Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.20 @ 22:11:15 Player: MrElektro Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (79) 395 Value Destroyed (3233) 3233 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (748) 748 TOTAL SCORE: 8256 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 246 Entered DSFs 500 Friendly Fire -11 Cogmind --------- Core Integrity 0/850 Matter 140/300 Energy 669/700 System Corruption 4% Temperature Critical (1088) Movement Core (800) Ox15 Location -6/DSF Parts ------- > --- POWER (3) -------- Reinforced Deuterium Engine Heavy Deuterium Engine Enhanced Nuclear Core > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (4) ------ Medium Storage Unit Graphene Brace > --- WEAPON (3) ------- Autogun > --- INVENTORY (10) --- Fusion Compressor Fusion Compressor Fusion Compressor Weight Redist. System Reflective Plating Hardlight Generator Improved Datajack Axe Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Weapon Cycler Graphene Brace > --- WEAPON ----------- Heavy EM Shotgun Improved Datajack > --- INVENTORY -------- Fusion Compressor Fusion Compressor Fusion Compressor Weight Redist. System Reflective Plating Hardlight Generator Axe [Rating: 55] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Ballistic Gun Heavy Battle Rifle Ballistic Cannon Heavy Assault Cannon Special Weapon Remote Datajack Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Slots Evolved 8 | . . . 2 . 2 2 . 2 . Power 2 | . . . . . 1 . . 1 . Propulsion 3 | . . . 1 . 1 1 . . . Utility 2 | . . . 1 . . 1 . . . Weapon 1 | . . . . . . . . 1 . Parts Attached 90 | 7 4 6 5 1 11 15 32 3 6 Power 19 | 1 1 . 2 . 3 4 6 1 1 Engine 14 | 1 1 . 2 . 3 3 3 . 1 Core 5 | . . . . . . 1 3 1 . Reactor . | . . . . . . . . . . Propulsion 28 | 2 1 3 1 . 3 4 11 1 2 Treads . | . . . . . . . . . . Leg 28 | 2 1 3 1 . 3 4 11 1 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 20 | 2 2 . 1 . 2 5 7 . 1 Device 11 | 2 1 . 1 . . 2 4 . 1 Storage 2 | . 1 . . . 1 . . . . Processor 2 | . . . . . . 1 1 . . Hackware 2 | . . . . . . 1 1 . . Protection 3 | . . . . . 1 1 1 . . Artifact . | . . . . . . . . . . Weapon 23 | 2 . 3 1 1 3 2 8 1 2 Energy Gun 12 | 2 . 3 . . 1 1 5 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | . . . 1 1 2 1 . . 1 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 1 . Unidentified Prototypes 4 | . . . . . . . 3 1 . Parts Lost 38 | . . . 1 . 1 9 17 . 10 Power 5 | . . . . . . 2 3 . . Propulsion 13 | . . . . . . 3 5 . 5 Utility 8 | . . . 1 . . 2 2 . 3 Weapon 12 | . . . . . 1 2 7 . 2 Highest Loss Streak 12 | . . . 1 . 1 8 12 . 6 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 92 | . 100 100 94 88 99 93 87 88 66 Engine 13 | . 14 14 10 11 18 11 11 13 13 Core 1 | . . . . . . 2 2 6 6 Leg 29 | . 28 28 32 33 35 33 27 23 14 Device 14 | . 27 28 29 22 9 8 8 13 10 Storage 5 | . . . . . 8 7 7 6 6 Hackware 3 | . . . . . . 4 8 6 1 Protection 3 | . . . . . 8 7 4 . . Energy Gun 11 | . 28 28 14 5 2 4 12 13 5 Ballistic Gun 5 | . . . 7 16 15 9 . . 1 Naked Turns . | . . . . . . . . . . Heaviest Build 57 | 8 8 9 16 16 34 43 43 51 57 Greatest Support 77 | 20 20 20 30 30 40 50 77 50 70 Greatest Overweight (x) 15 | . . . . . . 2 9 1 15 Average Overweight (x) . | . . . . . . . . 1 1 Largest Inventory Capacity 25 | 5 25 5 5 5 10 10 10 10 10 Average Capacity 8 | 5 5 5 5 5 9 10 10 10 10 Most Carried 10 | 5 5 5 5 5 10 10 10 7 10 Average Carried 7 | 1 4 4 4 4 8 9 8 5 7 Final Capacity 10 | 5 5 5 5 5 10 10 10 10 10 Final Carried 10 | 5 5 5 5 4 10 10 6 6 8 Class Distribution -------------------- 64% | Scavenger-Mutant 28% | Hacker-Mutant 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Matter Collected 1659 | 270 40 60 85 10 201 253 606 . 134 Remotely . | . . . . . . . . . . Salvage Created 3530 | 55 224 . 