Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.20 @ 22:15:17 Player: Ketamine Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2116) 2116 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5791 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 248/300 Energy 85/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Disposable Heat Sink High-capacity Battery (250) Improved Sensor Array Seismic Detector Weapon Shielding Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Targeting Computer Drone Bay > --- WEAPON ----------- Improved EM Shotgun Precision Beam Rifle Heavy Assault Rifle Autogun > --- INVENTORY -------- Improved Ion Engine VSS Leg Disposable Heat Sink High-capacity Battery Improved Sensor Array Seismic Detector Weapon Shielding Light Armor Plating Medium Armor Plating Shock Rifle Improved Medium Laser Precision Beam Rifle Rocket Launcher Plasma Cutter Heavy Mace [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Drone Bay Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Slots Evolved 6 | . . 2 2 . 2 . Power 1 | . . . 1 . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . 1 1 . . . Weapon 2 | . . 1 . . 1 . Parts Attached 64 | 7 11 20 9 7 3 7 Power 9 | 1 1 3 . 2 1 1 Engine 8 | 1 1 3 . 1 1 1 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 14 | 3 3 2 2 2 . 2 Treads 1 | 1 . . . . . . Leg 13 | 2 3 2 2 2 . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 3 2 1 2 . 2 Device 1 | . . . . 1 . . Storage 3 | 1 1 1 . . . . Processor 2 | . . . 1 1 . . Hackware 1 | . . 1 . . . . Protection 4 | . 2 . . . . 2 Artifact . | . . . . . . . Weapon 30 | 2 4 13 6 1 2 2 Energy Gun 13 | 1 3 5 1 . 1 2 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 10 | 1 . 5 3 1 . . Ballistic Cannon . | . . . . . . . Launcher 4 | . 1 2 1 . . . Special Weapon 1 | . . . . . 1 . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 1 Parts Lost 40 | . 6 7 5 1 . 21 Power 6 | . 1 1 1 . . 3 Propulsion 9 | . 1 3 2 . . 3 Utility 7 | . 1 1 . . . 5 Weapon 18 | . 3 2 2 1 . 10 Highest Loss Streak 21 | . 3 6 4 1 . 21 To Critical Strikes 1 | . . 1 . . . . Average Backups 12 | 4 7 12 13 14 13 11 Power . | . 1 1 . . . . Propulsion 1 | 2 3 2 . . . . Utility 3 | . . 2 5 6 7 6 Weapon 4 | . 1 4 5 5 5 3 Tool/Special . | . . . . . . . Unused Backups 11 | . . 5 . 1 . 5 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 6 | . . . . 1 . 5 Weapon 2 | . . 2 . . . . Tool/Special 1 | . . 1 . . . . Average Slot Usage (%) 94 | . 89 97 94 96 98 76 Engine 10 | . 12 10 16 9 7 4 Core 1 | . . . . 5 7 4 Leg 20 | . 26 21 15 18 21 18 Device 1 | . . . . 3 7 3 Storage 17 | . 14 19 18 18 15 13 Processor 4 | . . . 8 13 7 6 Hackware 6 | . . 10 9 . . . Protection 2 | . 7 2 . . . 1 Energy Gun 11 | . 16 13 11 5 14 11 Ballistic Gun 15 | . 7 16 10 21 15 6 Peak Build Rating 37 | 6 8 20 22 29 35 37 Average Rating 17 | 3 6 14 19 24 33 25 On Entrance 16 | . 6 8 20 19 29 35 Naked Turns . | . . . . . . . Heaviest Build 56 | 12 17 47 52 52 56 56 Greatest Support 40 | 20 20 20 20 30 40 40 Greatest Overweight (x) 16 | . 1 3 16 2 1 10 Average Overweight (x) . | . . 1 2 1 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 13 | 6 8 14 15 15 15 15 Most Carried 15 | 5 8 15 14 15 15 15 Average Carried 12 | 4 7 12 13 14 13 11 Final Capacity 15 | 8 8 15 15 15 15 15 Final Carried 15 | 5 8 15 13 15 14 6 Class Distribution -------------------- 73% | Scavenger-Gunner 14% | Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Matter Collected 1493 | 181 262 495 170 337 . 48 Remotely . | . . . . . . . Salvage Created 2573 | . 393 914 720 379 . 167 Parts 164 | . 18 69 53 14 . 