Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 19:59:24 Player: Occam Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (154) 770 Value Destroyed (3654) 3654 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 6961 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 102 Friendly Fire -20 Cogmind --------- Core Integrity 162/550 Matter 273/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Rolling (195) Ox7 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Advanced Treads Armored Wheel > --- UTILITY (5) ------ Advanced Heat Sink Huge Storage Unit Structural Scanner Seismic Detector Hacking Suite > --- WEAPON (3) ------- Heavy Assault Rifle Enhanced Autogun Great Maul > --- INVENTORY (25) --- Improved Deuterium Engine Armored Treads Armored Treads Advanced Treads Advanced Treads Armored Wheel Improved Heat Sink Compact Matter Pod (0) Machine Analyzer Seismic Detector Hardened Medium Armor Plating Hardlight Generator Hacking Suite Hacking Suite Precision Beam Rifle Light EM Pulse Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Rocket Launcher Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Structural Scanner Medium Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Armored Treads Advanced Treads Advanced Treads Armored Wheel Machine Analyzer Seismic Detector Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator Hacking Suite Precision Beam Rifle Light EM Pulse Cannon Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Rocket Launcher Missile Launcher Improved Datajack Great Maul [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . 1 . 2 . Weapon 1 | . . . 1 . . . Parts Attached 93 | 1 9 6 18 4 42 13 Power 8 | . . 1 3 . 3 1 Engine 8 | . . 1 3 . 3 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 23 | . 3 1 4 . 13 2 Treads 18 | . 3 1 4 . 9 1 Leg . | . . . . . . . Wheel 5 | . . . . . 4 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 1 3 4 4 2 10 5 Device 21 | 1 2 4 3 2 7 2 Storage 3 | . 1 . 1 . 1 . Processor . | . . . . . . . Hackware 1 | . . . . . 1 . Protection 4 | . . . . . 1 3 Artifact . | . . . . . . . Weapon 33 | . 3 . 7 2 16 5 Energy Gun 5 | . . . 1 . 4 . Energy Cannon 11 | . 3 . 6 2 . . Ballistic Gun 12 | . . . . . 8 4 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . . 2 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . 2 . Unidentified Prototypes 4 | . . . 2 . 2 . Parts Lost 11 | . 1 . . 1 4 5 Power 2 | . . . . . 1 1 Propulsion 2 | . . . . . 2 . Utility 4 | . 1 . . . . 3 Weapon 3 | . . . . 1 1 1 Highest Loss Streak 3 | . 1 . . 1 2 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 99 95 Engine 10 | . 14 14 11 11 8 5 Treads 20 | . 25 28 22 22 14 9 Wheel 1 | . . . . . 3 8 Device 19 | . 13 14 21 22 22 21 Storage 11 | . 14 14 11 11 9 9 Hackware 3 | . . . . . 8 9 Protection 1 | . . . . . 4 5 Energy Gun 3 | . 1 . . . 10 . Energy Cannon 19 | . 25 28 33 33 3 . Ballistic Gun 5 | . 1 . . . 13 22 Naked Turns . | . . . . . . . Heaviest Build 109 | 14 22 22 41 41 108 109 Greatest Support 43 | 20 40 40 40 40 43 12 Greatest Overweight (x) 9 | . . . 1 1 8 9 Average Overweight (x) 1 | . . . . . 3 7 Largest Inventory Capacity 25 | 8 10 10 15 15 25 25 Average Capacity 14 | 8 8 10 12 15 19 25 Most Carried 22 | 6 10 10 15 15 22 22 Average Carried 13 | 6 8 9 12 14 17 21 Final Capacity 25 | 8 10 10 15 15 25 25 Final Carried 22 | 6 10 10 15 15 22 22 Class Distribution -------------------- 27% | Mutant 27% | Scavenger-Skirmisher 17% | Tank 13% | Gunner 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Gunner | -9/Mines Tank | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 1995 | 214 104 69 208 171 795 434 Remotely . | . . . . . . . Salvage Created 5468 | 127 772 352 987 425 2320 485 Parts 324 | 3 57 19 77 37 112 19 Haulers Intercepted 10 | . 1 . 4 . 5 . Recyclers Shooed 4 | 1 2 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 97 | . 14 9 12 14 40 8 Melee 2 | . . . . . . 2 Guns 42 | . 5 . . . 31 6 Cannons 48 | . 9 9 12 11 7 . AOE 3 | . . . . 3 . . Classes Destroyed 15 | 2 8 1 1 1 2 . Worker 13 | . 1 1 4 1 5 1 Builder 9 | . 3 . 3 2 1 . Tunneler 5 | 1 . 1 . 2 1 . Hauler 10 | . 1 . 4 . 5 . Recycler 6 | 1 2 . 1 1 1 . Mechanic 1 | . 1 . . . . . Operator 6 | . 1 . 1 . 3 1 Watcher 10 | . 3 . 3 . 4 . Swarmer 30 | . 