Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 17:33:50 Player: Jetpackmatt9 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (1017) 1017 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 2757 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 0/400 Matter 382/400 Energy 248/250 System Corruption 0% Temperature Cool (42) Movement Walking (680) Ox8 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ Huge Storage Unit Medium Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Small Storage Unit Advanced Weight Redist. System Phasing AFG Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Phasing AFG > --- WEAPON ----------- Improved EM Shotgun Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Huge Storage Unit Medium Matter Pod Weight Redist. System [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Phasing AFG Storage Small Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 45 | 5 9 14 6 5 6 Power 6 | 1 . 3 1 . 1 Engine 6 | 1 . 3 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 4 5 3 . 2 Treads . | . . . . . . Leg 14 | 2 2 5 3 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . 2 . . . . Utility 9 | 1 3 2 . 2 1 Device 1 | . . . . 1 . Storage 6 | 1 2 1 . 1 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 14 | 1 2 4 2 3 2 Energy Gun 4 | . . 2 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 2 2 1 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . . . . 1 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost 13 | . 1 1 2 . 9 Power 2 | . . 1 . . 1 Propulsion 5 | . . . . . 5 Utility 1 | . 1 . . . . Weapon 5 | . . . 2 . 3 Highest Loss Streak 6 | . 1 1 2 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 80 93 97 100 82 Engine 10 | . 14 8 11 11 9 Leg 39 | . 27 41 44 44 31 Storage 18 | . 14 11 22 21 22 Protection 2 | . . 10 . . . Energy Gun 5 | . . 3 8 7 6 Ballistic Gun 13 | . 20 18 11 14 3 Special Weapon 1 | . . . . . 8 Naked Turns . | . . . . . . Heaviest Build 98 | 12 16 17 17 35 98 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) 8 | 3 . . . . 8 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 8 25 8 8 8 25 Average Capacity 10 | 7 8 8 8 8 20 Most Carried 8 | 1 5 7 8 8 8 Average Carried 5 | . 2 5 6 7 4 Final Capacity 25 | 8 8 8 8 8 25 Final Carried 8 | 1 4 6 8 8 3 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1151 | 191 103 397 244 48 168 Remotely . | . . . . . . Salvage Created 1035 | . 75 327 146 . 487 Parts 45 | . 5 23 8 . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . . . 11 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 26 | . 2 10 3 . 11 Guns 16 | . 2 10 3 . 1 Cannons 2 | . . . . . 2 AOE 8 | . . . . . 8 Classes Destroyed 5 | . 1 2 1 . 1 Swarmer 4 | . . 4 . . . Grunt 15 | . 2 4 2 . 7 Brawler 2 | . . . 1 . 1 Duelist 1 | . . . . . 1 Sentry 4 | . . 2 . . 2 Best Kill Streak 7 | . 2 5 3 . 7 Combat Bots Only 7 | . 2 5 3 . 7 Max Kills in Single Turn 4 | . 1 1 1 . 4 Gunslinging . | . . . . . . Exploded 4 | . . . . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 248 | . 14 106 18 . 110 Missed 83 | . 5 40 5 . 33 Damage Taken 1965 | . 136 686 187 . 956 Core 437 | . 30 143 32 . 232 Absorbed by Shields . | . . . . . . Redirected to Shielding 41 | . . 41 . . . Regen/Repaired (Parts) 3 | . . . . 3 . Core Remaining (%) 94 | 100 88 . . . . Volleys Fired 80 | . 11 44 10 . 15 Largest 2 | . 2 2 2 . 2 Hottest 65 | . 46 46 65 . 48 Shots Fired 141 | . 22 79 15 . 25 Gun 136 | . 22 79 15 . 20 Cannon . | . . . . . . Launcher . | . . . . . . Special 5 | . . . . . 5 Kinetic 120 | . 22 70 14 . 14 Thermal . | . . . . . . Explosive 5 | . . . . . 5 Electromagnetic 16 | . . 9 1 . 6 Robot Hit Streak 19 | . 6 7 6 . 19 Robot Miss Streak 6 | . 2 6 3 . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 90 | . 10 50 10 . 20 Core Hits 57 | . 4 18 5 . 30 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2557 | . 153 762 170 . 1472 Guns 1349 | . 153 760 170 . 266 Cannons . | . . . . . . Explosions 1065 | . . . . . 1065 Melee . | . . . . . . Ramming 2 | . . 2 . . . Kinetic 1100 | . 153 638 148 . 161 Thermal . | . . . . . . Explosive 1065 | . . . . . 1065 Electromagnetic 249 | . . 122 22 . 105 Impact . | . . . . . . Slashing 141 | . . . . . 141 Piercing . | . . . . . . Highest Corruption 3 | . . 2 3 3 . Average Corruption 2 | . . 2 2 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . 4 1 1 . Message Errors 1 | . . 1 . . . Matter Fused 2 | . . 1 1 . . Heat Flow Errors 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 3 | . . . . . 3 Projectiles . | . . . . . . Explosions 3 | . . . . . 3 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 177 | . 49 177 6 . 91 Average Temperature 37 | . 18 48 6 . 43 Received Heat Transfer 807 | . 81 252 60 . 414 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 212 | . 55 212 70 . . Initial 22 | . . 22 20 . . Average 73 | . 9 108 62 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 90 | 100 100 84 100 . . Level 1 9 | . . 15 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 1 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 6 12 3 . 14 Peak Tracking Total 7 | . 4 5 3 . 7 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 1 | . . 1 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . 1 . . . Successful . | . . . . . . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . . 2 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 40 | . . . . . 40 Highest-Rated Ally 20 | . . . . . 20 Total Orders 1 | . . . . . 1 FOLLOW 1 | . . . . . 1 Ally Attacks 7 | . . . . . 7 Total Damage 175 | . . . . . 175 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2136 | 65 192 520 93 846 420 Spaces Moved 1360 | 47 116 311 52 692 142 Core 6 | 6 . . . . . Treads . | . . . . . . Legs 1354 | 41 116 311 52 692 142 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 133 | 120 120 120 120 120 253 Slowest Speed 680 | 200 120 120 120 120 680 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 5 26 21 10 61 19 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 47 | . . . . . 47 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 46 | . . . . . 46 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1548 | 52 148 388 69 708 183 Wait 17 | . 3 14 . . . Move 1355 | 46 115 310 51 691 142 Hop . | . . . . . . Pick Up 17 | 1 6 3 1 6 . Fast Attach 12 | 5 2 5 . . . Attach 10 | . . 3 2 . 5 Detach . | . . . . . . Swap 23 | . 7 6 4 5 1 Drop 13 | . 4 2 1 6 . Fire 80 | . 11 44 10 . 15 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 20 | . . . . . 20 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 8) 258 | -10/Materials | Entered another Materials area 258 | -9/Materials | Evolved 2 slots: Propulsion x2 302 | -9/Materials | Build established: Mutant 662 | -9/Materials | Discovered new exit (range 12) 778 | -9/Materials | Entered Mines 866 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 871 | -9/Mines | Entered Zion 908 | -7/Zion | System corruption cleaned by Quarantine Array 1044 | -7/Zion | Learned location of Data Miner (-6) 1071 | -7/Zion | Learned location of Quarantine (-3) 1097 | -7/Zion | Build established: Scavenger-Mutant 1318 | -7/Zion | Found Prototype Device 1319 | -7/Zion | Identified Phasing AFG 1593 | -7/Zion | Found Prototype Special Weapon 1594 | -7/Zion | Identified RU-N14's Throwing Claymores 1699 | -7/Zion | Discovered new exit (range 15) 1717 | -7/Zion | Entered Proximity Caves 1765 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1775 | -6/Proximity Caves | Core integrity fell below 50% 1815 | -6/Proximity Caves | Lost 6 parts (1p3n2w) 1942 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1969 | -6/Proximity Caves | Destroyed 7 combat bots 2085 | -6/Proximity Caves | Build established: Mutant 2121 | -6/Proximity Caves | Core integrity fell below 20% 2137 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Attempting to rewire B-48 Gladiator. B-48 Gladiator rewired. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. I-36 Angel unfolds itself. Gladiator 5a destroyed. G-67 Veteran suffers critical hit (Smash). G-67 Veteran destroyed. Gladiator 5b destroyed. Critical hit (Burn: +37). RU-N14's Throwing Claymores expended. G-50 Soldier destroyed. Adv. Heat Sink fries itself beyond repair. The unstable cave ceiling collapses. Lgt. Antimatter Reactor fries itself beyond repair. Flexi-carbon Leg fries itself beyond repair. Aluminum Leg destroyed. Plasma Rifle fries itself beyond repair. Imp. EM Shotgun destroyed. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????####????????????????????????????? | | ????????????????## ##??????????????????????????? | | ????????????????# #####??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #####???????? #????????? | | ????????????????#### ## ##??????? #???????? | | ???????????????????## # #???????? ##????? | | ??????????????????### /# # #???????? ###??# | | ??????????????##??# % #???????? ### | | ??????????????# ### % % % #?????????? | | ??????????????# ### ### ######????? | | ??????????????# # "# ## ##????# #? | | ??????????????# # i@ "# # #???## #?? | | ??????????????## # # # #??## #??? | | ???????????????## g ### # #?## #??##? | | ????????????????# g # #### ### #? | | ????????????????# %# ### #? | | ????????????????# # ## | | ????????????????# | | ???????????????# ##### ### ## # | | ???????????????# ##???# #?#### ## | | ???????????????# #????# #????# #?# | | ???????????????## % ## ##????# #????# #?? | | ????????????????# % ### ##?????# ????# #?? | | ???????????????#; ! ##?## ##??????# ????# ### | | ???????????????# ##???####???????### ### # | | ??????????????? ??????????????????# | | ??????????????? ??????????????????# | | ????????????????## #??????????????????#### | | ?????????????????? ??????????????????????# ### | | ??????????????????????????????????????????# ##?# | | ???????????????????????????????????????? ???? | | ?????????????????????????????????????? ???? | | ????????????????????????????????????? ##### ???? | | ?????????????????????????????????????#????? ???? | | ?????????????????????????????????????????? ???? | | ?????????????????????????????????????????? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 367 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Imp. Target Analyzer | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Robot Respite Tourist Challenges ------------ None Game ------ Seed LayeredChargeLauncher Manual? 0 Play Time 00:32:06 Cumulative 4.4 hours Start 2024.07.01 @ 16:52:55 End 2024.07.01 @ 17:33:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2355a887-9c45-4eeb-a228-d6e42b1ee9e7