Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 14:10:18 Player: shockman27 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (116) 580 Value Destroyed (2109) 2109 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 6062 Bonus ------- Follower Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 519/550 Matter 112/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads > --- UTILITY (5) ------ Lightpack 2.0 Hardened Light Armor Plating Thief Drone Bay (0/3) > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (40) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Experimental Sensor Array Hacking Suite System Shield Authchip [Weapon] Authchip [Weapon] Trap Extractor (4/4 Shock) Chronowheel Assault Rifle Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Improved Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Lightpack 2.0 Experimental Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Hardened Light Armor Plating Hacking Suite System Shield Authchip [Weapon] Authchip [Weapon] Trap Extractor Thief Drone Bay Army-in-a-Box Chronowheel Light Assault Rifle Light Assault Rifle Missile Launcher Hammer [Rating: 61] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 64 | 7 11 2 32 5 2 3 2 Power 6 | 1 1 1 1 1 . 1 . Engine 6 | 1 1 1 1 1 . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 20 | 2 4 . 12 . . 2 . Treads 14 | 1 3 . 8 . . 2 . Leg . | . . . . . . . . Wheel 6 | 1 1 . 4 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 2 1 1 10 2 1 . . Device 8 | 1 . 1 5 1 . . . Storage 4 | 1 1 . 1 . 1 . . Processor . | . . . . . . . . Hackware 1 | . . . 1 . . . . Protection 4 | . . . 3 1 . . . Artifact . | . . . . . . . . Weapon 21 | 2 5 . 9 2 1 . 2 Energy Gun . | . . . . . . . . Energy Cannon 1 | . 1 . . . . . . Ballistic Gun 13 | 2 1 . 7 1 1 . 1 Ballistic Cannon . | . . . . . . . . Launcher 4 | . 1 . 1 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . 1 . . . . . . Slashing Weapon 1 | . 1 . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 3 | . . 1 1 1 . . . Parts Lost 12 | . . 2 3 . . 5 2 Power 2 | . . 1 . . . 1 . Propulsion 3 | . . 1 . . . 2 . Utility 2 | . . . 1 . . . 1 Weapon 5 | . . . 2 . . 2 1 Highest Loss Streak 5 | . . 1 1 . . 5 1 To Critical Strikes . | . . . . . . . . Average Backups 14 | 4 9 9 14 20 20 18 17 Power . | . . . 1 1 1 . . Propulsion 3 | 3 2 . 2 6 6 5 4 Utility 5 | . 3 5 6 6 7 9 7 Weapon 4 | . 2 3 4 6 5 2 5 Tool/Special . | . . . . . . . . Unused Backups 30 | . 7 . 5 . 1 . 17 Power 2 | . 1 . 1 . . . . Propulsion 7 | . 2 . 1 . . . 4 Utility 8 | . 2 . 1 . . . 5 Weapon 12 | . 2 . 2 . 1 . 7 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 95 | . 100 99 99 100 71 72 69 Engine 11 | . 14 13 11 11 11 10 9 Treads 11 | . 14 25 10 . . 5 18 Wheel 12 | . 13 1 11 22 22 15 . Device 11 | . 14 13 11 10 11 7 8 Storage 11 | . 14 14 11 11 11 11 9 Hackware 6 | . . . 11 11 6 . . Protection 6 | . . . 10 11 6 3 9 Energy Cannon 2 | . 3 14 1 . . . . Ballistic Gun 16 | . 18 11 16 21 2 17 10 Impact Weapon 2 | . 4 1 2 . . . . Peak Build Rating 61 | 7 9 17 23 32 57 57 61 Average Rating 20 | 5 8 9 18 26 32 54 59 On Entrance 22 | . 7 9 10 21 27 57 52 Avg Prop Armor Cover (%) 11 | 11 11 12 8 . . . . Naked Turns . | . . . . . . . . Heaviest Build 62 | 13 22 22 61 62 61 22 25 Greatest Support 43 | 20 40 40 40 24 24 43 43 Greatest Overweight (x) 5 | 1 2 2 5 2 2 1 . Average Overweight (x) 1 | . 1 . 