loss Streak 14 | . . 1 7 . 7 14 . . To Critical Strikes . | . . . . . . . . . Average Backups 5 | 3 4 4 5 9 8 7 3 4 Power . | 1 . . . . . . 1 1 Propulsion . | . . . . 1 1 . . 1 Utility 2 | . 1 2 3 4 4 2 . 1 Weapon 1 | 1 1 1 1 3 2 3 1 . Tool/Special . | . . . . . . . . . Unused Backups 11 | . 3 1 1 1 . 1 2 2 Power 5 | . 2 . . . . 1 2 . Propulsion . | . . . . . . . . . Utility 4 | . . . 1 1 . . . 2 Weapon 2 | . 1 1 . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 87 | . 96 98 74 92 78 83 84 91 Engine 9 | . 12 12 3 7 5 6 13 16 Core 4 | . . . 1 7 5 9 6 3 Treads 8 | . 26 28 10 . . . . . Leg 9 | . . . . . 7 20 23 18 Wheel 4 | . . . 11 23 13 . . . Device 8 | . 16 . 8 15 16 10 2 6 Storage 5 | . . . 3 7 7 9 6 6 Processor 4 | . 6 14 7 . 1 . . . Protection 5 | . 5 14 3 7 . . 4 8 Energy Gun 4 | . 8 . 3 15 10 7 . . Ballistic Gun 9 | . 8 . 6 . 3 6 26 26 Ballistic Cannon 6 | . 10 28 9 . . . . . Launcher 2 | . . . 2 . 1 6 . . Peak Build Rating 69 | 9 11 13 24 27 53 65 47 69 Average Rating 31 | 7 8 11 14 26 27 51 38 60 On Entrance 23 | . 9 11 11 24 27 53 32 47 Avg Prop Armor Cover (%) 10 | . . . . . 7 11 . 4 Naked Turns . | . . . . . . . . . Heaviest Build 75 | 13 20 20 43 45 45 75 33 57 Greatest Support 72 | 40 40 40 60 42 48 68 60 72 Greatest Overweight (x) 10 | 1 3 . 2 1 1 10 . 1 Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 10 | 8 5 5 10 10 10 10 5 5 Average Capacity 6 | 5 5 5 6 10 10 9 5 5 Most Carried 10 | 5 5 5 10 10 10 10 5 5 Average Carried 5 | 3 4 4 5 9 8 7 3 4 Final Capacity 10 | 5 5 5 10 10 10 5 5 5 Final Carried 10 | 5 5 4 10 10 10 3 3 5 Class Distribution -------------------- 35% | Mutant 31% | Scavenger-Tank 10% | Tank 10% | Scavenger-Gunner 6% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Tank | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Matter Collected 4302 | 324 204 552 941 . 269 1027 443 542 Remotely 694 | 149 83 . 462 . . . . . Salvage Created 3872 | 149 200 251 950 . 635 1379 . 308 Parts 256 | 15 26 17 56 . 27 100 . 15 Haulers Intercepted 3 | . 2 . 1 . . . . . Recyclers Shooed 11 | . 1 . 3 . . 7 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Combat Hostiles Destroyed 67 | . . 9 18 . 13 21 . 6 Guns 35 | . . . 4 . 7 18 . 6 Cannons 20 | . . 9 11 . . . . . AOE 12 | . . . 3 . 6 3 . . Classes Destroyed 16 | 3 5 2 3 . 2 1 . . Worker 12 | 1 2 . 4 . . 5 . . Builder 17 | . 3 . 2 . . 12 . . Tunneler 8 | 4 1 . 1 . . . . 2 Hauler 3 | . 2 . 1 . . . . . Recycler 6 | 1 . . 3 . . 2 . . Mechanic 2 | . 1 . 1 . . . . . Watcher 3 | . 2 . 1 . . . . . Swarmer 17 | . . . 4 . 3 8 . 2 Grunt 27 | . . 4 8 . 6 5 . 4 Sentry 7 | . . . 5 . 1 1 . . Specialist 2 | . . . . . 2 . . . Hunter 5 | . . . 1 . . 4 . . Programmer 3 | . . . . . . 3 . . Heavy 1 | . . . . . 1 . . . Subdweller 5 | . . 5 . . . . . . Federalist 1 | . 1 . . . . . . . Best Kill Streak 11 | 2 4 5 11 . 7 9 . 3 Combat Bots Only 7 | . . 2 4 . 7 6 . 2 Max Kills in Single Turn 3 | 2 1 1 2 . 3 3 . 1 Gunslinging 1 | . . . . . 1 1 . . Exploded 3 | . . . 2 . 3 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Hostile Shots Fired 639 | . . 42 178 . 94 308 1 16 Missed 170 | . . 14 43 . 36 68 1 8 Hits 469 | . . 28 135 . 58 240 . 8 Projectile 469 | . . 28 135 . 58 240 . 