Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 13:34:40 Player: ZLD1 Result: Destroyed by JL-REZ(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (77) 77 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 717 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 123/125 System Corruption 0% Temperature Cool (7) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Hammer > --- INVENTORY -------- (None) [Rating: 5] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Hammer Impact Weapon Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 5 | . 5 . . Power 1 | . 1 . . Engine 1 | . 1 . . Core . | . . . . Reactor . | . . . . Propulsion 2 | . 2 . . Treads . | . . . . Leg 2 | . 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 1 | . 1 . . Device . | . . . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 1 | . 1 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 1 | 2 2 . . Power . | 1 . . . Propulsion . | 1 1 . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Unused Backups 2 | 1 1 . . Power 1 | 1 . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 45 | . 31 71 57 Engine 9 | . 6 14 14 Leg 18 | . 12 28 27 Storage 9 | . 6 14 14 Impact Weapon 7 | . 7 14 1 Peak Build Rating 5 | . 5 5 5 Average Rating 3 | . 2 5 4 On Entrance 2 | . . 5 5 Avg Prop Armor Cover (%) . | . . . . Naked Turns 225 | . 225 . . Heaviest Build 10 | . 10 10 10 Greatest Support 20 | 3 20 20 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 8 8 8 Average Capacity 6 | 5 6 8 8 Most Carried 5 | 5 5 . 1 Average Carried 1 | 3 2 . . Final Capacity 8 | 5 8 8 8 Final Carried 4 | 4 . . 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 250 | 200 50 . . Remotely . | . . . . Salvage Created 96 | . 96 . . Parts 1 | . 1 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 6 | . 6 . . Melee 3 | . 3 . . Classes Destroyed 3 | . 3 . . Worker 1 | . 1 . . Operator 1 | . 1 . . Swarmer 6 | . 6 . . Best Kill Streak 4 | . 4 . . Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 73 | . 49 . 24 Missed 18 | . 9 . 9 Hits 55 | . 40 . 15 Projectile 55 | . 40 . 15 Damage Taken 547 | . 309 . 238 Core 262 | . 107 . 155 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired . | . . . . Largest . | . . . . Hottest . | . . . . Shots Fired . | . . . . Gun . | . . . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak . | . . . . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 14 | . 14 . . Core Hits 2 | . 2 . . Critical Kills . | . . . . Critical Parts Destroyed 3 | . 3 . . Critical Strikes 3 | . 3 . . Smash 3 | . 3 . . Melee Attacks 26 | . 26 . . Impact 26 | . 26 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . 3 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 433 | . 433 . . Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee 433 | . 433 . . Ramming . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 433 | . 433 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 179 | . 179 . . Projectiles . | . . . . Explosions . | . . . . Melee 179 | . 179 . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 75 | . . . 75 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 4 | . 4 . . Combat Hostiles 3 | . 3 . . Parts Fried 9 | . 9 . . Impact Corruptions 9 | . 9 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 110 | . 110 26 . Initial 26 | . . 26 . Average 27 | . 35 6 . Influence Increases 210 | . 180 . 30 Destroy 0b10 Robot/C 120 | . 120 . . Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 20 | . 20 . . Lose Combat Pursuer 60 | . 30 . 30 Influence Decreases 190 | . 112 68 10 Entered New Map 42 | . . 42 . Time Decay 148 | . 112 26 10 Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 14 . 10 Peak Tracking Total 8 | . 5 . 8 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 822 | 24 473 141 184 Spaces Moved 625 | 36 341 99 149 Core 241 | 36 205 . . Treads . | . . . . Legs 384 | . 136 99 149 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 120 120 Average Speed 93 | 50 77 120 120 Slowest Speed 120 | 50 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 71 24 19 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 820 | 41 503 121 155 Wait 157 | . 129 23 5 Move 622 | 35 340 98 149 Hop . | . . . . Pick Up 7 | 5 2 . . Fast Attach . | . . . . Attach 5 | . 5 . . Detach 1 | . . . 1 Swap . | . . . . Drop 2 | 1 1 . . Fire . | . . . . Melee 26 | . 26 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 25 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 7) 450 | -10/Materials | Discovered new exit (range 11) 498 | -10/Materials | Entered Mines 516 | -10/Mines | Met a Derelict bent on vengeance 626 | -10/Mines | Learned location of Zion (-7) 633 | -10/Mines | Discovered new exit (range 6) 639 | -10/Mines | Entered Subcaves 719 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 732 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 739 | -10/Subcaves | Core integrity fell below 50% 813 | -10/Subcaves | Discovered new exit (range 10) 820 | -10/Subcaves | Core integrity fell below 20% 823 | -10/Subcaves | Destroyed by JL-REZ(R) with Subdweller Laser Last Messages --------------- 00624_ T-07 Excavator is excavating. 00626_ Acquired derelict log, extracted data. World map updated: -7/Zion. 00631_ T-07 Excavator is excavating. 00633_ EXIT=FOUND 00635_ T-07 Excavator is excavating. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE Sub. Beam Cannon falls loose from the Twisted Machinery. 00808_ S-10 Pest destroyed. 00812_ Subatomizers dissect the Lgt. Ion Engine. 00813_ S-10 Pest destroyed. 00813_ EXIT=FOUND 00814_ Aluminum Leg destroyed. 00815_ S-10 Pest destroyed. 00821_ Lgt. Ion Engine fries itself beyond repair. 00823_ Flight Unit fries itself beyond repair. 00823_ Subatomizers dissect the Flight Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????###???? | | ???????????????????????????????????????##### ##### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ????????????????????????????????##???### | | ???????????????????????????#####<##### | | ????????????????????????????"""" """"## | | ???????????????????????????#" " " "#?# | | ????????????????????????????" "###" | | ????????????????????????????? ## | | ????????????????????????????? ##" | | ????????????????????????####?? ??## # # | | ???????????????????????## ;##?# #???# #### # | | ???????????????????????# ### #???# ##??## | | ???????????????????????# R%%[ #????# #????# | | ???????????????????????#"@ R% = ###### #????# | | ???????????????????????#" ### R## # ##???# | | ???????????????????????# " #?## " " #### # | | ??????????????????????# ""#??## "" " # | | ????????????????????? " ""???##""###" "" | | ???????????????????? """ "????####?###""" | | ???????????????????###"" ??????????? | | ??????????????????????#######???????????# ### | | ?????????????????????????????????????????######??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingCompositeMesh Manual? 0 Play Time 00:05:20 Cumulative 70.5 hours Start 2026.02.15 @ 13:30:20 End 2026.02.15 @ 13:34:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 37 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 24/Smallcaps Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72ed0bdf-45f1-4734-9d71-95531515b7a9