6 3 3 12 6 . Grunt 47 | . 8 5 3 1 24 6 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . 1 . . Sentry 15 | . . . 6 . 8 1 Demolisher 1 | . . 1 . . . . Hunter 2 | . . . . . 1 1 Best Kill Streak 7 | 2 4 3 4 5 7 4 Combat Bots Only 5 | . 4 3 3 4 5 3 Max Kills in Single Turn 4 | 1 2 2 2 4 2 1 Gunslinging 1 | . 1 . . . 1 . Exploded 3 | . . . . 3 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 382 | . 37 23 49 62 132 79 Missed 103 | . 10 5 15 18 40 15 Damage Taken 3723 | . 264 236 381 441 1465 936 Core 570 | . 38 30 16 98 175 213 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 101 | . . . 82 . 19 . Core Remaining (%) 81 | 100 . 72 . 71 . . Volleys Fired 293 | 4 64 20 43 29 99 34 Largest 3 | 2 2 2 3 3 3 3 Hottest 240 | 70 120 120 204 204 240 75 Shots Fired 768 | 8 128 40 124 83 290 95 Gun 354 | 8 38 . . . 213 95 Cannon 414 | . 90 40 124 83 77 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 200 | 4 19 . . . 82 95 Thermal 568 | 4 109 40 124 83 208 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 19 | 2 6 9 7 6 19 9 Robot Miss Streak 10 | 1 4 6 4 3 6 10 Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 . . . 4 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 439 | 5 65 21 62 38 191 57 Core Hits 235 | 3 31 14 27 21 121 18 Critical Kills 4 | . . . . . 3 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 5 | . . . . . 3 2 Meltdown 2 | . . . . . 2 . Destroy 1 | . . . . . 1 . Smash 2 | . . . . . . 2 Melee Attacks 11 | . . . . . 2 9 Impact 11 | . . . . . 2 9 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9192 | 46 1055 407 1504 1053 3988 1139 Guns 4083 | 46 188 . . . 3071 778 Cannons 4565 | . 867 407 1504 870 917 . Explosions 183 | . . . . 183 . . Melee 343 | . . . . . . 343 Ramming 18 | . . . . . . 18 Kinetic 1800 | 21 78 . . . 923 778 Thermal 7031 | 25 977 407 1504 1053 3065 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 343 | . . . . . . 343 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 1 1 1 1 2 2 Average Corruption 1 | . 1 1 1 1 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 60 | . 2 8 14 9 22 5 Message Errors 17 | . . 1 3 3 9 1 Matter Fused 15 | . . 1 4 2 7 1 Heat Flow Errors 13 | . 2 2 4 1 2 2 Energy Discharges 6 | . . 2 . 2 2 . Parts Fused 2 | . . . 1 . 1 . Data Loss (minor) 3 | . . 1 1 1 . . Misfires 2 | . . . 1 . 1 . Alerts 2 | . . 1 . . . 1 Overload Shots . | . . . . . . . Overflow Damage 210 | . 12 . 32 31 . 135 Projectiles 49 | . 12 . 32 5 . . Explosions 26 | . . . . 26 . . Melee 135 | . . . . . . 135 Knockbacks 3 | . . . . . . 3 Impact 3 | . . . . . . 3 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 106 | . . . . . 106 . Shots 1 | . . . . . 1 . Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 502 | 60 373 288 378 502 309 322 Average Temperature 93 | 30 80 87 102 152 76 108 Received Heat Transfer 1245 | . 96 117 105 . 693 234 Effects 12 | . 1 . 2 8 . 1 Shutdowns 1 | . . . 1 . . . Interference 4 | . 1 . 1 2 . . Matter Decay 2 | . . . . 2 . . Short Circuit 1 | . . . . . . 1 Damage (major) 4 | . . . . 4 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . . 3 Impact Corruptions 5 | . . . . . . 5 Robots Melted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 31 | 1 2 2 7 6 13 . Heat Transferred 13843 | 74 2146 851 2627 1680 6465 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Peak Influence 469 | 10 294 195 310 140 469 306 Initial 186 | . 6 15 . 21 54 186 Average 159 | 8 147 58 119 67 266 108 Maximum Alert Level 2 | . 1 . 1 . 2 1 Low Security (%) 71 | 100 79 100 86 100 37 74 Level 1 19 | . 20 . 13 . 35 25 Level 2 9 | . . . . . 26 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 3 1 2 . 5 4 Investigation 9 | . 2 1 2 . 2 2 Extermination . | . . . . . . . Reinforcement 6 | . 1 . . . 3 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 10 | . 1 . 2 . 5 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 163 | . 26 10 35 14 59 19 Peak Tracking Total 8 | . 5 5 4 4 6 8 Tactical Retreats 6 | . 1 . . 1 2 2 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 5 | . 1 . . . 1 3 Indirectly . | . . . . . . . Trap Hack Attempts 12 | . . . . . 12 . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 2 | . . . . . 2 . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 9 | . 