10 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Combat Hostiles Destroyed 54 | . 8 27 11 5 . 3 Guns 37 | . 8 18 6 4 . 1 Cannons 2 | . . . 1 . . 1 AOE 14 | . . 9 4 1 . . Classes Destroyed 14 | . 2 5 5 1 . 1 Worker 1 | . . . . 1 . . Builder 4 | . . . 4 . . . Tunneler 2 | . . . 2 . . . Hauler 1 | . . . 1 . . . Recycler 4 | . 1 . 2 1 . . Mechanic 1 | . . . 1 . . . Operator 1 | . . 1 . . . . Watcher 3 | . . . 3 . . . Swarmer 12 | . . 8 4 . . . Grunt 23 | . 8 8 3 3 . 1 Brawler 1 | . . 1 . . . . Duelist 1 | . . 1 . . . . Sentry 16 | . . 9 4 2 . 1 Specialist 1 | . . . . . . 1 Best Kill Streak 18 | . 5 9 18 5 . 1 Combat Bots Only 9 | . 3 9 6 3 . 1 Max Kills in Single Turn 4 | . 1 3 4 2 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 2 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Hostile Shots Fired 484 | . 77 134 75 19 . 179 Missed 133 | . 19 43 14 7 . 50 Hits 351 | . 58 91 61 12 . 129 Projectile 351 | . 58 91 61 12 . 129 AOE 1 | . . 1 . . . . Critical Strikes 11 | . 1 4 . . . 6 Damage Taken 5474 | . 835 1312 770 202 . 2355 Core 1198 | . 127 250 89 31 . 701 Absorbed by Shields . | . . . . . . . Core Remaining (%) 66 | 100 49 37 . 78 . . Volleys Fired 136 | . 33 49 27 13 . 14 Largest 3 | . 2 3 3 3 . 3 Hottest 170 | . 105 170 158 91 . 129 Shots Fired 321 | . 59 128 72 39 . 23 Gun 284 | . 54 114 59 39 . 18 Cannon 6 | . . . 6 . . . Launcher 28 | . 5 14 7 . . 2 Special 3 | . . . . . . 3 Kinetic 158 | . 15 69 39 34 . 1 Thermal 95 | . 32 40 6 . . 17 Explosive 28 | . 5 14 7 . . 2 Electromagnetic 40 | . 7 5 20 5 . 3 Robot Hit Streak 17 | . 12 15 7 11 . 17 Robot Miss Streak 5 | . 3 5 4 2 . 1 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 1 1 2 . 1 Max Gunslinging Chain 1 | . . 1 1 1 . 1 Shots Hit Robots 206 | . 37 76 43 27 . 23 Core Hits 138 | . 23 55 38 14 . 8 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 1 1 . . . . Burn 1 | . 1 . . . . . Destroy 1 | . . 1 . . . . Melee Attacks 4 | . . . . . . 4 Impact 4 | . . . . . . 4 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4587 | . 746 1401 1432 588 . 420 Guns 2443 | . 410 866 455 452 . 260 Cannons 113 | . . . 113 . . . Explosions 1843 | . 317 518 864 113 . 31 Melee 97 | . . . . . . 97 Ramming 59 | . 19 17 . 23 . . Kinetic 1234 | . 69 516 259 376 . 14 Thermal 992 | . 270 327 44 113 . 238 Explosive 1698 | . 317 486 864 . . 31 Electromagnetic 507 | . 71 55 265 76 . 40 Impact 97 | . . . . . . 97 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . 1 . 1 . . Average Corruption 1 | . . 1 . 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . 7 . . . . Message Errors 2 | . . 2 . . . . Heat Flow Errors 2 | . . 2 . . . . Energy Discharges 1 | . . 1 . . . . Data Loss (minor) 1 | . . 1 . . . . Misfires 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 11 | . . . 5 . . 6 Projectiles . | . . . . . . . Explosions 5 | . . . 5 . . . Melee 6 | . . . . . . 6 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 206 | . . 46 140 20 . . Shots 8 | . . 2 5 1 . . Rammed . | . . . . . . . Targets Rammed 13 | . 4 3 . 6 . . Kicked 13 | . 4 3 . 6 . . Crushed . | . . . . . . . Highest Temperature 411 | . 225 410 411 147 . 8 Average Temperature 109 | . 74 93 194 35 . 5 Received Heat Transfer 1503 | . 426 363 144 63 . 507 Effects 12 | . 2 4 6 . . . Shutdowns 3 | . . . 3 . . . Energy Bleed 3 | . . 1 2 . . . Interference 6 | . 2 3 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 3 | . . . 3 . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 2257 | . 697 744 111 150 . 555 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 72 | 100 100 47 66 100 100 100 Level 1 27 | . . 52 33 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 384 | . 