1 2 1 . . Largest Inventory Capacity 40 | 8 10 10 20 20 40 40 40 Average Capacity 17 | 7 9 10 15 20 27 40 40 Most Carried 27 | 7 10 10 20 20 27 25 25 Average Carried 14 | 5 9 9 14 19 22 23 21 Final Capacity 40 | 8 10 10 20 20 40 40 40 Final Carried 25 | 7 10 10 20 20 25 24 19 Class Distribution -------------------- 62% | Scavenger-Mutant 26% | Mutant 8% | Hauler-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2799 | 246 480 162 1232 353 . 250 76 Remotely . | . . . . . . . . Salvage Created 2930 | 60 494 180 1597 226 . 277 96 Parts 223 | 4 30 23 105 21 . 34 6 Haulers Intercepted 8 | . 2 . 6 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 73 | . 12 10 26 12 . 10 3 Guns 34 | . 7 2 16 4 . 5 . Cannons 6 | . . 4 2 . . . . AOE 33 | . 5 4 8 8 . 5 3 Classes Destroyed 13 | 1 6 . 4 2 . . . Worker 14 | . 1 . 6 2 . 5 . Builder 3 | . . . 1 1 . 1 . Tunneler 12 | 3 1 . 3 2 . 3 . Hauler 8 | . 2 . 6 . . . . Recycler 4 | . 1 . 3 . . . . Operator 4 | . 2 . 1 . . . 1 Watcher 3 | . . . 3 . . . . Swarmer 33 | . 6 6 10 4 . 7 . Grunt 24 | . 6 4 8 . . 3 3 Brawler 2 | . . . 1 1 . . . Sentry 8 | . . . 7 1 . . . Demolisher 1 | . . . . 1 . . . Assembled 5 | . . . . 5 . . . Best Kill Streak 9 | 3 4 3 6 6 . 9 4 Combat Bots Only 6 | . 3 3 6 5 . 4 3 Max Kills in Single Turn 3 | 1 2 2 2 3 . 2 3 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . 2 2 2 3 . 2 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 299 | . 38 50 93 22 . 80 16 Missed 83 | . 6 14 26 6 . 24 7 Hits 216 | . 32 36 67 16 . 56 9 Melee 2 | . . . . 2 . . . Projectile 214 | . 32 36 67 14 . 56 9 AOE 6 | . . . . 6 . . . Critical Strikes 4 | . . 1 1 2 . . . Part Disruptions 1 | . . . . 1 . . . Damage Taken 2997 | . 361 409 830 421 . 626 350 Core 427 | . 69 65 69 72 . 121 31 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 187 | . . . 187 . . . . Core Remaining (%) 60 | 100 . 46 . . . 34 . Volleys Fired 269 | 10 56 24 107 30 . 32 10 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 83 | 40 80 80 83 46 . 46 43 Shots Fired 472 | 20 105 38 202 52 . 40 15 Gun 391 | 20 97 14 177 43 . 29 11 Cannon 36 | . 1 18 17 . . . . Launcher 45 | . 7 6 8 9 . 11 4 Special . | . . . . . . . . Kinetic 391 | 20 97 14 177 43 . 29 11 Thermal 36 | . 1 18 17 . . . . Explosive 45 | . 7 6 8 9 . 11 4 Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | 5 14 6 15 18 . 12 5 Robot Miss Streak 6 | 2 6 3 2 3 . 6 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . . 1 1 Shots Hit Robots 311 | 11 78 19 144 32 . 19 8 Core Hits 171 | 4 27 15 62 29 . 25 9 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . Critical Strikes 2 | . . . 2 . . . . Destroy 1 | . . . 1 . . . . Smash 1 | . . . 1 . . . . Melee Attacks 54 | . 24 . 29 . . 1 . Impact 47 | . 22 . 24 . . 1 . Slashing 2 | . 2 . . . . . . Piercing . | . . . . . . . . Sneak Attacks 11 | . 3 . 8 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7309 | 172 1397 511 2759 1190 . 905 375 Guns 3737 | 172 843 101 1794 476 . 274 77 Cannons 392 | . . 178 214 . . . . Explosions 2572 | . 262 232 435 714 . 631 298 Melee 608 | . 292 . 316 . . . . Ramming . | . . . . . . . . Kinetic 3737 | 172 843 101 1794 476 . 274 77 Thermal 401 | . . 178 214 9 . . . Explosive 2563 | . 262 232 435 705 . 631 298 Electromagnetic . | . . . . . . . . Impact 608 | . 292 . 316 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . 4 4 4 4 . Average Corruption 3 | . . . 3 4 4 4 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 38 | . . . 