Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.21 @ 23:50:36 Player: Lumi Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1451) 1451 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-163) -163 TOTAL SCORE: 4258 Bonus ------- Follower Combat Kills 117 Friendly Fire -280 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 358/380 System Corruption 7% Temperature Cool (7) Movement Walking (130) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Nuclear Core Nuclear Core > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (4) ------ Visual Processing Unit Advanced Targeting Computer Microactuators Shield Generator > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Improved Reclamation Unit Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Advanced Signal Interpreter Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Gatling Laser Ion Cannon Ion Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Titanium Leg Improved Titanium Leg Wheel Improved Datajack [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 71 | 6 2 1 . 24 32 6 Power 16 | 1 . . . 7 6 2 Engine 11 | 1 . . . 6 4 . Core 5 | . . . . 1 2 2 Reactor . | . . . . . . . Propulsion 19 | 2 . 1 . 7 8 1 Treads 1 | . . . . . 1 . Leg 11 | 2 . 1 . 4 3 1 Wheel 7 | . . . . 3 4 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 . . . 4 3 3 Device 4 | . . . . 1 1 2 Storage 2 | 1 . . . . 1 . Processor 3 | . . . . 1 1 1 Hackware . | . . . . . . . Protection 2 | . . . . 2 . . Artifact . | . . . . . . . Weapon 25 | 2 2 . . 6 15 . Energy Gun 8 | 2 2 . . . 4 . Energy Cannon 6 | . . . . . 6 . Ballistic Gun 6 | . . . . 6 . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . . 4 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 53 | . 3 . . 17 33 . Power 12 | . . . . 6 6 . Propulsion 16 | . 1 . . 5 10 . Utility 5 | . . . . 1 4 . Weapon 20 | . 2 . . 5 13 . Highest Loss Streak 18 | . 3 . . 6 18 . Average Slot Usage (%) 71 | . 78 66 66 68 75 32 Engine 10 | . 14 11 11 11 8 . Core 2 | . . . . 1 3 12 Leg 13 | . 22 22 22 17 6 2 Wheel 7 | . . . . 2 15 . Device 2 | . . . . 5 . 6 Storage 9 | . 14 11 11 9 7 . Processor 5 | . . . . 4 9 10 Protection 1 | . . . . . 2 . Energy Gun 7 | . 27 22 22 1 3 . Energy Cannon 1 | . . . . . 3 . Ballistic Gun 5 | . . . . 14 2 . Launcher 2 | . . . . . 4 . Special Melee Weapon 1 | . . . . . 3 . Naked Turns . | . . . . . . . Heaviest Build 36 | 13 13 13 13 19 36 18 Greatest Support 40 | 20 20 20 20 40 40 20 Greatest Overweight (x) 5 | . 1 1 . 4 4 5 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 6 6 6 6 6 8 4 Average Capacity 5 | 5 6 6 6 6 6 4 Most Carried 6 | 3 6 6 5 6 6 3 Average Carried 3 | . 3 5 5 3 4 1 Final Capacity 6 | 6 6 6 6 6 4 4 Final Carried 6 | 1 6 5 5 3 3 2 Class Distribution -------------------- 49% | Mutant 33% | Scavenger-Mutant 6% | Scavenger-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Derelict-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Matter Collected 1618 | 177 103 . . 586 603 149 Remotely . | . . . . . . . Salvage Created 1590 | . 186 . . 553 851 . Parts 90 | . 5 . . 28 57 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 25 | . 4 . . 9 12 . Guns 19 | . 4 . . 9 6 . Cannons 3 | . . . . . 3 . AOE 3 | . . . . . 3 . Classes Destroyed 12 | . 1 . . 6 5 . Worker 4 | . . . . . 4 . Builder 12 | . . . . 2 10 . Recycler 5 | . . . . 4 1 . Mechanic 1 | . . . . . 1 . Operator 1 | . . . . 1 . . Watcher 1 | . . . . . 1 . Swarmer 4 | . . . . 3 1 . Grunt 11 | . 4 . . 1 6 . Duelist 1 | . . . . . 1 . Sentry 2 | . . . . 2 . . Hunter 4 | . . . . 3 1 . Programmer 3 | . . . . . 3 . Thug 1 | . . . . . 1 . Best Kill Streak 8 | . 2 . . 5 8 . Combat Bots Only 4 | . 2 . . 4 4 . Max Kills in Single Turn 4 | . 1 . . 1 4 . Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Damage Taken 4738 | . 357 . . 1558 2801 22 Core 942 | . 53 . . 184 695 10 Absorbed by Shields 124 | . . . . . 115 9 Core Remaining (%) 86 | 100 78 . 100 66 . . Volleys Fired 197 | . 20 . . 102 75 . Largest 3 | . 2 . . 2 3 . Hottest 200 | . 100 . . 50 200 . Shots Fired 361 | . 36 . . 165 160 . Gun 285 | . 