115 384 355 146 . 30 Initial 145 | . . 44 139 145 . . Average 138 | . 52 207 178 82 . 3 Influence Increases 1844 | . 295 858 436 177 . 78 Destroy 0b10 Robot/C 1080 | . 160 540 220 100 . 60 Destroy 0b10 Robot/NC 85 | . 5 5 65 10 . . Destroy Leader 298 | . 40 150 68 30 . 10 Successful Hack 35 | . 12 11 1 11 . . Disable Machine 75 | . 15 15 30 15 . . Destroy Structure 196 | . 33 92 52 11 . 8 Lose Combat Pursuer 75 | . 30 45 . . . . Influence Decreases 1844 | . 190 631 423 520 2 78 Entered New Map 456 | . . 61 193 200 2 . Time Decay 1120 | . 130 500 180 310 . . Lost Part 258 | . 60 70 50 10 . 68 Lost Ally 10 | . . . . . . 10 Squads Dispatched 13 | . 3 4 2 2 . 2 Investigation 4 | . 1 2 1 . . . Extermination . | . . . . . . . Reinforcement 9 | . 2 2 1 2 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Distress Signals 12 | . 3 3 3 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 20 39 15 16 . 11 Peak Tracking Total 10 | . 7 10 7 8 . 8 Tactical Retreats 5 | . 2 3 . . . . Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Traps Triggered 6 | . 1 2 . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . 6 . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Machines Disabled 5 | . 1 1 2 1 . . Max in Single Turn 1 | . 1 1 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Machines Accessed 17 | . 2 8 1 5 1 . Terminals 13 | . 2 5 1 4 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 2 | . . 2 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 43 | . 6 22 4 10 1 . Successful 31 | . 3 18 2 7 1 . Failed 12 | . 3 4 2 3 . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 33 | . 6 13 4 9 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 4 | . . 4 . . . . Scanalyzers 5 | . . 5 . . . . Garrison Access . | . . . . . . . Terminal Hacks 23 | . 3 10 2 7 1 . Record 7 | . 1 4 2 . . . Robot Schematic 1 | . . . . 1 . . Prototype ID Bank 2 | . . 1 . 1 . . Open Door 2 | . . . . 2 . . Open DSF 1 | . . . . . 1 . Emergency Access Points 2 | . . 1 . 1 . . Terminal Index 1 | . . 1 . . . . Alert Level 1 | . 1 . . . . . Disarm Traps 1 | . . 1 . . . . Dispatch Records 3 | . 1 . . 2 . . Assault Status 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . 3 . . . . Process 2 | . . 2 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 5 | . . 5 . . . . Insert Component 3 | . . 3 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used 1 | . . 1 . . . . Hacking Detections 10 | . 2 5 1 1 1 . Full Trace Events 4 | . 1 2 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 10 | . . 10 . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . 10 . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Turns Passed 3241 | 68 386 1466 369 687 118 147 Spaces Moved 1397 | 57 212 641 100 288 59 40 Core 25 | 22 . . 2 . . 1 Treads 1 | 1 . . . . . . Legs 1371 | 34 212 641 98 288 59 39 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 260 190 190 100 Average Speed 187 | 93 123 192 273 212 190 193 Slowest Speed 850 | 160 190 330 850 260 190 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 5 34 57 16 47 2 42 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 223 | . 36 113 57 9 . 8 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 223 | . 36 113 57 9 . 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Total 1740 | 68 278 780 140 331 64 79 Wait 20 | . 3 14 . . 1 2 Move 1391 | 56 211 640 99 287 58 40 Hop . | . . . . . . . Pick Up 60 | 5 10 29 4 8 1 3 Fast Attach 10 | 6 . 4 . . . . Attach 37 | . 7 9 6 2 2 11 Detach 1 | . . . . . . 1 Swap 36 | 1 8 13 4 6 2 2 Drop 27 | . 2 19 . 4 . 2 Fire 136 | . 33 49 27 13 . 14 Melee 4 | . . . . . . 