Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.09 @ 10:04:15 Player: Arcismati Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1584) 1584 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4204 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 4/290 System Corruption 1% Temperature Cool (9) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Visual Processing Unit > --- WEAPON (4) ------- Cooled Pulse Rifle Heavy Ion Cannon > --- INVENTORY (10) --- Light Deuterium Engine Light Nuclear Core Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Visual Processing Unit > --- WEAPON ----------- Cooled Pulse Rifle Heavy Ion Cannon Autogun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Signal Interpreter Hardlight Generator Cooled Pulse Rifle Heavy Ion Cannon [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Visual Processing Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 1 1 Weapon 2 | . . . 1 1 Parts Attached 57 | 7 6 11 6 27 Power 7 | 1 1 1 . 4 Engine 5 | 1 1 1 . 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 19 | 3 3 6 2 5 Treads 1 | 1 . . . . Leg 18 | 2 3 6 2 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 1 1 1 7 Device 7 | . 1 . . 6 Storage 2 | 1 . . . 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 20 | 2 1 3 3 11 Energy Gun 10 | 1 . 1 1 7 Energy Cannon 2 | . . . . 2 Ballistic Gun 8 | 1 1 2 2 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 1 3 Parts Lost 26 | . . . 1 25 Power 2 | . . . . 2 Propulsion 9 | . . . . 9 Utility 4 | . . . . 4 Weapon 11 | . . . 1 10 Highest Loss Streak 10 | . . . 1 10 To Critical Strikes . | . . . . . Average Backups 7 | 1 5 7 7 7 Power 1 | . 1 1 1 2 Propulsion 1 | . 2 2 1 . Utility 2 | . . 1 3 3 Weapon 1 | . 1 1 . 1 Tool/Special . | . . . . . Unused Backups 7 | . 1 1 2 3 Power 3 | . 1 . 1 1 Propulsion 2 | . . . 1 1 Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 90 94 97 79 Engine 8 | . 14 11 9 5 Leg 29 | . 28 39 36 22 Device 5 | . 4 6 . 7 Storage 8 | . 14 11 8 7 Processor 5 | . . . 9 7 Protection 4 | . . 4 9 2 Energy Gun 10 | . 14 11 8 10 Energy Cannon 1 | . . . . 2 Ballistic Gun 12 | . 14 11 17 9 Peak Build Rating 36 | 6 8 17 25 36 Average Rating 21 | 5 6 11 23 28 On Entrance 11 | . 6 7 17 25 Avg Prop Armor Cover (%) 12 | 12 . . . . Naked Turns . | . . . . . Heaviest Build 38 | 13 14 22 25 38 Greatest Support 58 | 20 20 52 52 58 Greatest Overweight (x) 12 | 1 . . . 12 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 7 8 8 7 9 Most Carried 10 | 4 8 8 8 10 Average Carried 7 | 1 5 7 7 7 Final Capacity 10 | 8 8 8 8 10 Final Carried 8 | 4 7 8 8 3 Class Distribution -------------------- 35% | Tank 29% | Mutant 15% | Scavenger-Mutant 13% | Scavenger-Skirmisher 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1469 | 215 149 104 340 661 Remotely . | . . . . . Salvage Created 1937 | . 118 237 503 1079 Parts 121 | . 13 18 19 71 Haulers Intercepted 3 | . . . . 3 Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 35 | . 5 3 10 17 Guns 32 | . 5 3 10 14 Cannons 3 | . . . . 3 Classes Destroyed 10 | . 2 3 . 5 Worker 4 | . . . . 4 Builder 4 | . . . . 4 Hauler 3 | . . . . 3 Recycler 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 6 | . 3 . . 3 Grunt 19 | . 2 1 8 8 Sentry 5 | . . 2 2 1 Hunter 2 | . . . . 2 Programmer 3 | . . . . 3 Best Kill Streak 9 | . 3 2 2 9 Combat Bots Only 3 | . 3 1 2 3 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 393 | . 32 25 51 285 Missed 112 | . 11 7 12 82 Hits 281 | . 21 18 39 203 Projectile 281 | . 21 18 39 203 AOE 1 | . . . . 1 Critical Strikes 11 | . . . 1 10 Damage Taken 4198 | . 