Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.24 @ 20:10:53 Player: LEWiKK Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (2423) 2423 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1130) 1130 TOTAL SCORE: 6513 Bonus ------- High Alert Combat Kills 230 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 190/265 System Corruption 0% Temperature Critical (542) Movement Treading (330) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Armored Medium Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [Grunt] (1) > --- WEAPON (3) ------- Particle Gun Variable Charge Gun Heavy Hammer > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Treads Heat Sink Targeting Computer Targeting Computer Improved Targeting Computer Hardlight Generator Shield Generator Relay Coupler [Swarmer] (42) Relay Coupler [Grunt] (31) Relay Coupler [Sentry] (20) Relay Coupler [Hunter] (14) Improved Recalibrator Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Medium Armor Plating Improved Corruption Screen Improved Recalibrator > --- WEAPON ----------- Small Laser Particle Gun Improved Remote Datajack > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Heat Sink Targeting Computer Targeting Computer Improved Targeting Computer Core Shielding Hardened Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Shield Generator Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Variable Charge Gun Plasma Cutter Heavy Hammer [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Hardened Light Armor Plating Device Heat Sink Storage High-capacity Storage Unit Processor Improved Corruption Screen Hackware Relay Coupler [Grunt] Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 2 | . . . 1 . 1 . . . Weapon 1 | . . . 1 . . . . . Parts Attached 54 | . 7 4 3 6 2 23 3 6 Power 8 | . 1 1 1 1 . 3 . 1 Engine 6 | . 1 1 1 1 . 1 . 1 Core 2 | . . . . . . 2 . . Reactor . | . . . . . . . . . Propulsion 10 | . 2 1 . 1 1 3 2 . Treads 9 | . 2 1 . 1 1 2 2 . Leg . | . . . . . . . . . Wheel 1 | . . . . . . 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | . 3 . 1 3 1 8 1 3 Device 5 | . . . 1 1 1 2 . . Storage 3 | . 2 . . 1 . . . . Processor 1 | . . . . . . 1 . . Hackware 1 | . . . . . . . 1 . Protection 10 | . 1 . . 1 . 5 . 3 Artifact . | . . . . . . . . . Weapon 16 | . 1 2 1 1 . 9 . 2 Energy Gun 11 | . 1 2 1 1 . 4 . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon 2 | . . . . . . 2 . . Impact Weapon 2 | . . . . . . 2 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 25 | . . 1 . . . 17 . 7 Power 2 | . . . . . . 2 . . Propulsion 8 | . . 1 . . . 5 . 2 Utility 8 | . . . . . . 5 . 3 Weapon 7 | . . . . . . 5 . 2 Highest Loss Streak 9 | . . 1 . . . 9 . 4 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 96 100 100 90 84 83 94 Engine 8 | . 14 14 11 11 9 5 . 4 Core 2 | . . . . . . 2 9 4 Treads 20 | . 27 24 22 22 23 16 11 26 Device 6 | . . . 11 11 12 10 . . Storage 10 | . 14 14 11 11 9 9 9 9 Processor 1 | . . . . . . 2 5 . Hackware 1 | . . . . . . . 3 9 Protection 12 | . 13 14 11 11 9 11 18 15 Energy Gun 19 | . 5 24 33 33 27 17 9 8 Ballistic Gun 2 | . 22 3 . . . . . . Special Weapon 2 | . . . . . . 2 9 8 Impact Weapon 3 | . . . . . . 5 9 9 Peak Build Rating 43 | . 10 15 16 16 20 43 41 40 Average Rating 22 | . 9 12 15 16 17 25 40 35 On Entrance 18 | 6 6 10 15 16 16 20 41 40 Naked Turns . | . . . . . . . . . Heaviest Build 70 | 13 34 38 40 60 65 67 67 70 Greatest Support 67 | 20 40 40 40 40 60 60 67 67 Greatest Overweight (x) 16 | . . 