Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.28 @ 20:49:08 Player: PE-P51_RE Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (132) 660 Value Destroyed (3968) 3968 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (258) 258 TOTAL SCORE: 8506 Bonus ------- Met Data Miner 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/700 Matter 159/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Makeshift Salvage Targeting Computer > --- WEAPON (2) ------- Barrage Gun > --- INVENTORY (25) --- Medium Treads Medium Treads Scrap Suit Improved Cooling System System Mapper Quantum Router Dynamic Insulation System Gatling Laser Plasma Cannon Heavy Plasma Cannon Gauss Rifle Gauss Rifle Heavy Flail Heavy Pick Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Light Treads Light Treads Advanced Treads Advanced Treads Advanced Treads Wheel Scrap Suit Improved Cooling System Coolant Injector Gatling Laser Heavy Assault Rifle Improved Assault Rifle Gauss Rifle Gauss Rifle Flak Gun Assault Cannon Assault Cannon Assault Cannon Heavy Rocket Launcher Mining Laser Heavy Flail [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Coolant Injector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Medium Reflective Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 4 | . . . 1 . 1 2 . . . Weapon . | . . . . . . . . . . Parts Attached 92 | . 9 9 16 . 17 22 9 5 5 Power 10 | . . 4 1 . 1 2 1 1 . Engine 6 | . . 3 1 . 1 1 . . . Core 4 | . . 1 . . . 1 1 1 . Reactor . | . . . . . . . . . . Propulsion 30 | . 2 3 5 . 7 7 5 . 1 Treads 17 | . . 1 3 . 5 5 2 . 1 Leg 2 | . 2 . . . . . . . . Wheel 10 | . . 2 1 . 2 2 3 . . Hover . | . . . . . . . . . . Flight 1 | . . . 1 . . . . . . Utility 26 | . 3 . 6 . 6 7 1 2 1 Device 8 | . 2 . 1 . . 3 1 1 . Storage 4 | . 1 . 2 . 1 . . . . Processor 7 | . . . . . 3 3 . . 1 Hackware . | . . . . . . . . . . Protection 7 | . . . 3 . 2 1 . 1 . Artifact . | . . . . . . . . . . Weapon 26 | . 4 2 4 . 3 6 2 2 3 Energy Gun 2 | . 2 . . . . . . . . Energy Cannon 4 | . . . 1 . . 2 1 . . Ballistic Gun 10 | . 2 1 3 . . 2 . 1 1 Ballistic Cannon 5 | . . . . . 2 1 . . 2 Launcher 3 | . . 1 . . 1 . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . . . . Corrupted Parts 2 | . . 2 . . . . . . . System Corruption 7 | . . 7 . . . . . . . Parts Lost 41 | . 2 2 . . 5 13 4 3 12 Power 6 | . . . . . 1 2 1 1 1 Propulsion 20 | . . 1 . . 2 8 3 . 6 Utility 7 | . 1 . . . 1 1 . 2 2 Weapon 8 | . 1 1 . . 1 2 . . 3 Highest Loss Streak 12 | . 1 2 . . 3 3 2 3 12 To Critical Strikes 1 | . . 1 . . . . . . . Average Backups 17 | . 8 9 10 14 15 21 19 17 17 Power . | . 1 1 1 1 . 1 1 . . Propulsion 5 | . 5 7 6 8 6 6 4 4 3 Utility 2 | . . . . . 2 3 4 3 4 Weapon 8 | . 2 1 2 3 5 10 9 10 9 Tool/Special . | . . . . . . . . . . Unused Backups 26 | . 11 3 1 1 . 2 1 1 6 Power 2 | . . 2 . . . . . . . Propulsion 7 | . 3 1 1 . . 1 . . 1 Utility 6 | . 3 . . . . 1 . . 2 Weapon 11 | . 5 . . 1 . . 1 1 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 98 | . 98 98 98 100 97 96 99 99 97 Engine 4 | . 14 13 2 11 8 5 . . . Core 4 | . . . 8 . . . 7 6 6 Treads 18 | . . . 21 22 18 15 24 23 22 Leg 2 | . 28 18 . . . . . . . Wheel 8 | . . 8 11 11 17 12 5 7 6 Device 10 | . 13 14 11 11 2 8 15 8 5 Storage 8 | . 14 14 11 11 9 7 7 7 7 Processor 17 | . . . . . 14 25 23 23 24 Protection 4 | . . . 9 11 7 2 . 5 6 Energy Cannon 3 | . . . . . . 