4 Ram . | . . . . . . . Kick 13 | . 4 3 . 6 . . Crush . | . . . . . . . Escape Stasis 5 | . . . . 5 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/DSF History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 334 | -10/Materials | Lost 3 parts (1p1u1w) 389 | -10/Materials | Core integrity fell below 50% 402 | -10/Materials | Lost 3 parts (1n2w) 436 | -10/Materials | Discovered new exit (range 15) 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 740 | -9/Materials | Build established: Scavenger-Tank 819 | -9/Materials | Lost 6 parts (1p2n1u2w) 834 | -9/Materials | Destroyed 9 combat bots 1102 | -9/Materials | Build established: Scavenger-Gunner 1279 | -9/Materials | Core integrity fell below 50% 1743 | -9/Materials | Discovered new exit (range 15) 1921 | -9/Materials | Entered another Materials area 1921 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2248 | -8/Materials | Lost 4 parts (1p2n1w) 2282 | -8/Materials | Discovered new exit (range 3) 2290 | -8/Materials | Entered Storage 2403 | -8/Storage | Allied Derelicts emerged from ambush trap array 2913 | -8/Storage | Discovered new exit (range 15) 2977 | -8/Storage | Entered Factory 2977 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3093 | -7/Factory | Identified exit to DSF 3095 | -7/Factory | Entered DSF 3123 | -7/DSF | Additional patrols routed to DSF 3223 | -7/DSF | Core integrity fell below 50% 3231 | -7/DSF | Core integrity fell below 20% 3242 | -7/DSF | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- Imp. Deuterium Engine destroyed. Destroyed Imp. Heat Sink. G-47 Trooper system corrupted by crushing effect. G-47 Trooper knocked back. G-47 Trooper system terminally corrupted. VSS Leg destroyed. Knocked back. Acquired Imp. Light Armor Plating. Critical hit (Burn: +37). Med. Armor Plating destroyed. S-27 Virus destroyed. Drone destroyed. Hvy. Mace destroyed. Faulty integration damages Faulty Prc. Beam Rifle (-66). Lgt. Armor Plating destroyed. Faulty Prc. Beam Rifle destroyed. Knocked back. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????##????????????????????????????? | | ?????????""#???????????????????????????? | | ?????????#"#???????????????????????????? | | ??????####"##?????????????##???????????? | | ??????#"""""#########?? ]]#??????????? | | ??????#"""""## # # ]]#??????????? | | ????"##"" ^ #??????????? | | ????""""" #??????????? | | ????###"" ##!!# ### #????????????? | | ??????### ###!!#???#??????????????????? | | ???????## ######??????????????????????? | | ???????# #? #??????????????????????? | | ???????# ## ##?????????????????????? | | ???????## #### ]??????????????????????? | | ???????# ## ]??????????????????????? | | ???????# ## #??????????????????????? | | ???????# ## ###????????????????????? | | ??????### ## # ###??????????????????? | | ??????#=%x%# ]]]# !#??? ##???????????? | | ?????##== ; ]s] ## ##!?????????? | | ????##; = *H[%=^ s % a ????????? | | ????# ; % %[% [g%! ????????? | | ???# #; % %%@gs! ????????? | | ?????## ##]]] !## a##!?????????? | | ??????# ##]]]#!!!#??? ##???????????? | | ??????###############??????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Beam Rifle | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -8/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Dynamic Key Made in Tau Ceti IV Novice Programmer One Hack Too Far Remodeling Risk Taker Shopping List Challenges ------------ None Game ------ Seed ConceptSigixPower Manual? 0 Play Time 00:55:14 Cumulative 2.1 hours Start 2025.09.20 @ 21:18:37 End 2025.09.20 @ 22:15:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d51c0824-09e4-4a47-8f10-6fe045c8d9ad