Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 10:10:25 Player: pinbox Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (150) 750 Value Destroyed (8487) 8487 Prototype IDs (56) 1120 Alien Tech Used (2) 400 Bonus (4696) 4696 TOTAL SCORE: 23153 Bonus ------- High Alert Combat Kills 314 Follower Combat Kills 2361 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -379 Cogmind --------- Core Integrity 0/1300 Matter 246/300 Energy 100/100 System Corruption 62% Temperature Cool (0) Movement Core (750) Ox14 Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Experimental Cooling System High-capacity Storage Unit Advanced Target Analyzer > --- WEAPON (4) ------- Power Sword > --- INVENTORY (20) --- Micro Antimatter Reactor Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Advanced Heat Sink Advanced Heat Sink Improved Focal Shield Compact HERF Cannon Molecular Scythe Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Triangulator Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Terrain Scan Processor Advanced Target Analyzer Particle Accelerator Centrium Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Advanced Variable Charge Gun Cooled Phase Gun Compact HERF Cannon Compact HERF Cannon > --- INVENTORY -------- Enhanced Armored Medium Treads Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Amulet of Y3-NDR Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Railgun Fusion Bomb Launcher Axe Molecular Scythe [Rating: 165] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Enhanced Scrap Shield Weapon Gauss Rifle Energy Gun Phase Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Fusion Bomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Slots Evolved 14 | . . . . . 8 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . Utility 8 | . . . . . 5 . . . . 1 . . . . 1 . . . . 1 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . Parts Attached 203 | 7 2 6 3 7 22 7 7 . . 5 1 1 4 5 19 4 4 3 6 52 38 Power 19 | 1 . . . 1 2 1 1 . . . . . . . 1 . . . 2 5 5 Engine 4 | 1 . . . 1 2 . . . . . . . . . . . . . . . . Core 4 | . . . . . . 1 1 . . . . . . . . . . . 1 1 . Reactor 11 | . . . . . . . . . . . . . . . 1 . . . 1 4 5 Propulsion 40 | 2 . 2 . 4 3 2 1 . . 3 . . 1 . 3 1 . . 1 11 6 Treads 11 | 2 . . . 3 . . . . . . . . . . . . . . . . 6 Leg 23 | . . . . . 3 2 1 . . 3 . . 1 . 3 1 . . 1 8 . Wheel 6 | . . 2 . 1 . . . . . . . . . . . . . . . 3 . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 83 | 2 1 2 3 1 9 2 2 . . 2 1 1 2 4 6 3 . 3 2 23 14 Device 45 | 1 . 1 2 . 3 2 1 . . 1 . 1 1 2 4 2 . 1 1 14 8 Storage 6 | 1 1 . . 1 . . . . . . . . . . . . . 1 . 1 1 Processor 11 | . . . . . 3 . . . . . . . . 1 . 1 . . . 4 2 Hackware 7 | . . . . . 1 . . . . 1 1 . 1 . 1 . . . . 2 . Protection 14 | . . 1 1 . 2 . 1 . . . . . . 1 1 . . 1 1 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 1 2 . 1 8 2 3 . . . . . 1 1 9 . 4 . 1 13 13 Energy Gun 20 | . . 1 . . 3 . . . . . . . . . 5 . 4 . . 6 1 Energy Cannon 7 | . . 1 . . . . . . . . . . . . 2 . . . . 2 2 Ballistic Gun 23 | 2 1 . . 1 4 2 1 . . . . . . 1 2 . . . . 3 6 Ballistic Cannon 6 | . . . . . 1 . 2 . . . . . . . . . . . . . 3 Launcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . Special Weapon 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 . . . . 1 . . . . . 3 . 1 . . 4 1 4 5 Corrupted Parts 4 | . . . . . . . . . . 1 . . . . . . . . . 3 . System Corruption 22 | . . . . . . . . . . 10 . . . . . . . . . 12 . Parts Lost 107 | . . . . . 13 4 4 . . . . . 1 6 6 3 . . 9 23 38 Power 14 | . . . . . 2 1 1 . . . . . . 1 . . . . 1 3 5 Propulsion 22 | . . . . . 3 . 1 . . . . . . 1 3 1 . . 2 5 6 Utility 38 | . . . . . 3 1 1 . . . . . . 1 3 1 . . 4 9 15 Weapon 33 | . . . . . 5 2 1 . . . . . 1 3 . 1 . . 2 6 12 Highest Loss Streak 24 | . . . . . 9 3 3 . . . . . 1 6 4 2 . . 5 5 24 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 2 Average Backups 9 | . 1 4 7 6 7 11 11 14 14 14 15 15 14 10 8 9 13 14 14 9 11 Power 1 | . 1 . 1 1 1 1 1 2 2 2 2 2 1 1 . . . . . 1 1 Propulsion . | . . . 1 . . 1 1 2 1 . 1 1 . 1 . . 1 1 . 2 4 Utility 4 | . . 1 2 2 4 6 6 8 9 10 11 11 10 7 4 3 6 7 8 3 1 Weapon 2 | . . 1 3 2 1 1 1 1 1 1 1 1 . . 3 4 4 4 2 1 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 1 2 . 1 3 1 1 . 1 1 . 1 4 . . . . 2 1 5 11 Power 5 | . 1 1 . . . . . . . . . . 2 . . . . . . . 1 Propulsion 10 | . . . . . . . . . 1 . . . 1 . . . . . . 2 6 Utility 12 | . . 1 . 1 1 1 . . . . . 1 1 . . . . 2 . 1 3 Weapon 5 | . . . . . 2 . 1 . . . . . . . . . . . 1 . 1 Tool/Special 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . Average Slot Usage (%) 93 | . 100 98 98 95 91 99 90 93 93 92 94 94 93 89 87 92 93 93 93 91 85 Engine 5 | . 14 14 14 14 5 3 . . . . . . . . . . . . . . . Core 1 | . . . . . . 2 6 6 6 5 5 5 5 4 . . . . . 2 . Reactor 1 | . . . . . . . . . . . . . . . 5 5 5 5 5 5 7 Treads 4 | . 28 27 . 4 10 . . . . . . . . . . . . . . . 12 Leg 10 | . . . . . 7 20 17 20 20 23 23 23 23 22 15 19 21 21 20 15 . Wheel 6 | . . . 28 19 . . . . . . . . . . . . . . . 3 3 Device 17 | . 14 12 8 14 13 10 13 13 13 11 11 11 7 16 25 33 31 30 29 23 24 Storage 8 | . 14 13 14 14 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 Processor 4 | . . . . . 11 15 6 6 6 5 5 5 5 10 8 1 5 5 5 1 9 Hackware 2 | . . . . . 1 6 6 6 6 9 11 11 14 . 1 . . . . 7 . Protection 3 | . . . 3 . 5 5 6 6 6 5 5 5 5 5 4 5 5 5 5 5 3 Energy Gun 9 | . . . 14 13 7 13 . . . . . . . . 9 9 10 21 20 11 5 Energy Cannon 3 | . . . 14 8 . . . . . . . . . . 2 10 9 . . 1 . Ballistic Gun 9 | . 28 26 . 