Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 16:32:59 Player: ILikeVoltron Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1048) 1048 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-140) -140 TOTAL SCORE: 3608 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 169 Friendly Fire -344 Cogmind --------- Core Integrity 0/700 Matter 178/300 Energy 130/150 System Corruption 10% Temperature Cool (9) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Signal Interpreter > --- WEAPON (3) ------- Pulse Rifle > --- INVENTORY (15) --- Large Matter Pod (130) High-capacity Matter Pod (200) Tractor Beam Powered Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Titanium Leg Armored Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Terrain Scanner Hardened Medium Armor Plating Drone Bay > --- WEAPON ----------- Pulse Rifle Pulse Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Large Matter Pod High-capacity Matter Pod Seismic Detector Light Armor Plating Improved Light Armor Plating Tractor Beam Drone Bay Drone Bay EM Shotgun Particle Gun Particle Gun Improved Light Cannon Rocket Launcher Mini Grenade Launcher [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Signal Interpreter Device Drone Bay Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 3 | . . 2 . . 1 Weapon 1 | . . . . . 1 Parts Attached 60 | 1 5 15 6 4 29 Power 6 | . . 2 1 . 3 Engine 5 | . . 2 1 . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 9 | . 1 3 2 . 3 Treads 5 | . . 3 2 . . Leg 3 | . 1 . . . 2 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 1 3 7 2 1 11 Device 13 | 1 1 3 1 . 7 Storage 5 | . 1 2 . 1 1 Processor 3 | . 1 2 . . . Hackware . | . . . . . . Protection 4 | . . . 1 . 3 Artifact . | . . . . . . Weapon 20 | . 1 3 1 3 12 Energy Gun 9 | . . 1 . 3 5 Energy Cannon . | . . . . . . Ballistic Gun 5 | . 1 2 1 . 1 Ballistic Cannon 2 | . . . . . 2 Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 26 | . . 1 . 1 24 Power 3 | . . . . . 3 Propulsion 5 | . . . . . 5 Utility 10 | . . 1 . . 9 Weapon 8 | . . . . 1 7 Highest Loss Streak 16 | . . 1 . 1 16 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 94 | . 100 96 99 99 80 Engine 11 | . 14 11 11 11 10 Treads 14 | . . 20 22 22 5 Leg 4 | . 28 1 . . 4 Wheel 1 | . . . . . 5 Device 11 | . 11 10 10 11 13 Storage 11 | . 14 22 11 11 7 Processor 9 | . 2 8 18 11 7 Protection 5 | . . . 3 11 5 Energy Gun 10 | . . 5 . 20 10 Ballistic Gun 9 | . 28 16 22 1 4 Peak Build Rating 35 | 8 9 14 19 19 35 Average Rating 18 | 6 8 12 16 18 27 On Entrance 12 | 6 8 9 14 18 19 Naked Turns . | . . . . . . Heaviest Build 58 | 14 18 29 32 42 58 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) 13 | . . 1 . 1 13 Average Overweight (x) 1 | . . . . . 4 Largest Inventory Capacity 15 | 8 10 10 10 15 15 Average Capacity 12 | 8 8 10 10 12 15 Most Carried 15 | 8 10 10 10 15 15 Average Carried 11 | 6 8 9 9 12 12 Final Capacity 15 | 8 10 10 10 15 15 Final Carried 15 | 8 10 10 10 15 4 Class Distribution -------------------- 36% | Scavenger-Mutant 32% | Mutant 18% | Scavenger-Tank 4% | Commander-Skirmisher 3% | Commander-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Skirmisher | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Matter Collected 1607 | 254 156 375 372 158 292 Remotely 42 | 42 . . . . . Salvage Created 1290 | 171 203 329 205 75 307 Parts 94 | 14 20 32 16 3 9 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Combat Hostiles Destroyed 25 | . 5 5 5 1 9 Guns 17 | . 5 5 5 1 1 Cannons 4 | . . . . . 4 AOE 3 | . . . . . 3 Classes Destroyed 11 | 2 3 5 . 1 . Worker 1 | . . 1 . . . Builder 2 | . . 1 1 . . Tunneler 5 | 4 1 . . . . Hauler 1 | . . 1 . . . Recycler 2 | 1 1 . . . . Drone 2 | . . . . 2 . Watcher 4 | . 1 3 . . . Swarmer 5 | . 3 2 . . . Grunt 11 | . 2 1 4 . 4 Brawler 2 | . . 1 . . 1 Sentry 7 | . . 1 1 1 4 Best Kill Streak 5 | 3 4 5 4 1 3 Combat Bots Only 3 | . 3 2 3 1 3 Max Kills in Single Turn 2 | 1 1 2 1 2 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Hostile Shots Fired 480 | . 38 27 34 6 375 Missed 162 | . 11 7 11 3 130 Damage Taken 3736 | . 296 305 277 79 2779 Core 930 | . 83 71 67 . 709 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 66 . . 