Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.23 @ 20:17:55 Player: wchar_t Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (341) 1705 Value Destroyed (15890) 15890 Prototype IDs (43) 860 Alien Tech Used (1) 200 Bonus (7467) 7467 TOTAL SCORE: 36022 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2483 Follower Combat Kills 1973 Entered Garrisons 1400 Used RIF Installer 4000 Aligned with FarCom 300 Friendly Fire -3689 Cogmind --------- Core Integrity 0/1600 Matter 291/300 Energy 2/600 System Corruption 18% Temperature Cool (18) Movement Hovering (66) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (13) ----- Advanced Energy Well Transport Network Coupler Improved Hacking Suite System Shield Advanced System Shield Relay Coupler [Sentry] (3) Relay Coupler [Hunter] (21) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Matter Compressor (321) Compact HERF Cannon Core Cannon Railgun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Improved Diametric Drive > --- UTILITY ---------- Medium Storage Unit Transport Network Coupler Improved Armor Integrity Analyzer Advanced Transmission Jammer Advanced ECM Suite Hacking Suite Improved Hacking Suite System Shield System Shield Advanced System Shield Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] > --- WEAPON ----------- Railgun Railgun > --- INVENTORY -------- Xenon Bombardment Thruster Improved Diametric Drive Advanced Energy Well Experimental Matter Compressor Compact HERF Cannon Nova Cannon Core Cannon Mini Smartbomb Launcher Longsword +1 [Rating: 156] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Cooled Antigrav System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Remote Datajack Energy Gun Wave Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Longsword +1 Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Res Qua Res Acc Gar Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . . . . 2 . . . 2 2 . 2 . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 2 . . Utility 11 | . . . . . 2 . . . 2 . . . . . 1 . . . 2 2 . 2 . . . . . Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 382 | 7 3 2 . 2 54 17 4 8 6 7 22 19 11 20 9 6 16 11 35 5 16 57 3 17 . 6 19 Power 23 | 1 1 . . . 3 1 . 1 . 1 1 1 . 1 1 1 . 1 . 1 . 3 . 1 . 2 2 Engine 9 | 1 1 . . . 2 1 . 1 . 1 1 . . . 1 . . . . . . . . . . . . Core 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . Reactor 11 | . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . 2 . 1 . 2 2 Propulsion 84 | 2 1 1 . . 15 4 1 1 2 . 6 1 1 3 2 1 . . 6 . 3 19 . 2 . 2 11 Treads 48 | . . . . . 8 4 1 1 2 . 6 1 1 3 2 1 . . 6 . 3 9 . . . . . Leg 16 | 2 1 1 . . 7 . . . . . . . . . . . . . . . . 5 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Flight 9 | . . . . . . . . . . . . . . . . . . . . . . 5 . 2 . 2 . Utility 124 | 1 1 . . 1 18 1 1 3 2 3 7 7 2 12 4 . 10 4 12 3 5 18 1 5 . . 3 Device 44 | . 1 . . . 6 . . 2 . . 2 1 . 5 2 . 5 . 5 3 3 6 . 2 . . 1 Storage 13 | 1 . . . . 5 . . . . . . . . . . . 1 1 . . . 4 . . . . 1 Processor 7 | . . . . . 2 . . . . . 2 . . . . . . . 1 . . 1 . . . . 1 Hackware 29 | . . . . . . . 1 . 1 1 . 4 . 5 2 . 1 2 2 . 2 5 1 2 . . . Protection 31 | . . . . 1 5 1 . 1 1 2 3 2 2 2 . . 3 1 4 . . 2 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 151 | 3 . 1 . 1 18 11 2 3 2 3 8 10 8 4 2 4 6 6 17 1 8 17 2 9 . 2 3 Energy Gun 13 | . . . . 1 2 . . . . . . . . . . . . . 3 . 5 2 . . . . . Energy Cannon 39 | . . . . . 6 3 1 . . . 3 3 3 2 1 1 1 1 6 1 1 2 1 3 . . . Ballistic Gun 21 | 3 . . . . 7 3 . 1 1 . . . . . . . . . . . . . . 4 . 1 1 Ballistic Cannon 19 | . . . . . . . . . 1 . 3 3 1 . 1 1 3 2 . . . 4 . . . . . Launcher 27 | . . . . . 3 3 . 2 . 1 2 2 3 2 . . 1 1 5 . . 1 . . . 1 . Special Weapon 11 | . . . . . . . . . . . . 2 1 . . . . 1 1 . 1 4 . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . 1 . . . 2 . . . 1 . . . . . 1 . . . . 1 4 1 1 . . 2 Piercing Weapon 5 | . . . . . . . . . . . . . . . . 1 1 1 2 . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 6 . . . . . . . . 1 . 1 1 . 2 . . 7 1 1 . . 1 Parts Lost 73 | . 2 . . . 6 2 . 2 . 1 . . . 4 . . 4 . 16 . 6 11 1 . . . 18 Power 7 | . 1 . . . . . . 1 . . . . . 1 . . . . 1 . . 1 . . . . 2 Propulsion 15 | . . . . . 1 1 . . . . . . . 2 . . . . 1 . 1 1 1 . . . 7 Utility 40 | . . . . . 4 1 . 1 . 1 . . . 1 . . 4 . 10 . 5 6 . . . . 7 Weapon 11 | . 1 . . . 1 . . . . . . . . . . . . . 4 . . 3 . . . . 2 Highest Loss Streak 9 | . 1 . . . 2 1 . 2 . 1 . . . 1 . . 2 . 4 . 4 2 1 . . . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 91 99 100 100 96 99 100 98 98 100 100 100 99 94 82 82 74 79 75 54 78 78 69 82 80 87 90 Engine 3 | . 13 14 14 14 7 8 9 8 7 7 7 . . . 4 2 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 6 7 2 . 3 6 6 4 4 5 3 4 4 4 4 6 Treads 17 | . . . . . 15 35 36 36 30 30 30 30 30 29 20 15 13 13 10 10 9 9 . . . . . Leg 3 | . 28 28 28 28 20 . . . . . . . . . . . . . . . . 1 . . . . . Device 9 | . 7 14 14 10 10 9 1 7 7 7 . . . . 5 6 7 13 12 17 25 18 9 11 8 8 7 Storage 7 | . 14 14 14 14 9 9 9 9 7 7 7 7 7 7 6 6 6 6 5 5 5 9 4 4 4 4 4 Processor 4 | . . . . . 1 9 9 9 7 7 17 8 7 2 . . . . 1 5 4 3 4 4 4 4 7 Hackware 12 | . . . . . . . 7 . 6 14 12 21 23 26 18 20 7 10 9 5 11 16 25 27 32 32 31 Protection 6 | . . . . 3 12 8 9 9 13 7 7 7 6 6 6 6 11 8 8 . . 1 . . . . . Energy Cannon 4 | . . . . . 7 8 8 9 7 . 6 6 6 6 6 . 6 5 5 . 4 1 . . . . . Ballistic Gun 2 | . 27 14 14 11 7 8 9 7 . . . . . . . . . . . . . . . 8 8 7 5 Ballistic Cannon 2 | . . . . . . . . . 