10 7 1 . Ballistic Gun 11 | . 22 24 21 22 11 . 4 13 12 Ballistic Cannon 1 | . . . . . 6 2 2 . . Peak Build Rating 49 | . 10 12 18 19 27 49 48 44 49 Average Rating 34 | . 8 9 14 18 24 43 44 43 43 On Entrance 23 | 6 6 10 12 18 19 26 47 42 44 Avg Prop Armor Cover (%) 17 | . . 7 13 14 13 13 22 21 20 Naked Turns . | . . . . . . . . . . Heaviest Build 115 | 14 22 24 40 40 101 115 101 103 103 Greatest Support 92 | 20 20 20 40 12 40 88 92 10 10 Greatest Overweight (x) 10 | . 1 5 3 3 4 8 9 10 10 Average Overweight (x) 4 | . . . 1 3 1 3 5 9 9 Largest Inventory Capacity 25 | . 10 10 15 15 25 25 25 25 25 Average Capacity 21 | . 8 10 10 15 18 25 25 25 25 Most Carried 25 | . 10 10 15 15 20 25 25 25 25 Average Carried 20 | . 8 9 10 14 16 22 23 24 24 Final Capacity 25 | 8 10 10 15 15 25 25 25 25 25 Final Carried 25 | 6 10 10 15 15 17 22 25 25 21 Class Distribution -------------------- 36% | Mutant 31% | Scavenger-Mutant 18% | Skirmisher 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Matter Collected 3412 | 200 335 398 373 270 543 703 313 277 . Remotely . | . . . . . . . . . . Salvage Created 4686 | . 467 126 590 301 992 1521 371 208 110 Parts 265 | . 29 4 37 26 66 78 11 11 3 Haulers Intercepted 7 | . 2 . 3 . 2 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 9 6 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Combat Hostiles Destroyed 114 | . 10 17 10 8 25 28 9 5 2 Melee 1 | . . 1 . . . . . . . Guns 54 | . 10 9 10 8 11 4 . 2 . Cannons 34 | . . . . . 7 21 6 . . AOE 25 | . . 7 . . 7 3 3 3 2 Classes Destroyed 18 | . 5 1 3 1 2 3 2 1 . Worker 11 | . 1 . . 3 1 6 . . . Builder 3 | . 1 . . 1 1 . . . . Tunneler 2 | . . . . 2 . . . . . Hauler 7 | . 2 . 3 . 2 . . . . Recycler 6 | . . . 1 . 1 4 . . . Minesweeper 1 | . . . . . . . 1 . . Watcher 1 | . . . 1 . . . . . . Swarmer 38 | . 3 3 4 6 7 9 3 3 . Grunt 31 | . 7 . 3 2 10 6 3 . . Duelist 2 | . . . . . . 1 1 . . Sentry 14 | . . . 3 . 6 4 1 . . Specialist 2 | . . . . . . 2 . . . Hunter 2 | . . . . . 1 . . 1 . Programmer 6 | . . . . . . 5 1 . . Heavy 2 | . . . . . 1 1 . . . Behemoth 1 | . . . . . . . . 1 . Enhanced Grunt 2 | . . . . . . . . . 2 Samaritan 2 | . . . . . . . 2 . . Assembled 14 | . . 14 . . . . . . . Best Kill Streak 9 | . 4 4 4 5 9 6 3 3 2 Combat Bots Only 8 | . 3 4 4 5 8 6 3 3 2 Max Kills in Single Turn 3 | . 1 1 1 1 3 3 3 2 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 1 . . 2 3 3 2 2 Melee 1 | . . 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Hostile Shots Fired 695 | . 59 45 34 37 109 260 67 46 38 Missed 218 | . 20 5 11 7 37 85 28 18 7 Hits 477 | . 39 40 23 30 72 175 39 28 31 Melee 3 | . . . . . . 3 . . . Projectile 474 | . 39 40 23 30 72 172 39 28 31 Critical Strikes 19 | . 2 1 1 . 7 5 2 1 . Part Disruptions 2 | . . 1 . . . . . . 1 Damage Taken 7927 | . 479 610 305 257 1452 2376 479 684 1285 Core 1164 | . 66 125 15 25 232 302 84 53 262 Absorbed by Shields 12 | . . . . . . 12 . . . Ignored by Resistances 127 | . . . . . . . . . 127 Core Remaining (%) 67 | 100 . 23 . 90 57 . . . . Volleys Fired 381 | . 45 31 41 25 69 89 47 23 11 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 160 | . 70 46 46 46 74 160 117 56 72 Shots Fired 694 | . 87 51 82 50 131 162 73 43 15 Gun 387 | . 87 40 82 50 73 11 . 40 4 Cannon 280 | . . . . . 52 150 71 . 7 Launcher 27 | . . 11 . . 6 1 2 3 4 Special . | . . . . . . . . . . Kinetic 480 | . 