Cogmind - Beta 12 *** ADVENTURER MODE // 2023.09.01 @ 08:49:36 Player: Rudolf Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (20) 100 Value Destroyed (282) 282 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 6228 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/1450 Matter 179/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Targeting Computer Improved Melee Analysis Suite Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Improved Signal Interpreter > --- WEAPON ----------- Heavy Machine Gun > --- INVENTORY -------- Biometal Medium Treads Improved Signal Interpreter Targeting Computer Improved Melee Analysis Suite Nova Cannon [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Particle Reactor Propulsion Flight Unit Treads Biometal Medium Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Reaction Control System Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power . | . . . . . . . . . . Propulsion 5 | . . 1 1 . . 1 1 1 . Utility 6 | . . 1 . . . 1 1 1 2 Weapon 5 | . . . 1 2 2 . . . . Parts Attached 65 | 6 12 5 10 3 1 5 4 3 16 Power 6 | 1 . 1 1 . . . 1 . 2 Engine 4 | 1 . 1 1 . . . 1 . . Core . | . . . . . . . . . . Reactor 2 | . . . . . . . . . 2 Propulsion 33 | 2 5 3 5 2 1 1 1 1 12 Treads 9 | . . . . . . . . . 9 Leg 2 | 2 . . . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . 1 . Flight 21 | . 5 3 5 2 1 1 1 . 3 Utility 12 | 1 2 1 2 . . 4 . 1 1 Device 6 | . . . . . . 4 . 1 1 Storage 1 | 1 . . . . . . . . . Processor 4 | . 1 1 2 . . . . . . Hackware . | . . . . . . . . . . Protection 1 | . 1 . . . . . . . . Artifact . | . . . . . . . . . . Weapon 14 | 2 5 . 2 1 . . 2 1 1 Energy Gun 3 | 1 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | 1 3 . 2 1 . . 1 . 1 Ballistic Cannon 2 | . . . . . . . 1 1 . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 . . . . Parts Lost 38 | . 1 . 9 . 2 . . 6 20 Power 3 | . . . 1 . . . . 1 1 Propulsion 24 | . 1 . 5 . 1 . . 1 16 Utility 5 | . . . 1 . . . . 2 2 Weapon 6 | . . . 2 . 1 . . 2 1 Highest Loss Streak 11 | . 1 . 9 . 2 . . 3 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 69 | . 86 100 90 80 67 65 68 59 27 Engine 7 | . 14 11 9 7 6 5 5 3 . Treads 2 | . . . . . . . . . 12 Leg 1 | . 4 . . . . . . . . Flight 22 | . 22 33 32 30 23 29 31 26 3 Device 1 | . . . . . . 1 5 4 . Processor 12 | . 5 22 23 23 20 17 15 13 5 Protection 4 | . 10 11 1 . . . . . . Ballistic Gun 14 | . 23 22 23 19 16 11 10 6 . Naked Turns . | . . . . . . . . . . Heaviest Build 23 | 10 10 10 12 8 8 9 17 17 23 Greatest Support 245 | 20 20 12 17 17 18 18 17 23 245 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 4 5 5 5 5 5 Average Carried 4 | 3 4 3 4 3 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 3 5 4 5 4 3 Class Distribution -------------------- 33% | Scavenger-Mutant 33% | Scavenger-Sprinter 30% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 659 | 217 163 . 17 . . . . 89 173 Remotely . | . . . . . . . . . . Salvage Created 408 | . 237 20 51 . . . . 86 14 Parts 35 | . 19 3 5 . . . . 6 2 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 12 | . 8 . 3 . . . . . 1 Melee 1 | . . . . . . . . . 1 Guns 11 | . 8 . 3 . . . . . . Classes Destroyed 4 | . 4 . . . . . . . . Worker 4 | . 1 . . . . . . 3 . Watcher 4 | . 3 1 . . . . . . . Swarmer 10 | . 6 . 3 . . . . . 1 Grunt 2 | . 2 . . . . . . . . Best Kill Streak 4 | . 4 1 3 . . . . 2 1 Combat Bots Only 3 | . 3 . 3 . . . . . 1 Max Kills in Single Turn 2 | . 1 1 2 . . . . 1 1 Gunslinging 1 | . . . 1 . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Damage Taken 5692 | . 132 325 513 . 134 . . 404 4184 Core 1823 | . 73 92 92 . 30 . . 75 1461 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 91 | 100 70 77 83 100 96 100 100 94 . Volleys Fired 56 | . 37 6 5 . . . . 7 1 Largest 3 | . 2 2 3 . . . . 2 1 Hottest 60 | . 60 40 60 . . . . 40 30 Shots Fired 100 | . 62 12 12 . . . . 13 1 Gun 100 | . 62 12 12 . . . . 13 1 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 97 | . 59 12 12 . . . . 13 1 Thermal 3 | . 3 . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | . 16 7 16 . . . . 14 . Robot Miss Streak 2 | . 2 1 1 . . . . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 79 | . 45 11 11 . . . . 12 . Core Hits 38 | . 24 2 4 . . . . 7 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 669 | . 382 89 100 . . . . 92 6 Guns 663 | . 382 89 100 . . . . 92 . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 6 | . . . . . . . . . 