8 Critical Strikes 18 | . . 1 4 . 2 11 . . Part Disruptions 1 | . . . . . . 1 . . Damage Taken 7339 | . . 614 1935 . 947 3618 32 193 Core 1372 | . . 72 272 . 165 826 . 37 Absorbed by Shields 553 | . . . . . . 553 . . Regen/Repaired (Parts) 102 | . . . . . . . 45 57 Core Remaining (%) 74 | 100 . 71 50 . 76 . . . Volleys Fired 378 | 25 42 56 98 2 26 103 5 21 Largest 4 | 2 2 2 3 3 3 4 4 4 Hottest 268 | 100 70 66 196 196 136 268 100 100 Shots Fired 845 | 39 81 112 241 6 55 205 21 85 Gun 515 | 28 43 . 110 4 43 181 21 85 Cannon 281 | . 38 112 123 2 6 . . . Launcher 38 | . . . 8 . 6 24 . . Special 11 | 11 . . . . . . . . Kinetic 568 | 14 61 112 175 . 21 79 21 85 Thermal 225 | 25 20 . 58 6 22 94 . . Explosive 30 | . . . 8 . 6 16 . . Electromagnetic 22 | . . . . . 6 16 . . Robot Hit Streak 18 | 6 6 14 12 . 7 18 10 6 Robot Miss Streak 6 | 3 5 2 6 3 4 6 2 6 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . . . 1 3 . 1 Max Gunslinging Chain 1 | . . . . . 1 1 . 1 Shots Hit Robots 461 | 18 47 54 129 . 37 125 18 33 Core Hits 243 | 9 15 18 67 . 34 78 5 17 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . . Critical Strikes 6 | . 1 3 1 . . 1 . . Destroy 2 | . 1 . . . . 1 . . Blast 4 | . . 3 1 . . . . . Melee Attacks 5 | . . . . . . 5 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . . 5 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10449 | 177 757 1132 2618 25 1103 3568 314 755 Guns 4887 | 177 249 . 678 . 429 2285 314 755 Cannons 3200 | . 508 1132 1435 25 100 . . . Explosions 2362 | . . . 505 . 574 1283 . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 5325 | 80 620 1132 1433 . 275 716 314 755 Thermal 3001 | 97 137 . 680 25 216 1846 . . Explosive 1951 | . . . 505 . 574 872 . . Electromagnetic 172 | . . . . . 38 134 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 1 1 . 2 2 2 2 4 Average Corruption 2 | . 1 1 . 1 2 2 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 43 | . . 7 . 1 3 15 2 15 Message Errors 11 | . . 1 . . 1 4 . 5 Matter Fused 6 | . . 1 . . . 2 . 3 Heat Flow Errors 8 | . . 2 . . . 3 . 3 Energy Discharges 8 | . . 1 . 1 . 4 . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . 2 . . . . . . Data Loss (major) 1 | . . . . . 1 . . . Misfires 4 | . . . . . 1 1 1 1 Alerts 2 | . . . . . . 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage 141 | . 3 . 58 . . 80 . . Projectiles 27 | . 3 . 24 . . . . . Explosions 114 | . . . 34 . . 80 . . Melee . | . . . . . . . . . Knockbacks 23 | . . 11 12 . . . . . Impact . | . . . . . . . . . Kinetic 23 | . . 11 12 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 358 | . . . 63 . 45 250 . . Shots 10 | . . . 2 . 1 7 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 1562 | 44 60 128 461 111 1562 836 253 172 Average Temperature 173 | 19 19 72 145 64 610 223 128 38 Received Heat Transfer 1761 | . . 153 711 . 105 738 . 54 Effects 120 | . . . 5 . 34 81 . . Shutdowns 42 | . . . 1 . 10 31 . . Energy Bleed 9 | . . . . . 1 8 . . Interference 15 | . . . . . 6 9 . . Matter Decay 10 | . . . 3 . 3 4 . . Short Circuit 7 | . . . . . 2 5 . . Damage (minor) 11 | . . . 1 . 4 6 . . Damage (major) 23 | . . . . . 8 15 . . Damage (core) 3 | . . . . . . 3 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Melted 11 | . . . 