Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 15:12:49 Player: Fazzonamite Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (67) 335 Value Destroyed (2785) 2785 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (3355) 3355 TOTAL SCORE: 10695 Bonus ------- High Alert Combat Kills 761 Follower Combat Kills 1994 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 284/290 System Corruption 0% Temperature Cool (2) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Medium Treads Medium Treads Biomechanical Wings > --- UTILITY (6) ------ Improved Cooling System Machine Analyzer Experimental Targeting Computer Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (3) ------- Power Sword Power Sword > --- INVENTORY (5) ---- Seismic Detector Microactuators Relay Coupler [Programmer] (90) Hacking Drone Bay (1/1) Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Advanced Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Energy Filter Hardened Heavy Armor Plating Force Field > --- WEAPON ----------- Thermic Laser Thermic Laser Improved Heavy Laser > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Advanced Treads Biomechanical Wings Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Seismic Detector Improved Core Shielding Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Force Field Relay Coupler [Programmer] Relay Coupler [Programmer] Improved System Restoration Module Hacking Drone Bay Improved Lightning Gun Field Laser Enhanced Autogun Power Maul Power Sword Power Sword Spear [Rating: 76] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Biomechanical Wings Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Barrage Gun Energy Gun Beam Rifle Ballistic Gun Barrage Gun Launcher Guided Missile Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 4 2 . . . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . 1 1 . . . . . Utility 4 | . . . 2 1 . . . . 1 Weapon 1 | . . . 1 . . . . . . Parts Attached 115 | 6 12 17 8 5 7 5 5 4 46 Power 15 | 1 2 3 1 . 1 . . 1 6 Engine 14 | 1 2 3 1 . 1 . . 1 5 Core . | . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 Propulsion 25 | 2 1 3 2 1 2 3 1 2 8 Treads 15 | 1 1 . 2 1 . 2 1 2 5 Leg 2 | . . . . . 2 . . . . Wheel 7 | 1 . 3 . . . 1 . . 2 Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 47 | 1 6 4 3 1 4 1 2 . 25 Device 20 | 1 1 1 1 . 2 . 2 . 12 Storage 4 | . 3 . . . . . . . 1 Processor 5 | . . . . . 1 1 . . 3 Hackware . | . . . . . . . . . . Protection 18 | . 2 3 2 1 1 . . . 9 Artifact . | . . . . . . . . . . Weapon 28 | 2 3 7 2 3 . 1 2 1 7 Energy Gun 13 | 2 1 1 2 2 . . . . 5 Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | . 1 5 . 1 . 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . . 1 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . 1 . . Slashing Weapon 3 | . . 1 . . . . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . 2 . 5 Parts Lost 18 | . 1 1 . . 2 . . . 14 Power 2 | . . . . . . . . . 2 Propulsion 6 | . 1 1 . . 1 . . . 3 Utility 7 | . . . . . 1 . . . 6 Weapon 3 | . . . . . . . . . 3 Highest Loss Streak 7 | . 1 1 . . 2 . . . 7 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 3 8 4 4 6 8 8 4 4 14 Power . | . . . . . . . . . . Propulsion . | 1 2 . . . 1 . . . 1 Utility 3 | . 4 2 1 1 2 2 1 3 7 Weapon 2 | . 1 1 1 3 3 3 1 . 4 Tool/Special . | . . . . . . . . . . Unused Backups 30 | . 1 6 1 . . 1 3 1 17 Power 2 | . . . . . . . . . 2 Propulsion 2 | . 1 . 1 . . . . . . Utility 16 | . . 4 . . . . . 1 11 Weapon 7 | . . 2 . . . . 2 . 3 Tool/Special 3 | . . . . . . 1 1 . 1 Average Slot Usage (%) 84 | . 