Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 10:12:24 Player: Kat Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (76) 380 Value Destroyed (2228) 2228 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (278) 278 TOTAL SCORE: 5946 Bonus ------- High Alert Combat Kills 127 Follower Combat Kills 172 Friendly Fire -21 Cogmind --------- Core Integrity 0/700 Matter 226/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- Gravmag System Layered Light Armor Plating Gauss Cannon Heavy Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Layered Light Armor Plating Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Cannon Gauss Cannon Katana > --- INVENTORY -------- Layered Light Armor Plating Gauss Cannon Gauss Cannon [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 3 | . . . 2 . . 1 . Weapon 1 | . . . . . 1 . . Parts Attached 90 | 7 6 3 1 22 38 11 2 Power 10 | 1 1 . . 3 3 2 . Engine 8 | 1 1 . . 3 2 1 . Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 29 | 2 1 . . 4 16 5 1 Treads 6 | . . . . 2 . 4 . Leg 13 | 2 1 . . 2 8 . . Wheel . | . . . . . . . . Hover 9 | . . . . . 7 1 1 Flight 1 | . . . . . 1 . . Utility 16 | 2 . . 1 2 9 2 . Device 4 | 1 . . . . 2 1 . Storage 3 | 1 . . . . 2 . . Processor 3 | . . . 1 1 1 . . Hackware 1 | . . . . . 1 . . Protection 5 | . . . . 1 3 1 . Artifact . | . . . . . . . . Weapon 35 | 2 4 3 . 13 10 2 1 Energy Gun 16 | 1 . 2 . 8 5 . . Energy Cannon 3 | . . . . 3 . . . Ballistic Gun 2 | 1 . . . 1 . . . Ballistic Cannon 7 | . 2 . . . 3 2 . Launcher 2 | . 1 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . 1 . . 1 2 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . . . 5 3 . . Parts Lost 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 1 1 . Utility 2 | . . . . . 2 . . Weapon 1 | . . . . . 1 . . Highest Loss Streak 2 | . . . . . 1 2 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 100 100 88 98 96 98 69 Engine 9 | . 14 14 11 11 7 2 . Core 1 | . . . . . 1 4 4 Treads 4 | . . . . 5 1 20 20 Leg 16 | . 28 28 22 16 15 . . Hover 4 | . . . . . 8 9 . Device 10 | . 14 14 11 11 8 10 10 Storage 9 | . 14 14 11 11 8 . . Processor 8 | . . . 11 11 14 7 4 Protection 4 | . . . . 11 3 11 4 Energy Gun 14 | . 5 26 22 18 17 . . Ballistic Cannon 4 | . 16 . . . . 15 10 Slashing Weapon 5 | . 1 . . 1 8 7 5 Naked Turns 60 | . . . . . . . 60 Heaviest Build 37 | 12 19 19 19 24 37 35 31 Greatest Support 82 | 20 20 20 20 40 43 82 82 Greatest Overweight (x) 4 | 1 . . . 1 4 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 5 5 Average Capacity 8 | 7 8 8 8 8 9 5 5 Most Carried 13 | . 8 8 7 8 13 5 5 Average Carried 6 | . 6 7 7 7 6 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | . 8 8 7 5 5 5 5 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Matter Collected 1480 | 252 207 136 . 341 296 200 48 Remotely . | . . . . . . . . Salvage Created 2922 | 22 233 102 . 779 1547 196 43 Parts 159 | 2 13 12 . 36 87 6 3 Haulers Intercepted 6 | . 1 . . 3 2 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Combat Hostiles Destroyed 52 | . 4 5 . 12 27 2 2 Melee 29 | . . . . 1 25 2 1 Guns 12 | . . 3 . 7 2 . . Cannons 9 | . 4 1 . 3 . . 1 AOE 1 | . . 1 . . . . . Classes Destroyed 11 | 1 4 1 . 3 2 . . Worker 2 | . . . . . 2 . . Builder 3 | . 2 . . . 1 . . Tunneler 1 | 1 . . . . . . . Hauler 6 | . 1 . . 3 2 . . Recycler 3 | . . . . 1 1 1 . Operator 4 | . . . . . 4 . . Watcher 5 | . 1 . . 1 3 . . Swarmer 10 | . . 3 . . 5 . 2 Grunt 34 | . 4 2 . 8 20 . . Protector 1 | . . . . 1 . . . Sentry 7 | . . . . 3 2 2 . Best Kill Streak 6 | 1 2 3 . 6 5 2 1 Combat Bots Only 5 | . 2 3 . 