4 . 1 6 . . Heat Transferred 5308 | 225 336 . 1295 37 407 3008 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Maximum Alert Level 3 | . . . . . 1 2 . 3 Low Security (%) 75 | 100 100 . 100 100 61 73 100 24 Level 1 15 | . . . . . 38 22 . 34 Level 2 8 | . . . . . . 4 . 38 Level 3 . | . . . . . . . . 3 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . Peak Influence 780 | 10 30 . 173 78 302 440 136 780 Initial 158 | . . . . 68 . 158 136 22 Average 142 | . 5 . 88 25 145 162 86 361 Influence Increases 3549 | 30 103 100 624 37 412 1029 36 1178 Destroy 0b10 Robot/C 1520 | . . 80 360 . 260 420 . 400 Destroy 0b10 Robot/NC 305 | 30 55 . 65 . 10 95 . 50 Destroy Leader 356 | . 8 20 104 . 40 110 . 74 Allied During Kill 448 | . . . . . . . . 448 Successful Hack 121 | . 24 . . 22 . 27 . 48 Disable Machine 375 | . 15 . 30 15 15 225 . 75 Destroy Structure 334 | . 1 . 65 . 27 122 36 83 Lose Combat Pursuer 90 | . . . . . 60 30 . . Influence Decreases 2775 | 30 86 115 474 189 110 940 395 436 Entered New Map 504 | . . 9 2 84 . 144 255 10 Time Decay 1571 | 30 86 96 282 105 . 506 120 346 Lost Part 600 | . . 10 190 . 110 290 . . Lost Ally 100 | . . . . . . . 20 80 Squads Dispatched 20 | . 1 . 4 1 2 7 . 5 Investigation 6 | . 1 . . 1 . 2 . 2 Extermination 4 | . . . . . . 2 . 2 Reinforcement 10 | . . . 4 . 2 3 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 5 | . . . 3 . . 2 . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Distress Signals 6 | . 1 . 3 . . 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 111 | . 8 12 21 1 16 26 6 21 Peak Tracking Total 7 | . 2 2 5 1 7 6 3 4 Tactical Retreats 6 | . . . . . 4 2 . . ECM-based Alert Blocks 2 | . . . . . . 2 . . Traps | -11 -10 -10 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Traps Triggered 6 | . 2 . . 1 . 1 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Machines Disabled 25 | . 1 . 2 1 1 15 . 5 Max in Single Turn 6 | . 1 . 1 1 1 6 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Machines Accessed 19 | . 3 . 1 4 . 4 . 7 Terminals 11 | . 2 . 1 2 . 1 . 5 Fabricators 2 | . . . . 1 . . . 1 Repair Stations 2 | . . . . . . 1 . 1 Recycling Units 2 | . 1 . . . . 1 . . Scanalyzers 2 | . . . . 1 . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 58 | . 13 . 2 12 . 11 . 20 Successful 37 | . 10 . 2 9 . 6 . 10 Failed 21 | . 3 . . 3 . 5 . 10 Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . . . . 1 Terminals 33 | . 8 . 2 7 . 4 . 12 Fabricators 5 | . . . . 1 . . . 4 Repair Stations 6 | . . . . . . 2 . 4 Recycling Units 7 | . 5 . . . . 2 . . Scanalyzers 7 | . . . . 4 . 3 . . Garrison Access . | . . . . . . . . . Terminal Hacks 20 | . 5 . 2 7 . 2 . 4 Record 7 | . 5 . . . . . . 2 Part Schematic 2 | . . . . 1 . 1 . . Robot Schematic 1 | . . . . . . 1 . . Prototype ID Bank 1 | . . . . 1 . . . . Open DSF 2 | . . . . 1 . . . 1 Emergency Access Points 1 | . . . 1 . . . . . Alert Level 3 | . . . 1 1 . . . 1 Dispatch Records 1 | . . . . 1 . . . . Reinforcement Status 1 | . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . 3 Network Status 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . . . 3 Scan Component 2 | . . . . . . . . 2 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks 6 | . 