1 . 1 1 16 2 1 Average Overweight (x) . | . . . . . . 2 1 . Largest Inventory Capacity 20 | . 15 15 15 20 20 20 20 20 Average Capacity 17 | . 9 15 15 17 20 20 20 20 Most Carried 20 | . 9 15 15 15 16 20 20 20 Average Carried 15 | . 8 12 14 14 15 17 19 18 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 Final Carried 20 | 6 9 15 15 15 16 20 19 15 Class Distribution -------------------- 48% | Mutant 20% | Scavenger-Tank 10% | Tank 8% | Scavenger-Mutant 5% | Bothacker-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Matter Collected 958 | 200 164 114 53 72 . 206 105 44 Remotely . | . . . . . . . . . Salvage Created 2142 | . 356 233 73 222 16 784 245 213 Parts 112 | . 26 14 5 14 3 36 6 8 Haulers Intercepted 2 | . 1 . . . . . 1 . Recyclers Shooed 3 | . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Combat Hostiles Destroyed 65 | . 10 5 1 9 . 27 3 10 Melee 9 | . . . . . . 1 2 6 Guns 48 | . 10 5 1 9 . 20 . 3 AOE 1 | . . . . . . 1 . . Classes Destroyed 11 | . 4 1 1 . 1 3 1 . Hauler 2 | . 1 . . . . . 1 . Recycler 2 | . . 1 . . . . 1 . Operator 1 | . . . . . 1 . . . Watcher 2 | . 1 . 1 . . . . . Swarmer 36 | . 6 . . 7 . 16 . 7 Cutter 2 | . . . . . . 2 . . Grunt 15 | . 4 5 . . . 4 1 1 Brawler 2 | . . . . . . . 1 1 Duelist 1 | . . . . . . 1 . . Sentry 6 | . . . 1 2 . 1 1 1 Hunter 3 | . . . . . . 3 . . Best Kill Streak 7 | . 7 3 1 4 1 4 1 5 Combat Bots Only 6 | . 6 3 1 4 . 4 1 5 Max Kills in Single Turn 2 | . 2 1 1 1 1 2 1 1 Gunslinging 1 | . . . . . . 1 . . Exploded 1 | . . . . . . 1 . . Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Hostile Shots Fired 564 | . 61 20 8 21 . 230 41 183 Missed 144 | . 21 3 4 4 . 62 7 43 Damage Taken 4786 | . 360 204 63 145 . 2114 533 1367 Core 677 | . 17 87 . 7 . 317 15 234 Absorbed by Shields 43 | . . . . . . 43 . . Core Remaining (%) 85 | 100 . 58 . 98 . . . . Volleys Fired 169 | . 26 19 7 10 1 80 8 18 Largest 3 | . 2 2 3 3 3 3 1 2 Hottest 168 | . 40 128 168 168 159 159 40 140 Shots Fired 335 | . 52 38 19 30 3 163 8 22 Gun 324 | . 52 38 19 30 3 159 2 21 Cannon . | . . . . . . . . . Launcher 4 | . . . . . . 4 . . Special 7 | . . . . . . . 6 1 Kinetic 57 | . 52 5 . . . . . . Thermal 267 | . . 33 19 30 3 159 2 21 Explosive 4 | . . . . . . 4 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | . 8 11 6 7 8 20 7 4 Robot Miss Streak 6 | . 6 4 2 4 . 5 1 6 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 3 1 . 1 . 2 . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . . Shots Hit Robots 233 | . 29 25 13 16 1 98 15 36 Core Hits 96 | . 16 10 3 11 1 45 2 8 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . 3 2 1 Critical Strikes 10 | . . 2 . . . 5 2 1 Burn 4 | . . 2 . . . 2 . . Smash 6 | . . . . . . 3 2 1 Melee Attacks 82 | . . . . . . 34 9 39 Impact 82 | . . . . . . 34 9 39 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . . 2 1 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4712 | . 296 347 190 277 17 2237 354 994 Guns 2540 | . 296 347 190 270 17 1261 . 159 Cannons . | . . . . . . . . . Explosions 479 | . . . . . . 479 . . Melee 1670 | . . . . . . 481 354 835 Ramming 23 | . . . . 7 . 16 . . Kinetic 322 | . 296 26 . . . . . . Thermal 2218 | . . 321 190 270 17 1261 . 159 Explosive 479 | . . . . . . 479 . . Electromagnetic . | . . . . . . . . . Impact 1670 | . . . . . . 