Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 00:02:02 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (990) 990 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1765 Bonus ------- None Cogmind --------- Core Integrity 18/250 Matter 283/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -7/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY (15) --- Compact Wheel Improved Heat Sink High-capacity Matter Pod (200) Subdweller Optics Medium Laser Particle Gun Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Subdweller Shrapnel Launcher Multitool Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Compact Wheel Improved Heat Sink High-capacity Matter Pod Subdweller Optics Medium Laser Particle Gun Subdweller Laser Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Subdweller Machine Gun Subdweller Shrapnel Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 3 6 12 . Power 2 | . 2 . . Engine 2 | . 2 . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 1 4 . Treads 4 | 2 . 2 . Leg . | . . . . Wheel 3 | . 1 2 . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device 1 | 1 . . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | . 2 8 . Energy Gun 1 | . . 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 7 | . 2 5 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 2 6 . Power 2 | . 2 . . Propulsion 3 | . . 3 . Utility 1 | . . 1 . Weapon 2 | . . 2 . Highest Loss Streak 4 | . 2 4 . To Critical Strikes . | . . . . Average Backups 9 | 5 8 10 13 Power . | 1 . . . Propulsion 1 | 3 2 1 1 Utility 2 | . 1 2 3 Weapon 5 | 1 4 6 8 Tool/Special . | . . . . Unused Backups 13 | . 4 . 9 Power . | . . . . Propulsion . | . . . . Utility 6 | . 3 . 3 Weapon 6 | . 1 . 5 Tool/Special 1 | . . . 1 Average Slot Usage (%) 96 | . 99 94 85 Engine 13 | . 13 14 14 Treads 24 | . 28 15 28 Wheel 3 | . . 11 . Device 11 | . 14 11 . Storage 14 | . 14 14 14 Energy Gun 1 | . 1 1 . Energy Cannon 3 | . . 4 14 Ballistic Gun 23 | . 26 20 14 Peak Build Rating 12 | 7 10 12 11 Average Rating 10 | 6 9 10 11 On Entrance 8 | 6 7 10 11 Avg Prop Armor Cover (%) 14 | . . 14 . Naked Turns . | . . . . Heaviest Build 42 | 13 32 42 37 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | . . 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 8 14 15 15 Most Carried 15 | 6 11 15 13 Average Carried 9 | 5 8 10 13 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 4 9 13 13 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 1374 | 237 770 367 . Remotely . | . . . . Salvage Created 1344 | 98 881 365 . Parts 81 | 5 54 22 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 1 | . . 1 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 26 | . 18 8 . Guns 23 | . 18 5 . Cannons 3 | . . 3 . Classes Destroyed 9 | 2 5 2 . Worker 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Watcher 3 | . 3 . . Swarmer 3 | . 3 . . Grunt 16 | . 15 1 . Sentry 1 | . . 1 . Subdweller 6 | . . 6 . Best Kill Streak 9 | 2 9 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 114 | . 67 47 . Missed 28 | . 15 13 . Hits 86 | . 52 34 . Projectile 86 | . 52 34 . Critical Strikes 1 | . . 1 . Damage Taken 1234 | . 624 610 . Core 232 | . 58 174 . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 143 | 7 57 79 . Largest 2 | 2 2 2 . Hottest 83 | 60 46 83 . Shots Fired 235 | 14 114 107 . Gun 204 | 14 114 76 . Cannon 28 | . . 28 . Launcher 3 | . . 3 . Special . | . . . . Kinetic 195 | 7 114 74 . Thermal 40 | 7 . 33 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 3 12 13 . Robot Miss Streak 4 | 3 4 2 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 123 | 6 75 42 . Core Hits 52 | 4 36 12 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2095 | 62 1219 814 . Guns 1695 | 62 1162 471 . Cannons 298 | . . 298 . Explosions 45 | . . 45 . Melee . | . . . . Ramming 57 | . 57 . . Kinetic 1666 | 30 1162 474 . Thermal 372 | 32 . 340 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . 7 1 1 Message Errors 2 | . 1 1 . Matter Fused 5 | . 4 . 1 Energy Discharges 1 | . 1 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 5 | . 5 . . Targets Rammed 6 | . 6 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 40 | 40 6 24 . Average Temperature 9 | 19 2 15 . Received Heat Transfer 432 | . 294 138 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 532 | 75 . 457 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level 1 | . 1 . . Low Security (%) 85 | 100 81 . 100 Level 1 14 | . 18 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 237 | 10 237 . . Initial . | . . . . Average 107 | 1 134 . . Influence Increases 666 | 10 616 40 . Destroy 0b10 Robot/C 400 | . 360 40 . Destroy 0b10 Robot/NC 45 | 10 35 . . Destroy Leader 80 | . 80 . . Successful Hack 80 | . 80 . . Select Force Hacks 30 | . 30 . . Disable Machine 30 | . 30 . . Destroy Structure 1 | . 1 . . Influence Decreases 666 | 10 413 243 . Entered New Map 99 | . . 99 . Time Decay 497 | 10 393 94 . Lost Part 70 | . 20 50 . Squads Dispatched 3 | . 3 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 26 8 . Peak Tracking Total 3 | . 3 2 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 9 | . 9 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 23 . . Successful 12 | . 12 . . Failed 11 | . 