5 . . . . 1 . . Recycle Component 1 | . 1 . . . . . . . Process 2 | . 2 . . . . . . . Report Inventory 3 | . 2 . . . . 1 . . Scanalyzer 5 | . . . . 2 . 3 . . Insert Component 2 | . . . . 1 . 1 . . Analyze 2 | . . . . 1 . 1 . . Retrieve Study 1 | . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 Used . | . . . . . . . . . Hacking Detections 13 | . 3 . 1 3 . 2 . 4 Full Trace Events 8 | . 3 . . 1 . 2 . 2 Feedback Events 2 | . 1 . . 1 . . . . Corruption 2 | . 1 . . 1 . . . . Feedback Blocked 1 | . . . . . . . . 1 Robot Schematics Acquired 1 | . . . . . . 1 . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . 2 . 2 . . Parts Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 106 | . . . . . . . . 106 Total Part Build Rating 6 | . . . . . . . . 6 Part Studies Acquired 1 | . . . . . . 1 . . Parts Repaired 1 | . . . . . . . . 1 Time 19 | . . . . . . . . 19 Parts Recycled 1 | . 1 . . . . . . . Recycled Matter 103 | . 103 . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . 1 . . Part Schematics Acquired 2 | . . . . 1 . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . Non-combat 1 | . . . . . . 1 . . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . parse_system 1 | . . . . . . 1 . . no_distress 1 | . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Total Allies 19 | . . . . . . . 19 . Largest Group 18 | . . . . . . . 18 14 Highest-Rated Group 656 | . . . . . . . 656 538 Highest-Rated Ally 50 | . . . . . . . 50 50 Initial Warlord ECA Mod 9 | . . . . . . 9 9 9 Total Orders . | . . . . . . . . . Ally Attacks 220 | . . . . . . . 104 116 Total Damage 6878 | . . . . . . . 3699 3179 Kills 32 | . . . . . . . 9 23 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Active Infowar (turns) 1382 | 332 310 . 88 337 231 84 . . Optics 514 | . . . . 337 177 . . . Sensors 88 | . . . 88 . . . . . Terrain 371 | 332 39 . . . . . . . ECM 409 | . 271 . . . 54 84 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Turns Passed 5918 | 427 542 899 787 337 378 1372 247 929 Spaces Moved 3034 | 153 212 426 342 256 218 590 177 660 Core 59 | 26 2 . 6 . . 25 . . Treads 880 | 127 210 426 117 . . . . . Legs 1428 | . . . . . 54 537 177 660 Wheels 647 | . . . 199 256 164 28 . . Hover . | . . . . . . . . . Flight 20 | . . . 20 . . . . . Fastest Speed 37 | 50 160 160 37 108 93 80 120 110 Average Speed 133 | 144 160 160 113 108 105 159 120 114 Slowest Speed 550 | 160 200 160 160 108 190 550 120 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 14 36 19 32 7 92 10 82 20 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 4 | . . 4 . . . . . . Spaces Dug 2 | 2 . . . . . . . . Terrain Destroyed 239 | 2 1 . 63 . 28 145 . . Melee . | . . . . . . . . . Projectile 20 | 2 1 . 17 . . . . . AOE 219 | . . . 46 . 28 145 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Was Fac Total 4227 | 300 340 534 552 312 323 859 204 803 Wait 450 | 99 52 43 33 50 30 56 13 74 Move 3027 | 152 211 425 341 255 217 590 176 660 Hop . | . . . . . . . . . Pick Up 140 | 12 15 3 32 2 20 35 5 16 Fast Attach 8 | . . . 5 . 1 1 . 1 Attach 93 | 7 7 1 25 1 12 35 3 2 Detach 2 | . . . 2 . . . . . Swap 55 | 4 4 1 8 1 8 18 . 11 Drop 68 | 1 9 5 8 1 8 16 2 18 Fire 378 | 25 42 56 98 2 26 103 5 21 Melee 5 | . . . . . . 