186 266 606 3140 Core 853 | . 51 29 64 709 Absorbed by Shields 104 | . . . . 104 Regen/Repaired (Parts) 125 | . . . 125 . Core Remaining (%) 89 | 100 79 92 88 . Volleys Fired 148 | . 13 18 33 84 Largest 4 | . 2 2 3 4 Hottest 173 | . 60 63 107 173 Shots Fired 383 | . 26 36 91 230 Gun 361 | . 26 36 91 208 Cannon 22 | . . . . 22 Launcher . | . . . . . Special . | . . . . . Kinetic 208 | . 13 18 65 112 Thermal 138 | . 13 13 21 91 Explosive . | . . . . . Electromagnetic 37 | . . 5 5 27 Robot Hit Streak 9 | . 3 5 6 9 Robot Miss Streak 5 | . 3 2 4 5 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 226 | . 10 23 52 141 Core Hits 92 | . 6 9 24 53 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 10 | . . . 2 8 Burn 5 | . . . 2 3 Destroy 2 | . . . . 2 Corrupt 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4059 | . 125 271 862 2801 Guns 3676 | . 114 271 862 2429 Cannons 323 | . . . . 323 Explosions 38 | . . . . 38 Melee . | . . . . . Ramming 22 | . 11 . . 11 Kinetic 2075 | . 71 150 600 1254 Thermal 1706 | . 43 86 240 1337 Explosive . | . . . . . Electromagnetic 256 | . . 35 22 199 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Overload Shots 5 | . . . . 5 Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 5 | . 1 . . 4 Kicked 5 | . 1 . . 4 Crushed . | . . . . . Highest Temperature 748 | . 18 7 302 748 Average Temperature 131 | . 14 4 111 159 Received Heat Transfer 1590 | . 24 87 342 1137 Effects 18 | . . . . 18 Shutdowns 4 | . . . . 4 Energy Bleed 2 | . . . . 2 Interference 2 | . . . . 2 Matter Decay 4 | . . . . 4 Damage (minor) 3 | . . . . 3 Damage (major) 1 | . . . . 1 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 . 2 Heat Transferred 3267 | . 100 200 592 2375 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 119 | . 77 54 99 119 Initial 41 | . . 24 . 41 Average 44 | . 41 20 31 63 Influence Increases 1108 | . 137 110 270 591 Destroy 0b10 Robot/C 700 | . 100 60 200 340 Destroy 0b10 Robot/NC 65 | . . 10 . 55 Destroy Leader 188 | . 20 32 40 96 Successful Hack 35 | . . 8 27 . Disable Machine 45 | . . . . 45 Destroy Structure 15 | . 2 . 3 10 Lose Combat Pursuer 60 | . 15 . . 45 Influence Decreases 1101 | . 80 167 179 675 Entered New Map 83 | . . 33 . 50 Time Decay 768 | . 80 134 179 375 Lost Part 250 | . . . . 250 Squads Dispatched 13 | . 1 1 5 6 Investigation 5 | . 1 . 4 . Extermination 1 | . . . . 1 Reinforcement 5 | . . 1 1 3 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 7 4 12 31 Peak Tracking Total 5 | . 4 2 3 5 Tactical Retreats 4 | . 1 . . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . . 2 4 . Terminals 3 | . . 1 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . . 1 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . . 4 21 . Successful 15 | . . 4 11 . Failed 10 | . . . 10 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . . 2 13 . Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 6 | . . 2 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . . 2 6 . Level Access Points 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Emergency Access Points 2 | . . 1 1 . Repair Station Index 1 | . . . 1 . Locate Traps 2 | . . . 2 . Dispatch Records 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 3 | . . 2 1 . Report Inventory 2 | . . 1 1 . Retrieve Matter 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . 2 4 . Full Trace Events 4 | . . . 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . . 2 . Time 58 | . . . 58 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1760 | . 86 192 513 969 Optics 1482 | . . . 513 969 Terrain 278 | . 