4 7 6 3 4 . 4 3 5 4 1 . . 3 . . . . . Special Weapon 1 | . . . . . . . . . . . . 2 2 7 6 6 2 2 1 . . 1 1 . . . . Slashing Weapon 1 | . . 13 14 14 . . . . . 5 . . . . . 5 . . . . . 1 . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 13 14 12 12 15 64 63 63 64 62 63 71 73 74 78 89 92 105 105 99 89 106 116 26 34 34 34 56 Greatest Support 145 | 20 20 25 25 25 82 82 80 80 80 80 80 80 80 102 120 130 130 130 140 130 145 145 27 35 35 47 126 Greatest Overweight (x) 4 | . . . . . 2 1 . . . . . . . 1 . 1 . . 1 . 1 4 . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 Average Capacity 18 | 6 8 8 8 8 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 10 10 10 10 9 Most Carried 20 | 4 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 20 20 10 10 10 10 10 Average Carried 17 | 2 5 7 7 7 13 19 20 18 19 19 19 19 20 19 19 19 19 19 18 15 18 18 9 9 10 9 9 Final Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 5 Final Carried 20 | 4 8 8 8 8 20 20 20 20 20 20 19 20 20 20 19 20 20 20 17 15 17 10 10 10 10 10 5 Class Distribution -------------------- 49% | Bothacker-Mutant 25% | Mutant 7% | Scavenger-Mutant 5% | Hacker-Sprinter 3% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Waste Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Mutant | -5/Factory Mutant | -4/Factory Botlord-Tank | -4/Garrison Bothacker-Mutant | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Garrison Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Res Qua Res Acc Gar Acc Matter Collected 9089 | 201 84 112 . . 979 317 220 257 165 186 476 453 221 302 284 120 650 552 913 . 209 1672 . 78 . 105 533 Remotely 519 | . . . . . . . . . . . 108 73 . . 217 . 121 . . . . . . . . . . Salvage Created 15567 | . 131 78 . . 2238 515 215 517 359 1032 763 605 233 308 59 1716 929 623 1743 . 1405 1738 . 35 . 105 220 Parts 650 | . 7 1 . . 109 42 6 29 11 38 41 37 10 10 2 28 53 18 72 . 28 81 . 3 . 11 13 Haulers Intercepted 14 | . . . . . 6 . . . . . 3 . . . . . . . 2 . . 1 . . . . 2 Recyclers Shooed 10 | . . . . . 3 . . . 1 . . . . . . . 2 . . . . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Res Qua Res Acc Gar Acc Combat Hostiles Destroyed 266 | . 3 4 . . 41 20 4 17 8 2 16 18 6 12 1 6 19 16 35 . 8 25 . . . 5 . Melee 17 | . . 1 . . . . . . . 2 . . . . . 6 . 1 . . . 7 . . . . . Guns 36 | . 3 3 . . 13 2 2 3 . . . . . . . . . . 7 . 1 1 . . . 1 . Cannons 118 | . . . . . 16 5 2 5 7 . 9 11 1 4 1 . 15 7 17 . 4 14 . . . . . AOE 81 | . . . . . 11 13 . 8 . . 6 6 5 7 . . 4 7 10 . . . . . . 4 . Classes Destroyed 22 | . 1 1 . . 11 1 . . . 2 1 1 2 . . . 1 . 1 . . . . . . . . Worker 12 | . . . . . 4 . . . . . 1 . . . . . 1 . 4 . . 2 . . . . . Builder 14 | . . . . . 5 . . . . . 1 . 1 . . . 1 . . . . 5 . . . . 1 Tunneler 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Hauler 14 | . . . . . 6 . . . . . 3 . . . . . . . 2 . . 1 . . . . 2 Recycler 5 | . . . . . . . . . . . 1 . . . . . 1 . . . . 3 . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . 1 . . . Watcher 9 | . . . . . 2 . . . . . 1 1 . . . . 3 . 2 . . . . . . . . Swarmer 61 | . . . . . 6 8 . 7 . . 4 8 . 8 . . 4 . 4 . . 7 . . . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 107 | . 3 . . . 22 5 3 8 6 . 7 9 3 2 1 . 7 9 12 . 7 3 . . . . . Brawler 8 | . . . . . 1 . . . 1 . 1 . . . . . 1 2 2 . . . . . . . . Duelist 5 | . . . . . 2 . . . . . . . 1 . . . . . 2 . . . . . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 26 | . . . . . 6 4 1 2 1 . 1 . . 1 . . 1 5 2 . 2 . . . . . . Demolisher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hunter 9 | . . . . . 4 . . . . . . . . 1 . . 1 . 3 . . . . . . . . Programmer 36 | . . . . . . 3 . . . . 3 . . 1 . . 5 . 9 . . 15 . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Compactor 8 | . . . . . . . . . . 2 . . . . . 6 . . . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Thug 8 | . . 1 . . . . . . . 7 . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 1 1 . . 10 7 4 7 4 1 7 4 5 4 1 2 5 7 6 . 3 7 . 1 . 5 2 Combat Bots Only 7 | . 1 1 . . 6 7 4 7 4 1 6 4 5 4 1 2 5 7 5 . 3 3 . . . 5 . Max Kills in Single Turn 6 | . 1 1 . . 4 3 1 6 1 3 4 3 4 2 1 1 2 3 2 . 1 2 . 1 . 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . 2 3 . 6 . . 4 3 4 2 . . 2 3 2 . . . . . . 4 . Melee 1 | . . 1 . . . . . . . 1 . . . . . 1 . 1 . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Res Qua Res Acc Gar Acc Damage Taken 22483 | . 345 63 . . 2005 726 227 510 321 337 507 689 190 676 276 . 1695 883 3748 266 904 4140 86 . . 177 3712 Core 2693 | . 32 28 . . 145 84 12 18 11 . 18 15 . 11 17 . 57 10 174 27 26 333 59 . . 75 1541 Absorbed by Shields 410 | . . . . . 24 100 . 4 . . . . . . . . . . . . 233 49 . . . . . Reduced by Siege Mode 208 | . . . . . . . . . . . . . . . . . . 37 67 . . 104 . . . . . Regen/Repaired (Parts) 1983 | . . . . . . . . . . 142 . . . . . . . . 1841 . . . . . . . . Core Remaining (%) 84 | 100 . . . 76 . . . 52 . . . . . 92 . . . 90 82 . 95 . 69 100 . . . Volleys Fired 1007 | . 14 31 . . 160 61 14 50 20 11 48 77 21 54 23 12 63 50 133 2 51 91 . 8 . 4 9 Largest 3 | . 2 1 . . 2 2 2 2 2 1 2 2 2 1 2 1 2 2 3 1 3 3 . 3 . 2 2 Hottest 258 | . 40 20 . . 91 91 91 101 116 33 116 108 128 80 138 5 138 158 186 35 258 218 . 183 . 80 70 Shots Fired 1658 | . 28 31 . . 287 90 28 70 38 11 81 97 25 54 26 12 122 89 233 2 137 157 . 15 . 7 18 Gun 505 | . 28 31 . . 155 30 14 28 . . . . . . . . . . 58 . 86 39 . 12 . 6 18 Cannon 979 | . . . . . 122 46 14 38 38 . 77 81 17 30 8 . 