Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.20 @ 23:56:48 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (167) 835 Value Destroyed (5275) 5275 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (351) 351 TOTAL SCORE: 11121 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 21 Met Data Miner 300 Cogmind --------- Core Integrity 844/850 Matter 91/300 Energy 287/290 System Corruption 5% Temperature Cool (0) Movement Treading (157) Location -6/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (6) --- Light Treads Light Treads Advanced Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (4) ------ Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Hardlight Generator > --- WEAPON (4) ------- Minigun (fused) Barrage Gun Enhanced Autogun Enhanced Autogun > --- INVENTORY (25) --- Reinforced Deuterium Engine Reinforced Deuterium Engine Improved Treads Cryofiber Web Advanced Heat Sink Advanced Heat Sink Trap Scanner Improved Sensor Array Improved Terrain Scanner Advanced ECM Suite Hardened Medium Armor Plating Reactive Plating Reflective Plating Improved Shield Generator High-powered Tractor Beam Field Laser Gatling Laser Gatling Laser Thermic Laser Gauss Rifle Gauss Rifle Rocket Launcher Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Hardlight Generator > --- WEAPON ----------- Compact Ion Cannon Minigun Minigun Enhanced Autogun > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Improved Treads Cryofiber Web Advanced Heat Sink Advanced Heat Sink Trap Scanner Improved Sensor Array Improved Terrain Scanner Advanced ECM Suite Hardened Medium Armor Plating Reactive Plating Reflective Plating Improved Shield Generator High-powered Tractor Beam Field Laser Gatling Laser Gatling Laser Thermic Laser Barrage Gun Gauss Rifle Gauss Rifle Rocket Launcher Rocket Launcher Great Maul [Rating: 61] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Trap Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Compact Ion Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 . 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . 2 . . . . . Utility 2 | . . . 1 . . . . . . . . 1 Weapon 2 | . . . 1 . . . . . . . . 1 Parts Attached 119 | 6 8 9 17 . 22 11 23 4 1 . 5 13 Power 10 | 1 1 1 2 . 2 . 2 . . . . 1 Engine 8 | 1 1 1 . . 2 . 2 . . . . 1 Core 2 | . . . 2 . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 46 | 2 2 5 5 . 9 6 10 2 . . 3 2 Treads 43 | 2 2 2 5 . 9 6 10 2 . . 3 2 Leg . | . . . . . . . . . . . . . Wheel 3 | . . 3 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 33 | 1 3 . 3 . 5 2 8 1 . . 2 8 Device 12 | . 1 . . . . 1 5 . . . 1 4 Storage 6 | 1 2 . 1 . 1 1 . . . . . . Processor 8 | . . . . . 2 . 1 . . . 1 4 Hackware . | . . . . . . . . . . . . . Protection 7 | . . . 2 . 2 . 2 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 2 3 7 . 6 3 3 1 1 . . 2 Energy Gun 5 | 1 2 . 2 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 21 | 1 . 2 5 . 5 3 3 1 . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . . . . . . 1 Parts Lost 29 | . 1 6 3 . 1 . 8 4 1 . 4 1 Power 4 | . . 2 1 . . . 1 . . . . . Propulsion 11 | . 1 2 1 . . . 2 1 1 . 3 . Utility 4 | . . . . . . . 2 1 . . 1 . Weapon 10 | . . 2 1 . 1 . 3 2 . . . 1 Highest Loss Streak 4 | . 1 2 3 . 1 . 