Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.11 @ 03:12:09 Player: deadnoob Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (4) 20 Value Destroyed (104) 104 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (22069) 22069 TOTAL SCORE: 29533 Bonus ------- Pacifist 1987 Entered DSFs 1000 Win 3000 Win Speed 16082 Cogmind --------- Core Integrity 1378/1600 Matter 31/300 Energy 144/150 System Corruption 6% Temperature Cool (12) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (11) -- Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (10) ----- Power Amplifier Advanced Terrain Scan Processor Layered Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Nova Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Terrain Scan Processor Medium Insulated Plating Medium Insulated Plating Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Micro-nuke Launcher Chainsword > --- INVENTORY -------- Impulse Thruster Array Layered Light Armor Plating [Rating: 157] Favorites ----------- Power Particle Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Q-thruster Treads Advanced Treads Leg Improved Carbon-fiber Leg Hover Unit Improved Antigrav System Flight Unit Q-thruster Utility Advanced Terrain Scan Processor Device Power Amplifier Storage Energy Well Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Propulsion Shielding Weapon Chainsword Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Machine Gun Launcher Micro-nuke Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 . . 2 2 . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 9 | . . 2 2 1 . 1 . . . 1 . 2 . . Utility 8 | . . . . 1 . . . . 2 1 . . 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 70 | . 1 4 4 . 5 1 8 1 7 2 9 7 2 19 Power 4 | . . . . . . . . . 1 . . 1 . 2 Engine 1 | . . . . . . . . . . . . 1 . . Core 1 | . . . . . . . . . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 30 | . . 4 2 . 2 1 6 1 . . 3 4 . 7 Treads 7 | . . 4 2 . . 1 . . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 3 | . . . . . . . 1 1 . . . 1 . . Flight 18 | . . . . . . . 5 . . . 3 3 . 7 Utility 25 | . . . 1 . 3 . . . 2 1 6 1 2 9 Device 2 | . . . . . . . . . . . . . . 2 Storage 1 | . . . . . . . . . . . . . . 1 Processor 5 | . . . 1 . 3 . . . . 1 . . . . Hackware 10 | . . . . . . . . . . . 5 . 2 3 Protection 7 | . . . . . . . . . 2 . 1 1 . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 11 | . 1 . 1 . . . 2 . 4 1 . 1 . 1 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . 1 . 4 . . . . . Ballistic Gun 2 | . . . 1 . . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . 1 . . . . . 1 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 2 . . . . . Parts Lost 33 | . . . 3 . . 7 . . 3 . 1 2 . 17 Power 3 | . . . . . . . . . . . . . . 3 Propulsion 18 | . . . 1 . . 6 . . 1 . 1 1 . 8 Utility 5 | . . . . . . . . . . . . 1 . 4 Weapon 7 | . . . 2 . . 1 . . 2 . . . . 2 Highest Loss Streak 7 | . . . 3 . . 7 . . 2 . 1 1 . 7 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 71 | . 57 49 75 53 78 63 62 70 68 68 67 74 86 77 Engine 1 | . . . . . . . . . . . . 2 4 2 Reactor 1 | . . . . . . . . . . . . . . 4 Treads 9 | . . 8 52 38 38 26 . . . . . . . . Leg 3 | . 28 19 . . 13 12 . . . . . . . . Hover 2 | . . . . . . . 5 10 11 10 5 1 . . Flight 18 | . . . . . . . 33 33 23 21 24 29 34 26 Device 2 | . . . . . . . . . . . . . . 6 Processor 8 | . . . 7 7 19 20 20 20 17 18 10 4 4 4 Hackware 9 | . . . . . . . . . . . 11 14 21 19 Protection 4 | . . . . . . . . . 10 10 5 9 8 5 Ballistic Gun 3 | . 14 11 7 7 7 4 . . . 2 5 4 4 1 Slashing Weapon 3 | . 9 11 6 . . . 3 6 . . . 2 4 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 56 | 3 4 4 4 3 3 3 4 4 16 21 24 34 34 56 Greatest Support 88 | 20 3 88 40 3 18 3 11 11 23 23 56 58 61 85 Greatest Overweight (x) 1 | . 1 1 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 3 5 5 5 5 5 5 1 3 3 5 5 4 5 Average Carried 3 | 4 2 4 4 5 4 5 . 1 1 3 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 5 5 5 5 5 1 1 3 3 5 4 4 1 Class Distribution -------------------- 39% | Mutant 37% | Wizard-Sprinter 12% | Hacker-Sprinter 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/DSF Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Res Acc Matter Collected 530 | 200 . . . . . . . . 