6 Kinetic 651 | . 370 89 100 . . . . 92 . Thermal 12 | . 12 . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . 20 Average Corruption 8 | . . . . . . . . . 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 9 | . . . . . . . . . 9 Message Errors 3 | . . . . . . . . . 3 Matter Fused 2 | . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 Highest Temperature 106 | . 106 20 42 . 1 . . 1 . Average Temperature 21 | . 26 7 17 . 1 . . 1 . Received Heat Transfer 735 | . 99 207 135 . 60 . . 27 207 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 25 | . 25 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Peak Influence 678 | . 269 440 678 263 420 222 123 319 396 Initial 263 | . . 28 158 263 110 177 93 55 151 Average 188 | . 156 169 348 263 232 192 105 127 259 Maximum Alert Level 2 | . 1 2 2 1 2 1 . 1 1 Low Security (%) 61 | 100 60 64 31 . 57 79 100 86 35 Level 1 33 | . 39 32 31 100 27 20 . 13 64 Level 2 4 | . . 3 36 . 14 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . . 4 5 . 1 . . 2 2 Investigation 2 | . . 1 1 . . . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 9 | . . 3 2 . 1 . . 2 1 Assault . | . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 8 | . 1 2 1 . 3 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 188 | . 12 29 46 . 23 6 4 24 44 Peak Tracking Total 20 | . 3 12 20 . 13 6 4 11 20 Tactical Retreats 28 | . 1 5 5 . 5 1 . 3 8 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 3 | . 1 . . . . . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 19 | . 5 3 4 . . 1 4 2 . Terminals 18 | . 5 3 4 . . 1 3 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 36 | . 9 6 7 . . 1 11 2 . Successful 6 | . 5 . . . . . . 1 . Failed 30 | . 4 6 7 . . 1 11 1 . Catastrophic 8 | . . 2 3 . . 1 1 1 . Database Lockouts . | . . . . . . . . . . Manual 18 | . . 6 7 . . 1 2 2 . Terminals 32 | . 9 6 7 . . 1 7 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . 5 . . . . . . 1 . Record 2 | . 1 . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 5 3 4 . . 1 4 2 . Full Trace Events 2 | . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 1728 | 83 464 165 146 13 176 43 166 144 328 Spaces Moved 3770 | 64 814 406 362 32 550 107 535 438 462 Core 155 | 16 . . . . . . . . 139 Treads 76 | . . . . . . . . . 76 Legs 94 | 48 46 . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3445 | . 768 406 362 32 550 107 535 438 247 Fastest Speed 22 | 50 37 34 29 29 29 29 29 26 22 Average Speed 38 | 102 42 34 31 29 30 29 29 27 63 Slowest Speed 145 | 120 120 34 34 29 34 29 34 29 145 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 70 | . 4 12 19 . 4 1 5 20 5 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 5 98 56 41 2 24 7 20 18 23 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Total 3903 | 81 883 411 364 34 555 118 541 431 485 Wait 6 | 1 3 1 . . . 1 . . . Move 3627 | 63 805 382 325 31 541 104 524 399 453 Hop 64 | . 4 11 17 . 4 1 5 18 4 Pick Up 51 | 11 10 3 6 . 6 4 4 2 5 Fast Attach 18 | . 3 . 4 . . . 1 1 9 Attach 40 | 6 7 2 6 2 1 5 2 2 7 Detach 5 | . 2 . . . . . 1 . 2 Swap 7 | . 2 3 . 1 . . 1 . . Drop 27 | . 10 3 1 . 3 3 3 2 2 Fire 56 | . 37 6 5 . . . . 7 1 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 20 | -11/Junkyard | Discovered new exit (range 16) 84 | -11/Junkyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 13) 142 | -10/Materials | Discovered new exit (range 14) 188 | -10/Materials | Discovered new exit (range 13) 254 | -10/Materials | Discovered new exit (range 6) 495 | -10/Materials | Build established: Scavenger-Mutant 548 | -10/Materials | Entered another Materials area 548 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 634 | -9/Materials | Discovered new exit (range 8) 707 | -9/Materials | Discovered new exit (range 18) 713 | -9/Materials | Entered another Materials area 713 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 723 | -8/Materials | Garrison activated, responded to threat 857 | -8/Materials | Discovered new exit (range 4) 858 | -8/Materials | Identified exit to Factory 859 | -8/Materials | Entered Factory 859 | -7/Factory | Evolved 2 slots: Weapon x2 869 | -7/Factory | Discovered new exit (range 9) 872 | -7/Factory | Identified exit to Factory 872 | -7/Factory | Entered another Factory area 872 | -6/Factory | Evolved 2 slots: Weapon x2 875 | -6/Factory | Lost 9 parts (1p5n1u2w) 890 | -6/Factory | Discovered new exit (range 8) 893 | -6/Factory | Identified