65 . Volleys Fired 120 | 11 29 32 14 5 29 Largest 3 | 2 2 2 2 2 3 Hottest 149 | 40 40 65 46 90 149 Shots Fired 219 | 22 58 62 29 10 38 Gun 195 | 22 58 62 29 10 14 Cannon 18 | . . . . . 18 Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 176 | 22 58 44 29 2 21 Thermal 8 | . . . . . 8 Explosive 6 | . . . . . 6 Electromagnetic 29 | . . 18 . 8 3 Robot Hit Streak 16 | 4 10 9 5 8 16 Robot Miss Streak 6 | 1 5 6 4 1 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 164 | 14 34 47 25 8 36 Core Hits 87 | 8 15 21 13 5 25 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 2 | . . 1 . . 1 Destroy 1 | . . 1 . . . Smash 1 | . . . . . 1 Melee Attacks 5 | . . . . . 5 Impact 5 | . . . . . 5 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2709 | 170 363 588 351 249 988 Guns 1772 | 170 363 588 351 141 159 Cannons 356 | . . . . . 356 Explosions 482 | . . . . 108 374 Melee 99 | . . . . . 99 Ramming . | . . . . . . Kinetic 1670 | 170 363 387 351 31 368 Thermal 221 | . . . . 108 113 Explosive 374 | . . . . . 374 Electromagnetic 345 | . . 201 . 110 34 Impact 99 | . . . . . 99 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . 4 4 4 10 Average Corruption 4 | . . 4 4 4 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 35 | . . 3 5 20 7 Message Errors 7 | . . . 1 4 2 Matter Fused 11 | . . 1 1 7 2 Heat Flow Errors 5 | . . 2 1 1 1 Energy Discharges 5 | . . . . 3 2 Data Loss (minor) 2 | . . . 1 1 . Data Loss (major) 1 | . . . . 1 . Misfires 3 | . . . 1 2 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 120 | . . . . 35 85 Projectiles . | . . . . . . Explosions 76 | . . . . 35 41 Melee 44 | . . . . . 44 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 277 | . . . . 35 242 Shots 7 | . . . . 1 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 243 | . 12 153 243 165 211 Average Temperature 58 | . 8 49 86 61 66 Received Heat Transfer 1017 | . 123 78 114 27 675 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . 1 . Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 409 | . . . . 150 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Peak Influence 577 | 25 198 321 577 225 95 Initial 225 | . 16 83 135 225 . Average 124 | 12 108 189 418 93 22 Maximum Alert Level 2 | . . 1 2 1 . Low Security (%) 74 | 100 100 48 18 74 100 Level 1 17 | . . 51 11 25 . Level 2 8 | . . . 70 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . 5 . 3 Investigation 2 | . . . 2 . . Extermination 1 | . . . . . 1 Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison 3 | . . . 1 . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Distress Signals 4 | . 1 2 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 13 13 16 1 19 Peak Tracking Total 6 | . 5 6 6 1 6 Tactical Retreats 5 | . 1 2 . . 2 Traps | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 2 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Machines Accessed 16 | . . 1 4 7 4 Terminals 10 | . . 1 3 5 1 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 . 1 Total Hacks 26 | . . 3 7 10 6 Successful 11 | . . 1 3 4 3 Failed 15 | . . 2 4 6 3 Catastrophic 4 | . . . 1 2 1 Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 19 | . . 3 6 8 2 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 1 . 2 Terminal Hacks 6 | . . 1 2 2 1 Robot Analysis 1 | . . . 1 . . Open Door 1 | . . . 1 . . Branch Access Points 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Assault Status 1 | . . . . . 1 Zone Layout 1 | . . 1 . . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 2 | . . . . 2 . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 Seal Access 2 | . . . 1 . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . . . 2 5 3 Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 2 | . . . . . 2 Authchips . | . . . . . . Time 81 | . . . . . 81 Total Robot Build Rating 2 | . . . . . 2 Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Total Allies 12 | . . . 10 . 2 Largest Group 10 | . . . 10 5 2 Highest-Rated Group 88 | . . . 88 40 16 Highest-Rated Ally 16 | . . . 16 8 8 Total Orders 13 | . . . . 12 1 STAY 5 | . . . . 4 1 ROAM 3 | . . . . 3 . FOLLOW 1 | . . . . 1 . RETURN 4 | . . . . 4 . Ally Attacks 78 | . . . 63 15 . Total Damage 664 | . . . 516 148 . Kills 11 | . . . 