116 80 148 2 50 109 . 3 . . . Launcher 87 | . . . . . 10 14 . 4 . 11 4 4 4 6 . . 4 8 17 . . . . . . 1 . Special 87 | . . . . . . . . . . . . 12 4 18 18 12 2 1 10 . 1 9 . . . . . Kinetic 586 | . 28 31 . . 125 30 14 28 18 . 42 20 2 . 4 . 58 39 40 . . 71 . 12 . 6 18 Thermal 898 | . . . . . 152 46 14 38 20 . 35 61 15 30 4 . 58 41 166 2 136 77 . 3 . . . Explosive 87 | . . . . . 10 14 . 4 . 11 4 4 4 6 . . 4 8 17 . . . . . . 1 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | . 6 9 . . 21 7 20 17 18 4 11 12 9 10 5 3 16 16 14 . 28 11 . . . 4 8 Robot Miss Streak 6 | . 4 5 . . 6 3 1 3 1 1 3 4 3 2 3 2 4 2 3 . 2 5 . . . 3 2 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 Secondary Targets 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1144 | . 19 21 . 1 187 44 28 39 30 46 47 46 13 29 14 80 76 57 145 . 97 106 . 1 . 3 15 Core Hits 582 | . 9 9 . . 106 27 7 26 15 37 30 30 14 13 2 14 38 32 79 . 37 43 . 1 . 7 6 Critical Kills 10 | . . . . . . . . 1 1 . 1 1 . . . . . 1 . . 2 3 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 43 | . . . . . 2 . . 1 1 1 4 1 . . . 1 3 2 6 . 4 17 . . . . . Burn 10 | . . . . . 2 . . . . . . . . . . . . . 3 . 2 3 . . . . . Meltdown 10 | . . . . . . . . 1 1 . 1 1 . . . . . 1 . . 2 3 . . . . . Blast 20 | . . . . . . . . . . . 3 . . . . . 2 1 3 . . 11 . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Melee Attacks 234 | . . 6 . 1 . 6 6 . . 40 . . . . . 72 8 28 7 . 3 38 1 1 . . 17 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 150 | . . 6 . 1 . 6 . . . 32 . . . . . 45 . . . . 3 38 1 1 . . 17 Piercing 70 | . . . . . . . . . . . . . . . . 27 8 28 7 . . . . . . . . Sneak Attacks 122 | . . 3 . 1 . . 4 . . 32 . . . . . 72 2 2 . . . 4 . 1 . . 1 Combat Hostiles 103 | . . . . . . . . . . 29 . . . . . 72 . 2 . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Damage Inflicted 42566 | . 192 478 . 75 4690 1664 443 1153 796 2837 2104 1402 797 1148 125 3019 2959 3021 6301 22 3021 5299 . 132 . 340 548 Guns 6679 | . 192 124 . . 1794 338 159 323 . . . . . . . . . . 1086 . 1665 660 . . . 52 286 Cannons 16808 | . . . . . 1514 393 267 329 777 . 1239 785 223 399 125 . 2230 1468 2757 . 1356 2946 . . . . . Explosions 11357 | . . . . . 1326 933 . 501 . 1250 817 617 555 749 . . 550 1403 2368 . . . . . . 288 . Melee 7290 | . . 354 . 75 . . . . . 1587 . . . . . 3019 179 150 47 . . 1513 . 132 . . 234 Ramming 432 | . . . . . 56 . 17 . 19 . 48 . 19 . . . . . 43 22 . 180 . . . . 28 Kinetic 8288 | . 192 124 . . 1380 338 159 323 431 . 749 191 . . 64 . 1018 646 611 . . 1724 . . . 52 286 Thermal 15386 | . . . . . 1928 393 267 329 346 . 490 594 223 399 61 . 1212 822 3419 . 3021 1882 . . . . . Explosive 11170 | . . . . . 1326 933 . 501 . 1250 817 617 555 749 . . 550 1403 2181 . . . . . . 288 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5912 | . . 354 . 75 . . . . . 1587 . . . . . 2017 . . . . . 1513 . 132 . . 234 Piercing 1378 | . . . . . . . . . . . . . . . . 1002 179 150 47 . . . . . . . . Highest Corruption 32 | . . . . . . 2 2 2 . . . 1 1 1 . . 13 6 14 . . 32 32 . . . 18 Average Corruption 7 | . . . . . . 1 2 2 . . . 1 1 1 . . 9 6 6 . . 20 32 . . . 8 Corruption Purged 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 379 | . . . . . . 21 6 16 . . . 3 7 4 . . 90 42 57 . . 124 3 . . . 6 Message Errors 85 | . . . . . . 5 3 2 . . . . 4 . . . 18 11 13 . . 25 2 . . . 2 Matter Fused 87 | . . . . . . 6 1 6 . . . 1 1 2 . . 16 10 14 . . 29 . . . . 1 Heat Flow Errors 48 | . . . . . . 1 1 4 . . . . . . . . 16 4 6 . . 15 1 . . . . Energy Discharges 55 | . . . . . . 4 . 1 . . . 1 1 . . . 13 9 6 . . 17 . . . . 3 Parts Rejected 4 | . . . . . . 1 . . . . . . . . . . . . 2 . . 1 . . . . . Parts Fused 6 | . . . . . . . . . . . . . 1 . . . 1 . 1 . . 3 . . . . . Data Loss (minor) 40 | . . . . . . 2 . 3 . . . 1 . 1 . . 13 3 4 . . 13 . . . . . Data Loss (major) 21 | . . . . . . . . . . . . . . 1 . . 5 4 5 . . 6 . . . . . Misfires 14 | . . . . . . 1 1 . . . . . . . . . 4 . 2 . . 6 . . . . . Alerts 6 | . . . . . . . . . . . . . . . . . 3 1 1 . . 1 . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Weapon Failures 10 | . . . . . . 1 . . . . . . . . . . 1 . 3 . . 5 . . . . . Overload Shots 23 | . . . . . . . . . . . . . . . . . . 3 7 . 13 . . . . . . Effects 5 | . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Overflow Damage 1632 | . . 69 . 35 . 43 7 3 . 14 40 21 4 49 . . 238 41 306 . 32 632 . . . . 98 Projectiles 421 | . . . . . . . . . . . 4 . . 8 . . 102 . 116 . 32 159 . . . . . Explosions 381 | . . . . . . 43 . 3 . 14 33 21 4 41 . . . 41 181 . . . . . . . . Melee 830 | . . 69 . 35 . . 7 . . . 3 . . . . . 136 . 9 . . 473 . . . . 98 Knockbacks 47 | . . . . . . . . . 2 . 4 2 1 . . . 10 5 6 . . 17 . . . . . Impact 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . Kinetic 43 | . . . . . . . . . 2 . 3 2 . . . . 10 5 6 . . 15 . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 649 | . . . . . 92 78 . 49 . 317 . 15 . . . . 37 . 50 . . . . . . . 11 Shots 17 | . . . . . 3 2 . 1 . 8 . 1 . . . . 1 . 1 . . . . . . . . Rammed 30 | . . . . . . . 1 . 2 . 3 . . . . . . . 2 2 . 10 . . . . 10 Targets Rammed 42 | 1 . . . . 8 . 1 . 2 . 3 . 1 . . . . . 2 2 . 12 . . . . 10 Kicked 9 | 1 . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . Highest Temperature 488 | . 36 . . . 337 196 273 251 135 . 294 324 178 240 228 . 206 198 150 . 6 488 68 9 . 52 104 Average Temperature 66 | . 17 . . . 63 43 136 53 49 . 64 61 50 72 128 . 52 89 58 . 4 119 68 6 . 