Cogmind - Beta 14 X1 *** ADVENTURER MODE // 2024.07.15 @ 19:18:08 Player: soymachine Result: Destroyed by PS-ELT(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (139) 139 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 779 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Sensor Array Weapon Shielding Assault Rifle Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Sensor Array Weapon Shielding Sensor Drone Bay Assault Rifle Assault Rifle Light Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 8 | 4 3 1 . Power 1 | . 1 . . Engine 1 | . 1 . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 2 1 . Device . | . . . . Storage 1 | . 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 2 | 2 . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 71 100 65 Engine 10 | . 5 14 6 Treads 26 | . 28 28 17 Storage 11 | . 5 14 8 Processor 7 | . . 8 14 Protection 4 | . 3 5 . Ballistic Gun 26 | . 28 28 17 Naked Turns . | . . . . Heaviest Build 28 | 4 28 28 27 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 12 | 5 8 15 11 Most Carried 6 | 4 5 6 6 Average Carried 4 | 2 1 5 5 Final Capacity 15 | 5 15 15 5 Final Carried 6 | 1 5 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 389 | 151 197 24 17 Remotely . | . . . . Salvage Created 298 | . 245 53 . Parts 13 | . 9 4 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . . 4 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 5 | . 2 3 . Guns 5 | . 2 3 . Classes Destroyed 4 | . 3 1 . Recycler 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 2 | . 2 . . Best Kill Streak 3 | . 2 3 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 58 | . 7 8 43 Missed 20 | . 4 . 16 Damage Taken 795 | . 31 51 713 Core 255 | . 10 8 237 Absorbed by Shields . | . . . . Redirected to Shielding 6 | . . 6 . Ignored by Resistances 223 | . 9 16 198 Core Remaining (%) 100 | 100 . . . Volleys Fired 19 | . 13 4 2 Largest 2 | . 2 2 2 Hottest 40 | . 40 40 40 Shots Fired 38 | . 26 8 4 Gun 38 | . 26 8 4 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 38 | . 26 8 4 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 12 6 3 Robot Miss Streak 1 | . 1 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 28 | . 19 6 3 Core Hits 14 | . 10 3 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 350 | . 234 75 41 Guns 350 | . 234 75 41 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 350 | . 234 75 41 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 15 | . 15 . . Average Temperature 9 | . 9 . . Received Heat Transfer 174 | . 42 . 132 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 105 | . 98 105 . Initial 31 | . . 31 . Average 45 | . 41 50 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 6 3 13 Peak Tracking Total 8 | . 2 2 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . 3 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 2 1 . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 4 1 . Successful 4 | . 3 1 . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Open Door 1 | . . 1 . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 1 Highest-Rated Group 41 | . . 41 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1296 | 52 292 735 217 Spaces Moved 742 | 37 144 415 146 Core 80 | 14 . . 66 Treads 662 | 23 144 415 80 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 148 | 118 160 160 111 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 31 52 12 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 901 | 45 180 479 197 Wait 120 | . 14 58 48 Move 739 | 36 143 414 146 Hop . | . . . . Pick Up 13 | 5 7 1 . Fast Attach . | . . . . Attach 8 | 4 3 1 . Detach 1 | . . 1 . Swap . | . . . . Drop 1 | . . . 1 Fire 19 | . 