98 82 79 91 91 91 78 76 77 Engine 7 | . 14 10 10 7 7 7 7 7 6 Treads 16 | . 14 1 9 22 15 18 22 23 15 Leg 3 | . . . . . 14 9 . . . Wheel 7 | . 14 24 11 7 . 2 7 7 4 Device 8 | . 3 1 2 7 7 5 11 15 16 Storage 4 | . 10 3 6 7 7 7 2 . 4 Processor 4 | . . . . . 2 9 7 7 4 Protection 7 | . 13 12 11 15 11 7 2 . 5 Energy Gun 10 | . 21 13 14 10 15 12 . . 9 Ballistic Gun 5 | . 5 13 12 11 7 8 . . . Launcher 1 | . . . . . . . 6 7 1 Impact Weapon 1 | . . . . . . . 6 7 1 Peak Build Rating 76 | 8 10 46 52 25 41 43 62 63 76 Average Rating 43 | 3 9 31 43 24 38 40 54 62 57 On Entrance 31 | . 8 10 46 23 24 41 37 62 62 Naked Turns . | . . . . . . . . . . Heaviest Build 146 | 9 25 82 98 49 53 50 53 44 146 Greatest Support 84 | 16 20 72 32 60 60 62 16 16 84 Greatest Overweight (x) 12 | . 1 2 6 . 2 3 3 2 12 Average Overweight (x) 1 | . . . 3 . . 1 2 2 3 Largest Inventory Capacity 25 | 5 25 10 10 10 10 10 10 5 25 Average Capacity 10 | 5 8 6 10 10 10 10 6 5 19 Most Carried 25 | 5 11 10 10 10 10 10 10 5 25 Average Carried 9 | 3 8 6 7 9 9 9 6 4 15 Final Capacity 10 | 5 10 5 10 10 10 10 5 5 5 Final Carried 10 | 5 10 5 10 10 10 10 5 5 5 Class Distribution -------------------- 30% | Mutant 18% | Scavenger-Gunner 18% | Scavenger-Tank 16% | Derelict-Mutant 8% | Subdweller-Tank 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Subdweller-Tank | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Derelict-Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Matter Collected 3368 | 183 224 290 158 60 124 191 193 1044 901 Remotely . | . . . . . . . . . . Salvage Created 3013 | 26 538 366 211 . 452 159 . 120 1141 Parts 157 | 5 19 25 16 . 26 6 . 6 54 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 Parts Field Recycled 86 | . . . . . . . 27 39 20 Retrieved Matter 649 | . . . . . . . 246 204 199 Parts Self-Destructed 23 | . . 2 . . 7 8 . 6 . Prevented 12 | . . 5 . . 3 . . 4 . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 57 | . 10 9 3 . 10 3 . 2 20 Melee 12 | . 1 . . . . . . . 11 Guns 39 | . 9 9 3 . 9 3 . . 6 AOE 4 | . . . . . 1 . . 2 1 Classes Destroyed 16 | 1 4 2 . . 2 . . . 7 Worker 1 | . . . . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . Recycler 2 | . 2 . . . . . . . . Mechanic 2 | . . . . . . . . . 2 Watcher 3 | . 1 . 1 . . . . . 1 Swarmer 13 | . 3 . . . 4 3 . . 3 Cutter 2 | . . . . . . . . . 2 Grunt 15 | . 7 . . . . . . 2 6 Brawler 1 | . . . . . . . . . 1 Sentry 5 | . . 1 3 . . . . . 1 Specialist 5 | . . . . . . . . . 5 Programmer 1 | . . . . . . . . . 1 Heavy 1 | . . . . . . . . . 1 Subdweller 8 | . . 8 . . . . . . . Thug 4 | . . . . . 4 . . . . Butcher 1 | . . . . . 1 . . . . Mutant 1 | . . . . . 1 . . . . Best Kill Streak 6 | 1 5 2 1 . 5 3 . 2 6 Combat Bots Only 6 | . 3 2 1 . 5 3 . 2 6 Max Kills in Single Turn 2 | 1 1 1 1 . 2 1 . 2 2 Gunslinging 1 | . . . . . 1 . . . . Exploded 2 | . . . . . 1 . . 2 1 Melee 1 | . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 585 | . 47 40 10 . 65 31 . 26 366 Missed 158 | . 9 12 2 . 15 5 . 15 100 Hits 427 | . 38 28 8 . 50 26 . 11 266 Melee 4 | . . . . . . . . . 4 Projectile 423 | . 38 28 8 . 50 26 . 11 262 Critical Strikes 14 | . 1 1 . . 4 1 . . 7 Actively Blocked 1 | . . . . . . . . . 1 Part Disruptions 2 | . . . . . 1 . . . 1 Damage Taken 6795 | . 492 590 235 . 967 388 . 257 3866 Core 1267 | . 77 132 17 . 153 . . 35 853 Absorbed by Shields 382 | . . . . . . . . . 382 Redirected to Shielding 68 | . 4 . . . . . . . 64 Core Remaining (%) 71 | 100 . 16 96 . . . . 73 . Volleys Fired 155 | 6 38 31 6 . 22 12 . 4 36 Largest 5 | 2 2 4 5 . 3 3 . 1 3 Hottest 235 | 90 115 175 231 . 134 134 . 