2 4 1 . 3 1 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 19 | 2 9 11 16 17 18 23 24 23 22 25 24 24 Power 2 | . 1 1 2 2 2 2 3 3 3 4 4 2 Propulsion 3 | 1 5 6 3 4 3 3 2 2 2 2 1 1 Utility 6 | . . 1 4 3 4 8 9 10 10 10 10 11 Weapon 7 | . 1 2 6 8 7 10 8 7 7 9 9 9 Tool/Special . | . . . . . . . . . . . . . Unused Backups 40 | . . . 6 . 4 5 6 . . . . 19 Power 6 | . . . . . . . 3 . . . . 3 Propulsion 4 | . . . 3 . . 1 . . . . . . Utility 14 | . . . . . 3 1 2 . . . . 8 Weapon 16 | . . . 3 . 1 3 1 . . . . 8 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 87 100 87 88 97 100 99 99 99 78 97 99 Engine 6 | . 13 14 . . 8 9 6 7 7 7 7 6 Core 2 | . . . 10 11 . . . . . . . . Treads 34 | . 27 23 20 22 35 36 45 45 45 46 44 40 Device 5 | . 6 14 . . . 7 6 7 7 7 7 10 Storage 9 | . 14 14 11 11 9 9 7 7 7 7 7 6 Processor 4 | . . . . . 7 9 7 2 . . 3 7 Protection 3 | . . . 9 11 8 1 . 3 7 7 2 . Energy Gun 2 | . 20 13 1 . . . . . . . . . Ballistic Gun 23 | . 4 9 31 33 26 25 22 22 22 2 22 24 Peak Build Rating 61 | 6 13 13 24 23 29 35 42 48 51 51 54 61 Average Rating 30 | 4 9 11 21 23 26 33 38 45 49 41 50 57 On Entrance 29 | . 6 13 10 23 23 28 35 42 48 51 51 50 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 117 | 11 65 52 71 71 73 101 114 114 115 114 114 117 Greatest Support 156 | 40 46 46 46 43 85 82 130 148 150 150 156 146 Greatest Overweight (x) 4 | . 1 4 4 1 . 1 1 . . . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 22 | 7 17 20 20 20 20 24 25 25 25 25 25 25 Most Carried 25 | 4 13 14 20 19 20 25 25 25 25 25 25 25 Average Carried 20 | 2 9 11 19 19 19 23 24 23 22 25 24 24 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 Final Carried 25 | 4 13 10 19 19 20 25 24 23 25 25 25 24 Class Distribution -------------------- 22% | Scavenger-Tank 19% | Scavenger-Skirmisher 19% | Mutant 16% | Gunner 10% | Tank 7% | Scavenger-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Storage Scavenger-Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Matter Collected 5899 | 161 278 221 672 162 640 619 1899 269 165 . 566 247 Remotely . | . . . . . . . . . . . . . Salvage Created 6707 | . 449 218 1095 264 962 768 1761 177 119 . 647 247 Parts 365 | . 19 3 78 17 63 43 95 9 2 . 22 14 Haulers Intercepted 9 | . . . 2 . 2 4 . . . . . 1 Recyclers Shooed 5 | . 1 . 2 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 4 2 . 20 . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 150 | . 12 11 29 9 18 11 37 1 4 . 15 3 Guns 139 | . 12 6 29 9 18 11 36 1 2 . 12 3 AOE 11 | . . 5 . . . . 1 . 2 . 3 . Classes Destroyed 20 | . 3 2 3 1 2 . 6 2 . . 1 . Worker 3 | . . . . 1 . 2 . . . . . . Builder 2 | . . . 1 . . 1 . . . . . . Hauler 9 | . . . 2 . 2 4 . . . . . 1 Recycler 6 | . 1 2 1 . 1 1 . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . Operator 3 | . . . . . 1 1 1 . . . . . Drone 2 | . . . . . . . . . . . 2 . Watcher 1 | . . . . . . . 1 . . . . . Swarmer 52 | . 3 1 13 7 4 4 11 . 4 . 5 . Grunt 46 | . 9 . 10 3 7 5 9 . . . 3 . Brawler 3 | . . . . . 1 . 1 . . . 1 . Duelist 3 | . . . . . . . 1 . . . 2 . Sentry 24 | . . . 6 . 6 2 7 . . . 2 1 Demolisher 1 | . . 1 . . . . . . . . . . Hunter 3 | . . . . . . . 2 . . . . 1 Programmer 6 | . . . . . . . 5 . . . . 1 Heavy 1 | . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . 1 . . . . Samaritan 2 | . . . . . . . . 2 . . . . Assembled 9 | . . 9 . . . . . . . . . . Best Kill Streak 7 | . 3 4 6 4 5 4 5 1 4 . 7 1 Combat Bots Only 7 | . 3 3 6 4 5 4 4 1 4 . 7 1 Max Kills in Single Turn 3 | . 1 3 2 1 2 2 2 1 2 . 2 1 Gunslinging 1 | . . . 1 . 1 1 . . . . . . Exploded 2 | . . 2 . . . . 1 . 2 . 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Hostile Shots Fired 805 | . 61 33 148 36 61 36 306 24 17 . 40 43 Missed 219 | . 13 7 41 9 18 7 94 3 4 . 9 14 Hits 586 | . 48 26 107 27 43 29 212 21 13 . 31 29 Melee 19 | . . 7 . . 2 . 5 . . . 5 . Projectile 567 | . 48 19 107 27 41 29 207 21 13 . 26 29 AOE 10 | . . 10 . . . . . . . . . . Critical Strikes 15 | . 2 . . 1 2 1 7 . . . 2 . Damage Taken 7900 | . 538 742 1012 267 657 410 2591 533 275 . 647 228 Core 675 | . 74 42 146 7 68 66 200 35 . . 31 6 Absorbed by Shields 144 | . . . . . . . . 60 . . . 84 Ignored by Resistances 233 | . . . . . 15 3 215 . . . . . Core Remaining (%) 70 | 100 . 53 . 61 . 75 . . . . 62 . Volleys Fired 440 | . 47 28 73 18 45 33 113 20 12 . 36 15 Largest 4 | . 2 2 3 3 3 3 3 3 3 . 3 4 Hottest 115 | . 115 115 105 69 73 75 75 75 75 . 75 100 Shots Fired 1217 | . 90 51 217 54 127 99 336 58 23 . 101 61 Gun 1205 | . 90 46 217 54 127 99 336 58 19 . 98 61 Cannon . | . . . . . . . . . . . . . Launcher 12 | . . 5 . . . . . . 4 . 3 . Special . | . . . . . . . . . . . . . Kinetic 1101 | . 19 33 197 54 127 99 336 58 19 . 98 61 Thermal 104 | . 71 13 20 . . . . . . . . . Explosive 12 | . . 5 . . . . . . 4 . 3 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 26 | . 11 7 26 10 21 20 15 17 4 . 17 13 Robot Miss Streak 12 | . 6 5 12 4 2 2 4 1 2 . 4 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 21 | . 1 . 9 . 5 2 1 . . . 3 . Max Gunslinging Chain 2 | . 1 . 2 . 1 2 1 . . . 1 . Shots Hit Robots 793 | . 60 29 131 29 98 72 210 48 13 . 62 41 Core Hits 334 | . 23 22 50 13 39 27 92 15 11 . 30 12 Critical Kills 2 | . 1 . . . 1 . . . . . . . Critical Parts Destroyed 5 | . . . 1 . 1 . 1 1 . . 1 . Critical Strikes 11 | . 4 . 1 . 2 . 2 1 . . 1 . Burn 3 | . 3 . . . . . . . . . . . Destroy 8 | . 1 . 1 . 2 . 2 1 . . 1 . Melee Attacks 15 | . . . . . 3 8 2 . . . . 2 Impact 15 | . . . . . 3 8 2 . . . . 2 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13719 | . 726 617 1930 459 1549 1295 3915 814 530 . 1249 635 Guns 12553 | . 726 300 1930 459 1549 1231 3646 814 193 . 1070 635 Cannons . | . . . . . . . . . . . . . Explosions 1102 | . . 317 . . . . 269 . 337 . 179 . Melee 64 | . . . . . . 64 . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 11644 | . 118 222 1707 459 1549 1231 3646 814 193 . 1070 635 Thermal 1178 | . 608 78 223 . . . 269 . . . . . Explosive 833 | . . 317 . . . . . . 337 . 179 . Electromagnetic . | . . . . . . . . . . . . . Impact 64 | . . . . . . 64 . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . 3 . . . 1 3 3 3 3 3 5 Average Corruption 2 | . . 3 . . . 1 1 3 3 3 3 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 60 | . . 3 . . . 9 5 8 3 3 17 12 Message Errors 16 | . . . . . . 1 2 1 1 1 7 3 Matter Fused 13 | . . . . . . 4 1 2 . 1 4 1 Heat Flow Errors 7 | . . . . . . . . 2 1 1 . 3 Energy Discharges 5 | . . 1 . . . 1 1 . . . 2 . Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . 2 . . . 1 . . . . 2 1 Data Loss (major) 3 | . . . . . . 1 . . . . 1 1 Misfires 2 | . . . . . . . . . . . . 2 Alerts 3 | . . . . . . 1 . 1 1 . . . Weapon Failures 4 | . . . . . . . 1 2 . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 83 | . . 3 . . . 42 20 . 12 . 6 . Projectiles . | . . . . . . . . . . . . . Explosions 41 | . . 3 . . . . 20 . 12 . 6 . Melee 42 | . . . . . . 42 . . . . . . Knockbacks 1 | . . . . . . 1 . . . . . . Impact 1 | . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 224 | . . 18 . . . . 121 . 85 . . . Shots 5 | . . 1 . . . . 2 . 2 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 328 | . 282 44 258 171 112 263 328 254 88 112 . 233 Average Temperature 79 | . 95 20 77 60 26 62 102 116 49 70 . 89 Received Heat Transfer 1723 | . 273 60 150 66 261 162 474 84 . . 171 22 Effects 4 | . 1 . 1 . . . 2 . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . Interference 3 | . . . 1 . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . 5 . . . . . . . . . . . Heat Transferred 2814 | . 1924 222 518 . . . 150 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . . 1 . 1 . 2 . . . . 1 Low Security (%) 76 | 100 100 100 64 100 99 100 24 . . . . 64 Level 1 23 | . . . 35 . . . 73 . . . . 35 Level 2 . | . . . . . . . 2 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 438 | . 135 43 339 102 205 171 438 . . . . 306 Initial 306 | . . 43 . 102 3 78 1 . . . . 306 Average 113 | . 50 3 174 36 98 47 231 . . . . 182 Influence Increases 4521 | . 399 89 806 323 515 448 1109 30 100 . 280 422 Destroy 0b10 Robot/C 2840 | . 240 40 580 240 360 220 740 20 80 . 260 60 Destroy 0b10 Robot/NC 145 | . 5 10 20 5 20 45 15 . 10 . 10 5 Destroy Leader 620 | . 50 10 114 40 104 48 192 10 10 . 10 32 Allied During Kill 8 | . . . . 8 . . . . . . . . Successful Hack 94 | . 29 . 29 . 9 7 12 . . . . 8 Select Force Hacks 90 | . . . 30 . . 60 . . . . . . Disable Machine 195 | . . . 15 . 15 60 90 . . . . 15 Destroy Structure 79 | . . 29 3 . 7 8 30 . . . . 2 Advance Influence 300 | . . . . . . . . . . . . 300 Partial Spotted 30 | . 15 . . . . . 15 . . . . . Lose Combat Pursuer 120 | . 60 . 15 30 . . 15 . . . . . Influence Decreases 4429 | . 288 200 542 577 338 631 677 440 126 . 270 340 Entered New Map 521 | . . 68 . 162 7 109 3 162 6 . . 4 Time Decay 3618 | . 278 112 512 375 321 522 594 238 110 . 230 326 Lost Part 250 | . 10 20 30 . 10 . 80 40 10 . 40 10 Lost Ally 40 | . . . . 40 . . . . . . . . Squads Dispatched 29 | . 3 . 1 . 6 4 11 . . . 1 3 Investigation 7 | . . . 1 . 1 3 2 . . . . . Extermination 5 | . . . . . . . 4 . . . . 1 Reinforcement 10 | . 3 . . . 2 1 2 . . . . 2 Assault 1 | . . . . . . . . . . . 1 . Garrison 6 | . . . . . 3 . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Distress Signals 12 | . 5 . 3 . 1 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 211 | . 23 18 42 14 25 24 44 1 4 . 13 3 Peak Tracking Total 16 | . 5 16 5 4 6 4 5 1 4 . 7 1 Tactical Retreats 9 | . 4 2 1 1 . . 1 . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Traps Triggered 11 | . 6 . . . 1 1 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Machines Disabled 13 | . . . 1 . 1 4 6 . . . . 1 Max in Single Turn 4 | . . . 1 . 