5 16 13 19 20 20 17 17 17 16 12 7 . . . . 4 10 Ballistic Cannon 1 | . . . . . . . 5 6 6 5 5 5 4 4 . . . . . . . Peak Build Rating 165 | 7 7 12 15 21 70 75 73 73 73 86 89 93 104 99 121 123 124 128 132 137 165 Average Rating 67 | 4 7 9 14 14 59 71 69 73 72 81 86 89 98 89 110 117 121 125 125 121 130 On Entrance 71 | . 7 7 12 15 21 70 70 73 73 73 86 89 90 99 66 113 120 124 128 112 123 Avg Prop Armor Cover (%) 9 | . . . 6 9 . . . . . . . . . 4 4 . . . . 13 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 12 18 25 35 39 57 58 63 63 63 63 63 63 63 69 108 109 106 98 104 89 133 Greatest Support 175 | 40 40 40 40 38 56 60 60 55 55 81 81 81 96 96 91 88 85 85 85 110 175 Greatest Overweight (x) 38 | . . . 1 11 16 . 1 1 1 1 . . . . 4 1 1 1 1 2 38 Average Overweight (x) 1 | . . . . 4 . . . 1 1 . . . . . . 1 1 1 . . . Largest Inventory Capacity 20 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 13 | 6 9 9 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 16 Most Carried 20 | 1 3 10 10 15 15 15 15 15 15 15 15 15 15 15 14 12 15 15 15 15 20 Average Carried 10 | . 1 6 10 8 8 13 12 15 14 14 15 14 14 11 8 9 13 14 14 10 11 Final Capacity 20 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 20 Final Carried 15 | 1 2 10 10 15 15 12 15 15 15 15 15 15 15 10 10 12 15 15 7 4 12 Scrap Suit Usage (%) 3 | . . . . . 65 . . . . . . . . . . . . . . . . Parts Cannibalized 6 | . . . . . 6 . . . . . . . . . . . . . . . . Class Distribution -------------------- 39% | Mutant 34% | Scavenger-Skirmisher 10% | Scavenger-Tank 3% | Skirmisher 3% | Hacker-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Hacker-Gunner | -5/Warlord Skirmisher | -4/Proximity Caves Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Armory Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Matter Collected 6806 | 199 . 315 10 100 432 520 292 . 13 221 75 39 116 170 535 170 16 150 487 1383 1563 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8069 | 22 . 103 . . 669 420 248 . . 82 . . . 109 679 598 . . 716 2251 2172 Parts 352 | 4 . 9 . . 30 13 12 . . 6 . . . 9 32 18 . . 39 86 94 Haulers Intercepted 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 123 | . . 12 . . . 10 22 . . . 13 . . 17 . 14 1 . 34 . . Prevented 71 | . . . . . . . 16 . 4 . 14 . . 4 . 2 11 . 20 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Combat Hostiles Destroyed 135 | . . 3 . . 13 7 6 . . . . . . 2 17 13 . . 10 30 34 Melee 5 | . . . . . . . . . . . . . . . . . . . . 2 3 Guns 94 | . . 3 . . 11 7 4 . . . . . . . 12 9 . . 9 15 24 Cannons 14 | . . . . . 2 . 2 . . . . . . 2 2 2 . . . 2 2 AOE 14 | . . . . . . . . . . . . . . . 2 1 . . . 6 5 Classes Destroyed 18 | 1 . 2 . . 5 . . . . 2 . . . . 2 . . . 3 3 . Worker 2 | . . . . . . . . . . . . . . . . . . . . 2 . Builder 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . Recycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . 1 . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . Watcher 3 | . . . . . 1 . . . . . . . . . . . . . . 1 1 Swarmer 28 | . . 3 . . . 1 3 . . . . . . . 9 7 . . . . 5 Grunt 48 | . . . . . 8 4 3 . . . . . . . 3 3 . . . 17 10 Brawler 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Duelist 4 | . . . . . . . . . . . . . . . 1 . . . . . 3 Protector 2 | . . . . . . . . . . . . . . . . . . . 2 . . Sentry 11 | . . . . . 1 1 . . . . . . . . . 1 . . 1 3 4 Demolisher 4 | . . . . . . . . . . . . . . . . . . . 4 . . Specialist 4 | . . . . . . . . . . . . . . . . . . . 1 . 3 Hunter 10 | . . . . . 2 1 . . . . . . . . . 2 . . 2 1 2 Programmer 22 | . . . . . 2 . . . . . . . . 2 4 . . . . 8 6 Wizard 1 | . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | 1 . 3 . . 4 4 3 . . 1 . . . 2 6 5 . . 1 9 6 Combat Bots Only 8 | . . 3 . . 4 4 3 . . . . . . 2 6 5 . . 1 8 6 Max Kills in Single Turn 3 | 1 . 2 . . 2 2 2 . . 1 . . . 1 2 1 . . 2 3 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . 1 Exploded 2 | . . . . . . . . . . . . . . . 2 1 . . . 2 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Hostile Shots Fired 1608 | . . 73 . 7 174 83 36 . . 6 5 . 68 93 116 99 . . 44 284 520 Missed 489 | . . 21 . 1 37 21 6 . . 3 3 . 36 39 34 37 . . 8 86 157 Hits 1119 | . . 52 . 6 137 62 30 . . 3 2 . 32 54 82 62 . . 36 198 363 Melee 34 | . . . . 1 . . . . . . . . . . 6 . . . . 1 26 Projectile 1085 | . . 52 . 5 137 62 30 . . 3 2 . 32 54 76 62 . . 36 197 337 AOE 27 | . . . . . . . . . . 1 . . . . . . . . 26 . . Critical Strikes 64 | . . . . . 6 . 5 . . . . . . 3 5 3 . . 1 11 30 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . 2 2 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . 3 Damage Taken 20594 | . 44 430 . 101 2208 740 541 . . 161 40 . 862 890 1006 542 . . 1316 4170 7543 Core 2110 | . 32 74 . 28 198 89 73 . . . . . 156 58 40 16 . . 30 637 679 Absorbed by Shields 3477 | . . . . . . . . . . . . . . . 694 386 . . 420 565 1412 Redirected to Shielding 473 | . . . . . . . . . . . . . . . . 4 . . 159 174 136 Ignored by Resistances 264 | . . . . . . . . . . . . . . . 30 225 . . . 9 . Regen/Repaired (Parts) 556 | . . . . 118 160 . . . . . . . 72 . 173 . . . . 33 . Core Remaining (%) 73 | 100 . . . 46 . . . . 57 . . . . 78 . . . . 87 . . Volleys Fired 380 | 2 3 15 . . 42 13 9 . . 7 . . 2 15 33 23 2 . 42 78 94 Largest 4 | 2 2 2 . . 4 4 4 . . 4 . . 1 4 4 4 4 . 4 4 4 Hottest 377 | 40 40 40 . . 249 213 213 . . 130 . . 7 135 297 371 371 . 352 345 377 Shots Fired 1324 | 4 6 32 . . 159 53 36 . . 28 1 . 2 50 114 92 7 . 169 268 303 Gun 1155 | 4 6 32 . . 141 53 33 . . 21 . . . 35 95 46 3 . 