11 42 Received Heat Transfer 3951 | . 147 . . . 642 102 117 198 144 9 144 129 39 42 96 . 285 393 684 120 149 214 18 . . . 279 Effects 4 | . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . 3 6 . . 2 . . . . . Total Turns 216 | . . . . . . . . . . . . . . . . . . 66 89 . . 61 . . . . . Longest Duration 38 | . . . . . . . . . . . . . . . . . . 38 21 . . 32 . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . 1 . . . 1 . . . . . . . 1 . . 1 . . . . . Robots Melted 16 | . . . . . 1 . . 1 1 . 1 1 . 1 . . . 1 2 . 4 3 . . . . . Combat Hostiles 14 | . . . . . 1 . . 1 1 . 1 1 . 1 . . . 1 1 . 3 3 . . . . . Parts Melted 77 | . . . . . 7 . . 3 . . 3 3 . 2 . . 3 . 17 . 27 12 . . . . . Heat Transferred 23969 | . . . . . 3700 666 481 592 629 . 814 885 450 700 74 . 1551 1071 5107 . 5112 2137 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Res Qua Res Acc Gar Acc Peak Influence 1630 | . 90 44 . . 876 1460 726 919 632 221 217 1377 1256 1581 955 158 263 863 974 459 612 489 1630 1216 729 779 556 Initial 1100 | . . 34 . . . 569 711 293 482 176 . 151 722 879 829 158 . 151 452 455 321 325 274 1100 729 583 467 Average 444 | . 40 17 . . 461 1021 419 654 534 64 69 539 829 1220 763 34 135 576 563 455 520 258 1599 1134 729 742 442 Maximum Alert Level 5 | . . . . . 3 4 3 3 2 1 1 4 4 4 3 . 1 3 3 2 2 2 5 4 3 3 2 Low Security (%) 35 | 100 100 100 . 100 29 . . . . 89 97 16 . . . 100 74 4 . . . 47 . . . . . Level 1 13 | . . . . . 6 . 65 10 . 10 2 29 . . . . 25 25 5 . 17 39 1 . . . 35 Level 2 24 | . . . . . 44 3 20 46 100 . . 19 10 . 17 . . 20 76 100 82 13 . . . 3 64 Level 3 19 | . . . . . 18 57 13 43 . . . 20 84 29 82 . . 49 17 . . . . . 100 96 . Level 4 6 | . . . . . . 39 . . . . . 13 5 70 . . . . . . . . . 100 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . 98 . . . . Squads Dispatched 74 | . 1 . . . 9 . 2 . 1 . 7 . 6 . 4 . 9 . 13 1 . 12 . 1 . . 8 Investigation 10 | . . . . . 1 . . . . . 3 . . . . . 3 . 2 . . 1 . . . . . Extermination 21 | . . . . . . . . . . . 3 . . . 1 . 4 . 5 . . 6 . . . . 2 Reinforcement 26 | . 1 . . . 7 . 1 . . . 1 . 2 . 2 . 2 . 3 1 . 5 . . . . 1 Assault 10 | . . . . . 1 . . . 1 . . . 2 . 1 . . . 3 . . . . 1 . . 1 Garrison 7 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 5 | . . . . . 1 . . . . . 1 . . . . . . . 2 . . 1 . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Res Qua Res Acc Gar Acc Distress Signals 24 | . . . . . 6 . . . . . 1 2 1 . . . 2 . 4 . . 4 1 . . . 3 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Times Spotted 514 | . 6 5 . . 76 19 7 18 9 6 22 36 33 25 12 6 32 19 70 2 11 50 4 2 . 8 36 Peak Tracking Total 12 | . 3 1 . . 8 5 2 10 4 2 8 5 7 5 5 2 4 7 12 2 4 8 5 2 . 5 12 Tactical Retreats 42 | . . 1 . . 4 . . 1 . 1 . 4 1 2 . . 4 1 4 . 2 5 . . . . 12 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Res Qua Res Acc Gar Acc Traps Triggered 29 | . 2 . . . 1 3 . 1 1 . 2 . 2 1 1 . 6 1 1 . 2 1 . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Res Qua Res Acc Gar Acc Machines Disabled 62 | . . . . . 1 5 1 2 . . 1 5 4 5 4 . 6 3 16 . 1 2 1 3 . 1 1 Max in Single Turn 6 | . . . . . 1 1 1 1 . . 1 1 1 1 1 . 3 1 6 . 1 1 1 1 . 1 1 Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Garrison Relay 13 | . . . . . . 3 . 1 . . . 3 . 3 . . . 2 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Res Qua Res Acc Gar Acc Machines Accessed 79 | . . . 1 . 4 2 4 1 1 . 14 2 6 2 5 . 12 1 7 2 1 7 . 5 1 1 . Terminals 48 | . . . . . 3 2 3 1 1 . 9 2 3 2 1 . 6 1 2 . 1 7 . 3 . 1 . Fabricators 8 | . . . . . . . . . . . 2 . 1 . 1 . 1 . 2 1 . . . . . . . Repair Stations 11 | . . . . . . . . . . . 2 . . . 3 . 3 . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 10 | . . . . . 1 . 1 . . . 1 . 2 . . . 1 . . 1 . . . 2 1 . . Total Hacks 148 | . . . 1 . 8 4 5 1 3 . 23 5 12 3 6 . 25 2 20 2 2 14 . 10 1 1 . Successful 59 | . . . 1 . 4 2 2 1 . . 11 1 8 1 2 . 6 . 10 2 . 1 . 5 1 1 . Failed 89 | . . . . . 4 2 3 . 3 . 12 4 4 2 4 . 19 2 10 . 2 13 . 5 . . . Catastrophic 21 | . . . . . . 1 . . . . 3 1 1 1 . . 5 . 2 . . 5 . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . . . 1 . 4 . 2 . . . 12 . 4 . 5 . 9 . . . . 5 . 3 . . . Terminals 98 | . . . . . 7 4 4 1 3 . 17 5 8 3 1 . 14 2 5 . 2 14 . 7 . 1 . Fabricators 9 | . . . . . . . . . . . 2 . 1 . 1 . 1 . 3 1 . . . . . . . Repair Stations 25 | . . . . . . . . . . . 3 . . . 4 . 6 . 12 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Garrison Access 12 | . . . . . 1 . 1 . . . 1 . 3 . . . 1 . . 1 . . . 3 1 . . Terminal Hacks 19 | . . . 1 . 2 2 . 1 . . 3 1 2 1 . . 1 . 1 . . 1 . 2 . 1 . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 3 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . . Network Status 4 | . . . . . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . . Repair Station Hacks 10 | . . . . . . . . . . . . . . . . . 1 . 9 . . . . . . . . Scan Component 6 | . . . . . . . . . . . . . . . . . 1 . 5 . . . . . . . . Repair 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 12 | . . . . . 1 . 1 . . . 1 . 3 . . . 1 . . 1 . . . 3 1 . . Unlock Access 9 | . . . . . 1 . 1 . . . 1 . 2 . . . 1 . . 1 . . . 1 1 . . Seal Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Unauthorized Hacks 12 | . . . . . 1 . 1 . . . 6 . 2 . 1 . 1 . . . . . . . . . . Terminals 9 | . . . . . 1 . 1 . . . 4 . 2 . . . 1 . . . . . . . . . . Track 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 7 | . . . . . 1 . 1 . . . 3 . 1 . . . 1 . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Mechanics 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . . . . . 3 1 3 1 1 . 11 2 5 1 3 . 10 1 7 . 1 6 . 2 1 . . Full Trace Events 11 | . . . . . . 1 . . . . 2 1 . 1 . . 3 . 2 . . 1 . . . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Corruption 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Time 196 | . . . . . . . . . . . . . . . . . . . 196 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Res Qua Res Acc Gar Acc Used RIF Installer 8 | . . . . . . 1 . 1 . . . 1 . 1 . . . 2 . . 1 . . . . 1 . Coupler Efficiency 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 57 | . . . . . . . 1 . . 6 . 8 2 10 5 6 2 2 6 . 1 6 1 . . . 1 Non-combat 10 | . . . . . . . 1 . . . . 1 1 . 5 . 1 . 1 . . . . . . . . Combat 47 | . . . . . . . . . . 6 . 7 1 10 . 6 1 2 5 . 1 6 1 . . . 1 Autooverrided 8 | . . . . . . . . . . . . 3 . . . . . 1 2 . . . 1 . . . 1 Robot Hacks Applied 62 | . . . . . . . 3 . . 6 . 5 3 10 8 9 2 1 8 . 1 6 . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . find_chute 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . purge_threat 10 | . . . . . . . 3 . . . . . 2 . 2 . . . 3 . . . . . . . . block_reporting 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . ignore_targets 15 | . . . . . . . . . . 6 . . . . . 9 . . . . . . . . . . . overload_power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . amplify_resonance 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . reboot_system 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . overwrite_iff 4 | . . . . . . . . . . . . . 1 1 . . . . 1 . 1 . . . . . . formatsys_low 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . formatsys_high 18 | . . . . . . . . . . . . 4 . 7 . . . 1 . . . 6 . . . . . Relay Couplers Released 54 | . . . . . . 12 . 4 . . . 13 . 14 . . . 7 . . 4 . . . . . . Machine Destruction 54 | . . . . . . 12 . 4 . . . 13 . 14 . . . 7 . . 4 . . . . . . Attached 23 | . . . . . . . 1 . 1 1 . 4 . 5 2 . 1 2 1 . 2 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Res Qua Res Acc Gar Acc Total Allies 68 | . . 3 . 1 . . . . . 19 2 16 1 10 1 . 1 2 3 . 1 6 1 . . . 1 Largest Group 19 | . . 3 3 4 4 . . . . 19 2 10 9 7 7 . 1 1 1 . 1 2 1 . . . 1 Highest-Rated Group 475 | . . 40 40 71 71 . . . . 475 74 322 290 167 167 . 23 32 49 . 49 128 64 . . . 64 Highest-Rated Ally 64 | . . 16 16 31 31 . . . . 35 37 62 62 32 32 . 23 32 49 . 49 64 64 . . . 64 Total Orders 52 | . . . . . 12 . . . . . . 5 9 14 4 . 3 1 . 1 . 3 . . . . . STAY 31 | . . . . . 6 . . . . . . 4 5 9 2 . 2 1 . . . 2 . . . . . FOLLOW 20 | . . . . . 6 . . . . . . 1 4 5 2 . 1 . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 393 | . . 2 . . 41 . . . . 54 16 44 141 13 42 . . 5 4 . 1 26 2 . . . 2 Total Damage 11855 | . . 10 . . 528 . . . . 2983 114 1101 4332 337 825 . . 173 78 . 21 1245 82 . . . 26 Kills 79 | . . 1 . . 8 . . . . 8 1 11 33 3 9 . . 1 1 . . 3 . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Res Qua Res Acc Gar Acc Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Res Qua Res Acc Gar Acc Turns Passed 31858 | 69 155 984 561 114 2995 1340 334 1260 442 1234 2182 1914 971 1278 905 1828 2779 1639 2844 220 972 2993 66 309 45 394 1031 Spaces Moved 16919 | 48 83 552 464 81 1532 679 96 618 219 602 1125 861 531 632 515 677 1323 774 1156 107 382 1410 137 564 136 314 1301 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11894 | . . . . . 262 679 96 618 219 602 1125 861 531 632 515 677 1323 774 1156 107 382 1335 . . . . . Legs 2563 | 43 83 552 464 81 1270 . . . . . . . . . . . . . . . . 70 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1162 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1162 Flight 1295 | . . . . . . . . . . . . . . . . . . . . . . 5 137 564 136 314 139 Fastest Speed 14 | 50 120 120 120 120 120 158 162 162 162 162 162 167 167 158 158 163 165 165 160 165 160 31 31 24 24 19 14 Average Speed 138 | 112 120 120 120 120 139 159 162 162 162 162 166 167 167 165 161 164 165 165 165 165 170 150 31 24 24 21 31 Slowest Speed 410 | 120 120 120 120 120 260 243 162 162 162 162 167 167 167 246 163 250 165 165 250 165 240 410 34 34 24 24 150 Overloaded Moves 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . . . . . . . . . . . 7 5 3 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 14 96 70 19 90 84 12 63 7 88 39 73 19 68 18 86 39 66 36 3 26 27 13 19 5 32 25 Regions Visited 27 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 . 1 . . . 1 . 1 . . . 1 . . 1 . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . . . . . . . . 1 . . 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 101 | . . . . . . 4 . . . . 6 8 1 . . . 6 18 13 2 6 13 . . . . 24 Terrain Destroyed 852 | . . . . . 99 77 . 15 . 43 46 58 39 9 1 . 100 54 220 2 7 45 . . . 12 25 Melee 48 | . . . . . . 4 . . . . . . . . . . 3 13 6 . 2 9 . . . . 11 Projectile 147 | . . . . . . 1 . . . . 11 1 1 . 1 . 29 8 51 2 5 36 . . . . 1 AOE 657 | . . . . . 99 72 . 15 . 43 35 57 38 9 . . 68 33 163 . . . . . . 12 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Gar Res Qua Res Acc Gar Acc Total 23538 | 59 112 844 468 97 2105 846 247 809 269 818 1360 1239 589 815 573 1310 1790 1002 1854 145 599 2064 153 715 145 630 1881 Wait 4500 | . 9 249 3 10 293 55 123 115 16 152 136 208 20 89 19 537 360 131 492 29 136 382 15 119 12 290 500 Move 16866 | 47 82 551 463 80 1532 678 96 616 219 601 1125 860 531 631 515 676 1323 773 1155 107 381 1409 122 553 130 313 1297 Hop 17 | . . . . . . . . . . . . . . . . . . . . . . . 