36 . . 165 84 . Cannon 53 | . . . . . 53 . Launcher 23 | . . . . . 23 . Special . | . . . . . . . Kinetic 188 | . . . . 151 37 . Thermal 124 | . 36 . . 14 74 . Explosive 23 | . . . . . 23 . Electromagnetic 26 | . . . . . 26 . Robot Hit Streak 14 | . 12 . . 14 11 . Robot Miss Streak 7 | . 2 . . 7 7 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 244 | . 25 . . 114 105 . Core Hits 92 | . 10 . . 29 53 . Critical Hits 3 | . . . . 2 1 . Critical Kills 2 | . . . . 1 1 . Critical Parts Destroyed 1 | . . . . 1 . . Melee Attacks 5 | . . . . . 5 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4393 | . 335 . . 1037 3021 . Guns 2360 | . 335 . . 1037 988 . Cannons 671 | . . . . . 671 . Explosions 1333 | . . . . . 1333 . Melee . | . . . . . . . Ramming 29 | . . . . . 29 . Kinetic 1261 | . . . . 924 337 . Thermal 1871 | . 335 . . 113 1423 . Explosive 1014 | . . . . . 1014 . Electromagnetic 218 | . . . . . 218 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . 2 7 7 Average Corruption 4 | . . . . 1 5 7 Corruption Purged . | . . . . . . . Effects 37 | . . . . 5 28 4 Message Errors 5 | . . . . . 4 1 Matter Fused 5 | . . . . . 4 1 Heat Flow Errors 4 | . . . . . 4 . Energy Discharges 5 | . . . . 3 2 . Data Loss (minor) 8 | . . . . . 6 2 Data Loss (major) 1 | . . . . . 1 . Misfires 2 | . . . . . 2 . Targeting Errors 6 | . . . . 2 4 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 194 | . . . . . 194 . Projectiles . | . . . . . . . Explosions 194 | . . . . . 194 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 308 | . . . . . 308 . Shots 7 | . . . . . 7 . Rammed 12 | . . . . . 12 . Targets Rammed 21 | . . . . . 21 . Kicked 9 | . . . . . 9 . Crushed . | . . . . . . . Highest Temperature 629 | . 324 . . 96 629 . Average Temperature 152 | . 122 . . 35 172 . Received Heat Transfer 1185 | . 213 . . 153 807 12 Effects 26 | . . . . . 26 . Shutdowns 9 | . . . . . 9 . Energy Bleed 3 | . . . . . 3 . Interference 3 | . . . . . 3 . Damage (minor) 2 | . . . . . 2 . Damage (major) 9 | . . . . . 9 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 2 . . 1 3 . Heat Transferred 3468 | . 999 . . 333 2136 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Peak Influence 400 | . 117 5 1 162 400 . Average Influence 120 | . 42 5 1 80 197 . Maximum Alert Level 2 | . . . . . 2 . Low Security (%) 76 | 100 100 100 100 100 45 . Level 1 22 | . . . . . 53 . Level 2 . | . . . . . 1 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 . . 4 6 . Investigation 2 | . 1 . . . 1 . Extermination 2 | . . . . . 2 . Reinforcement 6 | . . . . 3 3 . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Distress Signals 4 | . 1 . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 12 . . 28 24 2 Peak Tracking Total 7 | . 5 . . 7 4 2 Tactical Retreats 5 | . 1 . . 3 1 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Traps Triggered 4 | . 1 . . 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Machines Disabled 20 | . . . . 2 18 . Max in Single Turn 6 | . . . . 1 6 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Machines Accessed 3 | . 1 . . 2 . . Terminals 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . 3 . . 2 . . Successful 5 | . 3 . . 2 . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . 3 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 3 . . 1 . . Record 4 | . 3 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Recycle Component 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . . 1 . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . 2 . Non-combat . | . . . . . . . Combat 2 | . . . . . 2 . Robot Hacks Applied 2 | . . . . . 2 . parse_system 2 | . . . . . 2 . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 1 . . Highest-Rated Group 31 | . . . 31 31 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 18 | . . . . 18 . . Total Damage 270 | . . . . 270 . . Kills 5 | . . . . 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Turns Passed 2700 | 56 515 13 21 871 1116 108 Spaces Moved 1550 | 39 292 10 18 469 659 63 Core 77 | 6 . . . 