41 80 . 146 . 63 Remotely . | . . . . . . . . . . . . . . . Salvage Created 228 | . . . . . . . . . 19 . . 146 . 63 Parts 10 | . . . . . . . . . . . . 5 . 5 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 1 | . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . 1 Classes Destroyed 3 | . . . . . . . . . 1 . . 1 . 1 Tunneler 2 | . . . . . . . . . 1 . . 1 . . Recycler 1 | . . . . . . . . . . . . 1 . . Programmer 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 1 | . . . . . . . . . 1 . . 1 . 1 Combat Bots Only 1 | . . . . . . . . . . . . . . 1 Max Kills in Single Turn 1 | . . . . . . . . . 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Res Acc Damage Taken 4659 | . 67 . 763 . 187 729 . . 90 . 134 366 89 2234 Core 559 | . 22 . 71 . 12 115 . . 21 . 30 44 22 222 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 98 | . . . . . . . . . 6 . 10 46 7 29 Core Remaining (%) 94 | 100 91 100 87 . 98 . . 86 97 . 97 96 98 86 Volleys Fired 18 | . . . . . . 3 . . 5 . . 8 . 2 Largest 1 | . . . . . . 1 . . 1 . . 1 . 1 Hottest 98 | . . . . . . 25 . . 98 . . 30 . 30 Shots Fired 18 | . . . . . . 3 . . 5 . . 8 . 2 Gun 13 | . . . . . . 3 . . . . . 8 . 2 Cannon 5 | . . . . . . . . . 5 . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . 3 . . . . . 8 . 2 Thermal 5 | . . . . . . . . . 5 . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 3 | . . . . . . 2 . . 3 . . 3 . . Robot Miss Streak 2 | . . . . . . 1 . . 1 . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 20 | . . . 3 . . 2 . . 2 . . 5 . 8 Core Hits 5 | . . . . . . . . . . . . 3 . 2 Critical Kills 1 | . . . . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . 1 . . . . 1 Meltdown 1 | . . . . . . . . . 1 . . . . . Sever 1 | . . . . . . . . . . . . . . 1 Melee Attacks 38 | . 3 9 5 . . . . 2 . . . 3 1 15 Impact . | . . . . . . . . . . . . . . . Slashing 38 | . 3 9 5 . . . . 2 . . . 3 1 15 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . 1 . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 685 | . . . 55 . . 33 . . 68 . . 111 . 418 Guns 144 | . . . . . . 33 . . . . . 111 . . Cannons 68 | . . . . . . . . . 68 . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 463 | . . . 45 . . . . . . . . . . 418 Ramming 10 | . . . 10 . . . . . . . . . . . Kinetic 144 | . . . . . . 33 . . . . . 111 . . Thermal 68 | . . . . . . . . . 68 . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 463 | . . . 45 . . . . . . . . . . 418 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . 1 . . 1 1 1 . . . 1 2 6 Average Corruption 2 | . . . 1 . . 1 1 1 . . . 1 2 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 3 | . . . . . . 1 . . . . . . . 2 Message Errors 2 | . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 52 | . . . . . . . . . 3 . . . . 49 Projectiles 3 | . . . . . . . . . 3 . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 49 | . . . . . . . . . . . . . . 49 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 9 | . . . 9 . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 270 | . . . 5 . . . . . 74 . . 224 25 270 Average Temperature 75 | . . . 5 . . . . . 31 . . 87 16 74 Received Heat Transfer 822 | . 36 . 387 . . 120 . . 9 . 60 75 . 135 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 . . . . . Heat Transferred 100 | . . . . . . . . . 100 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Res Acc Peak Influence 776 | . 28 41 173 78 73 72 41 28 188 95 66 151 96 776 Initial 91 | . . 11 16 78 58 37 11 28 13 91 66 25 78 57 Average 119 | . 20 34 58 78 60 52 21 28 44 91 50 49 80 249 Maximum Alert Level 3 | . . . . . . . . . . . . . . 3 Low Security (%) 85 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 59 Level 1 4 | . . . . . . . . . . . . . . 11 Level 2 9 | . . . . . . . . . . . . . . 27 Level 3 . | . . . . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 4 . 1 2 . . 3 . . . . 6 Investigation 13 | . 1 . 4 . . 2 . . 3 . . . . 3 Extermination 1 | . . . . . . . . . . . . . . 1 Reinforcement 3 | . . . . . 1 . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Res Acc Distress Signals 5 | . . . 2 . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 149 | . 2 . 16 . 5 10 6 . 12 . 