39 235 Shots Fired 380 | 12 66 79 26 . 61 32 . 4 100 Gun 372 | 12 66 79 26 . 61 32 . . 96 Cannon . | . . . . . . . . . . Launcher 8 | . . . . . . . . 4 4 Special . | . . . . . . . . . . Kinetic 99 | . 2 41 12 . 22 22 . . . Thermal 227 | 12 64 28 4 . 22 8 . . 89 Explosive 8 | . . . . . . . . 4 4 Electromagnetic 46 | . . 10 10 . 17 2 . . 7 Robot Hit Streak 18 | 6 8 18 15 . 9 5 . 4 9 Robot Miss Streak 6 | 1 3 1 3 . 6 5 . . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . . 1 . . . 2 Max Gunslinging Chain 1 | . . . . . 1 . . . 1 Shots Hit Robots 290 | 9 43 66 19 . 39 15 . 3 96 Core Hits 135 | 2 19 22 7 . 26 9 . 13 37 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 20 | 1 1 3 . . . . . . 15 Burn 16 | 1 1 3 . . . . . . 11 Corrupt 1 | . . . . . . . . . 1 Sever 3 | . . . . . . . . . 3 Melee Attacks 54 | . 3 1 . . . . . 3 47 Impact 7 | . 3 . . . . . . 3 1 Slashing 47 | . . 1 . . . . . . 46 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . 2 . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . 5 Damage Inflicted 6849 | 106 728 947 309 . 847 287 . 564 3061 Guns 4185 | 106 547 947 309 . 727 287 . . 1262 Cannons . | . . . . . . . . . . Explosions 851 | . . . . . 120 . . 531 200 Melee 1794 | . 180 . . . . . . 33 1581 Ramming 19 | . 1 . . . . . . . 18 Kinetic 949 | . . 393 115 . 278 163 . . . Thermal 2602 | 106 547 382 44 . 312 70 . . 1141 Explosive 731 | . . . . . . . . 531 200 Electromagnetic 754 | . . 172 150 . 257 54 . . 121 Impact 213 | . 180 . . . . . . 33 . Slashing 1581 | . . . . . . . . . 1581 Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 . Average Corruption 1 | . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . . . . . 3 . Message Errors 1 | . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 208 | . 74 . . . . . . . 134 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 208 | . 74 . . . . . . . 134 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 185 | . . . 116 . 62 . . . 7 Shots 4 | . . . 2 . 2 . . . . Rammed 8 | . 2 . . . . . . . 6 Targets Rammed 8 | . 2 . . . . . . . 6 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 944 | 170 440 160 461 . 320 340 . 11 944 Average Temperature 173 | 81 156 39 203 . 146 180 . 9 231 Received Heat Transfer 1950 | . 258 69 27 . 452 . . 78 1066 Effects 40 | . 5 . 3 . 1 2 . . 29 Shutdowns 10 | . 1 . . . . . . . 9 Energy Bleed 5 | . 2 . . . 1 . . . 2 Interference 5 | . 2 . 3 . . . . . . Matter Decay 4 | . . . . . . 1 . . 3 Short Circuit 7 | . . . . . . 1 . . 6 Damage (minor) 2 | . . . . . . . . . 2 Damage (major) 5 | . . . . . . . . . 5 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . 1 . 1 . . . . Impact Corruptions 2 | . 2 . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Melted 10 | . 1 . . . 1 . . . 8 Heat Transferred 7380 | 371 1506 1147 111 . 581 185 . . 3479 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Maximum Alert Level 5 | . . . . . . . . . 5 Low Security (%) 57 | 100 100 . 100 100 . . . . 22 Level 1 8 | . . . . . . . . . 15 Level 2 3 | . . . . . . . . . 6 Level 3 11 | . . . . . . . . . 20 Level 4 14 | . . . . . . . . . 26 Level 5 4 | . . . . . . . . . 7 High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1751 | 5 78 . 102 30 . . . . 1751 Initial 56 | . 3 . . 30 . . . . 56 Average 447 | . 19 . 39 2 . . . . 799 Influence Increases 3633 | 10 302 20 169 . 90 70 . 409 2563 Destroy 0b10 Robot/C 1900 | . 200 20 60 . 80 60 . 260 1220 Destroy 0b10 Robot/NC 135 | 10 15 . 5 . . . . 5 100 Destroy Leader 424 | . 52 . 32 . 10 10 . 30 290 Allied During Kill 276 | . . . . . . . . 54 222 Successful Hack 5 | . 