5 32 34 Treads . | . . . . . . . Legs 1080 | 33 292 10 18 346 352 29 Wheels 393 | . . . . 118 275 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 80 50 130 Average Speed 118 | 109 129 126 120 114 112 153 Slowest Speed 300 | 120 150 150 120 250 250 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 4 49 1 6 36 19 4 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 9 | . . . . . . 9 Spaces Dug . | . . . . . . . Terrain Destroyed 126 | . . . . . 126 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 126 | . . . . . 126 . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Total 2063 | 51 394 10 17 637 879 75 Wait 146 | 3 70 . . 25 48 . Move 1544 | 38 291 9 17 468 658 63 Hop . | . . . . . . . Pick Up 52 | 4 9 . . 12 24 3 Fast Attach 31 | 3 . . . 10 14 4 Attach 40 | 3 2 1 . 14 18 2 Detach 8 | . . . . 3 4 1 Swap . | . . . . . . . Drop 19 | . 2 . . 3 12 2 Fire 197 | . 20 . . 102 75 . Melee 5 | . . . . . 5 . Ram . | . . . . . . . Kick 21 | . . . . . 21 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 390 | -10/Materials | Lost 3 parts (1n2w) 549 | -10/Materials | Discovered new exit (range 16) 572 | -10/Materials | Entered another Materials area 572 | -9/Materials | Evolved 2 slots: Propulsion x2 572 | -9/Materials | Discovered new exit (range 7) 585 | -9/Materials | Entered Mines 585 | -9/Mines | Discovered new exit (range 11) 588 | -9/Mines | Received a Mining Laser from a helpful Derelict 589 | -9/Mines | Met a Derelict bent on vengeance 606 | -9/Mines | Entered Materials 606 | -8/Materials | Accompanied by 1 ally 606 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 805 | -8/Materials | Lost 4 parts (2p1n1w) 980 | -8/Materials | Lost 4 parts (2p1n1w) 1098 | -8/Materials | Build established: Scavenger-Mutant 1326 | -8/Materials | Lost 6 parts (2p2n1u1w) 1450 | -8/Materials | Discovered new exit (range 10) 1467 | -8/Materials | Garrison activated, responded to threat 1477 | -8/Materials | Identified exit to Factory 1477 | -8/Materials | Entered Factory 1477 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1937 | -7/Factory | Core integrity fell below 50% 2019 | -7/Factory | Lost 18 parts (3p5n3u7w) 2335 | -7/Factory | Lost 4 parts (1p2n1w) 2473 | -7/Factory | Discovered new exit (range 17) 2489 | -7/Factory | Core integrity fell below 20% 2593 | -7/Factory | Entered Lower Caves 2616 | -7/Lower Caves | Lost 9 parts (2p3n1u3w) 2701 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02616_ Found 24 Matter. 02619_ Searching scrap... 02619_ Found 32 Matter. 02621_ Searching scrap... 02621_ Found 20 Matter. 02624_ Searching scrap... 02624_ Found 39 Matter. 02625_ Searching scrap... 02625_ Found 23 Matter. 02637_ Acquired Nuclear Core. 02639_ Acquired 10 matter. 02641_ System corrupted: Component data lost. 02646_ Acquired Lgt. Nuclear Core. 02650_ Acquired Adv. Targeting Computer. 02654_ Acquired Shield Generator. 02661_ Acquired Imp. Titanium Leg. 02664_ Acquired Microactuators. 02668_ Acquired 40 matter. 02671_ System corrupted: Component data lost. 02700_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#######???????????? | | ???????????????????????????????#% %%#???????????? | | ???????????????????##??????????# ! !#???????????? | | ???????????????????# ###???????##%!%##???????????? | | ???????????????????# #???????#% %#????????????? | | ??????????????????## ##????###+####??????????? | | ?????????????###### #????# #??????????? | | ?????????????? $ ###### #??????????? | | ??????????????????????# @ g [ ##?????????? | | ??????????????????????# ########g #?????????? | | ??????????????????# ## ######## ## #?????????? | | ??????????????????# #### #?????????? | | ????????????????????# #???##?????????? | | ????????????????????## ######??????????????? | | ?????????????????????## ????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????## ???????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed TargetGravmagShotgun Manual? 0 Play Time 00:47:30 Cumulative 6.5 hours Start 2020.02.21 @ 21:37:35 End 2020.02.21 @ 23:50:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf15e845-d915-4f82-a05e-37b9af6bbdac