6 16 8 8 . Message Errors 10 | . . . 1 6 1 2 . Matter Fused 11 | . . . 1 3 2 5 . Heat Flow Errors 2 | . . . 1 . . 1 . Energy Discharges 5 | . . . 1 2 2 . . Data Loss (minor) 3 | . . . 1 . 2 . . Data Loss (major) 3 | . . . . 2 1 . . Misfires 3 | . . . 1 2 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 320 | . 66 8 190 12 . 14 30 Projectiles 8 | . . 8 . . . . . Explosions 128 | . 3 . 69 12 . 14 30 Melee 184 | . 63 . 121 . . . . Knockbacks 4 | . 1 . 3 . . . . Impact 4 | . 1 . 3 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 266 | . . 26 . 40 . . 200 Shots 6 | . . 1 . 2 . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 212 | . 18 212 93 36 . 91 14 Average Temperature 40 | . 4 90 26 22 . 13 4 Received Heat Transfer 852 | . 159 165 234 60 . 153 81 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . 1 . 3 . . . . Combat Hostiles . | . . . . . . . . Parts Fried 9 | . 3 . 6 . . . . Impact Corruptions 10 | . 3 . 7 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 864 | . . 370 444 50 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 85 | 100 100 100 68 100 . 100 100 Level 1 14 | . . . 31 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 262 | 5 86 123 262 164 . 144 95 Initial 85 | . . 18 . 85 . . 35 Average 91 | 1 30 41 152 58 . 62 51 Influence Increases 2519 | 15 480 275 952 274 . 357 166 Destroy 0b10 Robot/C 1380 | . 240 200 520 140 . 200 80 Destroy 0b10 Robot/NC 240 | 15 35 . 115 25 . 45 5 Destroy Leader 322 | . 54 40 148 30 . 30 20 Allied During Kill 6 | . . 2 . . . . 4 Successful Hack 73 | . 13 . 54 . . 6 . Disable Machine 120 | . 15 . 60 15 . 15 15 Destroy Structure 273 | . 33 33 40 64 . 61 42 Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 90 | . 75 . 15 . . . . Influence Decreases 2458 | 15 432 323 733 461 32 267 195 Entered New Map 251 | . . 30 . 134 32 . 55 Time Decay 2047 | 15 432 253 703 327 . 217 100 Lost Part 120 | . . 20 30 . . 50 20 Lost Ally 40 | . . 20 . . . . 20 Squads Dispatched 10 | . 3 . 2 . . . 5 Investigation 3 | . 1 . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 5 | . 2 . 1 . . . 2 Assault . | . . . . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 5 | . . . 3 1 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 142 | . 43 10 50 18 . 9 12 Peak Tracking Total 6 | . 4 5 6 6 . 5 3 Tactical Retreats 6 | . 3 . 1 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . . . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts 23 | . . . 23 . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . 6 . . . . Reprogrammed 4 | . . . 4 . . . . Reused . | . . . . . . . . Traps Extracted 4 | . . . 4 . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 4 | . . . 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 8 | . 1 . 4 1 . 1 1 Max in Single Turn 1 | . 1 . 1 1 . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 27 | . 8 . 13 1 2 1 2 Terminals 16 | . 6 . 8 . . 1 1 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 84 | . 28 . 46 1 2 1 6 Successful 52 | . 16 . 31 1 2 1 1 Failed 30 | . 11 . 14 . . . 5 Catastrophic 1 | . . . 1 . . . . Database Lockouts 2 | . 1 . 1 . . . . Manual 32 | . 16 . 12 . 1 1 2 Terminals 52 | . 22 . 27 . . 1 2 Fabricators . | . . . . . . . . Repair Stations 10 | . 2 . 8 . . . . Recycling Units 7 | . 4 . 3 . . . . Scanalyzers 8 | . . . 8 . . . . Garrison Access 4 | . . . . . . . 4 Terminal Hacks 25 | . 9 . 