Cogmind - Beta 17 *** ADVENTURER MODE // 2026.06.28 @ 17:26:05 Player: spinyeti Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (450) 450 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2175 Bonus ------- None Cogmind --------- Core Integrity 497/550 Matter 300/300 Energy 250/250 System Corruption 1% Temperature Cool (13) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON (3) ------- Medium Laser (fused) > --- INVENTORY (20) --- Light Treads Light Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Wheel Wheel Cryofiber Web Cryofiber Web Cryofiber Web Cryofiber Web Heat Sink Small Storage Unit Compact Matter Pod (107) Compact Matter Pod (0) Terrain Scanner Utility Shielding Utility Shielding Utility Shielding Utility Shielding EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Medium Armor Plating > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Wheel Wheel Cryofiber Web Cryofiber Web Cryofiber Web Cryofiber Web Heat Sink Small Storage Unit Compact Matter Pod Compact Matter Pod Terrain Scanner Utility Shielding Utility Shielding Utility Shielding Utility Shielding EM Pulse Gun [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 21 | 6 2 8 5 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads 2 | . . 2 . Leg 4 | 2 . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 3 3 Device 3 | . . 2 1 Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 3 | 2 . 1 . Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 15 | 3 11 17 19 Power . | . 1 1 . Propulsion 4 | 2 4 3 5 Utility 10 | . 5 11 12 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 17 | . 1 2 14 Power 1 | . 1 . . Propulsion 4 | . . . 4 Utility 11 | . . 1 10 Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 96 | . 99 99 84 Engine 11 | . 14 11 9 Treads 2 | . . 3 1 Leg 19 | . 28 18 16 Device 14 | . . 19 17 Storage 11 | . 14 11 9 Processor 10 | . 13 11 5 Protection 4 | . . 2 12 Energy Gun 11 | . 14 11 9 Ballistic Gun 9 | . 14 11 3 Peak Build Rating 24 | 6 8 14 24 Average Rating 12 | 4 7 11 21 On Entrance 6 | . 6 8 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 58 | 13 48 50 58 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 2 | 2 2 2 1 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 17 20 20 Most Carried 20 | 7 14 20 20 Average Carried 16 | 3 11 17 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 6 14 16 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 599 | 244 47 62 246 Remotely . | . . . . Salvage Created 596 | . 132 308 156 Parts 25 | . 9 12 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 13 | . 4 7 2 Guns 13 | . 4 7 2 Classes Destroyed 5 | . 3 1 1 Worker 1 | . . 1 . Watcher 3 | . 2 . 1 Swarmer 3 | . 3 . . Grunt 8 | . 1 7 . Sentry 2 | . . . 2 Best Kill Streak 4 | . 4 3 1 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 159 | . 17 96 46 Missed 53 | . 6 28 19 Hits 106 | . 11 68 27 Projectile 106 | . 11 68 27 Damage Taken 1057 | . 66 569 422 Core 238 | . . 185 53 Absorbed by Shields . | . . . . Redirected to Shielding 6 | . . 6 . Ignored by Resistances 326 | . 23 185 118 Core Remaining (%) 84 | 100 100 53 . Volleys Fired 81 | . 13 37 31 Largest 2 | . 2 2 1 Hottest 70 | . 60 70 50 Shots Fired 131 | . 26 74 31 Gun 131 | . 26 74 31 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 50 | . 13 37 . Thermal 52 | . . 21 31 Explosive . | . . . . Electromagnetic 29 | . 13 16 . Robot Hit Streak 19 | . 4 18 19 Robot Miss Streak 2 | . 1 2 1 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 97 | . 16 56 25 Core Hits 32 | . 10 16 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . . 3 4 Burn 7 | . . 3 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1111 | . 185 612 314 Guns 1108 | . 185 609 314 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 3 | . . 3 . Kinetic 318 | . 82 236 . Thermal 514 | . . 200 314 Explosive . | . . . . Electromagnetic 276 | . 103 173 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 1 Average Corruption 2 | . . 3 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . 12 1 Message Errors 3 | . . 3 . Matter Fused 3 | . . 3 . Heat Flow Errors 1 | . . 1 . Parts Fused 1 | . . 1 . Data Loss (minor) 5 | . . 