1 . 2 2 3 1 Max in Single Turn 2 | . 1 . 1 2 2 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 34 | . 8 2 12 . 10 2 Terminals 23 | . 7 1 8 . 6 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . 1 . Recycling Units 4 | . 1 . 1 . 2 . Scanalyzers 3 | . . . 2 . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 99 | . 21 6 34 . 32 6 Successful 56 | . 9 4 20 . 20 3 Failed 43 | . 12 2 14 . 12 3 Catastrophic 3 | . 2 . . . . 1 Database Lockouts . | . . . . . . . Manual 41 | . 17 4 10 . 10 . Terminals 72 | . 20 5 24 . 19 4 Fabricators . | . . . . . . . Repair Stations 4 | . . . 2 . 2 . Recycling Units 7 | . 1 . 1 . 5 . Scanalyzers 13 | . . . 7 . 6 . Garrison Access 2 | . . . . . . 2 Terminal Hacks 30 | . 5 4 10 . 8 3 Part Schematic 1 | . 1 . . . . . Robot Analysis 4 | . 2 1 1 . . . Prototype ID Bank 4 | . . . 3 . 1 . Open Door 1 | . . 1 . . . . Terminal Index 2 | . 1 . 1 . . . Alert Level 7 | . 1 1 2 . 3 . Unreport Threat 6 | . . . 1 . 2 3 Locate Traps 3 | . . 1 1 . 1 . Patrol Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 2 . 2 . Scan Component 2 | . . . 1 . 1 . Repair 2 | . . . 1 . 1 . Recycling Unit Hacks 3 | . 1 . 1 . 1 . Report Inventory 3 | . 1 . 1 . 1 . Scanalyzer 10 | . . . 4 . 6 . Insert Component 4 | . . . 2 . 2 . Analyze 6 | . . . 2 . 4 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 3 . 3 . 3 . Terminals 9 | . 3 . 3 . 3 . Botnet 6 | . 2 . 2 . 2 . Operators 3 | . 1 . 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 29 | . 7 1 11 . 8 2 Full Trace Events 9 | . 3 1 2 . 2 1 Feedback Events 2 | . 1 . . . 1 . Corruption 2 | . 1 . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . 1 . 2 . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 1 . 1 . Time 63 | . . . 25 . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 2 . 2 . Part Schematics Acquired 4 | . . . 2 . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 34 | . . . 34 . . . Total Damage 407 | . . . 407 . . . Kills 6 | . . . 6 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Robot Analysis Total 4 | . 2 1 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 10038 | 25 1445 1299 2006 1356 3516 391 Spaces Moved 4302 | 11 782 635 891 520 1349 114 Core . | . . . . . . . Treads 3508 | . 711 635 891 520 751 . Legs 82 | 11 71 . . . . . Wheels 712 | . . . . . 598 114 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 160 160 157 195 Average Speed 194 | 120 156 160 200 239 210 203 Slowest Speed 245 | 120 160 160 240 240 245 225 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 70 | 2 98 98 86 99 90 20 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 53 | . . . . 15 38 . Melee 2 | . . . . . 2 . Projectile . | . . . . . . . AOE 51 | . . . . 15 36 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 5382 | 15 889 877 1025 567 1813 196 Wait 553 | . 4 214 46 9 261 19 Move 4296 | 10 781 634 890 519 1348 114 Hop . | . . . . . . . Pick Up 53 | . 15 1 10 3 20 4 Fast Attach 25 | 1 4 . 4 . 12 4 Attach 20 | . 3 1 3 2 7 4 Detach 10 | . 1 . 2 . 7 . Swap 48 | . 2 5 11 2 23 5 Drop 58 | . 15 2 16 3 22 . Fire 293 | 4 64 20 43 29 99 34 Melee 11 | . . . . . 2 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . . . . 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 12 | . . . . . 12 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 26 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 3) 260 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 16) 914 | -10/Materials | Discovered new exit (range 10) 1104 | -10/Materials | Discovered new exit (range 16) 1471 | -10/Materials | Entered Mines 1710 | -10/Mines | Assembled infested the area 1715 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2089 | -10/Mines | Discovered new exit (range 15) 2326 | -10/Mines | Discovered new exit (range 8) 2338 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2451 | -10/Mines | Met a Derelict shopkeep closing up shop 2517 | -10/Mines | Learned Materials security intel 2770 | -10/Mines | Entered Materials 2770 | -9/Materials | Accompanied by 3 allies 2770 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3094 | -9/Materials | Discovered new exit (range 11) 3166 | -9/Materials | Discovered new exit (range 11) 3177 | -9/Materials | Build established: Skirmisher 