69 40 82 50 125 36 27 40 11 Thermal 187 | . 18 . . . . 125 44 . . Explosive 27 | . . 11 . . 6 1 2 3 4 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 21 | . 8 3 7 10 17 21 9 8 9 Robot Miss Streak 5 | . 4 2 5 5 2 4 3 3 1 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 3 | . . 1 1 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . Shots Hit Robots 461 | . 62 24 44 30 101 113 42 31 14 Core Hits 249 | . 22 28 23 16 53 62 18 14 13 Critical Kills 2 | . . . . . 2 . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . Critical Strikes 9 | . 1 . . . 3 . 2 2 1 Burn 1 | . 1 . . . . . . . . Destroy 4 | . . . . . 2 . . 2 . Blast 4 | . . . . . 1 . 2 . 1 Melee Attacks 15 | . . . . . . 12 . 2 1 Impact 12 | . . . . . . 12 . . . Slashing . | . . . . . . . . . . Piercing 3 | . . . . . . . . 2 1 Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11958 | . 868 730 764 483 2516 3170 1457 706 1264 Guns 4066 | . 858 379 759 483 862 195 . 428 102 Cannons 5024 | . . . . . 1034 2736 1082 . 172 Explosions 2763 | . . 343 . . 620 219 375 278 928 Melee 62 | . . . . . . . . . 62 Ramming 43 | . 10 8 5 . . 20 . . . Kinetic 5971 | . 698 379 759 483 1896 701 353 428 274 Thermal 3119 | . 160 . . . . 2230 729 . . Explosive 2763 | . . 343 . . 620 219 375 278 928 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 62 | . . . . . . . . . 62 Highest Corruption 9 | . . 9 . . . 3 3 . . Average Corruption 3 | . . 5 . . . 2 2 . . Corruption Purged 3 | . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . Effects 41 | . . 3 . . . 36 2 . . Message Errors 13 | . . . . . . 12 1 . . Matter Fused 8 | . . 2 . . . 6 . . . Heat Flow Errors 4 | . . 1 . . . 3 . . . Energy Discharges 4 | . . . . . . 4 . . . Parts Fused 2 | . . . . . . 2 . . . Data Loss (minor) 7 | . . . . . . 6 1 . . Data Loss (major) 1 | . . . . . . 1 . . . Misfires 1 | . . . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 197 | . . 13 . . 12 24 93 . 55 Projectiles 70 | . . . . . 1 24 45 . . Explosions 127 | . . 13 . . 11 . 48 . 55 Melee . | . . . . . . . . . . Knockbacks 18 | . . . . . 12 1 4 . 1 Impact . | . . . . . . . . . . Kinetic 18 | . . . . . 12 1 4 . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 225 | . . 80 . . 76 33 . 36 . Shots 8 | . . 4 . . 2 1 . 1 . Rammed 4 | . . 2 1 . . 1 . . . Targets Rammed 5 | . 1 2 1 . . 1 . . . Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 201 | . 162 125 24 . 113 201 198 5 . Average Temperature 78 | . 50 29 8 . 30 92 96 5 . Received Heat Transfer 1823 | . 264 140 132 33 477 555 174 48 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Parts Melted 21 | . 3 . . . . 15 3 . . Heat Transferred 6219 | . 519 . . . . 4300 1400 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Maximum Alert Level 1 | . . . . . 1 1 . . . Low Security (%) 82 | . 100 100 100 100 70 65 . . . Level 1 17 | . . . . . 29 34 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 381 | . 116 83 141 120 381 295 . . . Initial 170 | . . 13 . 44 . 170 . . . Average 102 | . 48 17 93 35 124 165 . . . Influence Increases 3101 | . 301 142 383 210 758 867 290 130 20 Destroy 0b10 Robot/C 1980 | . 200 60 200 160 500 560 180 100 20 Destroy 0b10 Robot/NC 155 | . 20 . 25 30 25 50 5 . . Destroy Leader 486 | . 44 10 68 20 134 150 30 30 . Successful Hack 73 | . 6 . 14 . 11 42 . . . Disable Machine 120 | . . 15 30 . 45 30 . . . Destroy Structure 107 | . 