1 1 4 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Machines Accessed 34 | . 3 . 6 1 3 7 7 . . 4 . 3 Terminals 23 | . 3 . 4 1 3 5 4 . . . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . 2 . . . . . . Scanalyzers 3 | . . . 1 . . . 2 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 87 | . 10 . 10 2 6 10 13 . . 28 . 8 Successful 55 | . 4 . 6 1 3 6 4 . . 28 . 3 Failed 30 | . 6 . 3 . 3 4 9 . . . . 5 Catastrophic 6 | . . . 2 . . . 3 . . . . 1 Database Lockouts 2 | . . . 1 1 . . . . . . . . Manual 35 | . 7 . 9 2 5 2 3 . . . . 7 Terminals 49 | . 10 . 8 2 6 8 7 . . . . 8 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . 2 . . . . . . Scanalyzers 6 | . . . 1 . . . 5 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 39 | . 2 . 3 1 . 4 . . . 28 . 1 Record 11 | . . . . . . . . . . 11 . . Part Schematic 10 | . . . . . . . . . . 10 . . Robot Schematic 4 | . . . . . . . . . . 4 . . Robot Analysis 5 | . 2 . 2 1 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . Open Door 4 | . . . . . . 4 . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . Insert Component 1 | . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . 1 . . . . . Retrieve Study 2 | . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 12 | . 2 . 3 . 3 2 . . . . . 2 Terminals 9 | . 2 . 2 . 3 . . . . . . 2 Botnet 9 | . 2 . 2 . 3 . . . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . 2 . . . . . . Tunnel 3 | . . . 1 . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 3 . 3 . 3 2 7 . . . . 2 Full Trace Events 2 | . . . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 2 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Total Allies 3 | . . . . 3 . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 16 | . . . . 16 . . . . . . . . Total Damage 105 | . . . . 105 . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Active Infowar (turns) 4762 | . . . . . . 1618 2071 . . . 351 722 Optics 582 | . . . . . . . . . . . 351 231 Sensors 2213 | . . . . . . . 1722 . . . . 491 Terrain 371 | . . . . . . . . . . . . 371 Traps 1968 | . . . . . . 1618 350 . . . . . Robot Analysis Total 5 | . 2 . 2 1 . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 2 . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Turns Passed 12938 | 61 981 1086 1549 1446 1063 1883 2460 511 331 146 699 722 Spaces Moved 5831 | 33 375 477 514 565 488 760 1274 290 191 91 381 392 Core 3 | 3 . . . . . . . . . . . . Treads 5637 | 30 375 326 474 565 488 760 1274 290 191 91 381 392 Legs . | . . . . . . . . . . . . . Wheels 191 | . . 151 40 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 110 110 240 156 156 157 157 155 155 154 157 Average Speed 186 | 150 205 198 229 240 158 219 159 157 155 155 156 157 Slowest Speed 240 | 160 240 240 240 240 160 236 240 157 157 155 157 157 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 53 96 63 97 48 94 37 46 37 68 71 14 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 7 | . . 2 1 1 . 2 . . . 1 . . Known Exits Taken 3 | . . . 1 . . . 1 . . . 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . 1 1 1 . . Scrap Searched 6 | . . 1 . 2 . . . 2 . . 1 . Spaces Dug 7 | . . . . . 2 4 . . . . . 1 Terrain Destroyed 133 | . . 37 . . 2 4 19 . 39 . 31 1 Melee 7 | . . . . . 2 4 . . . . . 