169 239 278 Cannon 158 | . . . . . 18 . 3 . . 7 1 . . 15 19 46 4 . . 23 22 Launcher 9 | . . . . . . . . . . . . . . . . . . . . 6 3 Special 2 | . . . . . . . . . . . . . 2 . . . . . . . . Kinetic 624 | 4 6 32 . . 121 26 28 . . 28 1 . . 50 60 3 . . 4 81 180 Thermal 623 | . . . . . 38 27 8 . . . . . . . 45 79 7 . 165 139 115 Explosive 9 | . . . . . . . . . . . . . . . . . . . . 6 3 Electromagnetic 66 | . . . . . . . . . . . . . . . 9 10 . . . 42 5 Robot Hit Streak 20 | 1 7 14 . . 12 7 6 . . 4 . . 2 7 8 7 3 . 12 12 20 Robot Miss Streak 9 | 2 . 1 . . 8 4 4 . . 4 1 . . 8 5 2 2 . 6 4 9 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 . . . . . 1 Secondary Targets 17 | . . 1 . . 1 3 2 . . . . . . . 3 . . . . 2 5 Max Gunslinging Chain 2 | . . 1 . . 1 1 1 . . . . . . . 1 . . . . 1 2 Shots Hit Robots 757 | 1 6 23 . . 91 29 19 . . 10 . . 2 22 62 45 4 . 85 182 176 Core Hits 370 | 1 1 9 . . 59 14 14 . . 5 . . . 7 26 21 1 . 43 82 87 Critical Kills 7 | . . . . . . 2 . . . . . . . . 1 . . . . 2 2 Critical Parts Destroyed 30 | . . 1 . . 2 2 . . . . . . . . 6 1 . . 1 7 10 Critical Strikes 59 | . . 1 . . 2 4 . . . . . . . 1 7 1 . . 5 15 23 Burn 14 | . . . . . . . . . . . . . . . . . . . 4 4 6 Meltdown 1 | . . . . . . . . . . . . . . . 1 . . . . . . Destroy 37 | . . 1 . . 2 4 . . . . . . . . 6 1 . . 1 9 13 Blast 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 Sever 4 | . . . . . . . . . . . . . . . . . . . . 2 2 Melee Attacks 34 | . . . . . . . . . . . . . . . . . . . . 20 14 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . . . . . . . . . . . . . . 20 14 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23515 | 13 71 295 . . 1956 625 499 . . 316 . . . 466 2151 1422 167 . 2017 6802 6715 Guns 17505 | 12 71 295 . . 1683 625 443 . . 262 . . . 324 1465 777 60 . 2017 4299 5172 Cannons 2683 | . . . . . 260 . 56 . . 35 . . . 142 531 552 107 . . 596 404 Explosions 2615 | . . . . . . . . . . . . . . . 147 93 . . . 1558 817 Melee 636 | . . . . . . . . . . . . . . . . . . . . 314 322 Ramming 76 | 1 . . . . 13 . . . . 19 . . . . 8 . . . . 35 . Kinetic 8333 | 12 71 295 . . 1484 309 352 . . 297 . . . 466 982 82 . . 21 1542 2420 Thermal 10770 | . . . . . 459 316 147 . . . . . . . 996 1166 167 . 1996 2524 2999 Explosive 2522 | . . . . . . . . . . . . . . . 147 . . . . 1558 817 Electromagnetic 1178 | . . . . . . . . . . . . . . . 18 174 . . . 829 157 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 636 | . . . . . . . . . . . . . . . . . . . . 314 322 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 62 | . 1 1 1 1 4 4 4 4 4 10 10 10 10 1 2 2 2 2 2 25 62 Average Corruption 6 | . 1 1 1 1 3 4 4 4 4 10 10 10 10 1 1 2 2 2 2 13 34 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 356 | . 5 10 1 . 18 10 27 3 12 19 18 14 4 8 10 7 10 4 30 50 96 Message Errors 94 | . . 3 . . 6 1 9 2 4 9 4 5 1 2 4 1 3 . 6 9 25 Matter Fused 78 | . 1 3 . . 3 4 4 . 1 4 5 4 3 . 3 2 2 . 12 11 16 Heat Flow Errors 32 | . 1 1 . . 1 1 2 . 2 2 4 2 . 2 . . . 1 3 6 4 Energy Discharges 38 | . 2 . . . 2 1 3 . 3 1 2 2 . 2 . 1 4 1 1 7 6 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Data Loss (minor) 31 | . . . 1 . 3 . 4 . 1 2 2 1 . 1 2 1 . . 4 3 6 Data Loss (major) 13 | . . . . . . 1 3 1 . . . . . 1 . 1 . . 2 2 2 Misfires 12 | . . 2 . . 1 1 1 . . . 1 . . . . . 1 . 1 2 2 Alerts 10 | . 1 1 . . . 1 . . . . . . . . . 1 . 2 1 1 2 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . 6 Weapon Failures 39 | . . . . . 2 . 1 . . . . . . . 1 . . . . 9 26 Overload Shots 21 | . . . . . . . . . . . . . . . . . . . . . 21 Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 255 | . . . . . . . . . . . . . . . . 23 . . . 214 18 Projectiles 39 | . . . . . . . . . . . . . . . . . . . . 38 1 Explosions 192 | . . . . . . . . . . . . . . . . 23 . . . 152 17 Melee 24 | . . . . . . . . . . . . . . . . . . . . 24 . Knockbacks 18 | . . . . . 11 . 2 . . . . . . 1 . . . . . 1 3 Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 16 | . . . . . 10 . 2 . . . . . . 1 . . . . . . 3 Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 439 | . . . . . . . . . . . . . . . 94 13 . . . 187 145 Shots 10 | . . . . . . . . . . . . . . . 2 1 . . . 4 3 Rammed 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 8 | 1 . . . . 4 . . . . 1 . . . . 1 . . . . 1 . Kicked 6 | . . . . . 3 . . . . 1 . . . . 1 . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 594 | . 162 222 . . 570 466 291 . 233 197 215 205 . 226 573 . . . 305 594 328 Average Temperature 181 | . 83 95 . . 208 229 142 . 117 45 106 91 . 70 283 . . . 202 239 80 Received Heat Transfer 2260 | . . 222 . . 435 198 211 . . 12 . . 153 . 64 90 . . 9 559 307 Effects 58 | . . . . . 18 7 . . . . . . . . 7 . . . . 26 . Shutdowns 17 | . . . . . 5 5 . . . . . . . . . . . . . 7 . Energy Bleed 9 | . . . . . 3 . . . . . . . . . 2 . . . . 4 . Interference 10 | . . . . . 3 . . . . . . . . . . . . . . 7 . Matter Decay 4 | . . . . . 1 . . . . . . . . . 1 . . . . 2 . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 4 | . . . . . 1 1 . . . . . . . . 1 . . . . 1 . Damage (major) 11 | . . . . . 4 1 . . . . . . . . 3 . . . . 3 . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . Parts Fried 9 | . . . . . . . . . . . . . . . . 1 . . 2 5 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . 1 1 . . 1 2 . Combat Hostiles 5 | . . . . . . . . . . . . . . . 1 1 . . 1 2 . Parts Melted 42 | . . . . . 2 2 . . . . . . . . 2 3 . . 5 23 5 Heat Transferred 14434 | . . . . . 795 572 287 . . . . . . . 1240 1512 198 . 