10 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches 10 | . . . 8 . 2 Drone Recoveries 3 | . . . 1 1 1 Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Turns Passed 2444 | 87 236 336 285 843 657 Spaces Moved 1072 | 22 114 136 134 416 250 Core 15 | . . . . . 15 Treads 685 | . . 119 134 416 16 Legs 162 | 22 114 17 . . 9 Wheels 210 | . . . . . 210 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 160 160 135 Average Speed 173 | 120 120 156 160 196 180 Slowest Speed 700 | 120 120 190 160 240 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 28 | 3 25 18 24 91 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 44 | . . . . 2 42 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 43 | . . . . 2 41 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Total 1450 | 63 162 202 180 436 407 Wait 138 | 26 8 2 11 2 89 Move 1067 | 21 113 135 133 415 250 Hop . | . . . . . . Pick Up 20 | 3 2 4 3 6 2 Fast Attach 22 | 1 1 9 2 3 6 Attach 15 | . . . . . 15 Detach 3 | . 1 . 1 . 1 Swap 23 | . 4 6 4 1 8 Drop 33 | 1 4 14 8 4 2 Fire 120 | 11 29 32 14 5 29 Melee 5 | . . . . . 5 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous 3 | . . . 3 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 88 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Discovered new exit (range 7) 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Utility x2 326 | -9/Materials | Build established: Mutant 630 | -9/Materials | Discovered new exit (range 5) 638 | -9/Materials | Identified exit to Storage 660 | -9/Materials | Entered Storage 680 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 703 | -9/Storage | Garrison activated, responded to threat 768 | -9/Storage | Lost 3 allies 909 | -9/Storage | Lost 4 allies 915 | -9/Storage | Discovered new exit (range 13) 934 | -9/Storage | Identified exit to Recycling 945 | -9/Storage | Entered Recycling 945 | -9/Recycling | Accompanied by 10 allies 946 | -9/Recycling | Met a Zionite searching for Scraptown 1200 | -9/Recycling | Build established: Scavenger-Mutant 1703 | -9/Recycling | Discovered new exit (range 12) 1786 | -9/Recycling | Identified exit to Factory 1788 | -9/Recycling | Entered Factory 1788 | -7/Factory | Accompanied by 2 allies 1788 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2007 | -7/Factory | Fabricated R-06 Scavenger (x2) 2072 | -7/Factory | Build established: Scavenger-Tank 2152 | -7/Factory | Noticed a derelict Sapper rigging charges 2257 | -7/Factory | Garrison activated, responded to threat 2313 | -7/Factory | Crushed by falling debris 2313 | -7/Factory | Core integrity fell below 50% 2344 | -7/Factory | Lost 16 parts (3p3n6u4w) 2420 | -7/Factory | Core integrity fell below 20% 2442 | -7/Factory | System corruption reached 10% 2445 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02409_ Acquired Imp. Heat Sink. 02410_ Acquired 4 matter. 02416_ Drone Bay destroyed. 02419_ System corrupted: Matter fused (-10). 02419_ Imp. Light Cannon destroyed. 02419_ P-60 Hacker destroyed. 02422_ Aluminum Leg destroyed. 02422_ Destroyed Aluminum Leg. 02422_ Mni. Grenade Launcher destroyed. 02425_ Y-54 Guardian destroyed. 02425_ Rocket Launcher destroyed. 02425_ Destroyed Rocket Launcher. 02434_ Acquired Mic. Nuclear Core. 02437_ The unstable cave ceiling collapses. 02437_ ALERT: Cargo convoy en route, clear transfer corridor. 02437_ U-05 Engineer builds a Wall. 02438_ ALERT: Rogue bot located, Programmers report to Factory Zone 3O. 02440_ QPKJGK3J&PK>UGS,3D2PHN7PYWOCFH 02441_ The unstable cave ceiling collapses. 02443_ U-05 Engineer builds a Wall. 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""""??????????????? | | ????#??????#???????????? ??? ??????????????? | | ?????#?#????#????? ????? ????####??????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 515 Matter Stores 463 Matter Capacity 500 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyGyrokineticMagmablaster Manual? 0 Play Time 00:34:50 Cumulative 172.1 hours Start 2024.09.22 @ 16:01:29 End 2024.09.22 @ 16:32:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 312 Rogue 308 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 78701784-ec3c-4206-a0cd-4e80d222bcc1