5 . . . . . . . . Disable Machine 420 | . . . 45 . . . . . 375 Destroy Structure 143 | . . . 27 . . . . . 116 Lose Combat Pursuer 330 | . 30 . . . . . . 60 240 Influence Decreases 1884 | 5 307 20 100 69 4 117 39 320 903 Entered New Map 130 | . 2 . . 39 . 17 39 . 33 Time Decay 1494 | 5 295 20 100 30 4 100 . 300 640 Lost Part 150 | . 10 . . . . . . . 140 Lost Ally 110 | . . . . . . . . 20 90 Squads Dispatched 24 | . 3 . . . . . . . 21 Investigation 1 | . 1 . . . . . . . . Extermination 3 | . . . . . . . . . 3 Reinforcement 14 | . 2 . . . . . . . 12 Assault 3 | . . . . . . . . . 3 Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Distress Signals 3 | . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 152 | . 21 10 4 . 11 3 . 18 85 Peak Tracking Total 10 | . 4 2 1 . 5 3 . 5 10 Tactical Retreats 14 | . 2 1 . . . . . 3 8 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Machines Disabled 29 | . . 1 3 . . . . . 25 Max in Single Turn 2 | . . 1 2 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Machines Accessed 11 | . 4 3 1 1 . 1 . . 1 Terminals 4 | . 4 . . . . . . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 26 | . 9 12 2 1 . 1 . . 1 Successful 19 | . 3 12 1 1 . 1 . . 1 Failed 7 | . 6 . 1 . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 17 | . . . . . . . . . 17 Terminals 9 | . 9 . . . . . . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . 2 . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 16 | . 3 12 . . . 1 . . . Record 9 | . . 9 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 2 | . . 1 . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . Release Object 1 | . . 1 . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Network Status 1 | . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . 1 Report Inventory 2 | . . . 1 . . . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 4 . 1 . . . . . . Full Trace Events 2 | . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 2 . 3 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 13 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Total Allies 9 | . . . . . . . 4 . 5 Largest Group 4 | . . . . . . . 4 4 3 Highest-Rated Group 275 | . . . . . . . 157 157 275 Highest-Rated Ally 146 | . . . . . . . 40 40 146 Zionite Dispatches 3 | . . . . . . . . . 3 Hacker 1 | . . . . . . . . . 1 Hero 1 | . . . . . . . . . 1 Thermal Resupply 1 | . . . . . . . . . 1 Total Orders 2 | . . . . . . . . . 2 DROP 1 | . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . 1 Ally Attacks 135 | . . . . . . . . 31 104 Total Damage 9763 | . . . . . . . . 1487 8276 Kills 72 | . . . . . . . . 14 58 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Active Infowar (turns) 1961 | 2 206 167 . . . . . . 1586 Terrain 208 | 2 206 . . . . . . . . Seismic 1192 | . . 167 . . . . . . 1025 Machine Analysis 561 | . . . . . . . . . 561 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 3 . . 3 . Drone Launches 1 | . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . 1 Zionite Intel Received 3 | . . . . . . . . . 3 Unaware Schematics 1 | . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Turns Passed 13379 | 72 1023 1491 365 430 2094 2201 2003 1404 2296 Spaces Moved 7932 | 34 666 1121 181 257 846 1154 1390 916 1367 Core 6 | 4 . . . . . . . . 2 Treads 1822 | . 78 . . 257 845 551 . . 91 Legs 1 | . . . . . 1 . . . . Wheels 5565 | 30 588 1121 181 . . 603 1390 916 736 Hover . | . . . . . . . . . . Flight 538 | . . . . . . . . . 