481 354 835 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 401 | . . . . . . 92 181 128 Projectiles . | . . . . . . . . . Explosions 2 | . . . . . . 2 . . Melee 399 | . . . . . . 90 181 128 Knockbacks 2 | . . . . . . 2 . . Impact 2 | . . . . . . 2 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 76 | . . . . . . 76 . . Shots 3 | . . . . . . 3 . . Rammed 6 | . . . . 3 . 3 . . Targets Rammed 7 | . . . . 3 . 4 . . Kicked . | . . . . . . . . . Crushed 1 | . . . . . . 1 . . Highest Temperature 610 | . 36 610 270 348 69 418 4 542 Average Temperature 120 | . 17 180 116 149 37 100 2 209 Received Heat Transfer 973 | . 54 111 36 9 . 340 225 198 Effects 15 | . . 7 . . . 3 . 5 Shutdowns 4 | . . 1 . . . 1 . 2 Energy Bleed 1 | . . 1 . . . . . . Interference 1 | . . . . . . 1 . . Matter Decay 2 | . . 2 . . . . . . Short Circuit 2 | . . 1 . . . . . 1 Damage (minor) 2 | . . 1 . . . 1 . . Damage (major) 2 | . . 1 . . . . . 1 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 6 | . . . . . . 4 1 1 Combat Hostiles 5 | . . . . . . 3 1 1 Parts Fried 11 | . . . . . . 7 2 2 Impact Corruptions 17 | . . . . . . 5 5 7 Robots Melted 2 | . . . . . . 2 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Melted 16 | . . 3 1 2 . 10 . . Heat Transferred 5280 | . . 878 433 631 37 3103 . 198 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Peak Influence 1001 | . 289 92 56 237 9 1001 594 861 Initial 487 | . . 34 . 21 . 5 487 386 Average 335 | . 127 53 38 89 5 571 517 514 Maximum Alert Level 3 | . 1 . . 1 . 3 2 3 Low Security (%) 46 | . 64 100 100 80 100 18 . . Level 1 15 | . 35 . . 19 . 15 . 24 Level 2 21 | . . . . . . 23 100 63 Level 3 16 | . . . . . . 41 . 11 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 2 | . 1 1 . . . . . . Investigation 1 | . . 1 . . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Distress Signals 3 | . 1 . 1 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 13 4 3 9 . 33 8 29 Peak Tracking Total 8 | . 7 3 2 3 . 4 4 8 Tactical Retreats 8 | . 1 . . . . 3 . 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Traps Triggered 6 | . . . . . . 6 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . . . . . . 2 Traps Extracted . | . . . . . . . . . Installed 2 | . . . . . . . . 2 Triggered 2 | . . . . . . . . 2 Most Traps Carried 2 | . . . . . . 2 2 2 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Machines Disabled 5 | . . . . . . 4 . 1 Max in Single Turn 1 | . . . . . . 1 . 1 Garrison Relay 4 | . . . . . . 3 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Machines Accessed 11 | . 2 1 3 . 1 2 2 . Terminals 7 | . 2 . 2 . . 2 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 28 | . 5 1 10 . 5 3 4 . Successful 14 | . 1 1 6 . 1 3 2 . Failed 14 | . 4 . 4 . 4 . 2 . Catastrophic 3 | . 1 . . . . . 2 . Database Lockouts . | . . . . . . . . . Manual 10 | . 3 . 6 . . 1 . . Terminals 16 | . 5 . 6 . . 3 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . Garrison Access 7 | . . . . . 5 . 2 . Terminal Hacks 4 | . . 1 1 . . 2 . . Robot Analysis 1 | . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . Garrison Registry 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 . Unlock Access 2 | . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks 4 | . 1 . 2 . . 1 . . Terminals 4 | . 1 . 2 . . 1 . . Botnet 4 | . 1 . 2 . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 10 | . 2 . 3 . 1 2 2 . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 2 | . . . . . . . 