1 57 1 . 28 20 . . . Lose Combat Pursuer 180 | . 30 . 45 . 15 15 75 . . Influence Decreases 3101 | . 267 176 268 325 383 957 553 152 20 Entered New Map 408 | . . 21 . 71 . 205 106 5 . Time Decay 2449 | . 247 135 268 254 333 622 433 147 10 Lost Part 244 | . 20 20 . . 50 130 14 . 10 Squads Dispatched 15 | . 1 . 3 . 3 8 . . . Investigation 3 | . 1 . 1 . 1 . . . . Extermination 4 | . . . . . . 4 . . . Reinforcement 8 | . . . 2 . 2 4 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Distress Signals 5 | . . . 1 . 3 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 155 | . 17 16 25 9 30 35 14 5 4 Peak Tracking Total 7 | . 4 3 6 5 7 5 4 3 4 Tactical Retreats 11 | . 1 1 2 . 1 1 5 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Traps Triggered 6 | . 1 1 . . 1 3 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 6 | . . . . . . . 6 6 6 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Machines Disabled 9 | . . 1 3 . 3 2 . . . Max in Single Turn 1 | . . 1 1 . 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Machines Accessed 24 | . 2 2 4 . 4 6 1 1 4 Terminals 15 | . 2 1 4 . 4 4 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 72 | . 5 4 15 . 11 6 1 1 29 Successful 49 | . 1 2 8 . 4 3 1 1 29 Failed 23 | . 4 2 7 . 7 3 . . . Catastrophic 8 | . 1 . 2 . 4 1 . . . Database Lockouts . | . . . . . . . . . . Manual 29 | . 5 3 9 . 11 1 . . . Terminals 38 | . 5 3 15 . 11 4 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 41 | . 1 2 5 . 1 1 1 1 29 Record 12 | . . . 1 . . . . . 11 Part Schematic 9 | . . . . . . . . . 9 Robot Schematic 6 | . . . . . . . . . 6 Robot Analysis 3 | . 1 1 1 . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 Open Door 3 | . . 1 . . . . 1 1 . Locate Traps 1 | . . . 1 . . . . . . Hauler Manifests 3 | . . . 1 . 1 1 . . . Registered Components 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Build 2 | . . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . . . 3 . 3 . . . . Terminals 6 | . . . 3 . 3 . . . . Botnet 6 | . . . 3 . 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 2 1 3 . 4 6 . . . Full Trace Events 2 | . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 Parts Built 3 | . . . . . . 3 . . . Authchips . | . . . . . . . . . . Time 118 | . . . . . . 118 . . . Total Part Build Rating 13 | . . . . . . 13 . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Active Infowar (turns) 8056 | . 418 . . . . 2102 2334 2973 229 Optics 7638 | . . . . . . 2102 2334 2973 229 Sensors 3593 | . . . . . . 632 2334 627 . Seismic 418 | . 418 . . . . . . . . Robot Analysis Total 3 | . 1 1 1 . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . 3 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Turns Passed 11328 | . 678 599 615 872 926 2102 2334 2973 229 Spaces Moved 5605 | 1 323 398 382 587 565 942 1054 1272 81 Core 1 | . . 1 . . . . . . . Treads 547 | . . . 41 . 11 185 310 . . Legs 469 | 1 323 145 . . . . . . . Wheels 4588 | . . 252 341 587 554 757 744 1272 81 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 80 | 120 120 80 110 135 105 135 135 200 215 Average Speed 175 | 120 147 122 116 135 120 179 205 226 228 Slowest Speed 320 | 120 190 300 160 135 320 312 235 230 230 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 60 | 2 39 69 37 98 46 32 98 99 80 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . 1 . . . . 