Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.24 @ 23:24:00 Player: eldritch Result: Destroyed by Explosive Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (421) 421 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-47) -47 TOTAL SCORE: 869 Bonus ------- Friendly Fire -47 Cogmind --------- Core Integrity 0/250 Matter 226/300 Energy 248/250 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (18) --- Light Nuclear Core Light Treads Light Treads Armored Treads Compact Wheel Compact Wheel Improved Heat Sink Medium Storage Unit Medium Storage Unit Large Storage Unit Visual Processing Unit Advanced Signal Interpreter Light Armor Plating Hacking Suite Electrolaser Rocket Launcher Rocket Launcher Shock Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Particle Gun Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Compact Wheel Compact Wheel Compact Wheel Improved Heat Sink Medium Storage Unit Medium Storage Unit Large Storage Unit Visual Processing Unit Light Armor Plating Hacking Suite Small Laser Light Assault Rifle Rocket Launcher Shock Trap [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | . 21 8 Power 4 | . 3 1 Engine 4 | . 3 1 Core . | . . . Reactor . | . . . Propulsion 10 | . 7 3 Treads 2 | . 2 . Leg . | . . . Wheel 8 | . 5 3 Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device . | . . . Storage 3 | . 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | . 8 4 Energy Gun 7 | . 6 1 Energy Cannon . | . . . Ballistic Gun 4 | . 2 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 5 3 Power 2 | . 2 . Propulsion 1 | . . 1 Utility . | . . . Weapon 5 | . 3 2 Highest Loss Streak 2 | . 2 2 Average Slot Usage (%) 97 | . 98 95 Engine 13 | . 13 14 Treads 4 | . 4 5 Wheel 22 | . 23 21 Storage 27 | . 27 28 Energy Gun 11 | . 12 11 Ballistic Gun 13 | . 14 10 Launcher 1 | . . 3 Naked Turns . | . . . Heaviest Build 60 | 10 58 60 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 18 | 6 18 18 Average Capacity 17 | 6 17 18 Most Carried 18 | 6 18 18 Average Carried 13 | 6 12 17 Final Capacity 18 | 6 18 18 Final Carried 18 | 6 18 18 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 561 | 163 377 21 Remotely . | . . . Salvage Created 697 | . 689 8 Parts 36 | . 36 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 13 | . 10 3 Guns 10 | . 10 . AOE 3 | . . 3 Classes Destroyed 7 | . 6 1 Worker 2 | . 2 . Hauler 1 | . 1 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Grunt 10 | . 10 . Assembled 3 | . . 3 Best Kill Streak 5 | . 5 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1048 | . 754 294 Core 264 | . 194 70 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 77 | . 71 6 Largest 2 | . 2 2 Hottest 98 | . 85 98 Shots Fired 151 | . 139 12 Gun 149 | . 139 10 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 90 | . 86 4 Thermal 59 | . 53 6 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 17 | . 16 17 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 110 | . 102 8 Core Hits 41 | . 34 7 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1465 | . 987 478 Guns 1077 | . 987 90 Cannons . | . . . Explosions 388 | . . 388 Melee . | . . . Ramming . | . . . Kinetic 616 | . 591 25 Thermal 461 | . 396 65 Explosive 388 | . . 388 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 12 | . . 12 Projectiles . | . . . Explosions 12 | . . 12 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 25 | . . 25 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 251 | . 251 132 Average Temperature 55 | . 54 58 Received Heat Transfer 450 | . 414 36 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1117 | . 969 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 152 | . 152 70 Average Influence 59 | . 64 51 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 20 12 Peak Tracking Total 9 | . 3 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 2 1 Successful 1 | . . 1 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1148 | 3 754 391 Spaces Moved 705 | 3 427 275 Core . | . . . Treads 87 | . 46 41 Legs 14 | 3 11 . Wheels 604 | . 370 234 Hover . | . . . Flight . | . . . Fastest Speed 100 | 120 100 110 Average Speed 118 | 120 116 121 Slowest Speed 180 | 120 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 2 56 56 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 19 | . . 19 Melee . | . . . Projectile . | . . . AOE 19 | . . 19 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 877 | 2 556 319 Wait 31 | . 8 23 Move 703 | 2 426 275 Hop . | . . . Pick Up 23 | . 18 5 Fast Attach 3 | . 3 . Attach 9 | . 5 4 Detach . | . . . Swap 17 | . 13 4 Drop 14 | . 12 2 Fire 77 | . 71 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 16) 591 | -10/Materials | Core integrity fell below 50% 758 | -10/Materials | Entered Mines 760 | -10/Mines | Found a hidden stash of uninstalled traps 779 | -10/Mines | Met a Derelict bent on vengeance 940 | -10/Mines | Core integrity fell below 20% 995 | -10/Mines | Assembled infested the area 1000 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1131 | -10/Mines | Discovered new exit (range 7) 1134 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1149 | -10/Mines | Destroyed by Explosive Trap Last Messages --------------- 01134_ DJ-8CB(g): "I give up! Here you try, I'm outta here before something nasty happens..." 01134_ Tosses Imp. Trap Extractor to the ground. 01134_ DJ-8CB(g) triggered Explosive Trap. 01134_ An explosion rips through the floor. 01134_ Machine disabled. 01136_ Searching scrap... 01136_ Found 21 Matter. 01136_ Found 13 Matter. 01136_ Found Com. Wheel. 01136_ Found Lrg. Storage Unit. 01137_ Acquired 21 matter. 01138_ Acquired Arm. Treads. 01139_ DJ-8CB(g) exits level. 01141_ Acquired Electrolaser. 01146_ Acquired Pulse Rifle. 01147_ Dropped Pulse Rifle. 01148_ Acquired Adv. Signal Interpreter. 01149_ Triggered Explosive Trap. 01149_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ???????#####??????? ????????? | | ??????## ##???? ???????? | | ?###### < #???# #???????? | | ?#" #?## #???????? | | ?#"! ! #??# #???????? | | ?# !! = ##??# #???????? | | ?#"[ % #???# #???????? | | ?#" @! X #??## #???????? | | ?#"=### #??? ##??????? | | ?####?## ##?? ##?????? | | ???????# ### ##???## | | ???????# % ###### | | ???????# | | ???????# ## ### | | ???????##### ### ###### | | ???????????# #???# | | ???###?????##### ##???# | | ??## ##???????# ###???## | | ??# ##?????# #?????# | | ??# ##???# #???## | | ??# ###?# #???# | | ???# ### #??## | | ?????# ## #### !% | | ??????# | | ??????## ## | | ???????## # | | ???????## ######### | | ????#### ##???????? | | ???## #####????????? | | ??## ##????????????? | | ??# ##?????????????? | | ??# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointStormArmor Manual? 0 Play Time 00:10:15 Cumulative 207.9 hours Start 2020.01.24 @ 23:16:17 End 2020.01.24 @ 23:24:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 472 Rogue 472 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0 Lore% 63 Gallery% 66 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9ae8009-9ec2-4dc6-9df7-4d0e6132ab61