7 5 3 . 2 Pick Up 138 | 4 4 2 1 1 19 13 1 9 2 3 7 3 1 4 2 5 7 2 13 . 4 19 . 1 . 1 10 Fast Attach 149 | 6 1 1 . 2 26 2 . 2 2 . 2 . 1 10 1 2 9 3 14 3 11 27 2 10 . 3 9 Attach 66 | . 1 . . . 6 2 . . 1 1 . . . 2 1 . 3 2 10 2 3 20 1 5 . 1 5 Detach 49 | . . . . . 6 . . . . . 1 . . 3 . 1 3 1 3 . 2 18 2 8 . 1 . Swap 167 | 1 1 1 . . 22 13 4 6 3 6 20 19 10 8 7 4 4 6 11 . 2 10 . 2 . 2 5 Drop 216 | . . 3 1 3 33 14 2 11 4 4 18 3 4 7 5 10 9 5 14 . 6 35 3 3 . 2 17 Fire 1007 | . 14 31 . . 160 61 14 50 20 11 48 77 21 54 23 12 63 50 133 2 51 91 . 8 . 4 9 Melee 225 | . . 6 . 1 . 6 6 . . 40 . . . . . 63 8 28 7 . 3 38 1 1 . . 17 Ram 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Kick 9 | 1 . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Crush 23 | . . . . . . . 1 . 2 . 3 . 1 . . . . . 2 2 . 12 . . . . . Escape Stasis 17 | . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . 13 . Rewire 79 | . . . . . . . . . . . . 69 . 5 . . 1 1 . . . 3 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x2 / [*Fac]) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Garrison -3/Research (discovered 3 exits: *Res / [*Qua x2]) -3/Quarantine -2/Research -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 70 | -11/Junkyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 8) 225 | -10/Materials | Entered Mines 238 | -10/Mines | Met a Derelict bent on vengeance 258 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 283 | -10/Mines | Assembled infested the area 300 | -10/Mines | Build established: Mutant 318 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 318 | -10/Mines | Discovered new exit (range 5) 624 | -10/Mines | Discovered new exit (range 8) 665 | -10/Mines | Discovered new exit (range 6) 673 | -10/Mines | Learned Materials trap positions 807 | -10/Mines | Learned location of Zion (-7) 823 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 826 | -10/Mines | Found Prototype Device 845 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1209 | -10/Mines | Entered Exiles 1209 | -10/Exiles | Accompanied by 3 allies 1238 | -10/Exiles | Met 8R-AWN 1259 | -10/Exiles | Met EX-HEX 1291 | -10/Exiles | Met EX-BIN 1307 | -10/Exiles | Aligned with FarCom system 1308 | -10/Exiles | Given EX-Vault access code 1335 | -10/Exiles | Opened EX-Vault 1365 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1445 | -10/Exiles | Met EX-DEC 1495 | -10/Exiles | Discovered new exit (range 14) 1646 | -10/Exiles | Found Longsword +1 1770 | -10/Exiles | Left Exiles lab with Longsword +1 1770 | -10/Exiles | Entered Mines 1770 | -9/Mines | Accompanied by 3 allies 1773 | -9/Mines | Received a Mining Laser from a helpful Derelict 1867 | -9/Mines | Discovered new exit (range 5) 1879 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1884 | -9/Mines | Entered Materials 1884 | -8/Materials | Accompanied by 4 allies 1884 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1885 | -8/Materials | Loaded intel: 13 trap records 1950 | -8/Materials | Identified Exp. Sensor Array 2342 | -8/Materials | Build established: Scavenger-Skirmisher 2809 | -8/Materials | Build established: Scavenger-Mutant 3333 | -8/Materials | Discovered new exit (range 7) 3871 | -8/Materials | Discovered new exit (range 11) 4001 | -8/Materials | Discovered new exit (range 12) 4684 | -8/Materials | First assault squad dispatched 4879 | -8/Materials | Identified exit to Garrison 4879 | -8/Materials | Entered Garrison 4927 | -8/Garrison | Build established: Mutant 4946 | -8/Garrison | Triggered checkpoint 4949 | -8/Garrison | Destroyed 7 combat bots 5021 | -8/Garrison | Installed Relay Interface Framework 5419 | -8/Garrison | Build established: Bothacker-Mutant 5498 | -8/Garrison | Discovered new exit (range 9) 5670 | -8/Garrison | Triggered checkpoint 5748 | -8/Garrison | Discovered new exit (range 8) 5794 | -8/Garrison | Triggered checkpoint 5825 | -8/Garrison | Garrison Relay disabled 5857 | -8/Garrison | Garrison Relay disabled 5944 | -8/Garrison | Triggered checkpoint 5964 | -8/Garrison | Triggered checkpoint 6060 | -8/Garrison | Discovered new exit (range 14) 6086 | -8/Garrison | Discovered new exit (range 7) 6086 | -8/Garrison | Discovered new exit (range 44) 6086 | -8/Garrison | Discovered new exit (range 67) 6130 | -8/Garrison | Triggered checkpoint 6155 | -8/Garrison | Garrison Relay disabled 6219 | -8/Garrison | Entered Materials 6479 | -8/Materials | Garrison activated, responded to threat 6553 | -8/Materials | Identified exit to Garrison 6553 | -8/Materials | Entered Garrison 6682 | -8/Garrison | Triggered checkpoint 6708 | -8/Garrison | Destroyed 7 combat bots 6973 | -8/Garrison | Garrison Relay disabled 7012 | -8/Garrison | Discovered new exit (range 10) 7211 | -8/Garrison | Spotted B-75 Beast 7583 | -8/Garrison | Triggered checkpoint 7727 | -8/Garrison | Discovered new exit (range 10) 7784 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 7813 | -8/Garrison | Entered Factory 7813 | -7/Factory | Evolved 2 slots: Utility x2 8213 | -7/Factory | First assault squad dispatched 8255 | -7/Factory | Sucked down chute 8255 | -7/Factory | Entered Waste 8272 | -7/Waste | Spotted C-40 Crusher 8435 | -7/Waste | Spotted C-40 Crusher 8443 | -7/Waste | Spotted C-40 Crusher 8464 | -7/Waste | Spotted C-40 Crusher 8493 | -7/Waste | Warlord forces began an assault 8511 | -7/Waste | Spotted C-40 Crusher 8513 | -7/Waste | Spotted C-40 Crusher 8518 | -7/Waste | Allies destroyed C-40 Crusher 8518 | -7/Waste | Allies destroyed C-40 Crusher 8522 | -7/Waste | Allies destroyed C-40 Crusher 8524 | -7/Waste | Allies destroyed C-40 Crusher 8790 | -7/Waste | Discovered new exit (range 13) 8802 | -7/Waste | Destroyed C-40 Crusher 9124 | -7/Waste | Destroyed C-40 Crusher 9489 | -7/Waste | Entered Factory 10608 | -7/Factory | Discovered new exit (range 10) 11007 | -7/Factory | Discovered new exit (range 10) 11671 | -7/Factory | Identified exit to Garrison 11671 | -7/Factory | Entered Garrison 11700 | -7/Garrison | Expanded RIF knowledge: Autooverride 11800 | -7/Garrison | Triggered checkpoint 11912 | -7/Garrison | Triggered checkpoint 11972 | -7/Garrison | Garrison Relay disabled 12190 | -7/Garrison | Triggered checkpoint 12402 | -7/Garrison | Triggered checkpoint 12850 | -7/Garrison | Discovered new exit (range 10) 12890 | -7/Garrison | Triggered checkpoint 13050 | -7/Garrison | Garrison Relay disabled 13060 | -7/Garrison | Found embedded Infiltrators 13217 | -7/Garrison | Garrison Relay disabled 13544 | -7/Garrison | Discovered new exit (range 13) 13585 | -7/Garrison | Entered Factory 13585 | -7/Factory | Accompanied by 9 allies 13976 | -7/Factory | Discovered new exit (range 12) 13985 | -7/Factory | First assault squad dispatched 14050 | -7/Factory | Identified exit to Storage 14050 | -7/Factory | Identified exit to Lower Caves 14082 | -7/Factory | Garrison activated, responded to threat 14179 | -7/Factory | Identified exit to Garrison 14388 | -7/Factory | Discovered new exit (range 8) 14497 | -7/Factory | Garrison activated, responded to threat 14552 | -7/Factory | Identified exit to Garrison 14556 | -7/Factory | Entered Garrison 14594 | -7/Garrison | Triggered checkpoint 14597 | -7/Garrison | Discovered new exit (range 5) 14752 | -7/Garrison | Triggered checkpoint 14808 | -7/Garrison | Garrison Relay disabled 15026 | -7/Garrison | Triggered checkpoint 15070 | -7/Garrison | Triggered checkpoint 15124 | -7/Garrison | Discovered new exit (range 12) 15137 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 15182 | -7/Garrison | Triggered checkpoint 15212 | -7/Garrison | Garrison Relay disabled 15374 | -7/Garrison | Triggered checkpoint 15428 | -7/Garrison | Garrison Relay disabled 15509 | -7/Garrison | Build established: Botlord-Mutant 15539 | -7/Garrison | Rescued a captive Derelict 15539 | -7/Garrison | Rescued a captive Derelict 15639 | -7/Garrison | Discovered new exit (range 14) 15715 | -7/Garrison | Found Prototype Device 15715 | -7/Garrison | Identified Active Sensor Suite 15834 | -7/Garrison | Entered Factory 15834 | -6/Factory | Accompanied by 7 allies 15834 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 16002 | -6/Factory | Build established: Bothacker-Mutant 16534 | -6/Factory | First assault squad dispatched 16739 | -6/Factory | Sucked down chute 16739 | -6/Factory | Entered Waste 16831 | -6/Waste | Spotted C-40 Crusher 16850 | -6/Waste | Spotted C-40 Crusher 16851 | -6/Waste | Spotted C-40 Crusher 16984 | -6/Waste | Spotted C-40 Crusher 16993 | -6/Waste | Spotted C-40 Crusher 17087 | -6/Waste | Spotted C-40 Crusher 17234 | -6/Waste | Destroyed C-40 Crusher 17475 | -6/Waste | Destroyed C-40 Crusher 17503 | -6/Waste | Destroyed C-40 Crusher 17574 | -6/Waste | Discovered new exit (range 15) 18222 | -6/Waste | Destroyed C-40 Crusher 18231 | -6/Waste | Destroyed C-40 Crusher 18256 | -6/Waste | Destroyed C-40 Crusher 18567 | -6/Waste | Entered Factory 18864 | -6/Factory | Discovered new exit (range 15) 19069 | -6/Factory | Build established: Mutant 19888 | -6/Factory | Discovered new exit (range 10) 19957 | -6/Factory | System corruption reached 10% 21346 | -6/Factory | Identified exit to Garrison 21346 | -6/Factory | Entered Garrison 21426 | -6/Garrison | Triggered checkpoint 21511 | -6/Garrison | Garrison Relay disabled 21584 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 21893 | -6/Garrison | Discovered new exit (range 11) 22002 | -6/Garrison | Triggered checkpoint 22075 | -6/Garrison | Garrison Relay disabled 22163 | -6/Garrison | Triggered checkpoint 22167 | -6/Garrison | Triggered checkpoint 22199 | -6/Garrison | Destroyed 7 combat bots 22391 | -6/Garrison | Build established: Bothacker-Mutant 22497 | -6/Garrison | Discovered new exit (range 10) 22534 | -6/Garrison | Triggered checkpoint 22614 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 22985 | -6/Garrison | Entered Factory 22985 | -5/Factory | Evolved 2 slots: Utility x2 23046 | -5/Factory | Repaired Hvy. Treads 24130 | -5/Factory | Build established: Mutant 24188 | -5/Factory | Repaired Imp. Medium Armor Plating 24257 | -5/Factory | Repaired Arm. Heavy Treads? 24465 | -5/Factory | Repaired Hvy. Treads? 