12 1 2 1 . Record 1 | . . . . . 1 . . Robot Analysis 2 | . 1 . 1 . . . . Prototype ID Bank 3 | . 1 . 2 . . . . Open Door 1 | . . . . 1 . . . Recycling Unit Index 1 | . 1 . . . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 5 | . 3 . 2 . . . . Disarm Traps 1 | . . . 1 . . . . Dispatch Records 1 | . . . 1 . . . . Maintenance Status 1 | . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . Hauler Manifests 3 | . 1 . 2 . . . . Registered Components 1 | . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . Scan Component 3 | . . . 3 . . . . Repair 3 | . . . 3 . . . . Recycling Unit Hacks 5 | . 3 . 2 . . . . Process 1 | . 1 . . . . . . Report Inventory 2 | . 1 . 1 . . . . Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 6 | . . . 6 . . . . Insert Component 3 | . . . 3 . . . . Analyze 3 | . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 4 . 5 . . . 1 Terminals 9 | . 3 . 5 . . . 1 Botnet 8 | . 3 . 4 . . . 1 Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Reject 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 6 . 11 . . . 2 Full Trace Events 5 | . 2 . 2 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 3 | . . . 3 . . . . Time 156 | . . . 156 . . . . Parts Recycled . | . . . . . . . . Recycled Matter 231 | . 231 . . . . . . Retrieved Matter 231 | . 231 . . . . . . Retrieved Components 10 | . . . 10 . . . . Parts Scanalyzed 3 | . . . 3 . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . 2 . . . . Non-combat 2 | . . . 2 . . . . Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . no_distress 1 | . . . 1 . . . . find_recycling 1 | . . . 1 . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 4 | . . 1 . 3 . . . Largest Group 3 | . . 1 . 3 . . . Highest-Rated Group 40 | . . 31 . 40 . . . Highest-Rated Ally 31 | . . 31 . 16 . . . Total Orders . | . . . . . . . . Ally Attacks 29 | . . 4 . 9 . . 16 Total Damage 188 | . . . . 93 . . 95 Kills 2 | . . . . 1 . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 7457 | 38 1711 802 3026 981 292 412 195 Sensors 275 | . . 1 79 . . . 195 Seismic 7261 | 38 1711 801 3026 981 292 412 . Robot Analysis Total 2 | . 1 . 1 . . . . Derelict Logs Recovered 5 | . . 3 . 2 . . . Drone Launches 3 | . . . . . . . 3 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 8282 | 130 1711 803 3543 991 301 585 218 Spaces Moved 5494 | 88 1172 482 2171 728 267 480 106 Core 6 | 6 . . . . . . . Treads 1387 | 3 31 404 753 . . 90 106 Legs . | . . . . . . . . Wheels 4101 | 79 1141 78 1418 728 267 390 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 110 110 120 90 90 160 Average Speed 122 | 92 100 151 133 120 108 103 160 Slowest Speed 320 | 160 160 160 320 120 120 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 70 | 4 99 91 96 100 62 91 17 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 4 | . . 1 . 2 . 1 . Spaces Dug 23 | . 6 . 9 7 . 1 . Terrain Destroyed 340 | . 47 41 34 90 . 81 47 Melee 16 | . 6 . 9 . . 1 . Projectile . | . . . . . . . . AOE 324 | . 41 41 25 90 . 80 47 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 6489 | 113 1557 513 2567 794 280 527 138 Wait 418 | 2 259 . 125 19 . . 13 Move 5487 | 87 1171 481 2170 727 266 479 106 Hop . | . . . . . . . . Pick Up 57 | 7 14 . 23 1 3 5 4 Fast Attach 20 | 7 . 1 8 2 2 . . Attach 13 | . . 2 2 . 2 4 3 Detach 4 | . . 1 . 1 2 . . Swap 93 | . 20 4 51 9 1 6 2 Drop 51 | . 13 . 29 5 4 . . Fire 269 | 10 56 24 107 30 . 32 10 Melee 54 | . 24 . 