Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.20 @ 16:43:50 Player: Iris Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (545) 545 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 1975 Bonus ------- High Alert Combat Kills 25 Cogmind --------- Core Integrity 276/400 Matter 280/300 Energy 155/265 System Corruption 2% Temperature Cool (2) Movement Flying (37) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Weight Redist. System Signal Interpreter Improved Propulsion Shielding Hardened Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor Aluminum Leg Utility Shielding Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Weight Redist. System Signal Interpreter Improved Propulsion Shielding Hardened Light Armor Plating > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Ion Engine Aluminum Leg Utility Shielding Assault Rifle Light Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Cold Fusion Reactor Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Protection Improved Propulsion Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 22 | 6 6 3 7 Power 5 | 1 . . 4 Engine 4 | 1 . . 3 Core . | . . . . Reactor 1 | . . . 1 Propulsion 5 | 2 2 . 1 Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 3 | . 2 . 1 Utility 10 | 1 4 3 2 Device 1 | . 1 . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 7 | . 2 3 2 Artifact . | . . . . Weapon 2 | 2 . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 1 | . . . 1 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 90 100 92 Engine 11 | . 14 11 11 Flight 22 | . 22 22 22 Device 10 | . 9 11 11 Processor 9 | . 2 11 11 Protection 16 | . 6 22 17 Ballistic Gun 22 | . 28 22 20 Naked Turns . | . . . . Heaviest Build 15 | 13 13 13 15 Greatest Support 20 | 20 20 14 14 Greatest Overweight (x) 2 | . 2 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 6 5 5 5 Most Carried 5 | 1 5 4 5 Average Carried 3 | . 4 3 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 1 5 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 630 | 243 91 112 184 Remotely . | . . . . Salvage Created 781 | . 114 247 420 Parts 58 | . 11 18 29 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 21 | . . 8 13 Guns 21 | . . 8 13 Classes Destroyed 5 | . 2 3 . Hauler 2 | . 2 . . Watcher 2 | . 1 1 . Swarmer 10 | . . 4 6 Grunt 9 | . . 3 6 Sentry 2 | . . 1 1 Best Kill Streak 12 | . 2 5 12 Combat Bots Only 12 | . . 5 12 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 105 | . . 28 77 Missed 49 | . . 8 41 Damage Taken 507 | . . 156 351 Core 124 | . . 6 118 Absorbed by Shields . | . . . . Redirected to Shielding 17 | . . 5 12 Ignored by Resistances 157 | . . 50 107 Regen/Repaired (Parts) 68 | . . . 68 Core Remaining (%) 100 | 100 100 . . Volleys Fired 55 | . 8 16 31 Largest 2 | . 2 2 2 Hottest 40 | . 40 40 40 Shots Fired 110 | . 16 32 62 Gun 110 | . 16 32 62 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 110 | . 16 32 62 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 24 | . 7 15 24 Robot Miss Streak 1 | . 1 1 1 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 89 | . 13 28 48 Core Hits 39 | . 7 14 18 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 958 | . 132 298 528 Guns 958 | . 132 298 528 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 958 | . 132 298 528 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 17 | . 10 17 13 Average Temperature 5 | . 3 6 6 Received Heat Transfer 180 | . . 72 108 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 586 | . 75 274 586 Initial 56 | . . 27 56 Average 129 | . 10 109 218 Maximum Alert Level 2 | . . 1 2 Low Security (%) 80 | 100 100 84 66 Level 1 11 | . . 15 15 Level 2 8 | . . . 17 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 6 | . 1 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 4 14 28 Peak Tracking Total 9 | . 3 6 9 Tactical Retreats 7 | . 1 2 4 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 14 | . 3 4 7 Terminals 11 | . 3 4 4 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 45 | . 14 13 18 Successful 25 | . 7 8 10 Failed 20 | . 7 5 8 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 33 | . 14 13 6 Terminals 35 | . 14 13 8 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units 6 | . . . 6 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 3 4 4 Prototype ID Bank 4 | . 1 2 1 Open Door 2 | . . . 2 Unreport Threat 2 | . . 1 1 Transport Status 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 4 4 3 Terminals 10 | . 4 4 2 Track 6 | . 3 2 1 Botnet 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Mask 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 3 4 6 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 738 | 67 146 189 336 Spaces Moved 826 | 53 231 331 211 Core 10 | 9 1 . . Treads . | . . . . Legs 60 | 44 16 . . Wheels . | . . . . Hover . | . . . . Flight 756 | . 214 331 211 Fastest Speed 37 | 50 37 37 37 Average Speed 43 | 108 43 37 37 Slowest Speed 150 | 120 150 37 117 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 7 | . . 3 4 Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 37 23 44 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1096 | 59 262 365 410 Wait 180 | . 7 18 155 Move 809 | 52 230 324 203 Hop 7 | . . 3 4 Pick Up 5 | 1 3 . 1 Fast Attach 17 | 6 6 1 4 Attach 3 | . . 2 1 Detach 8 | . 4 1 3 Swap 2 | . . . 2 Drop 10 | . 4 . 6 Fire 55 | . 8 16 31 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 14) 211 | -10/Materials | Discovered new exit (range 10) 214 | -10/Materials | Identified exit to Materials 214 | -10/Materials | Entered another Materials area 214 | -9/Materials | Evolved 2 slots: Utility x2 301 | -9/Materials | Build established: Mutant 387 | -9/Materials | Discovered new exit (range 15) 392 | -9/Materials | Identified exit to Storage 403 | -9/Materials | Entered Storage 434 | -9/Storage | Repaired Lgt. Armor Plating 719 | -9/Storage | Destroyed 12 combat bots 739 | -9/Storage | Self-destructed Last Messages --------------- 00707_ Dropped Sml. Storage Unit. 00708_ Dropped Lgt. Armor Plating. 00711_ Acquired 10 matter. 00715_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 00716_ Dropped Imp. Ion Engine. 00717_ Acquired Prototype Reactor. 00717_ Identified Cold Fusion Reactor. 00718_ Dropped Cold Fusion Reactor. 00719_ Acquired Imp. Ion Engine. 00721_ Dropped Lgt. Ion Engine. 00722_ Acquired Cold Fusion Reactor. 00725_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 00733_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 00738_ Connecting with Door Terminal... 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""" # # #????? | | ?## """ # ########### ###????? | | ??Y """ # #?????????###??????? | | ?## ?? # #??????????????????? | | ??#???###### #####??????????????? | | ???????###T# + ]#??????????????? | | ???????# * + #T###??????????????? | | ???????##### ###????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????# #???#####??????????? | | ???????????# #?? #??????????? | | ???????????# #?? #??????????? | | ????????#### #? #???#??????? | | ???######T## #? # #??????? | | ???#!!!!" # [# ] / +??????? | | ???# ! =+%*#= # #??????? | | ???#!!!!" #*=+% ! # #??????? | | ???##########%#! # #? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionBurstHumpback Manual? 0 Play Time 00:11:44 Cumulative 22.1 hours Start 2024.04.20 @ 16:33:11 End 2024.04.20 @ 16:43:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 47 Rogue 32 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd7bfbe0-89e0-4916-a21c-896afb368829