13 4 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 345 | -10/Materials | Entered Mines 438 | -10/Mines | Learned location of Storage (-8) 612 | -10/Mines | Discovered new exit (range 10) 640 | -10/Mines | Identified exit to Materials 807 | -10/Mines | Found the Drone Emporium 814 | -10/Mines | Found Prototype Device 938 | -10/Mines | Assembled infested the area 943 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1061 | -10/Mines | Discovered new exit (range 12) 1079 | -10/Mines | Identified exit to Subcaves 1080 | -10/Mines | Entered Subcaves 1080 | -10/Subcaves | Accompanied by 1 ally 1085 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1096 | -10/Subcaves | Learned Materials terminal intel 1131 | -10/Subcaves | Learned Materials stockpile data 1153 | -10/Subcaves | Learned location of Zion (-7) 1153 | -10/Subcaves | Met a Zionite searching for "candidates" 1185 | -10/Subcaves | Ambushed by swarm of Subdwellers 1191 | -10/Subcaves | Ambushed by Subdweller buried in earth 1197 | -10/Subcaves | Ambushed by Subdweller buried in earth 1238 | -10/Subcaves | Lost 6 allies 1248 | -10/Subcaves | Lost 5 parts (1p2n2w) 1288 | -10/Subcaves | Core integrity fell below 50% 1294 | -10/Subcaves | Core integrity fell below 20% 1297 | -10/Subcaves | Destroyed by PS-ELT(R) with Subdweller Beam Cannon Last Messages --------------- 01194_ ID-QRM(R) destroyed. 01195_ HV Slug penetrates ZN-HMT(R). 01195_ ZN-HMT(R) suffers critical hit (Destroy). 01195_ ZN-HMT(R) destroyed. 01198_ GW-LX2(R): "ARGHSUB!" 01198_ HV Slug penetrates S1-0DD(R). 01198_ 8O-U10(h) destroyed. 01199_ 1S-Y1A(g) destroyed. 01199_ VB-P2Y(g) destroyed. 01200_ Subatomizers dissect the Sub. Laser. 01202_ T1-74U(g) destroyed. 01205_ GW-LX2(R) destroyed. 01206_ Acquired 17 matter. 01207_ DY-NN1(z) destroyed. 01208_ S1-0DD(R) affixes Scrap Shield Fragment to Scrap Shield. 01211_ Lgt. Treads destroyed. 01212_ Assault Rifle destroyed. 01215_ Lgt. Treads destroyed. 01217_ Dropped Lrg. Storage Unit. 01217_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? # | | ??????????????????????????????????????????????? | | ??????????????????????######??????????????##??? | | ?????????????????????## #??????##???#### ##? | | ?????????????????????# #??##### ## ## | | ????????????????????## #### ?? | | ?????????????######## ## ?????? | | ?????????##### # ## #???????? | | ?????????# ##########? | | ????????## # ## # #?# | | ???????## ## ##### ! ### " | | ??????## ##########??## " | | ??????# ##### ##??## # # # " | | ??????# ### #### ######## ### | | ??????## ## ## #????###?# # | | ??????## ## " ## #???????## # | | ??????# ##"" " ## #??###### # | | ??????#" #" ! "## #####?## | | ??????#" !""### ##????## | | ??????## "## ## #????## ### | | ???????### # #####?#### ##?### | | ?????????#" "# #????## #????# | | ???????####" ## ######R ###????# | | ?????### ## %! ##### RR ##??????# ## | | ?????"" " * ##?#@ R ##???????## ##? | | ???? "" %%= & #?###########?????????####?? | | ?????# " ! &% ##?????????????????????????? | | ?????# ## #?????????????????????????? | | ????#""" # ##?????????????????????????? | | ????#" # #??????????????????????????? | | ???? ##?# #??????????????????????????? | | ???? ???## #?????????????????????????? | | ???? ????## % ##?????????????????????????? | | ???? ?????# % [ #??????????????????????????? | | ???????????# %! *%& #??????????????????????????? | | ??????????#"%*[ =& ##??????????????????????????? | | ???????? """% #???????????????????????????? | | ??????? ### # # ###???????????????????????????? | | ???????????# ######?????????????????????????????? | | ???????????" ???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????## ????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationTacticalKit Manual? 0 Play Time 00:12:55 Cumulative 353.2 hours Start 2024.07.15 @ 19:06:46 End 2024.07.15 @ 19:18:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 281 Rogue 195 Adventurer 86 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 31 Gallery% 66 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74517a4c-2a50-4a87-ba09-4e526ea961a2