189 . 302 615 1655 . 490 Parts 172 | 5 12 . 19 . 17 28 63 . 28 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Combat Hostiles Destroyed 73 | 1 8 . 6 . 7 12 31 . 8 Melee 1 | . . . . . . . 1 . . Guns 65 | 1 8 . 6 . 7 12 27 . 4 Cannons 4 | . . . . . . . . . 4 Classes Destroyed 14 | 2 1 . 1 . 1 3 4 . 2 Worker 2 | . . . . . . . 2 . . Builder 1 | . . . . . . . 1 . . Tunneler 1 | 1 . . . . . . . . . Recycler 1 | . . . . . . 1 . . . Mechanic 1 | . . . . . . . 1 . . Swarmer 14 | . 4 . 3 . 2 . 3 . 2 Grunt 30 | 1 4 . . . 2 7 13 . 3 Brawler 4 | . . . . . . 1 3 . . Duelist 1 | . . . . . . . 1 . . Sentry 15 | . . . 3 . 2 3 7 . . Specialist 2 | . . . . . . . . . 2 Hunter 2 | . . . . . 1 . 1 . . Programmer 4 | . . . . . . 1 3 . . Heavy 1 | . . . . . . . . . 1 Best Kill Streak 6 | 2 4 . 4 . 2 4 6 . 4 Combat Bots Only 5 | 1 4 . 4 . 2 4 5 . 4 Max Kills in Single Turn 2 | 2 2 . 1 . 1 2 2 . 1 Gunslinging 1 | . 1 . . . . 1 . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Hostile Shots Fired 836 | 3 62 8 52 . 64 157 417 . 73 Missed 274 | 1 19 3 19 . 21 61 127 . 23 Damage Taken 6715 | 17 378 43 275 . 384 1014 2815 . 1789 Core 1569 | . 47 12 76 . 45 114 360 . 915 Absorbed by Shields 94 | . . . . . . . 25 . 69 Ignored by Resistances 1730 | 5 117 13 80 . 113 303 859 . 240 Regen/Repaired (Parts) 78 | . . . 18 . 60 . . . . Core Remaining (%) 76 | 100 . 76 . 81 91 . 32 . . Volleys Fired 222 | 2 19 1 14 . 25 44 94 . 23 Largest 2 | 2 2 2 2 . 2 2 2 . 2 Hottest 143 | 90 90 105 105 . 83 91 143 . 110 Shots Fired 392 | 4 38 2 28 . 47 76 168 . 29 Gun 385 | 4 38 2 28 . 47 76 167 . 23 Cannon 6 | . . . . . . . . . 6 Launcher . | . . . . . . . . . . Special 1 | . . . . . . . 1 . . Kinetic 119 | . . . 10 . 31 58 13 . 7 Thermal 187 | 4 38 2 18 . . 18 107 . . Explosive . | . . . . . . . . . . Electromagnetic 85 | . . . . . 16 . 47 . 22 Robot Hit Streak 30 | 1 18 4 11 . 16 30 26 . 15 Robot Miss Streak 4 | 2 3 1 2 . 1 3 4 . 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 10 | . 2 . 2 . . 3 3 . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . Shots Hit Robots 345 | 2 29 1 22 . 36 72 155 . 28 Core Hits 226 | 3 13 . 8 . 13 55 112 . 22 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . 1 . . . 2 . . . 2 Burn 1 | . 1 . . . . . . . . Destroy 1 | . . . . . 1 . . . . Blast 2 | . . . . . . . . . 2 Corrupt 1 | . . . . . 1 . . . . Melee Attacks 7 | . . . . . . . 7 . . Impact . | . . . . . . . . . . Slashing 5 | . . . . . . . 5 . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7512 | 37 351 11 316 . 643 1644 3469 . 1041 Guns 6224 | 37 351 10 316 . 643 1415 3064 . 388 Cannons 382 | . . . . . . . . . 382 Explosions 700 | . . . . . . 229 200 . 271 Melee 191 | . . . . . . . 191 . . Ramming 15 | . . 1 . . . . 14 . . Kinetic 2357 | . . . 117 . 404 1119 318 . 399 Thermal 3758 | 37 351 10 199 . . 525 2365 . 271 Explosive . | . . . . . . . . . . Electromagnetic 1191 | . . . . . 239 . 581 . 371 Impact . | . . . . . . . . . . Slashing 191 | . . . . . . . 191 . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . 3 5 . 4 Average Corruption 3 | . . . . . . 2 3 . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 38 | . . . . . . 7 29 . 2 Message Errors 7 | . . . . . . 2 5 . . Matter Fused 8 | . . . . . . 2 6 . . Heat Flow Errors 2 | . . . . . . . 2 . . Energy Discharges 7 | . . . . . . 1 6 . . Parts Rejected 2 | . . . . . . 1 1 . . Data Loss (minor) 5 | . . . . . . 1 4 . . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 2 | . . . . . . . 1 . 1 Alerts 2 | . . . . . . . 1 . 1 Weapon Failures 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 10 | . . . . . . . 2 . 8 Projectiles 8 | . . . . . . . . . 8 Explosions 2 | . . . . . . . 2 . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . . . . 2 Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 47 | . . . . . . . 47 . . Shots 1 | . . . . . . . 1 . . Rammed . | . . . . . . . . . . Targets Rammed 6 | . . 1 . . . . 5 . . Kicked 6 | . . 1 . . . . 5 . . Crushed . | . . . . . . . . . . Highest Temperature 1088 | 66 54 15 88 . 261 260 678 . 1088 Average Temperature 150 | 36 20 10 35 . 78 83 180 . 384 Received Heat Transfer 2406 | 12 198 9 54 . 108 501 1389 . 135 Effects 49 | . . . . . . . 21 . 28 Shutdowns 12 | . . . . . . . 1 . 11 Energy Bleed 7 | . . . . . . . 5 . 2 Interference 5 | . . . . . . . 4 . 1 Matter Decay 7 | . . . . . . . 3 . 4 Short Circuit 2 | . . . . . . . 1 . 1 Damage (minor) 6 | . . . . . . . 2 . 4 Damage (major) 5 | . . . . . . . 5 . . Damage (core) 5 | . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 10 | . . . . . 2 . 6 . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . . 2 . 1 Combat Hostiles 2 | . . . . . . . 2 . . Parts Melted 18 | . 3 . 2 . . 1 11 . 1 Heat Transferred 7366 | 99 992 25 470 . . 779 4751 . 250 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 2 . 2 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Peak Influence 402 | 25 263 142 282 92 161 187 402 111 175 Initial 111 | . 13 86 46 92 30 23 62 111 68 Average 140 | 5 134 118 156 92 57 80 262 111 128 Maximum Alert Level 2 | . 1 . 1 . . . 2 . . Low Security (%) 77 | 100 80 100 76 100 100 100 26 100 100 Level 1 22 | . 19 . 23 . . . 72 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 Squads Dispatched 17 | . . . 1 . . 4 10 . 2 Investigation 1 | . . . 1 . . . . . . Extermination 3 | . . . . . . . 3 . . Reinforcement 5 | . . . . . . 1 2 . 2 Assault 2 | . . . . . . . 2 . . Garrison 6 | . . . . . . 3 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Distress Signals 1 | . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 106 | 1 13 2 11 . 15 13 40 . 11 Peak Tracking Total 5 | 1 5 3 5 . 3 4 4 . 5 Tactical Retreats 5 | . . 1 1 . 1 . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Traps Triggered 7 | . 1 . 1 . . . 2 . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Machines Disabled 5 | . . . . . . 4 1 . . Max in Single Turn 4 | . . . . . . 4 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Machines Accessed 17 | . 2 . 1 . 5 2 6 1 . Terminals 12 | . 2 . . . 2 1 6 1 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 25 | . 3 . 2 . 9 3 7 1 . Successful 18 | . 1 . 2 . 8 1 5 1 . Failed 7 | . 2 . . . 1 2 2 . . Catastrophic 1 | . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . . 1 . . Terminals 15 | . 3 . . . 3 1 7 1 . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . 2 . 3 . . . . Recycling Units 3 | . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 10 | . 1 . . . 3 . 5 1 . Record 4 | . 1 . . . 3 . . . . Part Schematic 1 | . . . . . . . 1 . . Open Door 2 | . . . . . . . 2 . . Open DSF 1 | . . . . . . . . 1 . Dispatch Records 1 | . . . . . . . 1 . . Recall Assault 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . 2 . . . . Scan Component 2 | . . . 1 . 1 . . . . Repair 2 | . . . 1 . 1 . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . Process 1 | . . . . . 1 . . . . Report Inventory 2 | . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . . . 1 . 2 1 4 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . . . Time 52 | . . . 26 . 26 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . Non-combat 1 | . . . . . . . 1 . . Combat 1 | . . . . . . . 1 . . Robot Hacks Applied 3 | . . . . . . . 3 . . parse_system 2 | . . . . . . . 2 . . no_distress 1 | . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Total Allies 5 | . . 3 . . . . 2 . . Largest Group 3 | . . 3 3 . . . 2 . . Highest-Rated Group 62 | . . 40 40 . . . 62 . . Highest-Rated Ally 31 | . . 16 16 . . . 