11 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 14 | . 14 . . Terminals 19 | . 19 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Robot Analysis 1 | . 1 . . Locate Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 8 . . Terminals 7 | . 7 . . Operators 1 | . 1 . . Skim 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events 2 | . 2 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 1968 | 17 1361 590 . Seismic 1968 | 17 1361 590 . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 2448 | 43 1361 750 294 Spaces Moved 1170 | 14 610 363 183 Core . | . . . . Treads 959 | 8 610 158 183 Legs 6 | 6 . . . Wheels 205 | . . 205 . Hover . | . . . . Flight . | . . . . Fastest Speed 107 | 120 160 107 160 Average Speed 152 | 142 160 135 160 Slowest Speed 260 | 160 160 260 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 2 96 23 37 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 2 . Spaces Dug 3 | . . 3 . Terrain Destroyed 45 | . . 45 . Melee . | . . . . Projectile 6 | . . 6 . AOE 39 | . . 39 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1592 | 25 876 507 184 Wait 227 | . 189 37 1 Move 1167 | 13 609 362 183 Hop . | . . . . Pick Up 16 | . 6 10 . Fast Attach 5 | 1 1 3 . Attach 7 | 2 1 4 . Detach . | . . . . Swap 13 | . 5 8 . Drop 8 | 2 2 4 . Fire 143 | 7 57 79 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 6 | . 6 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling (discovered 1 exit: [*Scr]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 8) 813 | -10/Materials | Identified exit to Mines 833 | -10/Materials | Learned location of 1 exit from Storage 848 | -10/Materials | Learned location of 2 exits from Subcaves 849 | -10/Materials | Learned Storage interactive machine intel 850 | -10/Materials | Learned Storage trap positions 851 | -10/Materials | Learned location of 2 exits from Subcaves 862 | -10/Materials | Identified exit to Subcaves 862 | -10/Materials | Identified exit to Materials 1405 | -10/Materials | Entered Subcaves 1406 | -10/Subcaves | Approached by a straggling Scientist 1406 | -10/Subcaves | Identified exit to Materials 1407 | -10/Subcaves | Identified exit to Recycling 1459 | -10/Subcaves | Lost 4 parts (2n2w) 1570 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1573 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1674 | -10/Subcaves | Core integrity fell below 50% 1706 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1893 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1987 | -10/Subcaves | Disturbed a concealed Subdweller 1998 | -10/Subcaves | Core integrity fell below 20% 2031 | -10/Subcaves | Ambushed by Subdweller buried in earth 2111 | -10/Subcaves | Ambushed by Subdweller buried in earth 2155 | -10/Subcaves | Entered Recycling 2156 | -7/Recycling | Met a Zionite searching for Scraptown 2411 | -7/Recycling | Scanned before Scraplab entrance 2435 | -7/Recycling | Entered Scraplab 2448 | -7/Recycling | Discovered new exit (range 2) 2449 | -7/Recycling | Self-destructed Last Messages --------------- 02242_ System corrupted: Matter fused (-5). 02411_ LOCAL NARROWCAST: You may approach the wall. 02414_ The wall retracts into the floor. 43-YCX(j): Strange, I checked the recommendation list not long ago and didn't see anyone like you on it. Who recommended you? Anyway, the system is always right, go on in. Not my problem as long as you don't touch anything in here. Just really don't mess with anything in there. Then it'll be my problem, and yours. 02417_ The floor rises up to form a wall. 02432_ HZ-V5B(c) is busy at their terminal. 02436_ XJ-I2R(c) is busy at their terminal. 02436_ XJ-I2R(c): "A little light reading never hurt anyone, but if you dare try to take our prototype, you'll regret it." 02448_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????############??????????????????????? | | ???????????????#"""""""#< #??????????????????????? | | ???????????????# " X " ##@#??????????????????????? | | ?????????####### #??????????????????????? | | ????????## + #??????????????????????? | | ????????# ##### "#??????????????????????? | | ????????## #???# c ""#??????????????????????? | | ?????????# #???#"& "& X ""#??????????????????????? | | ?????????# #???#"""""""" #??????????????????????? | | ??????#####################??????????????????????? | | ??????# #??????????????????????????????????? | | ??????# #??????????????????????????????????? | | ??????# #??????????????????????????????????? | | ??????# #??????????????????????????????????? | | ??????####+####??????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ########## #?????????????????????????????????????? | | # + #?????????????????????????????????????? | | # ###?????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | + #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | ## #######???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularRestorationJets Manual? 0 Play Time 00:14:29 Cumulative 583.1 hours Start 2026.07.01 @ 23:48:14 End 2026.07.02 @ 00:02:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 497 Rogue 461 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 84 Gallery% 72 Achievement% 65 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec321fcb-8e19-43bd-80ef-8a0d15cdfa0b