2265 4448 3117 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Maximum Alert Level 2 | . . . . . . . . . . . . . . . 2 . . . . 1 2 Low Security (%) 71 | 100 100 . 100 . 100 . . . . 100 . . . . . . . . . 80 55 Level 1 16 | . . . . . . . . . . . . . . . 47 . . . . 19 21 Level 2 12 | . . . . . . . . . . . . . . . 52 . . . . . 22 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 660 | 5 5 . 49 . 72 . . . . 168 . . . . 612 . . . . 315 660 Initial 450 | . . . 48 . . . . . . . . . . . 450 . . . . 6 140 Average 144 | . . . 8 . 15 . . . . 62 . . . . 403 . . . . 89 274 Influence Increases 6608 | 5 7 130 5 . 366 160 637 . 64 442 317 . 37 61 1104 324 187 . 415 1089 1258 Destroy 0b10 Robot/C 3800 | . . 100 . . 260 140 420 . 40 200 200 . 20 40 340 260 120 . 340 640 680 Destroy 0b10 Robot/NC 85 | 5 . . . . 5 . 5 . . 15 . . . 5 5 . . . 10 30 5 Destroy Leader 592 | . . . . . 62 20 50 . 10 54 30 . . 10 50 30 10 . 20 134 112 Allied During Kill 460 | . . . . . . . 132 . 14 113 72 . 2 6 . 4 57 . 45 15 . Successful Hack 87 | . 7 . 5 . 4 . . . . . . . . . 6 . . . . 65 . Disable Machine 300 | . . . . . 15 . . . . 15 . . . . 90 . . . . 60 120 Destroy Structure 369 | . . . . . 5 . . . . 30 . . . . 88 . . . . 130 116 Advance Influence 450 | . . . . . . . . . . . . . . . 450 . . . . . . Lose Combat Pursuer 465 | . . 30 . . 15 . 30 . . 15 15 . 15 . 75 30 . . . 15 225 Influence Decreases 6060 | 5 7 28 107 . 366 160 448 189 64 342 285 132 37 61 682 433 491 9 405 830 979 Entered New Map 666 | . . . 54 . . . . 189 . . 37 26 . . . 157 61 9 . 4 129 Time Decay 3781 | 5 7 28 53 . 285 150 398 . 44 226 188 106 2 54 422 246 410 . 245 442 470 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . 200 . . . . . . Lost Part 821 | . . . . . 81 10 10 . . . . . . . 60 30 . . 80 170 380 Lost Ally 442 | . . . . . . . 40 . 20 116 60 . 35 7 . . 20 . 80 64 . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . 150 . Squads Dispatched 29 | . 1 . . . 4 . 1 . . 6 . . . . 4 . . . . 7 6 Investigation 6 | . . . . . 2 . . . . 2 . . . . . . . . . 2 . Extermination 12 | . . . . . 2 . . . . 2 . . . . 2 . . . . 3 3 Reinforcement 7 | . 1 . . . . . . . . 2 . . . . . . . . . 2 2 Assault 4 | . . . . . . . 1 . . . . . . . 2 . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Construction Impeded 2 | . . . . . . . . . . 2 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Distress Signals 31 | . . . . . . . . . . 1 . . . . . . . . 28 1 1 Communications Jammed 13 | . . . . . . . . . . . . . . . . . . . . 3 10 Distress Signals 13 | . . . . . . . . . . . . . . . . . . . . 3 10 Times Spotted 253 | . 1 8 . 7 19 7 16 . . 9 8 . 19 8 21 15 4 . 18 38 55 Peak Tracking Total 18 | . 1 3 . 4 4 3 7 . . 3 4 . 18 2 5 5 3 . 5 7 7 Tactical Retreats 25 | . . 1 . . 1 . 1 . . 1 1 . 1 . 4 2 . . . 1 12 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Traps Triggered 9 | . 1 1 . . 2 . . . . . . . . . 1 . . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Machines Disabled 23 | . . . . . 1 . 1 . . 1 . . . . 6 . . . 2 4 8 Max in Single Turn 4 | . . . . . 1 . . . . 1 . . . . 4 . . . 1 1 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Machines Accessed 67 | . 3 . 10 10 5 . . 4 . 3 . . 4 . 5 . 1 9 . 11 2 Terminals 15 | . 2 . 4 . . . . . . . . . . . 2 . . . . 7 . Fabricators 6 | . . . . . . . . . . 1 . . . . 2 . . . . 1 2 Repair Stations 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . Recycling Units 13 | . 1 . 6 . 3 . . . . 2 . . . . . . . . . 1 . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 246 | . 9 . 27 70 9 . . 25 . 4 . . 13 . 9 . 1 48 . 29 2 Successful 210 | . 3 . 20 70 6 . . 25 . 2 . . 13 . 4 . 1 48 . 17 1 Failed 36 | . 6 . 7 . 3 . . . . 2 . . . . 5 . . . . 12 1 Catastrophic 6 | . . . 1 . 1 . . . . . . . . . 2 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . 4 . 20 . 4 . . . . 3 . . 1 . 2 . . . 1 14 1 Terminals 44 | . 6 . 16 . . . . . . . . . . . 2 . . . . 20 . Fabricators 8 | . . . . . . . . . . 1 . . . . 3 . . . . 2 2 Repair Stations 11 | . . . . . 4 . . . . . . . . . 4 . . . . 3 . Recycling Units 22 | . 3 . 11 . 4 . . . . 3 . . . . . . . . . 1 . Scanalyzers 4 | . . . . . 1 . . . . . . . . . . . . . . 3 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 175 | . 1 . 7 70 . . . 25 . . . . 13 . . . 1 48 . 10 . Record 119 | . . . 2 63 . . . 11 . . . . 6 . . . . 36 . 1 . Part Schematic 12 | . . . . . . . . 8 . . . . . . . . . 4 . . . Robot Schematic 3 | . . . . . . . . 3 . . . . . . . . . . . . . Robot Analysis 11 | . . . 1 6 . . . . . . . . . . . . . 4 . . . Prototype ID Bank 13 | . . . . . . . . 3 . . . . 6 . . . . 4 . . . Open Door 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 7 | . 1 . 4 . . . . . . . . . . . . . . . . 2 . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 10 | . . . . . 4 . . . . . . . . . 4 . . . . 2 . Scan Component 5 | . . . . . 2 . . . . . . . . . 2 . . . . 1 . Repair 5 | . . . . . 2 . . . . . . . . . 2 . . . . 1 . Recycling Unit Hacks 7 | . 1 . 6 . . . . . . . . . . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . . . . . . . Report Inventory 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . 2 . Retrieve Study 2 | . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . 3 . 2 . . . . 2 . . . . . . . . . 3 . Terminals 5 | . . . 3 . . . . . . . . . . . . . . . . 2 . Botnet 5 | . . . 3 . . . . . . . . . . . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 2 . . . . 2 . . . . . . . . . 1 . Fedlink 5 | . . . . . 2 . . . . 2 . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 3 . 5 . 3 . . . . 