3284 | -9/Materials | Discovered new exit (range 12) 3778 | -9/Materials | Build established: Scavenger-Skirmisher 4354 | -9/Materials | Discovered new exit (range 13) 4585 | -9/Materials | Repaired Adv. Beam Cannon 4776 | -9/Materials | Entered Mines 4781 | -9/Mines | Met a Derelict bent on vengeance 4909 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4998 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5017 | -9/Mines | Discovered new exit (range 10) 5162 | -9/Mines | Build established: Gunner 5179 | -9/Mines | Learned Materials machine intel 5326 | -9/Mines | Found a hidden stash of uninstalled traps 5402 | -9/Mines | Learned location of Storage (-8) 5614 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5614 | -9/Mines | Discovered new exit (range 5) 5943 | -9/Mines | Discovered new exit (range 15) 6132 | -9/Mines | Entered Materials 6132 | -8/Materials | Evolved 2 slots: Utility x2 6133 | -8/Materials | Loaded intel: 42 machine locations 6448 | -8/Materials | Build established: Scavenger-Skirmisher 7003 | -8/Materials | Build established: Skirmisher 7311 | -8/Materials | Build established: Scavenger-Skirmisher 7615 | -8/Materials | Discovered new exit (range 5) 7846 | -8/Materials | Repaired Imp. Heat Sink 8242 | -8/Materials | Build established: Tank 8591 | -8/Materials | Discovered new exit (range 5) 8622 | -8/Materials | Discovered new exit (range 16) 9020 | -8/Materials | Discovered new exit (range 16) 9648 | -8/Materials | Entered Storage 9867 | -8/Storage | Core integrity fell below 50% 9933 | -8/Storage | Lost 3 parts (1p1u1w) 10039 | -8/Storage | Self-destructed Last Messages --------------- 09932_ Destroyed Lgt. Ion Engine. 09932_ R-06 Scavenger system corrupted by crushing effect. 09932_ R-06 Scavenger knocked back. 09933_ R-06 Scavenger system terminally corrupted. 09933_ Sml. Storage Unit fried. 09933_ R-06 Scavenger collects Targeting Computer. 09937_ Acquired 77 matter. 09941_ Acquired 16 matter. 09952_ System corrupted: Heat flow error (+267). 09958_ G-47 Trooper destroyed. 09961_ Acquired Com. Matter Pod. 09964_ Acquired Seismic Detector. 09975_ Acquired 48 matter. 09977_ K-01 Serf collects debris. 10016_ Triggered Alarm Trap. 10016_ An alarm sounds. 10016_ ALERT: Alarm triggered, dispatching investigation squad. 10022_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S007. 10034_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ###"""#"T #T###### #####??????? | | ###"G"#""!######## ? #####??????? | | ###" "###!# # ?? ##?????????? | | ## # # =# ?? ##?????????? | | ## # # # ??????????????? | | ## """" + + # ??????????????? | | ## """" #*# # ??????????????? | | ## """" # #!! # ??????????????? | | ## """" + ######## ??????????????? | | ######### ######## ??????????????? | | ######### # # ??????????????? | | ???????## # # ??????????????? | | ???????## #""" # ??????????????? | | #########g#""" # ??????????????? | | #########g#""" # ??????????????? | | ## # # # ##????????????? | | ## #g##+##### ##????????????? | | ## /g ##????????????? | | ## # ###########????????????? | | ## #g### ????????????? | | ## # ##?????????????????????? | | ######### ##?????????????????????? | | ######### ##?????????????????????? | | ???????## ##?????????????????????? | | ???????## ##?????????????????????? | | ???????##@##?????????????????????? | | ???????## ##?????????????????????? | | ???????## ##?????????????????????? | | ???????##+##?????????????????????? | | ????## ?????????????????????? | | ????## # ????????????????? | | ????## # ????????????????? | | ????## / ????????????????? | | ????## """"" # ##????????????? | | ????## """"" # ##????????????? | | ????## """"" # ? ##????????????? | | ????## # ? ##????????????? | | ????##### ##?### ????????????????? | | ????########?## ????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Seismic Detector | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderBombSlayer Manual? 0 Play Time 01:07:32 Cumulative 319.0 hours Start 2024.05.19 @ 17:52:38 End 2024.05.19 @ 19:59:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 51 Adventurer 144 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 64 Gallery% 78 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c14a4155-0791-4340-bcb3-93e595e9d55b