4 5 2 1 Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . . . Melee 1 | . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Hostile Shots Fired 433 | . 21 14 . 51 123 90 134 Missed 136 | . 6 5 . 8 30 32 55 Damage Taken 3707 | . 217 101 . 727 1248 438 976 Core 1337 | . 22 . . 307 296 34 678 Absorbed by Shields 119 | . . . . . . . 119 Redirected to Shielding 14 | . . . . 3 11 . . Regen/Repaired (Parts) 36 | . . . . . 36 . . Core Remaining (%) 65 | 100 . 91 . 23 46 . . Volleys Fired 118 | 2 24 9 . 52 23 6 2 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 136 | 70 80 112 . 136 112 96 96 Shots Fired 235 | 4 48 18 . 103 46 12 4 Gun 133 | 4 1 10 . 78 40 . . Cannon 97 | . 46 4 . 25 6 12 4 Launcher 5 | . 1 4 . . . . . Special . | . . . . . . . . Kinetic 78 | 2 46 4 . 4 6 12 4 Thermal 152 | 2 1 10 . 99 40 . . Explosive 5 | . 1 4 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | 1 6 2 . 8 10 3 1 Robot Miss Streak 9 | 1 9 2 . 6 4 6 9 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 196 | 2 24 7 . 58 85 16 4 Core Hits 87 | 1 8 7 . 23 41 5 2 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 15 | 1 2 . . 5 7 . . Burn 7 | 1 . . . 3 3 . . Meltdown 1 | . . . . 1 . . . Destroy 1 | . . . . 1 . . . Blast 2 | . 2 . . . . . . Sever 4 | . . . . . 4 . . Melee Attacks 96 | . 5 . . 2 67 14 8 Impact . | . . . . . . . . Slashing 96 | . 5 . . 2 67 14 8 Piercing . | . . . . . . . . Sneak Attacks 9 | . 1 . . . 8 . . Combat Hostiles 3 | . . . . . 3 . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5088 | 26 495 190 . 1081 2700 463 133 Guns 1260 | 26 12 44 . 752 426 . . Cannons 853 | . 342 17 . 297 54 112 31 Explosions 175 | . 46 129 . . . . . Melee 2791 | . 94 . . 32 2220 351 94 Ramming 9 | . 1 . . . . . 8 Kinetic 600 | . 342 17 . 44 54 112 31 Thermal 1513 | 26 12 44 . 1005 426 . . Explosive 175 | . 46 129 . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 2791 | . 94 . . 32 2220 351 94 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 176 | . 5 . . . 166 . 5 Projectiles 5 | . 5 . . . . . . Explosions . | . . . . . . . . Melee 171 | . . . . . 166 . 5 Knockbacks 6 | . 6 . . . . . . Impact . | . . . . . . . . Kinetic 6 | . 6 . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . 3 Shots . | . . . . . . . . Rammed 3 | . . . . . . . 3 Targets Rammed 4 | . 1 . . . . . 3 Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 903 | 40 138 162 . 903 153 90 60 Average Temperature 132 | 20 45 59 . 222 43 41 32 Received Heat Transfer 1271 | . 123 42 . 273 603 126 104 Effects 38 | . . . . 38 . . . Shutdowns 7 | . . . . 7 . . . Energy Bleed 1 | . . . . 1 . . . Interference 5 | . . . . 5 . . . Matter Decay 2 | . . . . 2 . . . Short Circuit 2 | . . . . 2 . . . Damage (minor) 3 | . . . . 3 . . . Damage (major) 14 | . . . . 14 . . . Damage (core) 4 | . . . . 4 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 10 | 1 . 1 . 6 2 . . Heat Transferred 3625 | 148 37 111 . 2182 1147 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Peak Influence 657 | 5 93 183 6 243 657 399 . Initial 294 | . 3 36 . 1 39 294 . Average 226 | 2 47 101 4 94 360 349 . Maximum Alert Level 2 | . . . . 1 2 1 . Low Security (%) 55 | 100 100 100 100 81 25 3 . Level 1 23 | . . . . 18 26 96 . Level 2 21 | . . . . . 47 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 3 . . 3 8 . . Investigation 8 | . 3 . . 1 4 . . Extermination . | . . . . . . . . Reinforcement 4 | . . . . . 4 . . Assault 2 | . . . . 2 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Distress Signals 4 | . . . . 1 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 115 | . 8 6 . 