25385 | -5/Factory | First assault squad dispatched 25566 | -5/Factory | System corruption reached 10% 25666 | -5/Factory | Lost 4 parts (3u1w) 25803 | -5/Factory | Discovered new exit (range 16) 25829 | -5/Factory | Entered another Factory area 25829 | -4/Factory | Evolved 2 slots: Utility x2 26049 | -4/Factory | Identified exit to Garrison 26049 | -4/Factory | Entered Garrison 26216 | -4/Garrison | Triggered checkpoint 26309 | -4/Garrison | Garrison Relay disabled 26546 | -4/Garrison | Expanded RIF knowledge: Hotswap 26620 | -4/Garrison | Triggered checkpoint 26795 | -4/Garrison | Spotted B-86 Titan 26913 | -4/Garrison | Lost 4 parts (1n3u) 26981 | -4/Garrison | Discovered new exit (range 11) 27021 | -4/Garrison | Entered Research 27021 | -3/Research | Evolved 2 slots: Utility x2 27395 | -3/Research | Found Prototype Slashing Weapon 27395 | -3/Research | Identified Centrium Greatsword 27400 | -3/Research | Found Centrium Greatsword 27402 | -3/Research | Found Centrium Greatsword 27704 | -3/Research | System corruption reached 10% 27777 | -3/Research | Build established: Botlord-Gladiator 28320 | -3/Research | Discovered new exit (range 4) 28840 | -3/Research | Discovered new exit (range 14) 28961 | -3/Research | Build established: Bothacker-Mutant 29422 | -3/Research | Discovered new exit (range 13) 29443 | -3/Research | Found Prototype Launcher 29443 | -3/Research | Identified Mni. Smartbomb Launcher 29606 | -3/Research | System corruption reached 30% 30014 | -3/Research | Entered Quarantine 30015 | -3/Quarantine | Maximum security lockdown engaged 30027 | -3/Quarantine | Found Alien Energy Cannon 30027 | -3/Quarantine | Identified Core Cannon 30074 | -3/Quarantine | Discovered new exit (range 11) 30080 | -3/Quarantine | Entered Research 30080 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 30284 | -2/Research | Build established: Hacker-Sprinter 30300 | -2/Research | Identified exit to Garrison 30330 | -2/Research | First assault squad dispatched 30383 | -2/Research | Discovered new exit (range 5) 30389 | -2/Research | Entered Access 30389 | -1/Access | Evolved 2 slots: Propulsion x2 30434 | -1/Access | Identified exit to Garrison 30434 | -1/Access | Entered Garrison 30546 | -1/Garrison | Expanded RIF knowledge: Command Fork 30782 | -1/Garrison | Spotted B-99 Colossus 30826 | -1/Garrison | Triggered checkpoint 30827 | -1/Garrison | Discovered new exit (range 5) 30828 | -1/Garrison | Entered Access 31013 | -1/Access | Garrison activated, responded to threat 31603 | -1/Access | First assault squad dispatched 31797 | -1/Access | Lost 8 parts (1p5n1u1w) 31804 | -1/Access | System corruption reached 10% 31824 | -1/Access | Core integrity fell below 50% 31828 | -1/Access | Search patrols dispatched 31844 | -1/Access | Core integrity fell below 20% 31859 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 31826_ Penetrated by Slug. 31826_ Longsword +1 destroyed. 31826_ Slammed into H-88 Terminator. 31828_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 31828_ P-80 Master resets H-88 Terminator, system corruption cleaned. 31829_ Penetrated by Slug. 31830_ Med. Storage Unit destroyed. 31831_ System corrupted: Energy discharge (-11). 31833_ P-80 Master resets H-88 Terminator, system corruption cleaned. 31833_ Slug penetrates Wall. 31833_ W-44 Eye sends out distress signal. 31837_ Adv. Transmission Jammer destroyed. 31841_ Slug penetrates P-80 Master. 31841_ Slug penetrates Wall. 31842_ Slammed into G-73 Enforcer. 31842_ G-73 Enforcer shuts down. 31845_ Slammed into W-44 Eye. 31846_ System corrupted: Matter fused (-9). 31849_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #?#######????????????????????????????????????????? | | #?# #????????????????????????????????????????? | | #?# #########################????????????????? | | #?# = ! #????????????????? | | #?# ### #????????????????? | | #?# #?# #????????????????? | | #?## ##?# ##############???? | | #### ]#??# h p # #???? | | ]#??# pg # #???? | | #??# p # #???? | | #??###############gg # #???? | | #+###+##????????????????# # #???? | | ??? #????????????????# # = #???? | | ? #??????#######???# %+= #???? | | #??????? ??# = !# #???? | | #??????? ??# w # #???? | | #??????? " ?# # #???? | | " #???? """ ?# # #???? | | """ #???# """ # # =#???? | | """ #???# " # ########/#####???? | | " #???# + #??????# #???????? | | #??#####???# # #??????#+######### | | ???????????# #@ #??????# | | ???????????# ?# ######## | | ???????????# ?# # | | ???????????# ??# # | | ???????????###########??# # | | ????????????????????????# ""G"" + | | ????????????????????????# " " # !] | | ????????????????????????# # ! | | ????????????????????????# # | | ????????????????????????## # | | ###??????????????????????#k # | | ???????????????????????# # | | ????????????????????????# ########### | | "??????????????#######???# #?????????? | | "?????????????? ???# #?????????? | | "?????????????? ?## #?????????? | | ""???????????? " ?# ???????? | | ""???????????? """ # ???????? | | "" ????????# """ # "" """ ???????? | | " ???????# " + """"""" ???????? | | " ???????# # """"""" ????????? | | #??????# # """"" ???? ????????? | | #??????# ?# """"""??????????????? | | ######?????# ?# """"""" ??????????? | | #?????# ??# """ """ ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 45 Energy Capacity 840 Matter Stores 800 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 1650 Resistance: TH 20 Power Shielding 66 Evasion (%) 66 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 20 Kinecelleration 40 Force Boost 30 Offensive Hacking 22 Defensive Hacking 34 Relay Coupler Types 4 Relay Coupler Value 114 Item Schematics ----------------- Hvy. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Cannon Achievements -------------- Assassin Whoosh! Challenges ------------ None Game ------ Seed ThrowingMicrowarpClaws Manual? 0 Play Time 04:37:13 Cumulative 193.3 hours Start 2023.03.22 @ 17:50:45 End 2023.03.23 @ 20:17:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 58 Adventurer 8 Explorer 8 Win Type - Total 13 Types 7/0/3/1/1/1/0/0/0 Lore% 83 Gallery% 78 Achievement% 71 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: fd4310fe-bbe5-4126-8649-36479ba600c1