1 Projectile . | . . . . . . . . . . . . . AOE 126 | . . 37 . . . . 19 . 39 . 31 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Total 7177 | 42 496 564 737 615 680 925 1578 321 210 96 438 475 Wait 505 | . 45 43 87 33 88 78 98 1 2 . 5 25 Move 5819 | 32 374 476 513 564 487 759 1273 289 190 90 380 392 Hop . | . . . . . . . . . . . . . Pick Up 93 | 4 12 3 21 . 11 12 14 3 3 . 3 7 Fast Attach 50 | 6 12 2 5 . 6 . 5 1 . 3 3 7 Attach 45 | . 3 6 8 . 4 . 12 4 1 . 3 4 Detach 4 | . . . 2 . . . 2 . . . . . Swap 105 | . 1 4 7 . 15 21 41 1 2 . 4 9 Drop 100 | . 2 2 21 . 21 14 18 2 . 3 3 14 Fire 440 | . 47 28 73 18 45 33 113 20 12 . 36 15 Melee 15 | . . . . . 3 8 2 . . . . 2 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 10) 662 | -10/Materials | Derelicts attacked the area 779 | -10/Materials | Discovered new exit (range 7) 847 | -10/Materials | Discovered new exit (range 9) 1043 | -10/Materials | Entered Mines 1133 | -10/Mines | Learned location of Zion (-6) 1223 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1279 | -10/Mines | Assembled infested the area 1337 | -10/Mines | Discovered new exit (range 9) 1771 | -10/Mines | Learned Materials interactive machine intel 1849 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2029 | -10/Mines | Learned location of Storage (-8) 2119 | -10/Mines | Discovered new exit (range 9) 2129 | -10/Mines | Entered Materials 2129 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2130 | -9/Materials | Loaded intel: 18 interactive machine locations 2276 | -9/Materials | Lost 3 parts (1p1n1w) 2650 | -9/Materials | Build established: Tank 2703 | -9/Materials | Discovered new exit (range 9) 3061 | -9/Materials | Build established: Scavenger-Tank 3300 | -9/Materials | Central database locked down 3327 | -9/Materials | Identified exit to Mines 3406 | -9/Materials | Discovered new exit (range 10) 3678 | -9/Materials | Entered Mines 3683 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3732 | -9/Mines | Central database locked down 3882 | -9/Mines | Discovered new exit (range 12) 4291 | -9/Mines | Discovered new exit (range 3) 4361 | -9/Mines | Learned Materials interactive machine intel 5124 | -9/Mines | Entered Materials 5124 | -8/Materials | Evolved 2 slots: Propulsion x2 5125 | -8/Materials | Loaded intel: 19 interactive machine locations 5817 | -8/Materials | Garrison activated, responded to threat 5856 | -8/Materials | Build established: Scavenger-Gunner 6170 | -8/Materials | Discovered new exit (range 12) 6187 | -8/Materials | Entered Storage 6613 | -8/Storage | Discovered new exit (range 16) 6679 | -8/Storage | Build established: Gunner 7111 | -8/Storage | Met 01-MTF 7807 | -8/Storage | Discovered new exit (range 5) 8070 | -8/Storage | Entered Factory 8070 | -7/Factory | Accompanied by 1 ally (01-MTF) 8070 | -7/Factory | Evolved 2 slots: Propulsion x2 8073 | -7/Factory | 01-MTF left 8426 | -7/Factory | Build established: Scavenger-Skirmisher 8529 | -7/Factory | Garrison activated, responded to threat 8947 | -7/Factory | Discovered new exit (range 14) 9005 | -7/Factory | Identified exit to Factory 9204 | -7/Factory | Discovered exit to Factory (range 9) 9815 | -7/Factory | Discovered exit to Factory (range 5) 10226 | -7/Factory | Discovered exit to