Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 21:26:34 Player: morimori Result: Destroyed by JY-ZZY(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (509) 509 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-95) -95 TOTAL SCORE: 934 Bonus ------- Friendly Fire -95 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 3% Temperature Cool (0) Movement Rolling (150) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Nuclear Core Heat Sink Improved Heat Sink Small Battery (100) Large Battery (200) Large Matter Pod (150) Large Matter Pod (150) Large Matter Pod (150) Subdweller Optics Light Armor Plating Light Armor Plating Makeshift Hacking Suite Riot Gun Riot Gun Small Laser Small Laser Small Laser Beam Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Heat Sink Small Storage Unit Large Matter Pod Seismic Detector Small Laser Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 11 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 2 | 2 . . Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 11 | 2 7 2 Device 5 | 1 3 1 Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power . | . . . Propulsion 2 | . 1 1 Utility 2 | . . 2 Weapon 2 | . 1 1 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 16 | 1 15 20 Power 2 | . 2 3 Propulsion . | . . . Utility 8 | . 8 10 Weapon 4 | . 4 6 Tool/Special . | . . . Unused Backups 16 | . . 16 Power 3 | . . 3 Propulsion . | . . . Utility 8 | . . 8 Weapon 5 | . . 5 Tool/Special . | . . . Average Slot Usage (%) 90 | . 94 82 Engine 14 | . 14 14 Treads 19 | . 22 10 Device 9 | . 8 11 Storage 14 | . 14 14 Protection 4 | . 5 2 Energy Gun 11 | . 16 . Ballistic Gun 15 | . 11 24 Peak Build Rating 10 | 7 10 10 Average Rating 8 | 5 8 8 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 92 | 14 91 92 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 30 | . 4 30 Average Overweight (x) 2 | . 2 5 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 7 23 25 Most Carried 22 | 3 20 22 Average Carried 16 | 1 15 20 Final Capacity 25 | 8 25 25 Final Carried 21 | 3 20 21 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1279 | 282 770 227 Remotely . | . . . Salvage Created 887 | 71 734 82 Parts 41 | 4 34 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 14 | . . 14 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 14 1 Guns 13 | . 13 . AOE 1 | . . 1 Classes Destroyed 9 | 2 5 2 Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 5 | . 5 . Grunt 9 | . 9 . Subdweller 1 | . . 1 Scientist 1 | . . 1 Best Kill Streak 2 | 2 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 111 | . 84 27 Missed 25 | . 19 6 Hits 86 | . 65 21 Projectile 86 | . 65 21 Critical Strikes 1 | . 1 . Damage Taken 1248 | . 733 515 Core 251 | . 155 96 Absorbed by Shields . | . . . Regen/Repaired (Parts) 111 | . 111 . Core Remaining (%) 100 | 100 . . Volleys Fired 112 | 4 84 24 Largest 2 | 2 2 2 Hottest 90 | 60 90 50 Shots Fired 228 | 8 168 52 Gun 227 | 8 168 51 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 110 | 4 55 51 Thermal 117 | 4 113 . Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 11 | 4 11 11 Robot Miss Streak 4 | 1 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 155 | 7 110 38 Core Hits 44 | 3 37 4 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 3 | . 2 1 Burn 2 | . 2 . Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1563 | 84 1321 158 Guns 1508 | 84 1321 103 Cannons . | . . . Explosions 55 | . . 55 Melee . | . . . Ramming . | . . . Kinetic 553 | 50 400 103 Thermal 955 | 34 921 . Explosive 55 | . . 55 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 76 | . 52 24 Message Errors 23 | . 16 7 Matter Fused 18 | . 10 8 Heat Flow Errors 6 | . 5 1 Energy Discharges 9 | . 9 . Parts Fused 1 | . 1 . Data Loss (minor) 5 | . 3 2 Data Loss (major) 6 | . 4 2 Misfires 6 | . 2 4 Alerts 2 | . 2 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 24 | . . 24 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 259 | . 259 126 Average Temperature 78 | . 78 66 Received Heat Transfer 321 | . 321 . Effects 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 3 | . 3 . Heat Transferred 2606 | 75 2531 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 80 | 5 80 . Initial . | . . . Average 17 | . 18 . Influence Increases 466 | 10 456 . Destroy 0b10 Robot/C 280 | . 280 . Destroy 0b10 Robot/NC 45 | 10 35 . Destroy Leader 70 | . 70 . Successful Hack 25 | . 25 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 466 | 10 456 . Time Decay 456 | 10 446 . Lost Part 10 | . 10 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 26 2 Peak Tracking Total 5 | . 5 1 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 3 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 12 | . 10 2 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 35 | . 32 3 Successful 15 | . 12 3 Failed 20 | . 20 . Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual 20 | . 20 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 5 3 Record 1 | . . 1 Open Door 1 | . . 1 Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 2 | . 2 . Release Object 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 3 | . 3 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1973 | 23 841 1109 Seismic 1973 | 23 841 1109 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 5258 | 109 3768 1381 Spaces Moved 1311 | 51 974 286 Core 15 | 2 . 13 Treads 1231 | 49 974 208 Legs . | . . . Wheels 65 | . . 65 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 150 Average Speed 364 | 155 349 453 Slowest Speed 1550 | 160 480 1550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 5 96 17 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed 7 | . . 7 Melee . | . . . Projectile . | . . . AOE 7 | . . 7 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1570 | 69 1177 324 Wait 91 | 5 82 4 Move 1309 | 50 973 286 Hop . | . . . Pick Up 26 | 3 19 4 Fast Attach 9 | 7 1 1 Attach 4 | . 1 3 Detach . | . . . Swap 14 | . 12 2 Drop 5 | . 5 . Fire 112 | 4 84 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 698 | -10/Materials | Discovered new exit (range 10) 1476 | -10/Materials | Discovered new exit (range 13) 1816 | -10/Materials | Discovered new exit (range 8) 2125 | -10/Materials | Discovered new exit (range 15) 2406 | -10/Materials | Core integrity fell below 50% 2475 | -10/Materials | Discovered new exit (range 3) 2843 | -10/Materials | Discovered new exit (range 5) 3238 | -10/Materials | Repaired Lgt. Treads 3878 | -10/Materials | Entered Subcaves 3879 | -10/Subcaves | Approached by a straggling Scientist 4493 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4530 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4924 | -10/Subcaves | Core integrity fell below 20% 4980 | -10/Subcaves | Lost 3 parts (1n1u1w) 5259 | -10/Subcaves | Destroyed by JY-ZZY(R) with Subdweller Machine Gun Last Messages --------------- Sealed Heavy Doors opened. 05213_ Connecting with SUBCON Basin Controls... >>Record "Subatomizer Containment" Subatomizers are really quite dangerous, especially when stimulated during the collection process in preparation for SEP insertion. Secure containment is priority number one! Although mostly just a persistent nuisance in their natural Subcaves environment where a certain balance has been achieved, there is a high probability that sudden introduction into previously unexposed areas could cause more extreme side effects. Take all precautions to prevent this from happening. >>Release Inventory Accessing inventory controls... Collection purity confirmed 100%... Ejecting SUBCON Basin... Delivery behind schedule, handle with care! 05234_ XNZ