exit to Lower Caves 973 | -6/Factory | Spotted B-75 Beast 1044 | -6/Factory | Discovered new exit (range 13) 1048 | -6/Factory | Identified exit to Factory 1048 | -6/Factory | Entered another Factory area 1048 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1088 | -5/Factory | Discovered new exit (range 10) 1090 | -5/Factory | Identified exit to Factory 1091 | -5/Factory | Entered another Factory area 1091 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1254 | -4/Factory | Discovered new exit (range 12) 1257 | -4/Factory | Identified exit to Research 1257 | -4/Factory | Entered Research 1257 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1328 | -3/Research | Build established: Scavenger-Sprinter 1387 | -3/Research | Lost 3 parts (1n2w) 1398 | -3/Research | Discovered new exit (range 12) 1401 | -3/Research | Identified exit to Research 1401 | -3/Research | Entered another Research area 1401 | -2/Research | Evolved 2 slots: Utility x2 1458 | -2/Research | Lost 7 parts (1p4n2u) 1514 | -2/Research | Spotted B-90 Cyclops 1516 | -2/Research | Lost 3 parts (2n1u) 1635 | -2/Research | System corruption reached 10% 1680 | -2/Research | Build established: Mutant 1680 | -2/Research | Core integrity fell below 50% 1712 | -2/Research | Core integrity fell below 20% 1729 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 01690_ Impulse Thruster destroyed. 01690_ Knocked back. 01696_ Acquired 159 matter. 01699_ S-43 Plague destroyed. 01701_ Field Manipulator disabled. 01704_ U-05 Engineer builds a Wall. 01706_ Biometal Medium Treads destroyed. 01707_ Slug penetrates Wall. 01707_ Acquired Xenon Bombardment Thruster. 01709_ P-80 Master resets P-80 Master, system corruption cleaned. 01710_ Slug penetrates Wall. 01711_ W>PSG1WT9UEQP >EYFG7 01713_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 01714_ P-80 Master resets U-05 Engineer, system corruption cleaned. 01718_ Xenon Bombardment Thruster destroyed. 01720_ U-05 Engineer builds a Wall. 01722_ Slug penetrates Door. 01722_ Slug penetrates Wall. 01723_ P-80 Master resets P-80 Master, system corruption cleaned. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# ##### | | ???????????????????????????????????????# | | ???????????????????????????????????????# ##### | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????## ###### | | ????????????????????????????????????????# # | | ????????????????????????????????????????# + | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# #? | | ????????????????????????????????????????# #?#### | | ????????????????????????????????????????# ###### | | ????????????????????????????????????????# # | | ????????????????????????????????????????#% # | | ??????????????????????????????#####?????# # | | ???????????????????######????? ???# *# | | ???????????????????# ???# #?# [+% | | ???????????????????# # """#?# =# | | ???????????????????# """# = """#?# # | | ???????????????????# """#] """#?# # | | ???????????????????? 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"Y" #?# ###??? | | ?????????????????????????? #???"" ### # #??? | | ?????????????????###########+######/### #??? | | ??????????????# @ s gggg #### | | ?????????????????# p l p | | ?????????????????# p p | | ?????????????????# u | | ?????????????????# ##+# | | ?????????????????##################;### ## | | ????????????????????????????????? ####+##### | | ???????????????????????????????? #? ??# | | ???????????????????????????????# # # | | ???????????????????????????????# # # | | ???????????????????????????????# # # | | ???????????????????????????????# # ### | | ???????????????????????????????# # #?? | | ???????????????????????????????# # #?? | | ???????????????????????????????# # +?? | | ?????????????????????????????????? ? ?# #?? | | ??????????????????????????????????????##########?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 23 Energy Capacity 340 Matter Stores 277 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 77 Targeting Accuracy 12 Recoil Reduction 7 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Dodgeball, But With Guns Executioner Challenges ------------ None Game ------ Seed MicroFlightPlating Manual? 0 Play Time 01:15:27 Cumulative 23.4 hours Start 2023.09.01 @ 07:32:41 End 2023.09.01 @ 08:49:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 42 Achievement% 25 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6660b6c-ea58-489f-90a3-9775024d5f29