Factory (range 5) 10372 | -7/Factory | Discovered new exit (range 10) 10392 | -7/Factory | Identified exit to Lower Caves 10530 | -7/Factory | Entered Lower Caves 10700 | -7/Lower Caves | Learned Factory emergency access door positions 10733 | -7/Lower Caves | Spotted B-75 Beast 10761 | -7/Lower Caves | Destroyed B-75 Beast 10784 | -7/Lower Caves | Lost 4 parts (1n1u2w) 10923 | -7/Lower Caves | Build established: Tank 11024 | -7/Lower Caves | Discovered new exit (range 12) 11041 | -7/Lower Caves | Entered another Lower Caves area 11343 | -7/Lower Caves | Discovered new exit (range 10) 11372 | -7/Lower Caves | Entered Data Miner 11374 | -7/Data Miner | Discovered new exit (range 6) 11403 | -7/Data Miner | Met Data Miner 11430 | -7/Data Miner | Learned location of Section 7 (-2) 11430 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11456 | -7/Data Miner | Received God Mode back door access code from Data Miner 11518 | -7/Data Miner | Entered Proximity Caves 11520 | -6/Proximity Caves | Spotter reported a threat 11521 | -6/Proximity Caves | Spotter reported a threat 11701 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11768 | -6/Proximity Caves | Destroyed 7 combat bots 11775 | -6/Proximity Caves | Lost 3 parts (2n1u) 11957 | -6/Proximity Caves | Spotted B-75 Beast 12206 | -6/Proximity Caves | Discovered exit to Factory (range 8) 12217 | -6/Proximity Caves | Entered Factory 12217 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12542 | -6/Factory | Build established: Skirmisher 12859 | -6/Factory | Identified exit to Lower Caves 12859 | -6/Factory | Identified exit to Extension 12939 | -6/Factory | Self-destructed Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Access(Branch) Found 4 branch access points: (5,145) Lower Caves (5,151) Lower Caves (182,81) Extension (127,78) Extension Map updated. 12863_ System corrupted: Heat flow error (+111). 12912_ U-05 Engineer works on Assembly Bed. 12918_ System corrupted: Heat flow error (+145). 12922_ U-05 Engineer works on Assembly Bed. 12936_ System corrupted: FCS attempts to trigger Enh. Autogun. 12936_ System corrupted: Enh. Autogun misfires. 12938_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 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""" #???? | | ???????????????########## # """ #???? | | ???????? # !#???? | | ???????????????############+###############???? | | ????????????????????# ############ | | ????????????????????# """"""" "= !]]] ]]] | | ????????????????????# """"""" =############ | | ????????????????????# """"""" #??????????? | | ????????????????????# """"""" #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 20 Resistance: TH 10 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Hvy. Plasma Cannon | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Rocket Launcher | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberDispersalMegatreads Manual? 0 Play Time 01:09:59 Cumulative 289.4 hours Start 2026.08.20 @ 22:48:12 End 2026.08.20 @ 23:56:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 220 Adventurer 54 Explorer 0 Win Type - Total 11 Types 7/0/1/1/0/0/0/1/0/1 Lore% 77 Gallery% 66 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d89c87b-74ad-457c-b5e8-c5ef6cbd664d