Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.02 @ 16:12:09 Player: Human Yoyo Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (469) 469 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 1746 Bonus ------- Follower Combat Kills 92 Friendly Fire -15 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 18% Temperature Cool (6) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Improved Heat Sink Targeting Computer Reactive Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Beam Rifle Light Assault Rifle > --- INVENTORY -------- Improved Heat Sink Compact Matter Pod Targeting Computer Hardened Light Armor Plating Reactive Plating Shock Bomb Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 7 . 5 13 Power 4 | 1 . 1 2 Engine 3 | 1 . . 2 Core 1 | . . 1 . Reactor . | . . . . Propulsion 11 | 2 . 2 7 Treads . | . . . . Leg 6 | 2 . 2 2 Wheel . | . . . . Hover . | . . . . Flight 5 | . . . 5 Utility 2 | 2 . . . Device . | . . . . Storage 2 | 2 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 . 2 4 Energy Gun 4 | 2 . 1 1 Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . . 14 Power 2 | . . . 2 Propulsion 7 | . . . 7 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 6 | . . . 6 Average Slot Usage (%) 85 | . 100 99 63 Engine 8 | . 14 8 5 Core 3 | . . 5 2 Leg 22 | . 28 28 12 Flight 3 | . . . 9 Storage 25 | . 28 28 21 Energy Gun 11 | . 28 14 3 Ballistic Gun 8 | . . 13 2 Naked Turns 10 | . . . 10 Heaviest Build 21 | 16 16 17 21 Greatest Support 54 | 20 20 26 54 Greatest Overweight (x) 6 | . . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 4 8 8 8 Average Carried 4 | . 6 7 6 Final Capacity 8 | 8 8 8 4 Final Carried 8 | . 8 8 4 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 483 | 270 . 70 143 Remotely . | . . . . Salvage Created 602 | 77 . 207 318 Parts 35 | 1 . 15 19 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 19 | . . 10 9 Guns 15 | . . 10 5 AOE 4 | . . . 4 Classes Destroyed 5 | 1 . 2 2 Recycler 1 | 1 . . . Swarmer 10 | . . 7 3 Grunt 7 | . . 3 4 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 6 | 1 . 3 6 Combat Bots Only 6 | . . 3 6 Max Kills in Single Turn 2 | 1 . 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1821 | . 58 421 1342 Core 528 | . 16 112 400 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 . 48 . Volleys Fired 70 | 2 . 27 41 Largest 2 | 2 . 2 1 Hottest 90 | 90 . 90 56 Shots Fired 99 | 4 . 54 41 Gun 95 | 4 . 54 37 Cannon . | . . . . Launcher 4 | . . . 4 Special . | . . . . Kinetic 47 | . . 23 24 Thermal 48 | 4 . 31 13 Explosive . | . . . . Electromagnetic 4 | . . . 4 Robot Hit Streak 11 | 2 . 5 11 Robot Miss Streak 3 | 1 . 3 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 69 | 2 . 37 30 Core Hits 31 | 2 . 14 15 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 891 | 24 . 414 453 Guns 704 | 24 . 402 278 Cannons . | . . . . Explosions 175 | . . . 175 Melee . | . . . . Ramming 12 | . . 12 . Kinetic 251 | . . 118 133 Thermal 504 | 24 . 284 196 Explosive . | . . . . Electromagnetic 124 | . . . 124 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 18 | . . . 18 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Effects 2 | . . . 2 Message Errors 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 36 | . . . 36 Projectiles . | . . . . Explosions 36 | . . . 36 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 122 | . . . 122 Shots 6 | . . . 6 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 346 | 30 . 346 117 Average Temperature 75 | 16 . 88 50 Received Heat Transfer 447 | . 15 108 324 Effects 2 | . . 2 . Interference 1 | . . 1 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | 1 . 2 2 Heat Transferred 1273 | 62 . 741 470 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . . . 5 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 240 | 5 15 216 240 Average Influence 72 | 2 . 112 136 Maximum Alert Level 1 | . . 1 1 Low Security (%) 88 | 100 100 95 61 Level 1 11 | . . 4 38 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 1 5 Investigation 3 | . . 1 2 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 6 15 16 Peak Tracking Total 7 | . 6 3 7 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . . 1 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . 1 2 Successful 2 | . . 1 1 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 1 1 Open Door 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 1 Highest-Rated Group 47 | . . 