1 1 Non-combat . | . . . . . . . . . Combat 2 | . . . . . . . 1 1 Robot Hacks Applied 7 | . . . . . . . 6 1 parse_system 1 | . . . . . . . 1 . find_garrison 1 | . . . . . . . 1 . overload_power 1 | . . . . . . . 1 . wipe_record 1 | . . . . . . . . 1 reboot_system 1 | . . . . . . . 1 . go_dormant 2 | . . . . . . . 2 . Relay Couplers Released 18 | . . . . . . 13 . 5 Machine Destruction 18 | . . . . . . 13 . 5 Attached 1 | . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 3 | . . 3 . . . . . . Total Damage 64 | . . 64 . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Turns Passed 5509 | . 531 804 277 873 49 2068 328 579 Spaces Moved 2245 | 1 274 419 156 397 18 647 93 240 Core 5 | . . . . . . 5 . . Treads 2087 | . 262 419 156 397 18 502 93 240 Legs 13 | 1 12 . . . . . . . Wheels 140 | . . . . . . 140 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 150 163 163 Average Speed 204 | 120 158 174 160 201 213 252 291 175 Slowest Speed 850 | 120 160 240 160 240 240 850 330 243 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 2 51 94 19 61 3 80 16 27 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 6 | . . . . . . 6 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 6 | . . . . . . 6 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Total 2732 | . 328 457 169 449 25 864 129 311 Wait 79 | . 5 6 . 20 1 46 1 . Move 2239 | . 273 418 155 396 18 646 93 240 Hop . | . . . . . . . . . Pick Up 45 | . 8 6 3 5 2 18 . 3 Fast Attach 15 | . 2 2 . . 2 6 2 1 Attach 19 | . . . 2 . . 12 . 5 Detach 1 | . . 1 . . . . . . Swap 20 | . 5 2 1 6 . 5 1 . Drop 29 | . 9 3 1 9 1 3 . 3 Fire 169 | . 26 19 7 10 1 80 8 18 Melee 82 | . . . . . . 34 9 39 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 7 | . . . . 3 . 4 . . Escape Stasis 10 | . . . . . . 10 . . Rewire 15 | . . . . . . . 15 . Trap 2 | . . . . . . . . 2 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 3) 532 | -10/Materials | Entered Mines 535 | -10/Mines | Received a Mining Laser from a helpful Derelict 622 | -10/Mines | Learned location of Zion (-7) 860 | -10/Mines | Discovered new exit (range 8) 990 | -10/Mines | Met a Derelict shopkeep closing up shop 1269 | -10/Mines | Discovered new exit (range 3) 1336 | -10/Mines | Entered Materials 1336 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1551 | -9/Materials | Discovered new exit (range 12) 1613 | -9/Materials | Entered Mines 1616 | -9/Mines | Met a Derelict bent on vengeance 1638 | -9/Mines | Build established: Tank 1757 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1931 | -9/Mines | Discovered new exit (range 6) 2155 | -9/Mines | Build established: Scavenger-Tank 2178 | -9/Mines | Assembled infested the area 2183 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2486 | -9/Mines | Entered Materials 2486 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2487 | -8/Materials | Identified exit to Storage 2534 | -8/Materials | Identified exit to Garrison 2535 | -8/Materials | Entered Garrison 2581 | -8/Garrison | Triggered checkpoint 2672 | -8/Garrison | Garrison Relay disabled 2867 | -8/Garrison | Triggered checkpoint 2997 | -8/Garrison | Garrison Relay disabled 3067 | -8/Garrison | Discovered new exit (range 10) 3089 | -8/Garrison | Installed Relay Interface Framework 3123 | -8/Garrison | Triggered checkpoint 3373 | -8/Garrison | Triggered checkpoint 3420 | -8/Garrison | Lost 