1 16 2 79 Peak Tracking Total 26 | . 2 . 16 . 4 8 6 . 11 . 1 12 2 26 Tactical Retreats 21 | . . . 1 . 1 1 . . 2 . . 1 . 15 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Res Acc Traps Triggered 4 | . . . . . . 1 . . 1 . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Res Acc Machines Accessed 29 | . 2 1 5 1 . 2 . . 4 1 . 2 . 11 Terminals 27 | . 2 1 3 1 . 2 . . 4 1 . 2 . 11 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . Total Hacks 100 | . 9 2 13 2 . 6 . . 11 1 . 3 . 53 Successful 43 | . 4 1 7 1 . 1 . . 3 1 . 1 . 24 Failed 57 | . 5 1 6 1 . 5 . . 8 . . 2 . 29 Catastrophic 14 | . 2 1 3 . . 1 . . 2 . . . . 5 Database Lockouts . | . . . . . . . . . . . . . . . Manual 59 | . 8 1 10 . . 6 . . 7 . . 2 . 25 Terminals 97 | . 9 2 10 2 . 6 . . 11 1 . 3 . 53 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . . . . Terminal Hacks 29 | . 2 1 1 1 . . . . 2 1 . 1 . 20 Record 6 | . . . . . . . . . . . . . . 6 Robot Analysis 5 | . . . . . . . . . . . . . . 5 Open Door 1 | . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . 1 . . . . . 1 . . . . Level Access Points 5 | . 1 1 1 . . . . . 1 . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . . . . . . . . . . 3 Locate Traps 1 | . . . . . . . . . . . . . . 1 Zone Layout 3 | . 1 . . . . . . . 1 . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 2 . 6 . . 1 . . 1 . . . . 4 Terminals 13 | . 2 . 5 . . 1 . . 1 . . . . 4 Track 2 | . . . 1 . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . 1 . . . . . Botnet 8 | . 2 . 2 . . 1 . . . . . . . 3 Detonate 1 | . . . 1 . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 1 4 1 . 2 . . 4 1 . 1 . 11 Full Trace Events 13 | . 2 . 3 . . 2 . . 3 . . . . 3 Feedback Events 4 | . . . 1 . . 1 . . . . . . . 2 Corruption 4 | . . . 1 . . 1 . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Res Acc Total Allies 1 | . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . 1 1 1 . . . Highest-Rated Group 10 | . . . . . . . . . 10 10 10 . . . Highest-Rated Ally 10 | . . . . . . . . . 10 10 10 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Res Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . 5 Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Res Acc Turns Passed 1422 | 3 33 82 149 7 63 102 83 28 144 21 43 131 26 507 Spaces Moved 3229 | 1 31 43 153 13 93 177 202 61 282 44 81 354 77 1617 Core 472 | . 31 33 126 13 92 177 . . . . . . . . Treads 37 | . . 10 27 . . . . . . . . . . . Legs 2 | 1 . . . . 1 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2718 | . . . . . . . 202 61 282 44 81 354 77 1617 Fastest Speed 19 | 120 50 100 50 50 50 50 34 34 29 29 24 24 21 19 Average Speed 32 | 120 70 110 81 50 50 50 34 34 31 29 26 25 26 24 Slowest Speed 160 | 120 100 145 160 50 120 50 34 34 34 29 29 29 27 34 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 50 | . . . . . . . . . 2 . 1 3 . 44 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 2 13 8 34 1 75 4 83 1 13 3 70 12 4 51 Regions Visited 14 Branch Regions . Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 . . . . 1 1 . 1 . . Unknown Exits Taken 3 | 1 . . . . . . . 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 20 | . 2 6 2 . . . . . 2 . . 3 1 4 Terrain Destroyed 21 | . 2 6 2 . . . . . 3 . . 3 1 4 Melee 18 | . 2 6 2 . . . . . . . . 3 1 4 Projectile 3 | . . . . . . . . . 3 . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed 1 | . . . 1 . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac Fac Fac DSF Res Res Acc Total 3437 | 6 35 58 164 12 108 188 215 63 328 50 101 378 80 1651 Wait 84 | . . . . . . 7 4 . 29 5 . 9 . 30 Move 3123 | . 30 42 152 12 92 177 201 60 277 43 78 348 76 1535 Hop 42 | . . . . . . . . . 2 . 1 2 . 37 Pick Up 18 | . 1 1 1 . 5 . . . 2 . 4 . 1 3 Fast Attach 51 | . . 4 2 . 5 1 3 1 5 2 7 6 . 15 Attach 16 | . . . 2 . . . 5 . 3 . . 1 2 3 Detach 13 | . . 1 . . 1 . 1 . 4 . 4 . . 2 Swap 4 | . 1 . . . . . . . . . 2 . . 1 Drop 28 | 6 . 1 . . 5 . 1 . 1 . 5 1 . 8 Fire 18 | . . . . . . 3 . . 5 . . 8 . 2 Melee 38 | . 3 9 5 . . . . 2 . . . 3 1 15 Ram 1 | . . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 10 | -10/Materials | Identified exit to Materials 37 | -10/Materials | Entered another Materials area 37 | -9/Materials | Evolved 2 slots: Propulsion x2 44 | -9/Materials | Identified exit to Materials 119 | -9/Materials | Entered another Materials area 119 | -8/Materials | Evolved 2 slots: Propulsion x2 228 | -8/Materials | Identified exit to Factory 268 | -8/Materials | Entered Factory 268 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 275 | -7/Factory | Identified exit to DSF 275 | -7/Factory | Entered DSF 290 | -7/DSF | Lost 3 parts (1n2w) 316 | -7/DSF | Build established: Mutant 325 | -7/DSF | Additional patrols routed to DSF 333 | -7/DSF | Discovered new exit (range 11) 338 | -7/DSF | Entered Factory 338 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 440 | -6/Factory | Sucked down chute 440 | -6/Factory | Entered Waste 455 | -6/Waste | Spotted C-40 Crusher 467 | -6/Waste | Lost 7 parts (6n1w) 486 | -6/Waste | Spotted C-40 Crusher 500 | -6/Waste | Spotted C-40 Crusher 503 | -6/Waste | Spotted C-40 Crusher 509 | -6/Waste | Spotted C-40 Crusher 511 | -6/Waste | Spotted C-40 Crusher 519 | -6/Waste | Discovered new exit (range 14) 523 | -6/Waste | Entered Factory 546 | -6/Factory | Discovered new exit (range 15) 551 | -6/Factory | Entered another Factory area 551 | -5/Factory | Evolved 2 slots: Utility x2 665 | -5/Factory | Identified exit to Factory 695 | -5/Factory | Entered another Factory area 695 | -4/Factory | Accompanied by 1 ally 695 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 711 | -4/Factory | Identified exit to DSF 716 | -4/Factory | Entered DSF 716 | -4/DSF | Accompanied by 1 ally 757 | -4/DSF | Discovered new exit (range 11) 759 | -4/DSF | Entered Research 759 | -3/Research | Evolved 2 slots: Propulsion x2 763 | -3/Research | Identified exit to Research 890 | -3/Research | Entered another Research area 890 | -2/Research | Evolved 2 slots: Utility x2 914 | -2/Research | Discovered new exit (range 8) 916 | -2/Research | Entered Access 916 | -1/Access | Evolved 2 slots: Utility x2 1082 | -1/Access | Spotted B-99 Colossus 1143 | -1/Access | Identified exit to Command 1218 | -1/Access | Lost 4 parts (1p2n1u) 1221 | -1/Access | Build established: Wizard-Sprinter 1416 | -1/Access | Search patrols dispatched 1422 | -1/Access | Discovered new exit (range 6) 1423 | *** | Escaped! Last Messages --------------- Found 6 traps in 1 array: 6x Gamma Bomb Trap Map updated. >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Check) Current Alert Level: 2-J 01411_ Slug penetrates Wall. 01412_ DRSBXLRVX RVMUTX8W >Open(Door) Sealed Barrier opened. 01422_ The Access Shell folds into the floor. 01422_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????###?????? #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" k #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ A #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" """ """R #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ??????????????????????????????????#### ########## | | ?????????????????????????????????? # # """" # | | ?????????????????????????????????? # s# ""F" # | | ?????????????????????????????????? + s# "" # | | ??????????????????????????????????" # # # | | ?????????????????????????????????? / # # | | ?????????????????????????????????? # + # | | ?????????????????????????????????? # # # | | ?????????????????????????????????? # # # | | ??????????????????????????????????#### # ! # | | ?????????????????????????????????????# ########## | | ?????????????????????????????????????# ########## | | ?????????????????????????????????????# ## """T | | ????????????????????????????????????## ## """ | | ?????????????????????????????## ##### # | | ?????????????????????????????# # | | ?????????????????????? / ! ! / | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 43 Energy Capacity 855 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 610 Power Amplification 20 Armor Coverage 450 Resistance: EM 20 Propulsion Shielding 33 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 42 Defensive Hacking 38 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryMobileFilter Manual? 0 Play Time 00:33:47 Cumulative 181.2 hours Start 2023.01.11 @ 02:41:08 End 2023.01.11 @ 03:12:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be754cfc-96ad-4c8a-a228-13392ddf0271