Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.18 @ 06:49:56 Player: Sudoku Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (368) 368 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1413 Bonus ------- None Cogmind --------- Core Integrity 351/400 Matter 158/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Improved Terrain Scanner > --- WEAPON (4) ------- (None) > --- INVENTORY (6) ---- Light Ion Engine Flight Unit Flight Unit High-capacity Battery (400) Medium Matter Pod (5) Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Compact Wheel Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 8 | 7 1 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power 1 | . . 1 Propulsion 1 | . 1 . Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 3 | . 3 2 Average Slot Usage (%) 82 | . 87 53 Engine 13 | . 14 11 Leg 20 | . 22 11 Device 13 | . 14 11 Storage 13 | . 14 11 Energy Gun 13 | . 15 . Launcher 6 | . 6 9 Naked Turns . | . . . Heaviest Build 13 | 13 13 13 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 6 6 6 Average Carried 5 | 4 5 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 6 5 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 308 | 270 38 . Remotely . | . . . Salvage Created 416 | 141 263 12 Parts 32 | 8 22 2 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 9 2 Guns 4 | . 4 . AOE 7 | . 5 2 Classes Destroyed 9 | 3 6 . Worker 3 | 2 . 1 Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 5 | . 3 2 Grunt 6 | . 6 . Best Kill Streak 5 | 3 5 3 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 534 | . 389 145 Core 108 | . 59 49 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 76 . Volleys Fired 39 | 10 28 1 Largest 2 | 2 2 1 Hottest 80 | 80 80 30 Shots Fired 59 | 20 38 1 Gun 40 | 20 20 . Cannon . | . . . Launcher 19 | . 18 1 Special . | . . . Kinetic . | . . . Thermal 19 | 10 9 . Explosive 19 | . 18 1 Electromagnetic 21 | 10 11 . Robot Hit Streak 12 | 6 12 1 Robot Miss Streak 5 | 2 5 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 36 | 12 23 1 Core Hits 34 | 5 26 3 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1502 | 164 1181 157 Guns 316 | 164 152 . Cannons . | . . . Explosions 1186 | . 1029 157 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 79 | 46 33 . Explosive 1186 | . 1029 157 Electromagnetic 237 | 118 119 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 61 | . 45 16 Projectiles . | . . . Explosions 61 | . 45 16 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 121 | . 121 . Shots 4 | . 4 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 90 | 90 66 . Average Temperature 32 | 40 25 . Received Heat Transfer 141 | . 129 12 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 175 | 100 75 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 143 | 20 143 76 Average Influence 58 | 5 77 27 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 15 8 Peak Tracking Total 6 | . 4 6 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 8 | . 8 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Prototype ID Bank 1 | . 1 . Alert Level 2 | . 2 . Unreport Threat 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Track 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 767 | 143 533 91 Spaces Moved 484 | 80 344 60 Core 9 | 9 . . Treads . | . . . Legs 475 | 71 344 60 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 129 | 112 131 146 Slowest Speed 150 | 120 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 5 73 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 110 | . 101 9 Melee . | . . . Projectile . | . . . AOE 110 | . 101 9 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 567 | 113 392 62 Wait 7 | 3 4 . Move 482 | 79 343 60 Hop . | . . . Pick Up 21 | 12 8 1 Fast Attach 3 | 3 . . Attach 5 | 4 1 . Detach . | . . . Swap . | . . . Drop 10 | 2 8 . Fire 39 | 10 28 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x3]) -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Discovered new exit (range 6) 354 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 9) 499 | -10/Materials | Lost 3 parts (1n2w) 589 | -10/Materials | Discovered new exit (range 5) 677 | -10/Materials | Entered another Materials area 677 | -9/Materials | Evolved 2 slots: Weapon x2 768 | -9/Materials | Self-destructed Last Messages --------------- 00623_ W-16 Scout destroyed. 00626_ Acquired 12 matter. 00631_ Nuclear Reactor explodes. 00631_ Destroyed Lgt. Ion Engine. 00631_ O-16 Technician destroyed. 00633_ R-06 Scavenger collects Hover Unit. 00634_ U-05 Engineer destroyed. 00638_ G-34 Mercenary destroyed. 00646_ The unstable cave ceiling collapses. 00651_ T-07 Excavator is excavating. 00655_ The unstable cave ceiling collapses. PARAMETERS=WEAPON_2 LOCATION=UNKNOWN GOAL=ESCAPE 00755_ Destroyed Flight Unit. 00755_ S-10 Pest destroyed. 00756_ Grenade Launcher destroyed. 00763_ S-10 Pest destroyed. 00764_ Ion Engine destroyed. 00767_ Acquired Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????#???????????????????????? | | ?????????????????????????????????????? | | ????????????##############???????????? | | ????????????? ????????????? | | ??????????????# #??????????????? | | ??????????????# #??????????????? | | ??????????????# #?? ???????????? | | ??????????????# #??????????????? | | ??????????????##### #??????????????? | | ???????????? ?????# #?? ???????????? | | ?????????????????## #?????"????????? | | ???????????????##?# #??????????????? | | ???####???????????# ##?????????????? | | ???# ???????#?# #?#????????????? | | ???# ######### ########???????? | | ???# # ## ?? | | ???# @ ######?????? ?? | | ???# % #?????????????? | | ???# # % #????#????????? | | ???###+#??# *%= ## ##????????????? | | ?????? s######+#####?#?????????? | | ???# = ## #????? ??#??? | | ???# T ## ###### #????? | | ???# ## """ """ + #????? | | ???# s s ## """ """ ###### #?#??? | | ???#[[ s ## """ """ #???????????? | | ???"[[ g ?# #???????#???? | | ???Y[[ [! g ?# #???????????? | | ???" [! ?# #???????????? | | ????? ! a ?###########????? ?????? | | ??????? ??????????????????#??#?? | | ?????????? ??????????????????????#? | | ?????????????????????????????????????? | | ?????????????????????? ??????????????# | | ?????????????????????????????????????? | | ??????????????????????????? ?????????? | | ?????????????????????????????????????? | | ??????????????????#??????????????????? | | ????????? ???????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableGaussThrower Manual? 0 Play Time 00:10:55 Cumulative 60.5 hours Start 2020.08.18 @ 06:39:15 End 2020.08.18 @ 06:49:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 35 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 812331f0-5b87-4e12-be6f-f562f1b1bcf3