31 . . Total Orders 5 | . . 3 2 . . . . . . GUARD 4 | . . 3 1 . . . . . . AID 1 | . . . 1 . . . . . . Ally Attacks 68 | . . 32 13 . . . 23 . . Total Damage 825 | . . 344 124 . . . 357 . . Kills 14 | . . 7 5 . . . 2 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Turns Passed 5597 | 145 367 583 354 186 1091 781 1524 264 302 Spaces Moved 3474 | 114 242 439 210 153 772 507 795 134 108 Core 48 | 21 . . . . . . 25 . 2 Treads . | . . . . . . . . . . Legs 3426 | 93 242 439 210 153 772 507 770 134 106 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 190 120 Average Speed 130 | 107 120 120 120 120 120 121 143 190 203 Slowest Speed 800 | 120 120 120 120 120 120 260 500 190 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 35 | 7 41 58 17 29 48 10 83 2 64 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 39 | . . . . . . 17 15 . 7 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 39 | . . . . . . 17 15 . 7 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac DSF Total 4156 | 130 283 494 284 156 894 603 998 145 169 Wait 216 | . 6 38 50 . 63 15 32 . 12 Move 3465 | 113 241 438 209 152 771 506 794 133 108 Hop . | . . . . . . . . . . Pick Up 72 | 7 4 2 4 1 15 15 14 5 5 Fast Attach 39 | 6 4 6 1 . 2 5 11 2 2 Attach 49 | 1 . . 4 1 9 9 20 1 4 Detach 14 | . 1 . . . 3 1 6 . 3 Swap 2 | . . . . . . 1 1 . . Drop 51 | 1 8 8 2 2 6 7 11 4 2 Fire 222 | 2 19 1 14 . 25 44 94 . 23 Melee 7 | . . . . . . . 7 . . Ram . | . . . . . . . . . . Kick 6 | . . 1 . . . . 5 . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . . . 3 . 10 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / Exi) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto / Gar) -7/Storage -6/Factory -6/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 105 | -11/Scrapyard | Discovered new exit (range 8) 146 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 12) 513 | -10/Materials | Entered Mines 527 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 582 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 646 | -10/Mines | Build established: Scavenger-Mutant 701 | -10/Mines | Identified exit to Exiles 1077 | -10/Mines | Discovered new exit (range 15) 1096 | -10/Mines | Entered Materials 1096 | -9/Materials | Accompanied by 3 allies 1096 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1171 | -9/Materials | Repaired Lgt. Ion Engine 1290 | -9/Materials | Discovered new exit (range 7) 1450 | -9/Materials | Entered Mines 1460 | -9/Mines | Discovered new exit (range 10) 1537 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1565 | -9/Mines | Assembled infested the area 1570 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1636 | -9/Mines | Entered Materials 1636 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2501 | -8/Materials | Repaired Aluminum Leg 2718 | -8/Materials | Discovered new exit (range 5) 2727 | -8/Materials | Entered Factory 2727 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2919 | -7/Factory | Garrison activated, responded to threat 3008 | -7/Factory | Lost 8 parts (1p3n2u2w) 3048 | -7/Factory | Identified exit to Garrison 3300 | -7/Factory | Discovered new exit (range 13) 3508 | -7/Factory | Entered Storage 3614 | -7/Storage | Garrison activated, responded to threat 3778 | -7/Storage | Met a pair of Derelict thieves 4094 | -7/Storage | Build established: Hacker-Mutant 4663 | -7/Storage | Core integrity fell below 50% 4696 | -7/Storage | Lost 12 parts (3p4n1u4w) 4953 | -7/Storage | Discovered new exit (range 16) 5032 | -7/Storage | Entered Factory 5032 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5294 | -6/Factory | Identified exit to DSF 5296 | -6/Factory | Entered DSF 5324 | -6/DSF | Additional patrols routed to DSF 5399 | -6/DSF | Lost 4 parts (2n1u1w) 5463 | -6/DSF | Crushed by falling debris 5484 | -6/DSF | Sterilization system engaged 5499 | -6/DSF | Lost 6 parts (3n2u1w) 5504 | -6/DSF | Ambient heat levels rising (+10) 5519 | -6/DSF | Ambient heat levels rising (+10) 5534 | -6/DSF | Ambient heat levels rising (+10) 5549 | -6/DSF | Ambient heat levels rising (+10) 5564 | -6/DSF | Ambient heat levels rising (+10) 5570 | -6/DSF | Core integrity fell below 50% 5579 | -6/DSF | Ambient heat levels rising (+10) 5594 | -6/DSF | Ambient heat levels rising (+10) 5598 | -6/DSF | Core integrity fell below 20% 5599 | -6/DSF | Core destroyed Last Messages --------------- 05592_ Overheating: Core damaged (-161). 05592_ A-15 Conveyor heat spikes uncontrollably. 05593_ A-15 Conveyor heat damages Lrg. Storage Unit. 05593_ A-15 Conveyor heat spikes uncontrollably. 05594_ Power failure, Hvy. Deuterium Engine shutdown. 05594_ Power failure, Rnf. Deuterium Engine shutdown. 05594_ Overheating: Matter decay (-24). 05594_ A-15 Conveyor heat damages Imp. Ion Engine, Med. Treads, Lrg. Storage Unit. 05594_ A-15 Conveyor heat damages Med. Treads. 05594_ ALERT: Ambient heat levels +10. 05595_ A-15 Conveyor heat damages core (-12). 05596_ Power failure, Enh. Nuclear Core shutdown. 05596_ Overheating: Broken Flexi-carbon Leg damaged (-3). 05596_ A-15 Conveyor heat spikes uncontrollably. 05597_ A-15 Conveyor heat damages Lrg. Storage Unit, Transport Network Coupler, Med. Treads. 05598_ Overheating: Core damaged (-170). 05599_ Overheating: Core damaged (-85). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????#"""""##==#===# ??????????????????????? | | ???#"##"" ?????????????????????? | | ???#""""" ????????????????????? | | ????###"" ##==#===### #????????????????????? | | ??????### ##???#????## ##???????????????????? | | ???????## ###????????! !!???????????????????? | | ???????# ==#????????! !????????????????????? | | ???????# ==#????????! !????????????????????? | | ???????## ###??????### ###??????????????????? | | ???????#% #???????!! !!#??????????????????? | | ???????# #???????!! !!#??????????????????? | | ???????# =! #????????! !!???????????????????? | | ??????###=!##########?# #???###??????????????? | | ?????##!%%=##!!!#!!!### ##?***#??!#??????????? | | ?????#!!!%!#*!!!#!! ""% %##***#!!!## ???????? | | ????###!!*%[%* % !??????? | | ????# "!![%!== ]%=%[% % !??????? | | ????###!!![![ %! !??????? | | ??????# [*##!!!#!! A##!!!#///##?????????? | | ??????# ##!!!#!!!""; ##???!#??????????????? | | ??????#################A ###??????????????????? | | ????????????????????#!! **#??????????????????? | | ????????????????????#!! **#??????????????????? | | ????????????????????#!! **#??????????????????? | | ????????????????????### ###??????????????????? | | ????????????????????# @ !!#??????????????????? | | ????????????????????# !!#??????????????????? | | ????????????????????# ^!!#??????????????????? | | ????????????????????### ###??????????????????? | | ??????????????????????# #????????????????????? | | ?????????????????????? ???????????????????? | | ????????????????????? ??????????????????? | | ????????????????????# !!!!!#=?????????????????? | | ????????????????????# !!!!!#?#????????????????? | | ????????????????????#########??????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 43 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 59 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Made in Tau Ceti IV Please Form A Line Power Corrupts Serviceable Loadout Tourist Unlikely Earthworm Challenges ------------ None Game ------ Seed MinesnifferFocalLegs Manual? 0 Play Time 01:40:12 Cumulative 2.7 hours Start 2024.04.13 @ 08:54:08 End 2024.04.20 @ 22:11:15 Sessions 17 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f74e0de9-e1f2-499d-a56f-ea6635129628