24 53 4 20 Peak Tracking Total 15 | . 4 3 . 8 7 3 15 Tactical Retreats 12 | . . 1 . 2 6 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Traps Triggered 2 | . 1 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Machines Disabled 3 | . . . . . 2 1 . Max in Single Turn 1 | . . . . . 1 1 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Machines Accessed 20 | . 4 . 1 4 6 5 . Terminals 15 | . 4 . 1 3 4 3 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 1 1 . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 54 | . 12 . 2 12 20 8 . Successful 16 | . 3 . 2 3 4 4 . Failed 38 | . 9 . . 9 16 4 . Catastrophic 8 | . 2 . . 2 3 1 . Database Lockouts . | . . . . . . . . Manual 18 | . 6 . 1 . 8 3 . Terminals 39 | . 12 . 2 9 12 4 . Fabricators . | . . . . . . . . Repair Stations 6 | . . . . 3 3 . . Recycling Units 2 | . . . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access 7 | . . . . . 5 2 . Terminal Hacks 12 | . 3 . 2 3 2 2 . Open DSF 1 | . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . Alert Level 2 | . . . 1 . 1 . . Locate Traps 3 | . 1 . . 1 1 . . Zone Layout 5 | . 1 . 1 2 . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 4 . . 2 6 2 . Full Trace Events 8 | . 2 . . 1 5 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 38 | . . . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Total Allies 5 | . . 3 . 2 . . . Largest Group 3 | . . 3 3 3 . . . Highest-Rated Group 77 | . . 77 77 77 . . . Highest-Rated Ally 31 | . . 31 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 32 | . . . . 32 . . . Total Damage 382 | . . . . 382 . . . Kills 6 | . . . . 6 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Turns Passed 4861 | 52 647 612 41 827 2042 414 226 Spaces Moved 2642 | 33 405 459 34 397 851 296 167 Core 129 | 8 . . . . . . 121 Treads 333 | . . . . 79 44 164 46 Legs 1640 | 25 405 459 34 318 399 . . Wheels . | . . . . . . . . Hover 540 | . . . . . 408 132 . Flight . | . . . . . . . . Fastest Speed 42 | 50 120 120 120 120 42 48 50 Average Speed 112 | 110 120 120 120 130 102 110 79 Slowest Speed 310 | 120 120 120 120 190 310 225 156 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 3 56 94 5 54 54 5 22 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 5 | . . 3 . . . . 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 45 | . 8 25 . . 4 6 2 Melee . | . . . . . . . . Projectile 13 | . . 1 . . 4 6 2 AOE 32 | . 8 24 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Total 4164 | 41 509 502 34 607 1876 350 245 Wait 1078 | . 53 26 . 90 833 14 62 Move 2635 | 32 404 458 33 396 850 295 167 Hop . | . . . . . . . . Pick Up 53 | . 10 3 . 12 25 3 . Fast Attach 41 | 7 1 . . 10 15 7 1 Attach 14 | . . . 1 2 8 2 1 Detach 16 | . 1 . . 7 6 1 1 Swap 35 | . 5 3 . 10 15 2 . Drop 74 | . 5 3 . 26 34 6 . Fire 118 | 2 24 9 . 52 23 6 2 Melee 96 | . 5 . . 2 67 14 8 Ram 3 | . . . . . . . 3 Kick 1 | . 1 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 3) 693 | -10/Materials | Discovered new exit (range 6) 700 | -10/Materials | Entered Mines 727 | -10/Mines | Learned location of 1 exit from Materials 806 | -10/Mines | Learned Materials terminal intel 896 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1201 | -10/Mines | Discovered new exit (range 16) 1214 | -10/Mines | Received a Mining Laser from a helpful Derelict 1306 | -10/Mines | Discovered new exit (range 6) 1312 | -10/Mines | Entered Materials 1312 | -9/Materials | Accompanied by 3 allies 1312 | -9/Materials | Evolved 2 slots: Utility x2 1313 | -9/Materials | Identified exit to Mines 1313 | -9/Materials | Discovered new exit (range 15) 1314 | -9/Materials | Loaded intel: 12 terminal locations 1317 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1339 | -9/Materials | Identified exit to Storage 1353 | -9/Materials | Entered Storage 1353 | -9/Storage | Accompanied by 3 allies 1904 | -9/Storage | Discovered new exit (range 5) 1910 | -9/Storage | Identified exit to Materials 1992 | -9/Storage | Met a pair of Derelict thieves 2067 | -9/Storage | Core integrity fell below 50% 2180 | -9/Storage | Entered Materials 2180 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2715 | -8/Materials | Build established: Scavenger-Mutant 2869 | -8/Materials | Repaired Katana 3718 | -8/Materials | Discovered new exit (range 3) 3718 | -8/Materials | Identified exit to Factory 3946 | -8/Materials | Core integrity fell below 50% 4198 | -8/Materials | Discovered exit to Factory (range 3) 4222 | -8/Materials | Entered Factory 4222 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4263 | -7/Factory | Identified exit to DSF 4283 | -7/Factory | Discovered new exit (range 11) 4516 | -7/Factory | Identified exit to Lower Caves 4636 | -7/Factory | Entered Lower Caves 4754 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4793 | -7/Lower Caves | Released all parts (13) 4803 | -7/Lower Caves | Learned location of Zion (-6) 4815 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4830 | -7/Lower Caves | Core integrity fell below 50% 4845 | -7/Lower Caves | Core integrity fell below 20% 4862 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04803_ Acquired derelict log, extracted data. World map updated: -6/Zion. 04814_ Searching scrap... 04814_ Found Mak. Shrapnel Gun. 04814_ Found Imp. Treads. 04814_ Found Imp. Melee Analysis Suite. 04814_ Found 28 Matter. 04815_ Acquired 28 matter. 04815_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 04819_ Y-64 Sentinel: "REQUESTING BACKUP." 04823_ Slammed into Y-54 Guardian. 04853_ Searching scrap... 04853_ Found Beam Rifle. 04853_ Found Machine Analyzer. 04853_ Found Katana. 04853_ Found 24 Matter. 04853_ Found 25 Matter. 04854_ Acquired Katana. 04860_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ???????????????????????## ####??????????????????? | | ??????????????# ???????#s@ # ##?????????????????? | | ?????????????# #####s# ##????????????????? | | ???????????? *s #???????#????????? | | ???????????? s #?????? ##???????? | | ???????????? #### ## #????? ##??????? | | ????????????? #????# ## #??## ###????? | | ????????????? ? ??????# ##[!### ##???? | | ?????????????? ????????# ## % #???? | | ????????????? #?????????## % ??? | | ????????????????????????# ??? | | ???????????????????????## ### ??? | | ???????????????????# ## ##??# #??? | | ?????????????????????# #???# #####?### | | ?????????????????????# #### ##????# | | ?????????????????????## ### ## ####?# # | | ??????????????????????##??#### ### # | | ?????????????????????## ##### ## # | | ?????????????????????# ## # | | ????????????????# # ## # | | ????????????????# # ###### #### | | ??????????????????# # ??????## #????# | | ?????????????????# ????????????# ####?# ##### | | ???????????????????????????????## ### #???# | | ????????????????????????????????#### #????# | | ???????????????????????????????????## ##????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Utility Shielding 33 Evasion (%) 56 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed RestorationMeleeCanceller Manual? 0 Play Time 00:56:25 Cumulative 13.5 hours Start 2024.06.03 @ 09:02:40 End 2024.06.03 @ 10:12:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e88ba01-1666-4c1b-9b20-fa69598ec34e