29 . . 1 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 23 | . . . 23 . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 6) 460 | -10/Materials | Central database locked down 546 | -10/Materials | Discovered new exit (range 15) 789 | -10/Materials | Build established: Scavenger-Mutant 1356 | -10/Materials | Discovered new exit (range 15) 1526 | -10/Materials | Discovered new exit (range 8) 1842 | -10/Materials | Entered Mines 1946 | -10/Mines | Core integrity fell below 50% 1981 | -10/Mines | Discovered new exit (range 11) 1986 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1990 | -10/Mines | Found Prototype Device 1990 | -10/Mines | Identified Exp. Sensor Array 2053 | -10/Mines | Found a hidden stash of uninstalled traps 2074 | -10/Mines | Learned location of 2 exits from Materials 2089 | -10/Mines | Learned Materials stockpile data 2128 | -10/Mines | Received a Mining Laser from a helpful Derelict 2184 | -10/Mines | Discovered new exit (range 3) 2200 | -10/Mines | Learned location of 1 exit from Materials 2645 | -10/Mines | Entered Materials 2645 | -9/Materials | Evolved 2 slots: Utility x2 2646 | -9/Materials | Identified exit to Materials 2646 | -9/Materials | Identified exit to Mines 3191 | -9/Materials | Discovered exit to Materials (range 11) 3682 | -9/Materials | Repaired Hvy. Assault Rifle 3792 | -9/Materials | Repaired Exp. Sensor Array 5021 | -9/Materials | Repaired Hrd. Light Armor Plating 5165 | -9/Materials | Central database locked down 6146 | -9/Materials | Build established: Mutant 6188 | -9/Materials | Entered Mines 6191 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6235 | -9/Mines | Learned location of Storage (-7) 6319 | -9/Mines | Discovered exit to Materials (range 8) 6325 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6413 | -9/Mines | Found the Drone Emporium 6423 | -9/Mines | Found Prototype Device 6423 | -9/Mines | Identified Thief Drone Bay 6451 | -9/Mines | Assembled infested the area 6456 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6517 | -9/Mines | Lost 3 allies 6527 | -9/Mines | Learned Materials stockpile data 6545 | -9/Mines | Discovered exit to Materials (range 8) 6683 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7117 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7173 | -9/Mines | Discovered new exit (range 5) 7179 | -9/Mines | Entered Exiles 7208 | -9/Exiles | Met 8R-AWN 7231 | -9/Exiles | Met EX-HEX 7285 | -9/Exiles | Met EX-DEC 7290 | -9/Exiles | Learned location of Zion (-6) 7311 | -9/Exiles | Met EX-BIN 7332 | -9/Exiles | Aligned with FarCom system 7333 | -9/Exiles | Given EX-Vault access code 7363 | -9/Exiles | Opened EX-Vault 7373 | -9/Exiles | Found Lightpack 2.0 7383 | -9/Exiles | Found Army-in-a-Box 7388 | -9/Exiles | Found Chronowheel 7407 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7464 | -9/Exiles | Discovered new exit (range 14) 7480 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Army-in-a-Box, Chronowheel 7480 | -9/Exiles | Entered Mines 7674 | -8/Mines | Build established: Hauler-Mutant 7890 | -8/Mines | Core integrity fell below 50% 7932 | -8/Mines | Lost 5 parts (1p2n2w) 8032 | -8/Mines | Discovered exit to Materials (range 7) 8065 | -8/Mines | Entered Materials 8065 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8283 | -8/Materials | Self-destructed Last Messages --------------- 08268_ U-05 Engineer builds a Door. 08269_ The unstable cave ceiling collapses. 