1 . . . . 5 . . . . 9 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 8 . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . . . . . 2 . Parts Repaired 5 | . . . . . 2 . . . . . . . . . 2 . . . . 1 . Time 214 | . . . . . 76 . . . . . . . . . 118 . . . . 20 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 30 | . . . 30 . . . . . . . . . . . . . . . . . . Retrieved Matter 30 | . . . 30 . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Total Allies 49 | . . 5 . . . . 7 . 3 3 8 . . 6 . 4 1 . 6 6 . Largest Group 5 | . . 5 . . . . 5 3 4 4 4 4 4 4 . 4 4 4 4 4 . Highest-Rated Group 324 | . . 95 . . . . 324 210 306 306 324 288 294 324 . 324 324 324 324 321 . Highest-Rated Ally 81 | . . 19 . . . . 81 81 81 81 81 81 81 81 . 81 81 81 81 81 . Initial UFD Resources 70 | . . . . . 22 36 36 36 40 40 54 54 54 58 58 58 58 58 60 60 70 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 294 | . . 24 . . . . 60 . 9 53 36 . 20 14 . 1 24 . 42 11 . Total Damage 8957 | . . 359 . . . . 2022 . 174 1520 1370 . 495 102 . 54 879 . 1484 498 . Kills 63 | . . 2 . . . . 16 . 2 11 11 . 2 1 . . 6 . 10 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Active Infowar (turns) 21497 | 12 386 256 222 7480 1114 595 1404 152 734 626 430 389 419 916 842 125 999 497 2035 721 1143 Sensors 18933 | . . . 176 7480 1114 595 1404 152 734 626 430 389 419 916 842 125 999 497 2035 . . Terrain 458 | . . . . . . . . . . . . . . . . . . . . . 458 Seismic 700 | 12 386 256 46 . . . . . . . . . . . . . . . . . . Triangulation 1819 | . . . . . . . . . . . . . . . . . . . . 706 1113 Jamming 634 | . . . . . . . . . . . . . . . . . . . . 444 190 Robot Analysis Total 11 | . . . 1 6 . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 15 | . . 2 . 5 . 1 1 . 1 . 1 . . 2 . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Turns Passed 25517 | 115 386 1448 347 7491 1248 637 1404 152 734 632 430 394 1168 991 1023 539 999 497 2165 1534 1183 Spaces Moved 12174 | 63 101 844 298 2281 608 462 692 81 380 469 328 324 919 636 420 231 514 254 973 818 478 Core 919 | 4 . . . 907 4 . . . . . . . . . . . . . . . 4 Treads 2405 | 59 101 825 . 905 293 . . . . . . . . . . . . . . . 222 Legs 7619 | . . . . . 311 462 692 81 380 469 328 324 919 636 420 231 514 254 973 625 . Wheels 1231 | . . 19 298 469 . . . . . . . . . . . . . . . 193 252 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 110 110 120 120 120 120 190 190 120 120 120 115 113 115 185 190 190 120 100 108 Average Speed 183 | 153 160 158 111 327 145 120 189 190 190 120 120 120 116 115 166 189 190 190 189 118 150 Slowest Speed 1950 | 160 160 160 120 600 850 120 190 190 190 190 120 120 120 120 320 190 190 190 190 190 1950 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 51 | 4 28 49 66 94 17 68 84 70 62 18 61 58 89 69 12 43 68 62 69 24 26 Regions Visited 21 Branch Regions 16 Pre-discovered Areas 8 | . . . . 1 1 . . 1 . . . . . 1 . . 1 3 . . . Known Exits Taken 17 | . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 3 . 3 . 2 5 . . . 3 2 . 1 . 2 3 . . . . Spaces Dug 12 | . . . . . . 1 . . . . . . . . 2 . . . . 9 . Terrain Destroyed 250 | . . . . . 1 2 . . . . 1 . . 7 52 38 . . . 81 68 Melee 6 | . . . . . . . . . . . . . . . . . . . . 6 . Projectile 96 | . . . . . 1 2 . . . . 1 . . 7 15 29 . . . 6 35 AOE 148 | . . . . . . . . . . . . . . . 37 9 . . . 69 33 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Total 14521 | 74 321 926 313 2315 881 515 765 80 393 521 364 329 1019 865 665 276 535 270 1190 1185 719 Wait 1278 | 1 209 24 11 . 165 22 44 . 11 27 35 . 75 196 159 5 3 . 150 117 24 Move 12153 | 62 100 843 297 2280 607 461 691 80 379 468 327 323 918 635 419 230 513 253 972 817 478 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 149 | 1 2 20 . 12 22 4 8 . 2 3 . 1 5 . 6 4 6 2 4 27 20 Fast Attach 139 | 7 . 3 3 3 5 . 2 . . 5 1 2 4 1 16 1 2 6 5 35 38 Attach 137 | . 1 4 . 5 22 8 4 . . 3 . . 2 9 15 6 . 1 9 29 19 Detach 97 | . 1 3 . 4 7 3 3 . . 1 1 . 3 8 14 4 . 2 . 24 19 Swap 16 | . 2 . . 2 . 1 1 . . . . . . . . 2 2 . . 6 . Drop 127 | . 3 12 2 9 7 3 3 . 1 6 . 3 10 1 2 1 7 6 8 31 12 Fire 380 | 2 3 15 . . 42 13 9 . . 7 . . 2 15 33 23 2 . 42 78 94 Melee 34 | . . . . . . . . . . . . . . . . . . . . 20 14 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick 6 | . . . . . 3 . . . . 1 . . . . 1 . . . . 1 . Crush 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . 2 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 7) 502 | -10/Materials | Entered Subcaves 512 | -10/Subcaves | Learned 8 Materials zone layouts 674 | -10/Subcaves | Identified exit to Recycling 749 | -10/Subcaves | Visited triangular shrine 759 | -10/Subcaves | Found Prototype Device 759 | -10/Subcaves | Identified V3-11A's Pendant 764 | -10/Subcaves | Befriended Subdweller 980 | -10/Subcaves | Disturbed a concealed Subdweller 984 | -10/Subcaves | Befriended Subdweller 1269 | -10/Subcaves | Befriended Subdweller 1470 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1474 | -10/Subcaves | Befriended Subdweller 1474 | -10/Subcaves | Befriended Subdweller 1486 | -10/Subcaves | Discovered new exit (range 14) 1816 | -10/Subcaves | Lost 4 allies 1950 | -10/Subcaves | Entered Recycling 2119 | -8/Recycling | Discovered new exit (range 16) 2268 | -8/Recycling | Scanned before Scraplab entrance 2285 | -8/Recycling | Entered Scraplab 2294 | -8/Recycling | Discovered new exit (range 2) 2297 | -8/Recycling | Entered Scraptown 2300 | -8/Scraptown | System corruption cleaned by C-Scrubber 2370 | -8/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 2636 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2651 | -8/Scraptown | Visited UFD Registry 2651 | -8/Scraptown | Registered with UFD as "Beamhead" 2687 | -8/Scraptown | Visited Scrap Suit Storage 2754 | -8/Scraptown | Visited A0-MCA Data Center 2761 | -8/Scraptown | Given a C- rating by A0-MCA 2768 | -8/Scraptown | Found A0-MCA's Component Scanner 2808 | -8/Scraptown | Visited Curators Association 2988 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3366 | -8/Scraptown | Discovered new exit (range 5) 3510 | -8/Scraptown | Visited Science Guys 3677 | -8/Scraptown | Visited Scrapoid Pod Storage 3915 | -8/Scraptown | Visited Research Penetration Think Tank 4032 | -8/Scraptown | Visited Analyses Database 4131 | -8/Scraptown | Visited Derelict Rescue Squad 4266 | -8/Scraptown | Visited Observation Area 4667 | -8/Scraptown | Delivered Scrap Shield to a Scientist 6412 | -8/Scraptown | Visited The Evicted 6502 | -8/Scraptown | Visited Assassins FH 6832 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6850 | -8/Scraptown | Learned Research garrison access intel 6856 | -8/Scraptown | Learned location of Quarantine (-3) 6874 | -8/Scraptown | Learned Research terminal intel 6922 | -8/Scraptown | Discovered new exit (range 11) 6947 | -8/Scraptown | Guru changed UFD alias to "Matrixmind" 8028 | -8/Scraptown | Visited Awakened 8124 | -8/Scraptown | Visited SPCMW 8306 | -8/Scraptown | Visited CR-KLE's Repair Center 8323 | -8/Scraptown | CR-KLE repaired 5 parts 8407 | -8/Scraptown | Visited Cyclists 8431 | -8/Scraptown | Entered Cyclist Reading Room 8486 | -8/Scraptown | Visited Shadow of the Wyrm 8841 | -8/Scraptown | Found Scrap Suit 8960 | -8/Scraptown | Found DRS Beacon 9554 | -8/Scraptown | Met Optimus 9554 | -8/Scraptown | Accepted into 0bPrime 9730 | -8/Scraptown | Civil war broke out across Scraptown 9753 | -8/Scraptown | Core integrity fell below 50% 9788 | -8/Scraptown | Entered Factory 9788 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x5, Weapon x2 9816 | -6/Factory | Lost 5 allies 9855 | -6/Factory | Loaded intel: 8 recycling unit locations 10264 | -6/Factory | Repaired Minigun 10302 | -6/Factory | Repaired Ovr. Barrage Gun 10524 | -6/Factory | Lost 9 parts (1p3n1u4w) 10775 | -6/Factory | Learned location of Protoforge (-2) 10831 | -6/Factory | Build established: Scavenger-Skirmisher 11003 | -6/Factory | Discovered new exit (range 13) 11007 | -6/Factory | Discovered new exit (range 14) 11031 | -6/Factory | Identified exit to Lower Caves 11036 | -6/Factory | Entered Lower Caves 11038 | -6/Lower Caves | UFD Scientist delivered a prototype 11062 | -6/Lower Caves | Found Enh. Scrap Shield 11117 | -6/Lower Caves | Learned Factory trap positions 11410 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11448 | -6/Lower Caves | Lost 3 parts (1p2w) 11657 | -6/Lower Caves | Discovered new exit (range 14) 11672 | -6/Lower Caves | Identified exit to Lower Caves 11673 | -6/Lower Caves | Entered another Lower Caves area 11725 | -6/Lower Caves | Lost 3 parts (1p1n1w) 11855 | -6/Lower Caves | Prototype Device suddenly appears! 11860 | -6/Lower Caves | Found Prototype Device 11860 | -6/Lower Caves | Identified Amulet of Y3-NDR 11872 | -6/Lower Caves | Joined by bewildered Wizard 11873 | -6/Lower Caves | Joined by bewildered Wizard 11873 | -6/Lower Caves | Joined by bewildered Wizard 11902 | -6/Lower Caves | Joined by bewildered Wizard 12037 | -6/Lower Caves | Discovered new exit (range 10) 12056 | -6/Lower Caves | Identified exit to Factory 12769 | -6/Lower Caves | Learned location of 1 exit from Factory 12806 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12839 | -6/Lower Caves | Joined by bewildered Wizard 12840 | -6/Lower Caves | Joined by bewildered Wizard 12871 | -6/Lower Caves | Encountered a Warlord checkpoint 13064 | -6/Lower Caves | Discovered new exit (range 7) 13075 | -6/Lower Caves | Identified exit to Data Miner 13077 | -6/Lower Caves | Entered Data Miner 13077 | -6/Data Miner | Accompanied by 3 allies 13077 | -6/Data Miner | Discovered new exit (range 6) 13114 | -6/Data Miner | Met Data Miner 13152 | -6/Data Miner | Learned location of Section 7 (-2) 13152 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13186 | -6/Data Miner | Received God Mode back door access code from Data Miner 13228 | -6/Data Miner | Identified exit to Proximity Caves 13229 | -6/Data Miner | Entered Proximity Caves 13229 | -5/Proximity Caves | Accompanied by 3 allies 13420 | -5/Proximity Caves | Joined by bewildered Wizard 13545 | -5/Proximity Caves | Learned Factory emergency access door positions 13555 | -5/Proximity Caves | Joined by bewildered Wizard 13555 | -5/Proximity Caves | Joined by bewildered Wizard 13839 | -5/Proximity Caves | Encountered a Derelict sapper outpost 13950 | -5/Proximity Caves | Discovered exit to Factory (range 7) 13963 | -5/Proximity Caves | Entered Factory 13963 | -5/Factory | Accompanied by 4 allies 13963 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13964 | -5/Factory | Identified exit to Extension 13964 | -5/Factory | System corruption reached 10% 13965 | -5/Factory | Identified exit to Upper Caves 13966 | -5/Factory | Loaded intel: 79 trap records 14076 | -5/Factory | Loaded intel: 8 recycling unit locations 14409 | -5/Factory | Joined by bewildered Wizard 14484 | -5/Factory | Joined by bewildered Wizard 14595 | -5/Factory | Entered Upper Caves 14605 | -5/Upper Caves | Identified exit to Upper Caves 14612 | -5/Upper Caves | Joined by bewildered Wizard 14612 | -5/Upper Caves | Joined by bewildered Wizard 14614 | -5/Upper Caves | Joined by bewildered Wizard 14654 | -5/Upper Caves | Lost 5 allies 14675 | -5/Upper Caves | Joined by bewildered Wizard 14675 | -5/Upper Caves | Joined by bewildered Wizard 14702 | -5/Upper Caves | Joined by bewildered Wizard 14967 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14991 | -5/Upper Caves | Joined by bewildered Wizard 14991 | -5/Upper Caves | Joined by bewildered Wizard 15025 | -5/Upper Caves | Entered another Upper Caves area 15025 | -5/Upper Caves | Accompanied by 4 allies 15401 | -5/Upper Caves | Discovered new exit (range 8) 15417 | -5/Upper Caves | Identified exit to Warlord 15419 | -5/Upper Caves | Entered Warlord 15419 | -5/Warlord | Accompanied by 4 allies 15488 | -5/Warlord | System corruption cleaned by Quarantine Array 15772 | -5/Warlord | Rebuked by Warlord 15779 | -5/Warlord | Warlord's base attacked by MAIN.C 15832 | -5/Warlord | Opened Warlord's prototype stash 15839 | -5/Warlord | Found Prototype Device 15839 | -5/Warlord | Identified Thermal Barrier 15844 | -5/Warlord | Found Prototype Hackware 15844 | -5/Warlord | Identified Ghost Barrier 15856 | -5/Warlord | Found Prototype Reactor 16123 | -5/Warlord | Build established: Hacker-Gunner 16129 | -5/Warlord | Warlord forces counterattacked 16217 | -5/Warlord | Spotted 1L-802(g) 16263 | -5/Warlord | Lost 6 allies 16454 | -5/Warlord | Warlord base infiltrated, sounded retreat 16539 | -5/Warlord | Spotted Executioner 16544 | -5/Warlord | Spotted Executioner 16556 | -5/Warlord | Lost 12 allies 16573 | -5/Warlord | Discovered new exit (range 15) 16585 | -5/Warlord | Identified exit to Proximity Caves 16587 | -5/Warlord | Entered Proximity Caves 16589 | -4/Proximity Caves | Spotter reported a threat 16590 | -4/Proximity Caves | Spotter reported a threat 16617 | -4/Proximity Caves | Joined by bewildered Wizard 16618 | -4/Proximity Caves | Joined by bewildered Wizard 16620 | -4/Proximity Caves | Joined by bewildered Wizard 16638 | -4/Proximity Caves | Joined by bewildered Wizard 16672 | -4/Proximity Caves | Joined by bewildered Wizard 16674 | -4/Proximity Caves | Joined by bewildered Wizard 16730 | -4/Proximity Caves | Spotter reported a threat 16925 | -4/Proximity Caves | Build established: Skirmisher 17088 | -4/Proximity Caves | Learned location of Testing (-2) 17145 | -4/Proximity Caves | Learned Research terminal intel 17573 | -4/Proximity Caves | Discovered new exit (range 5) 17576 | -4/Proximity Caves | Identified exit to Factory 17578 | -4/Proximity Caves | Entered Factory 17578 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17578 | -4/Factory | Identified Vortex Chain Reactor 17583 | -4/Factory | Lost 6 parts (1p1n1u3w) 17828 | -4/Factory | Search patrols dispatched 17877 | -4/Factory | Build established: Tank 17879 | -4/Factory | Repaired Thunder Leg 17943 | -4/Factory | Repaired Adv. Reaction Control System 18078 | -4/Factory | Search patrols dispatched 18469 | -4/Factory | Lost 4 parts (2n2u) 18548 | -4/Factory | Discovered new exit (range 16) 18577 | -4/Factory | Identified exit to Upper Caves 18578 | -4/Factory | First assault squad dispatched 18599 | -4/Factory | Incoming assault squad redirected 18601 | -4/Factory | Entered Upper Caves 18674 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18749 | -4/Upper Caves | Build established: Scavenger-Tank 18852 | -4/Upper Caves | Joined by bewildered Wizard 18853 | -4/Upper Caves | Joined by bewildered Wizard 18898 | -4/Upper Caves | Joined by bewildered Wizard 18898 | -4/Upper Caves | Joined by bewildered Wizard 19031 | -4/Upper Caves | Learned Research interactive machine intel 19047 | -4/Upper Caves | Encountered a Warlord checkpoint 19105 | -4/Upper Caves | Discovered new exit (range 9) 19138 | -4/Upper Caves | Identified exit to Upper Caves 19140 | -4/Upper Caves | Entered another Upper Caves area 19140 | -4/Upper Caves | Accompanied by 4 allies 19319 | -4/Upper Caves | Build established: Scavenger-Skirmisher 19902 | -4/Upper Caves | Joined by bewildered Wizard 20126 | -4/Upper Caves | Discovered new exit (range 8) 20137 | -4/Upper Caves | Identified exit to Zhirov 20139 | -4/Upper Caves | Entered Zhirov 20139 | -4/Zhirov | Accompanied by 4 allies 20139 | -4/Zhirov | Discovered new exit (range 3) 20145 | -4/Zhirov | Identified exit to Proximity Caves 20176 | -4/Zhirov | Met Zhirov 20229 | -4/Zhirov | Learned location of Command (-1) 20267 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20303 | -4/Zhirov | Found Alien Artifact 20303 | -4/Zhirov | Identified Integrated Reactor 20303 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20381 | -4/Zhirov | Found Alien Artifact 20381 | -4/Zhirov | Identified Transdimensional Reconstructor 20381 | -4/Zhirov | Warped through subspace 20636 | -4/Zhirov | Entered Proximity Caves 20636 | -3/Proximity Caves | Accompanied by 4 allies 20868 | -3/Proximity Caves | Joined by bewildered Wizard 20868 | -3/Proximity Caves | Joined by bewildered Wizard 20875 | -3/Proximity Caves | Lost 4 allies 20876 | -3/Proximity Caves | Joined by bewildered Wizard 20877 | -3/Proximity Caves | Joined by bewildered Wizard 21003 | -3/Proximity Caves | Joined by bewildered Wizard 21653 | -3/Proximity Caves | Lost 3 allies 21771 | -3/Proximity Caves | Joined by bewildered Wizard 21881 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 21895 | -3/Proximity Caves | Found Prototype Special