1 Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 11 | . . 1 . 4 . . 3 3 . Spaces Dug 40 | . . 27 . . . 11 . 2 . Terrain Destroyed 203 | . . 63 . . 26 16 25 55 18 Melee 13 | . . . . . . 11 . 2 . Projectile 9 | . . . . . 5 . 2 2 . AOE 181 | . . 63 . . 21 5 23 51 18 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Total 6427 | . 449 465 479 619 676 1167 1151 1315 106 Wait 167 | . 55 14 18 1 9 51 18 1 . Move 5597 | . 322 398 381 586 564 941 1053 1271 81 Hop . | . . . . . . . . . . Pick Up 71 | . 9 2 7 3 7 25 11 5 2 Fast Attach 17 | . 2 5 1 . 1 5 1 2 . Attach 30 | . 1 1 1 . 5 13 4 1 4 Detach 1 | . . . . . . . 1 . . Swap 82 | . 6 7 18 . 15 13 12 6 5 Drop 53 | . 8 6 11 4 6 8 4 4 2 Fire 381 | . 45 31 41 25 69 89 47 23 11 Melee 15 | . . . . . . 12 . 2 1 Ram 1 | . . 1 . . . . . . . Kick 1 | . 1 . . . . . . . . Crush 2 | . . . 1 . . 1 . . . Escape Stasis 9 | . . . . . . 9 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 658 | -10/Materials | Discovered new exit (range 12) 679 | -10/Materials | Entered Mines 680 | -10/Mines | Assembled infested the area 971 | -10/Mines | Core integrity fell below 50% 1208 | -10/Mines | Discovered new exit (range 9) 1235 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1278 | -10/Mines | Entered Materials 1278 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1854 | -9/Materials | Discovered new exit (range 10) 1893 | -9/Materials | Entered Mines 1894 | -9/Mines | Learned location of Storage (-8) 1922 | -9/Mines | Learned location of 1 exit from Materials 2077 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2081 | -9/Mines | Found Scrap Suit 2390 | -9/Mines | Found DCF Scrap (11 items) 2397 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2420 | -9/Mines | Discovered new exit (range 6) 2453 | -9/Mines | Learned Materials terminal intel 2635 | -9/Mines | Discovered new exit (range 14) 2765 | -9/Mines | Entered Materials 2765 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2766 | -8/Materials | Identified exit to Factory 2767 | -8/Materials | Loaded intel: 11 terminal locations 3189 | -8/Materials | Build established: Scavenger-Mutant 3454 | -8/Materials | Destroyed 8 combat bots 3562 | -8/Materials | Discovered exit to Factory (range 16) 3611 | -8/Materials | Lost 3 parts (1p1n1u) 3625 | -8/Materials | Build established: Mutant 3691 | -8/Materials | Entered Factory 3691 | -7/Factory | Evolved 2 slots: Utility x2 3979 | -7/Factory | Discovered new exit (range 8) 4080 | -7/Factory | Fabricated Plasma Cannon (x2) 4531 | -7/Factory | Discovered new exit (range 11) 4567 | -7/Factory | Fabricated F-cell Engine? 5443 | -7/Factory | Build established: Skirmisher 5604 | -7/Factory | Lost 3 parts (1p2n) 5788 | -7/Factory | Identified exit to Lower Caves 5793 | -7/Factory | Entered Lower Caves 6175 | -7/Lower Caves | Learned location of 1 exit from Factory 6243 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6249 | -7/Lower Caves | Core integrity fell below 50% 6846 | -7/Lower Caves | Discovered new exit (range 5) 6856 | -7/Lower Caves | Identified exit to Lower Caves 6868 | -7/Lower Caves | Learned 4 Factory zone layouts 7550 | -7/Lower Caves | Build established: Scavenger-Skirmisher 8056 | -7/Lower Caves | Learned 4 Factory zone layouts 8127 | -7/Lower Caves | Entered another Lower Caves area 8162 | -7/Lower Caves | Discovered new exit (range 14) 