86 192 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2120 | 64 233 341 513 969 Spaces Moved 1108 | 44 146 203 282 433 Core 17 | 7 . . . 10 Treads 1 | 1 . . . . Legs 1090 | 36 146 203 282 423 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 128 | 116 120 120 120 141 Slowest Speed 650 | 190 120 120 120 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 2 41 19 22 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 8 | . . . . 8 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 3 | . . . . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1502 | 54 178 267 386 617 Wait 108 | . 4 21 45 38 Move 1104 | 43 145 202 281 433 Hop . | . . . . . Pick Up 41 | 3 4 5 12 17 Fast Attach 16 | 7 1 1 1 6 Attach 24 | . . 2 3 19 Detach 1 | 1 . . . . Swap 26 | . 5 9 4 8 Drop 29 | . 5 9 7 8 Fire 148 | . 13 18 33 84 Melee . | . . . . . Ram . | . . . . . Kick 5 | . 1 . . 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: [*Fac] / Sto x2) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 65 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 8) 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Propulsion x2 314 | -9/Materials | Identified exit to Materials 319 | -9/Materials | Build established: Mutant 591 | -9/Materials | Discovered new exit (range 11) 639 | -9/Materials | Entered another Materials area 639 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 963 | -8/Materials | Repaired Sml. Storage Unit 1041 | -8/Materials | Repaired Imp. Aluminum Leg 1063 | -8/Materials | Build established: Tank 1103 | -8/Materials | Discovered new exit (range 15) 1126 | -8/Materials | Identified exit to Storage 1152 | -8/Materials | Entered Factory 1152 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1698 | -7/Factory | Lost 10 parts (4n2u4w) 1968 | -7/Factory | Garrison activated, responded to threat 1972 | -7/Factory | Core integrity fell below 50% 2097 | -7/Factory | Core integrity fell below 20% 2120 | -7/Factory | Lost 8 parts (1p3n1u3w) 2121 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02057_ Acquired Imp. Deuterium Engine. 02060_ Imp. Carbon-fiber Leg destroyed. 02065_ Imp. Heat Sink destroyed. 02071_ Critical hit (Burn: +37). 02074_ G-47 Trooper destroyed. 02074_ Switching to secondary target: G-47 Trooper. 02075_ Hvy. Ion Cannon destroyed. 02077_ Carbon-fiber Leg destroyed. 02078_ Cld. Pulse Rifle destroyed. 02084_ R-06 Scavenger collects Aluminum Leg. 02084_ R-06 Scavenger destroyed. 02085_ Autogun destroyed. 02087_ Carbon-fiber Leg destroyed. 02089_ Mic. Nuclear Core destroyed. 02091_ Critical hit (Burn: +37). 02116_ K/1C%4/BOBE3YWM<49O 9A9 02120_ Nuclear Reactor explodes. 02120_ K-01 Serf destroyed. 02120_ Hardlight Generator destroyed. 02121_ K-01 Serf collects debris. 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""?????????????? | | ??""" #??????????????????????""F"??????????????? | | ??""" #???????????????????????"?" ?????????????? | | ???? #????????????????????????????????????????? | | ???? #????????????????????????????????????????? | | ????#####????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Storage Unit | 66% | -8/Materials Imp. Aluminum Leg | 25% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Challenges ------------ None Game ------ Seed MakeshiftSegregatorDrillbomb Manual? 0 Play Time 00:35:49 Cumulative 15.2 hours Start 2026.05.09 @ 02:52:04 End 2026.05.09 @ 10:04:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 15 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 28x22 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 61a1e4eb-1b5d-44ef-9b4d-7cd445468050