08272_ Atomic Centrifuge disabled. 08273_ The unstable cave ceiling collapses. 08276_ U-05 Engineer lays Concrete. 08277_ The unstable cave ceiling collapses. 08277_ U-05 Engineer lays Concrete. 08278_ T-07 Excavator is excavating. 08278_ U-05 Engineer lays Concrete. 08279_ H-61 Shepherd calls for reinforcements. 08279_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08279_ Thief Drone knocked back. 08280_ U-05 Engineer lays Concrete. 08280_ G-47 Trooper Aluminum Leg ripped off. 08281_ Slug penetrates Thief Drone. 08281_ Thief Drone destroyed. 08281_ U-05 Engineer lays Concrete. 08282_ U-05 Engineer builds a Wall. 08283_ Y-45 Defender emerges from the garrison. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????!?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##############????????????????????????? | | ??????????? ?????????????????????????? | | ???????????? ?????????????????????????? | | ????????????? ??????????????????????????? | | ??????????????? ??????????????????????????? | | ???????????????? ???????????????????????????? | | ?????????????????? g?g????????????????????????? | | ???????????????????#g######??????????????????????? | | ???????????????????# n #??????????????????????? | | ???????????????????# ####???????????????????? | | ???????????????????# "" # #???????????????????? | | ???????????????????#n""" ## #???????????????????? | | ?]?????????????????# """ ## ##?????????????????!? | | ?????? ??????????# ###????????????????? | | ?????? ??????????#### # ## #??????#?????????? | | ?????? ??????????# #????? ##????????? | | ?????? ??????????# ""g ##????? ????????? | | ?????? ??????????# "GYg@ ##???? ?????????? | | ?????? ??????????# ""g #??## ?????????? | | ?????? % ##????????# #?? #?????????? | | ??????# #????????# #?# ###???????? | | ??????# #?######## u ##?# # ????????? | | ??????# #?# ###+# ##+## #??# #????????? | | ??????+ #?# ^ # ###??# #?????????? | | ??????# #?# ###????# #?????????? | | ??????# #?# #???#### ##????????? | | ??????# #?# ^ #####"# #????????? | | ??????# #?# ^ #????????? | | ?????## #?# ^ %%H #????????? | | ????## ### ^ #????????? | | ###### # ########### % #????????? | | # #?????????## ##?=??????? | | """ # #??????????# #?????????? | | """ # #??????????# #?????????? | | """ # "T" ###????????+ #?????????? | | # +????????# #?????????? | | """ # ###????????# #?????????? | | """ + ### #####+####????????? #?????????? | | """ # ##?# # ! #????????? ?????????? | | # #??# # #????????? ?????????? | | ####### #??# # #????????? ????????? | | ??# #??# # """ ??????????#####????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 3 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 30% | -9/Materials Exp. Sensor Array | 62% | -9/Materials Hrd. Light Armor Plating | 46% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Deductive Reasoning Ghost 'Em I Have A Map? Junior Dev Not Today, Chutes Organ Harvest Overwhelming Sixth Sense There's More Where That Came From Challenges ------------ None Game ------ Seed CannonSniperWand Manual? 0 Play Time 01:10:30 Cumulative 160.4 hours Start 2025.10.21 @ 11:21:07 End 2025.10.22 @ 14:10:18 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 89 Adventurer 4 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 67 Gallery% 59 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0765b17d-19ea-40bb-8d6c-70999eb4b4cf