8272 | -7/Lower Caves | Identified exit to Factory 8382 | -7/Lower Caves | Spotted B-75 Beast 8772 | -7/Lower Caves | Destroyed B-75 Beast 8788 | -7/Lower Caves | Lost 3 parts (1p2u) 9054 | -7/Lower Caves | Build established: Scavenger-Mutant 9375 | -7/Lower Caves | Discovered new exit (range 11) 9394 | -7/Lower Caves | Identified exit to Data Miner 10257 | -7/Lower Caves | Encountered a Warlord checkpoint 11100 | -7/Lower Caves | Entered Data Miner 11100 | -7/Data Miner | Discovered new exit (range 6) 11135 | -7/Data Miner | Met Data Miner 11197 | -7/Data Miner | Learned location of Section 7 (-2) 11197 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11229 | -7/Data Miner | Received God Mode back door access code from Data Miner 11285 | -7/Data Miner | Destroyed Data Miner 11290 | -7/Data Miner | Found Prototype Hackware 11294 | -7/Data Miner | Found Prototype Hackware 11306 | -7/Data Miner | Data Conduit disabled 11317 | -7/Data Miner | Core integrity fell below 20% 11329 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 11303_ Arm. Treads destroyed. 11306_ Data Conduit disabled. 11309_ Slug penetrates Enhanced Grunt. 11311_ Adv. Treads destroyed. 11313_ Destroyed Adv. Heat Sink. 11314_ Lgt. Treads destroyed. 11314_ Med. Reflective Plating destroyed. 11314_ Magnetic Acceleration Cannon destroyed. 11315_ Destroyed Adv. Particle Charger. 11316_ The unstable cave ceiling collapses. 11316_ Wheel destroyed. 11317_ Destroyed Adv. Heat Sink. 11318_ Mic. Nuclear Core destroyed. 11319_ Enhanced Grunt destroyed. 11320_ Med. Treads destroyed. 11320_ Hvy. Rocket Launcher destroyed. 11322_ Enhanced Grunt suffers critical hit (Blast). 11326_ The unstable cave ceiling collapses. 11327_ Assault Cannon destroyed. 11329_ Core Analyzer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????##### ###??????? | | ????############## #??????? | | ???##""""""""""""" # #??????# | | ???#""""""""" " # ###### | | ??#"""""""""" % | | ??#"""""" % | | ??#""""" ! g% | | ??#""""""%@[ g | | ??#"""""" = | | ???""""""" " """"""""" | | ???"""""" """"######### | | ???#"""""" """""###???????? | | ????#"""""""" "#####?????????? | | ????########"## "#?????????????? | | ???????????#"### "#?????????????? | | ???????????#"### "#?????????????? | | ???????????#"## "#?????????????? | | ???????????#"## "#?????????????? | | ?????????????# "#?????????????? | | ?????????????### "#?????????????? | | ???????????????# "##????????????? | | ??????????????## ""#????????????? | | ?????????????## ""#????????????? | | ????????#"##"#"X ""#????????????? | | ????????#"""""" "#####????????? | | ????????##""""" X"""""#????????? | | ?????????###"#"X "##"##????????? | | ???????????#"## X""""#?????????? | | ??????????????## "##"#?????????? | | ???????????????#######??#?????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 225 Resistance: TH 15 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Plasma Cannon | x2 | -7/Factory | Preloaded F-cell Engine | x1 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixFrostNanoactuators Manual? 0 Play Time 01:00:30 Cumulative 339.6 hours Start 2026.01.28 @ 19:43:16 End 2026.01.28 @ 20:49:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 419 Rogue 417 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 81 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0746cb94-13f2-4a8a-a74d-85dafc1e589b