4 parts (3n1w) 3431 | -8/Garrison | Build established: Mutant 3727 | -8/Garrison | Triggered checkpoint 3880 | -8/Garrison | Garrison Relay disabled 3907 | -8/Garrison | Build established: Scavenger-Mutant 3946 | -8/Garrison | Core integrity fell below 50% 3978 | -8/Garrison | Lost 9 parts (2n3u4w) 4061 | -8/Garrison | Discovered new exit (range 11) 4076 | -8/Garrison | Discovered new exit (range 94) 4076 | -8/Garrison | Discovered new exit (range 67) 4076 | -8/Garrison | Discovered new exit (range 11) 4603 | -8/Garrison | Entered Materials 4653 | -8/Materials | Build established: Mutant 4931 | -8/Materials | Identified exit to Garrison 4931 | -8/Materials | Entered Garrison 5037 | -8/Garrison | Triggered checkpoint 5123 | -8/Garrison | Triggered checkpoint 5135 | -8/Garrison | Garrison Relay disabled 5303 | -8/Garrison | Triggered checkpoint 5425 | -8/Garrison | Core integrity fell below 20% 5441 | -8/Garrison | Build established: Bothacker-Mutant 5511 | -8/Garrison | Core destroyed Last Messages --------------- Destroyed Lgt. Ion Engine. S-10 Pest system corrupted by crushing effect. S-10 Pest destroyed. Destroyed Flight Unit. S-10 Pest system corrupted by crushing effect. Lgt. Ion Engine fried. S-10 Pest destroyed. Imp. Remote Datajack destroyed. Lgt. Treads destroyed. S-10 Pest destroyed. Particle Gun broken. Overheating: Short circuit. Power failure, Rnf. Ion Engine shutdown. Hrd. Light Armor Plating destroyed. Power failure, Rnf. Ion Engine shutdown. Critical hit (Destroy). Lgt. Treads destroyed. S-10 Pest destroyed. Overheating: Rnf. Ion Engine damaged (-31). Overheating: Core damaged (-71). Map ----- +----------------------------------------------------+ | ???????#### #/# #???# ##?????# #????????????? | | ??????????# # #???# ## ????# #????????????? | | ??????????######## #???# ## ????# #?#####??????? | | ???????????# #???# #???# ## ##### #? #??????? | | ???????????# #???# #???# ## # ## ######?? | | ???????????# ##### ##### ### % ^ #?? | | ???????????# " ^ | | ???????????############# =% = ^ | | ???????????????????????###### ## ## ### | | ????????????????????????????# ### ## ## #?? | | ????????????????????????????### "?? | | ??????????????????????????????# "?? | | ??????????????????????????????# "?? | | ??????????????????????????????# "?? | | ??????????????????????????????### ##^^^ ## #?? | | ??????????????????############### ##^ #? #?? | | ??????????????????# ^ ?? | | ??????????????????# ? | | ??????????????????# #?? | | ??????????????????# #### ###########""""## ##?? | | ??????????????????# ?????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????#%#?????????????????????? | | ?????????????????## ####%#?????????????????????? | | ???????????# s %@=#?????????????????????? | | ?????????????????## ####+#?????????????????????? | | ??????????????????????????%#?????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 1 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 3 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- Lgt. Deuterium Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults Challenges ------------ None Game ------ Seed CommImprovedInsulator Manual? 0 Play Time 00:53:41 Cumulative 62.0 hours Start 2024.09.24 @ 17:44:50 End 2024.09.24 @ 20:10:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 49 Gallery% 39 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7a8b4058-a298-43d3-ae3b-3cbbe650e65c