5 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 428 | -11/Scrapyard | Entered Materials 429 | -10/Materials | Build established: Mutant 429 | -10/Materials | Met a group of wandering Federalists 577 | -10/Materials | Discovered new exit (range 11) 970 | -10/Materials | Entered Subcaves 971 | -10/Subcaves | Continued accompanying wandering Federalists (1) 1033 | -10/Subcaves | Shifting Twisted Machinery released Multitool 1045 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1245 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1246 | -10/Subcaves | Shifting Twisted Machinery released Multitool 1425 | -10/Subcaves | Discovered new exit (range 9) 1628 | -10/Subcaves | Learned location of Zion (-6) 1729 | -10/Subcaves | Discovered new exit (range 12) 1869 | -10/Subcaves | Entered Materials 1869 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2234 | -8/Materials | Lost 7 parts (1p3n3w) 2372 | -8/Materials | Lost 3 parts (1p2u) 2541 | -8/Materials | Lost 5 parts (1p2n2w) 2558 | -8/Materials | Discovered new exit (range 10) 2656 | -8/Materials | Entered Factory 2656 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2831 | -7/Factory | Build established: Scavenger-Tank 2863 | -7/Factory | Identified exit to DSF 2993 | -7/Factory | Entered DSF 3026 | -7/DSF | Additional patrols routed to DSF 3218 | -7/DSF | Lost 7 parts (2p1n1u3w) 3237 | -7/DSF | Sterilization system engaged 3257 | -7/DSF | Ambient heat levels rising (+10) 3260 | -7/DSF | Destroyed 7 combat bots 3267 | -7/DSF | Lost 3 parts (1n2u) 3272 | -7/DSF | Ambient heat levels rising (+10) 3287 | -7/DSF | Ambient heat levels rising (+10) 3302 | -7/DSF | Ambient heat levels rising (+10) 3317 | -7/DSF | Ambient heat levels rising (+10) 3332 | -7/DSF | Ambient heat levels rising (+10) 3339 | -7/DSF | Discovered new exit (range 15) 3347 | -7/DSF | Ambient heat levels rising (+10) 3362 | -7/DSF | Ambient heat levels rising (+10) 3371 | -7/DSF | Entered Factory 3371 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4277 | -6/Factory | Core integrity fell below 50% 4483 | -6/Factory | Lost 14 parts (3p4n4u3w) 4637 | -6/Factory | Core integrity fell below 20% 4689 | -6/Factory | Lost 8 parts (2n3u3w) 4743 | -6/Factory | Sucked down chute 4743 | -6/Factory | Entered Waste 4744 | -6/Waste | Met a frightened Derelict 4749 | -6/Waste | Spotted C-40 Crusher 4755 | -6/Waste | Spotted C-40 Crusher 4759 | -6/Waste | Spotted C-40 Crusher 4798 | -6/Waste | Warlord forces began an assault 4803 | -6/Waste | Allies destroyed C-40 Crusher 4805 | -6/Waste | Allies destroyed C-40 Crusher 4821 | -6/Waste | Spotted C-40 Crusher 4822 | -6/Waste | Spotted C-40 Crusher 4824 | -6/Waste | Spotted C-40 Crusher 4830 | -6/Waste | Allies destroyed C-40 Crusher 4832 | -6/Waste | Allies destroyed C-40 Crusher 4839 | -6/Waste | Allies destroyed C-40 Crusher 4870 | -6/Waste | Lost 4 allies 4957 | -6/Waste | Discovered new exit (range 12) 4990 | -6/Waste | Entered Factory 4990 | -6/Factory | Accompanied by 14 allies 5279 | -6/Factory | Fabricated Lyr. Heavy Armor Plating? 5601 | -6/Factory | Repaired Minigun? 