538 Fastest Speed 40 | 50 100 100 130 160 160 130 115 130 40 Average Speed 148 | 94 122 114 153 160 236 184 133 130 131 Slowest Speed 260 | 100 240 130 190 160 260 240 145 130 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . 7 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 60 | 5 94 59 21 7 91 97 90 95 48 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 5 | . . . . . 1 . 1 3 . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 19 | . . 7 . . 2 3 3 4 . Spaces Dug 20 | . . . . . . . . . 20 Terrain Destroyed 139 | . . . 29 . 16 . . 39 55 Melee 7 | . . . . . . . . . 7 Projectile 2 | . . . . . . . . . 2 AOE 130 | . . . 29 . 16 . . 39 46 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Total 9142 | 61 799 1271 257 277 895 1199 1548 1122 1713 Wait 643 | 6 49 53 40 5 12 19 134 188 137 Move 7910 | 33 665 1120 180 256 845 1153 1389 915 1354 Hop 6 | . . . . . . . . . 6 Pick Up 110 | 10 14 13 14 4 1 1 6 3 44 Fast Attach 47 | 1 3 11 1 2 6 2 3 . 18 Attach 39 | 5 2 2 8 2 . . 3 1 16 Detach 2 | . . . . . . . . . 2 Swap 47 | . 10 10 . 2 1 4 . 3 17 Drop 119 | . 13 27 8 5 6 7 13 5 35 Fire 155 | 6 38 31 6 . 22 12 . 4 36 Melee 49 | . 3 1 . . . . . 3 42 Ram 6 | . . . . . . . . . 6 Kick . | . . . . . . . . . . Crush 2 | . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . 2 1 . . . Trap . | . . . . . . . . . . Miscellaneous 4 | . . 3 . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac x2] / [*Low]) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 5) 783 | -10/Materials | Discovered new exit (range 5) 893 | -10/Materials | Discovered new exit (range 14) 1014 | -10/Materials | Discovered new exit (range 16) 1086 | -10/Materials | Discovered new exit (range 10) 1096 | -10/Materials | Entered Subcaves 1137 | -10/Subcaves | Discovered new exit (range 15) 1270 | -10/Subcaves | Disturbed a concealed Subdweller 1292 | -10/Subcaves | Core integrity fell below 50% 1521 | -10/Subcaves | Visited 4L-MR0's lab 1578 | -10/Subcaves | Found Tower Shield 1579 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 1822 | -10/Subcaves | Core integrity fell below 20% 1861 | -10/Subcaves | Released subatomizers from SUBCON Basin 1959 | -10/Subcaves | Build established: Subdweller-Tank 2049 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2587 | -10/Subcaves | Entered Materials 2587 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2942 | -8/Materials | Discovered new exit (range 5) 2952 | -8/Materials | Entered Factory 2952 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3259 | -7/Factory | Build established: Scavenger-Tank 3300 | -7/Factory | Discovered new exit (range 8) 3382 | -7/Factory | Entered Lower Caves 3410 | -7/Lower Caves | Attacked by a faux Warlord 4004 | -7/Lower Caves | Encountered a Warlord checkpoint 4512 | -7/Lower Caves | Identified exit to Lower Caves 4548 | -7/Lower Caves | Learned location of Zion (-7) 4625 | -7/Lower Caves | Learned Factory terminal intel 4958 | -7/Lower Caves | Build established: Scavenger-Gunner 5476 | -7/Lower Caves | Entered another Lower Caves area 5548 | -7/Lower Caves | Discovered new exit (range 7) 6008 | -7/Lower Caves | Encountered a Warlord checkpoint 6417 | -7/Lower Caves | Discovered new exit (range 12) 6855 | -7/Lower Caves | Entered a destroyed Warlord outpost 7094 | -7/Lower Caves | Found Prototype Device 7113 | -7/Lower Caves | Build established: Derelict-Gunner 7676 | -7/Lower Caves | Identified exit to Zion 7677 | -7/Lower Caves | Entered Zion 7705 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7732 | -7/Zion | Given A8's code to call for help 7733 | -7/Zion | Build established: Mutant 7748 | -7/Zion | Given the Hacking Drone Bay 7749 | -7/Zion | Found Prototype Device 7780 | -7/Zion | Discovered new exit (range 15) 7798 | -7/Zion | Identified exit to Proximity Caves 7865 | -7/Zion | Found Prototype Launcher 7865 | -7/Zion | Identified Gui. Missile Launcher 7934 | -7/Zion | Found Gui. Missile Launcher 8425 | -7/Zion | Identified Heart of Steel 8900 | -7/Zion | Build established: Derelict-Mutant 9250 | -7/Zion | Found Relay Coupler [Programmer] 9253 | -7/Zion | Found Relay Coupler [Programmer] 9399 | -7/Zion | Met Imprinter 9420 | -7/Zion | Imprinted 9423 | -7/Zion | Declared Zion's savior 9680 | -7/Zion | Entered Proximity Caves 9680 | -6/Proximity Caves | Accompanied by 4 allies 9718 | -6/Proximity Caves | Learned location of Extension (-4) 9962 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10172 | -6/Proximity Caves | Spotted B-75 Beast 10371 | -6/Proximity Caves | Lost 3 allies 10617 | -6/Proximity Caves | Build established: Mutant 10953 | -6/Proximity Caves | Discovered new exit (range 5) 11020 | -6/Proximity Caves | Identified exit to Factory 11084 | -6/Proximity Caves | Entered Factory 11084 | -6/Factory | Accompanied by 1 ally 11084 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11085 | -6/Factory | Loaded intel: 26 terminal locations 11184 | -6/Factory | Discovered new exit (range 13) 11281 | -6/Factory | Zion hero teleported in (NK-0LA) 11357 | -6/Factory | Discovered new exit (range 12) 11383 | -6/Factory | Heart of Steel transformed into Warbot 11385 | -6/Factory | Build established: Derelict-Mutant 11595 | -6/Factory | Zion Thermal Resupply teleported in 11857 | -6/Factory | Retrieved Zion intel report: Trap Installations 12100 | -6/Factory | Build established: Scavenger-Gunner 12149 | -6/Factory | Spotted B-75 Beast 12175 | -6/Factory | Allies destroyed B-75 Beast 12180 | -6/Factory | Lost 3 parts (3u) 12364 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 12372 | -6/Factory | Cargo convoy interrupted 12453 | -6/Factory | Build established: Scavenger-Tank 12484 | -6/Factory | First assault squad dispatched 12537 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 12580 | -6/Factory | Core integrity fell below 50% 12588 | -6/Factory | Zion Hacker squad teleported in 12595 | -6/Factory | Terminal network hard line cut 12695 | -6/Factory | Garrison activated, responded to threat 12820 | -6/Factory | Lost 7 parts (1n3u3w) 12892 | -6/Factory | Found Prototype Processor 12892 | -6/Factory | Identified Exp. Targeting Computer 13057 | -6/Factory | Build established: Mutant 13085 | -6/Factory | Identified Hacking Drone Bay 13237 | -6/Factory | Core integrity fell below 20% 13373 | -6/Factory | Discovered new exit (range 11) 13380 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 13319_ R-10 Processor collects Imp. Carbon-fiber Leg. 13322_ R-10 Processor collects Adv. Visual Processing Unit. 13322_ K-01 Serf collects debris. 13325_ R-10 Processor collects Imp. Medium Armor Plating. 13325_ K-01 Serf collects debris. 13325_ Acquired 20 matter. 13331_ Dropped Imp. Medium Armor Plating. 13339_ Acquired 20 matter. 13344_ K-01 Serf collects debris. 13353_ Sneak attack on M-28 Smith. 13353_ M-28 Smith destroyed. 13367_ K-01 Serf collects debris. 13368_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 13371_ K-01 Serf collects debris. 13373_ EXIT=FOUND 13376_ Slug penetrates X-72 Disruptor. 13376_ X-72 Disruptor knocked back. Map ----- +----------------------------------------------------+ | ??????????????????????????# # | | ??????????????????????????#! 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