47 16 Highest-Rated Ally 31 | . . 31 16 Total Orders . | . . . . Ally Attacks 22 | . . 22 . Total Damage 346 | . . 346 . Kills 4 | . . 4 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1835 | 669 102 603 461 Spaces Moved 896 | 160 78 420 238 Core 35 | 18 . . 17 Treads . | . . . . Legs 743 | 142 78 420 103 Wheels . | . . . . Hover . | . . . . Flight 118 | . . . 118 Fastest Speed 34 | 50 120 120 34 Average Speed 120 | 112 120 120 127 Slowest Speed 350 | 120 120 120 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 16 26 92 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 15 | . . . 15 Melee . | . . . . Projectile . | . . . . AOE 15 | . . . 15 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1566 | 645 86 475 360 Wait 527 | 471 1 . 55 Move 893 | 159 77 419 238 Hop . | . . . . Pick Up 34 | 6 8 10 10 Fast Attach 4 | 1 . 2 1 Attach 19 | 6 . 2 11 Detach 1 | . . . 1 Swap 2 | . . 1 1 Drop 15 | . . 13 2 Fire 70 | 2 . 27 41 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 14) 670 | -11/Scrapyard | Entered Materials 671 | -10/Materials | Build established: Mutant 766 | -10/Materials | Discovered new exit (range 6) 772 | -10/Materials | Entered Mines 884 | -10/Mines | Learned location of Zion (-7) 1001 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1007 | -10/Mines | Learned Materials interactive machine intel 1178 | -10/Mines | Met a Derelict shopkeep closing up shop 1313 | -10/Mines | Core integrity fell below 50% 1340 | -10/Mines | Discovered new exit (range 9) 1375 | -10/Mines | Entered Materials 1375 | -9/Materials | Accompanied by 1 ally 1375 | -9/Materials | Evolved 2 slots: Propulsion x2 1376 | -9/Materials | Loaded intel: 18 interactive machine locations 1454 | -9/Materials | Build established: Scavenger-Mutant 1534 | -9/Materials | Lost 4 parts (1p2n1w) 1643 | -9/Materials | Lost 4 parts (3n1w) 1783 | -9/Materials | System corruption reached 10% 1809 | -9/Materials | Core integrity fell below 50% 1830 | -9/Materials | Core integrity fell below 20% 1836 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01773_ System corrupted by crushing effect (+2). 01776_ Knocked back. 01782_ Flight Unit destroyed. 01782_ Beam Rifle destroyed. 01782_ System corrupted by crushing effect (+4). 01782_ System corrupted by crushing effect (+3). 01787_ B-36 Bruiser heat spikes uncontrollably. 01793_ B-36 Bruiser heat damages Lgt. Armor Plating. 01805_ SO4AF&O1IVWZ< U1XMVJ%0K 01809_ B-36 Bruiser heat damages Hammer, Lgt. Treads. 01811_ B-36 Bruiser heat damages Hammer, Lgt. Armor Plating. 01812_ B-36 Bruiser heat damages Hammer. 01812_ Imp. Ion Engine destroyed. 01822_ Sml. Storage Unit destroyed. 01822_ System corrupted by crushing effect (+5). 01822_ Knocked back. 01826_ Sml. Storage Unit destroyed. 01826_ System corrupted by crushing effect (+3). 01829_ Knocked back. 01836_ RWGNVI 0WF>/|UJ,FDG&1BJD: 9Q Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ###############################??????????????????? | | ## #??????????????????? | | # ############# ## @ #??????????????????? | | # #???# # ## b #??????????????????? | | # #???# T # #g ! #??????????????????? | | # #???# # %+ ! #??????????????????? | | # #???# + # #??????????????????? | | # #???# ! # # #??????????????????? | | # #???######### # #??????????????????? | | # #???????????# #[ #??????????????????? | | # #???????????# ####+#####??????????????????? | | # #???????????# #??# #??????????????????????? | | #+##+###?????????# #??# #??????????????????????? | | # #?????????# #??# ???????????????????????? | | # #?????????# #??# ???????????????????????? | | #" #?????????# #??# ???????????????????????? | | #T #?????????+ #??##???????????????????????? | | #" #?????????# #???????????????????????????? | | # #?????????# #???????????????????????????? | | ####+############ ???????????????????????????? | | ???????????????????????????? | | ????????????????????????????? | | % ^ ?????????????????????????????? | | ####+####### """??????????????????????????????? | | ## ##?????? ""???????????????????????????????? | | ## "#????????????????????????????????????????? | | # * "#??"?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualGuidedArray Manual? 0 Play Time 00:19:09 Cumulative 5.9 hours Start 2020.02.02 @ 15:50:00 End 2020.02.02 @ 16:12:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61e4bc6f-7ec9-49d7-8fcf-7d25a786e034