Weapon 21895 | -3/Proximity Caves | Identified Molecular Deconstructor 22572 | -3/Proximity Caves | Lost 3 parts (1n2u) 22672 | -3/Proximity Caves | Discovered new exit (range 13) 22741 | -3/Proximity Caves | Lost 5 parts (1p1n1u2w) 22799 | -3/Proximity Caves | Identified exit to Research 22801 | -3/Proximity Caves | Entered Research 22801 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22802 | -3/Research | Identified exit to Armory 22803 | -3/Research | Loaded intel: 46 interactive machine locations 22804 | -3/Research | Loaded intel: 23 terminal locations 22805 | -3/Research | Loaded intel: 4 garrison access locations 22834 | -3/Research | Identified exit to Quarantine 22973 | -3/Research | Lost 3 parts (2u1w) 22994 | -3/Research | Build established: Scavenger-Tank 23042 | -3/Research | Joined by bewildered Wizard 23044 | -3/Research | Joined by bewildered Wizard 23044 | -3/Research | Joined by bewildered Wizard 23081 | -3/Research | Joined by bewildered Wizard 23159 | -3/Research | Lost 4 allies 23191 | -3/Research | Lost 4 parts (1p1n1u1w) 23267 | -3/Research | Joined by bewildered Wizard 23268 | -3/Research | Joined by bewildered Wizard 23452 | -3/Research | System corruption reached 10% 23466 | -3/Research | Lost 5 parts (2u3w) 23496 | -3/Research | Found Prototype Processor 23496 | -3/Research | Identified Exp. Targeting Computer 23627 | -3/Research | Repaired Adv. Cryofiber Web 23664 | -3/Research | Found Fusion Bomb Launcher 23817 | -3/Research | Lost 4 parts (1p2n1w) 23860 | -3/Research | Loaded intel: 5 recycling unit locations 23923 | -3/Research | Lost 5 parts (1p2n2u) 23926 | -3/Research | Destroyed 8 combat bots 24335 | -3/Research | Entered Armory 24376 | -3/Armory | Build established: Infiltrator-Gunner 24383 | -3/Armory | Core integrity fell below 50% 24478 | -3/Armory | Lost 6 parts (1n4u1w) 24769 | -3/Armory | Build established: Scavenger-Gunner 24868 | -3/Armory | System corruption reached 30% 24903 | -3/Armory | Lost 6 parts (2p3u1w) 24948 | -3/Armory | Found Prototype Processor 24948 | -3/Armory | Identified Exp. Terrain Scan Processor 25335 | -3/Armory | First assault squad dispatched 25357 | -3/Armory | Incoming assault squad redirected 25479 | -3/Armory | Core integrity fell below 20% 25518 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 25499_ B-74 Champion heat spikes uncontrollably. 25503_ P-80 Master resets P-80 Master, system corruption cleaned. 25504_ B-74 Champion heat spikes uncontrollably. 25505_ B-74 Champion heat damages core (-17). 25505_ Imp. Transmission Jammer destroyed. 25506_ Acquired 65 matter. 25506_ M-36 Artificer repairs B-74 Champion. 25509_ M-36 Artificer fits Backup Power VII on B-74 Champion. 25510_ B-74 Champion heat damages core (-26). 25510_ P-80 Master resets P-80 Master, system corruption cleaned. 25511_ Com. HERF Cannon destroyed. 25512_ B-74 Champion heat damages Med. Treads. 25514_ M-36 Artificer repairs B-74 Champion. 25515_ Door malfunctions. 25516_ W>LWGU84SG/X41 &Z2 YCVRSB5=X HA#O 25517_ The unstable cave ceiling collapses. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###?????????????????????????????? | | ???????????????? ???????????????????? ??#?##### | | ??????????????? ?????????????/ ????? ?# | | ????????????????[]]] ?###???????#" ????? ## """ | | ????????????? ???]]] ?# #??????# #????"" ## """ | | ?????????????? ?? ?# #?????# #?????"" ## """ | | ???????????????? ?? ## #????# #??????? ## | | ??????????#######+##/;;;#####"##########"# | | ????????? % ^ | | ?????????? =![ ^ | | ?????????? =%|% ^ | | ?????????? *%* = | | ?????????????????+#####=[=########+###+##" %%! | | ?????????????????? #= @p!!= ;# ! = ! | | ?????????????? #*= !!! ## # | | ?????????????# """ ;!* p!= ;; """ """ !! | | ?????????????# """" +!!%=/% ;# """ """ # !*! | | ?????????????# "F"" # = [ % [=# """ """ #* !! | | ?????????????# ""?# " " *!%# # | | ???????????????? ""??# ""R"" [!# !######## | | ???????????????? "???# """"" ## #??????? | | ??????????????????????# ############??????? | | ??????????????????????##########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 137 Coolant Potential 100 Energy Generation 80 Energy Capacity 700 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1210 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 800 Resistance: KI 30 Resistance: TH 50 Resistance: EX 50 Core Shielding 30 Propulsion Shielding 90 Weapon Cycling 25 Evasion (%) 82 Target Analysis 12 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Particle Charging 30 Kinecelleration 30 Offensive Hacking 28 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Minigun | 50% | -6/Factory Ovr. Barrage Gun | 58% | -6/Factory Thunder Leg | 10% | -4/Factory Adv. Reaction Control System | 14% | -4/Factory Adv. Cryofiber Web | 2% | -3/Research Studied --------- Flexi-carbon Leg | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 20k Club A Powerful Ally? Adventurer Alien Tech Brute Force Can't Touch This Charge!!! DIY Cooler Dodgeball, But With Guns Explorer Fancy Inventory Longdome?! Loot Taster Low-level Research More Power To You Ooh, Shiny! Overkill Plot Armor Reappropriation Rockin' Loadout Rodney's Helpers SUBSUB Significant Disruption Subspace Traveler The Science Guy Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed MetafieldHeartArmor Manual? 0 Play Time 04:54:00 Cumulative 35.0 hours Start 2026.07.06 @ 10:52:00 End 2026.07.09 @ 10:10:25 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 144e0ad6-a565-41da-b4dd-6ae377c15800