5671 | -6/Factory | Build established: Tank 5919 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Destroyed Lgt. Angular Momentum Engine. G-50 Soldier destroyed. U-05 Engineer lays Concrete. W0-TOJ(m) repairs Minigun. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. R2-JSQ(m) repairs WZ-EEQ(g). U-05 Engineer builds a Wall. K-01 Serf collects debris. W0-TOJ(m) repairs NZ-K58(g). R2-JSQ(m) repairs WZ-EEQ(g) Particle Gun. U-05 Engineer builds a Wall. K-01 Serf collects debris. Acquired 66 matter. Slug penetrates K-01 Serf. K-01 Serf destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ????????????????????# ###???? ????????????????? | | ???????????????????# ??? ?????????????????? | | ???????????????????# ?? ?????????????????? | | ???????????????????# """ ?????????????????? | | ???????????????????# """ ??????????????????? | | ??????????????????## /! %"" ##???????? ?????? | | ??????????????????? ! #??????? #????? | | ???????????????????? #??????# #????? | | ????????????????????? #??????# #????? | | ?????????????????????# ##??????# #????? | | ?????????????????????# % u##??????# +????? | | ?????????????????????# # % #??????# #????? | | ?????????????????????# %!% #???????# #????? | | ??????????????????????# @ #?????### ###??? | | ######################## ] ####### #??? | | ^ % #### | | = | | gg "" | | m T | | g g ] | | m % | | #### | | ###############+##### # #??? | | #?????# ## #####/######## | | #?????# ## # # | | ^ ] = #?????# " " " ## h # # | | #?????# " " " ## h # = # | | #?????# " " " ## # # | | #?????# " " " ## # """" """" # | | #?????# " " " ## # """" """" # | | # #?????# " [[! " " ## # """" """" # | | # #?????#/ " [!! " " ## # """" """" # | | # #?????# " [!! " " ## # """" """" # | | # #?????# " * " " ## # """" """" # | | # #?????# ## # # | | # = #?????############### #! # | | =% #???????????????????? ############## | | # ^ #??????????????????????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 51 Energy Capacity 730 Matter Stores 550 Matter Capacity 550 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Power Shielding 90 Evasion (%) 62 Targeting Accuracy 12 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -7/Factory | Scanalyzed Arc Projector | -7/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Scanalyzed Lyr. Heavy Armor Plating | -6/Factory | Hacked Robot Schematics ------------------ E-15 Imp | -6/Factory | Hacked Fabricated ------------ Lyr. Heavy Armor Plating | x1 | -6/Factory Repaired ---------- Minigun | 74% | -6/Factory Studied --------- Lgt. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Construction Begets Destruction DATA ERROR: Steam Global Achievement% Ghost 'Em Heavy Suspicion Hot Goods I Have A Map? Item+ Junior Dev Just What I Needed Let's See Who's Tougher Made in Tau Ceti IV Not Today, Chutes Novice Programmer Oops Organ Harvest Overwhelming Remodeling Serviceable Loadout Spot Them First Strength In Numbers The More The Merrier There's More Where That Came From Well Done Window Shopping Challenges ------------ None Game ------ Seed GravitonColdTerrabomb Manual? 0 Play Time 01:41:06 Cumulative 4.2 hours Start 2025.10.25 @ 19:46:59 End 2025.10.25 @ 21:36:26 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 855b65ed-9949-41fa-9df2-c68fe26ea206