4 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 156 | . 40 156 64 Average Temperature 31 | . 16 42 20 Received Heat Transfer 522 | . 6 408 108 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . . 3 5 Heat Transferred 2035 | . . 814 1221 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 60 | . 60 60 30 Initial 14 | . . 7 14 Average 10 | . 15 10 5 Influence Increases 379 | . 107 205 67 Destroy 0b10 Robot/C 260 | . 80 140 40 Destroy 0b10 Robot/NC 20 | . 10 5 5 Destroy Leader 66 | . 14 30 22 Successful Hack 3 | . 3 . . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 379 | . 87 185 107 Entered New Map 39 | . . 13 26 Time Decay 333 | . 87 172 74 Lost Part 7 | . . . 7 Squads Dispatched 3 | . . 3 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 6 15 6 Peak Tracking Total 6 | . 3 6 2 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . . 2 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 4 | . 1 3 . Successful 4 | . 1 3 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events 1 | . . 1 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1237 | . . 872 365 Sensors 1015 | . . 651 364 Terrain 1237 | . . 872 365 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1621 | 71 313 872 365 Spaces Moved 618 | 46 133 289 150 Core 5 | 5 . . . Treads 55 | . . 48 7 Legs 558 | 41 133 241 143 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 240 190 Average Speed 218 | 116 200 256 192 Slowest Speed 260 | 150 260 260 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 28 31 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 765 | 63 158 351 193 Wait . | . . . . Move 615 | 45 132 288 150 Hop . | . . . . Pick Up 38 | 12 10 10 6 Fast Attach . | . . . . Attach 10 | 6 1 2 1 Detach . | . . . . Swap 13 | . 1 7 5 Drop 7 | . 1 6 . Fire 81 | . 13 37 31 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 14) 385 | -10/Materials | Entered another Materials area 385 | -9/Materials | Evolved 2 slots: Utility x2 1181 | -9/Materials | Discovered new exit (range 3) 1257 | -9/Materials | Entered another Materials area 1257 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1622 | -8/Materials | Self-destructed Last Messages --------------- 01578_ Emergency Access malfunctions. 01578_ Terminal disabled. 01578_ K-01 Serf destroyed. 01578_ Door malfunctions. 01582_ Acquired 30 matter. 01589_ U-05 Engineer repairs door. 01590_ U-05 Engineer lays Concrete. 01592_ Triggered Proton Bomb Trap. 01592_ A bubble of electromagnetic force engulfs the area. 01592_ Proton Bomb Trap short circuited. 01592_ A bubble of electromagnetic force engulfs the area. 01593_ U-05 Engineer lays Concrete. 01605_ Extracted 100 matter. 01609_ W-25 Informer suffers critical hit (Burn). 01609_ Imp. Hover Unit melted. 01609_ W-25 Informer destroyed. 01622_ Med. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????#??????????????????????????? | | ???#????????????#?#???#??????????????????????????? | | ???#?#????##?#??##??#???###??????????????????????? | | ????#?####?#?###?#####????#??????????????????????? | | ??#???##??##????#?#?####?????????????????????????? | | #?###?#?#?#####?##?###?#?#??#????????????????????? | | #?####?##?####?##?#???##??####?#?#???????????????? | | ####??########??#?###?##?#?#????#?#?#????????????? | | #######?##?#?##???#######?##?????????????????????? | | ############################??#?#????????????????? | | ##### """ """ # ##??##?#?#????????????? | | ##### """ """ # "" #?#??####?????????????? | | T ##### """ """ # ####? ????????????????? | | ##### # ! ##?#?? ??????????????? | | ###?# # !!!#?## ?????? ??????????? | | ###### # !! ###? 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EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- EM Pulse Gun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Item+ Omniscient Cartographer Safety First Challenges ------------ None Game ------ Seed FactoryVoltaicAutocannon Manual? 0 Play Time 00:26:25 Cumulative 3.5 hours Start 2026.06.28 @ 16:57:55 End 2026.06.28 @ 17:26:05 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 9 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca393502-d5fa-45d0-9d60-b29e6a143f8e