Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 20:24:58 Player: PANDORA Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1427) 1427 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (380) 380 TOTAL SCORE: 4142 Bonus ------- Follower Combat Kills 80 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Warning (381) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (5) ------ Scrap Suit Large Storage Unit Improved Field Recycling Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Treads Armored Treads Huge Storage Unit High-capacity Matter Pod (200) Hardened Heavy Armor Plating Shield Generator Hacking Suite Advanced Beam Rifle Ion Cannon Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Scrap Suit Large Storage Unit Hacking Suite Improved Field Recycling Unit > --- WEAPON ----------- Advanced Beam Rifle Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Treads Huge Storage Unit High-capacity Matter Pod Hardened Heavy Armor Plating Shield Generator Hacking Suite Beamcaster Ion Cannon Shock Bomb Launcher Grenade Launcher Grenade Launcher Datajack [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Parts Attached 37 | 6 8 4 . 2 17 Power 6 | 1 . 1 . 1 3 Engine 4 | 1 . 1 . 1 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 8 | 2 . . . 1 5 Treads 6 | 2 . . . 1 3 Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 5 . . . 4 Device 3 | . 1 . . . 2 Storage 4 | 1 3 . . . . Processor 1 | . 1 . . . . Hackware 1 | . . . . . 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 13 | 2 3 3 . . 5 Energy Gun 3 | 1 . 1 . . 1 Energy Cannon 2 | . . 1 . . 1 Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon 2 | . . . . . 2 Launcher 4 | . 2 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 16 | . . . . 1 15 Power 3 | . . . . . 3 Propulsion 4 | . . . . 1 3 Utility 1 | . . . . . 1 Weapon 8 | . . . . . 8 Highest Loss Streak 6 | . . . . 1 6 To Critical Strikes . | . . . . . . Average Backups 11 | 1 6 12 13 13 12 Power 1 | . 1 . 1 1 1 Propulsion 1 | . . 2 2 1 . Utility 3 | . 2 3 4 5 4 Weapon 4 | . 2 5 5 5 4 Tool/Special . | . . . . . . Unused Backups 17 | . 3 1 1 . 12 Power 3 | . 1 . 1 . 1 Propulsion 1 | . . 1 . . . Utility 9 | . 1 . . . 8 Weapon 3 | . 1 . . . 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 95 | . 99 100 100 100 88 Engine 8 | . 14 14 14 14 . Core 3 | . . . . . 8 Treads 22 | . 28 28 28 28 15 Device 8 | . 5 . . . 16 Storage 11 | . 14 14 14 14 9 Processor 7 | . 7 14 14 14 1 Hackware 3 | . . . . . 9 Energy Gun 6 | . . 3 14 9 7 Energy Cannon 3 | . . 10 . 4 4 Ballistic Gun 5 | . 23 . . . 1 Ballistic Cannon 2 | . . . . . 4 Launcher 9 | . 4 14 14 14 8 Peak Build Rating 40 | 6 8 13 13 13 40 Average Rating 18 | 5 7 9 13 11 32 On Entrance 8 | . 6 8 13 13 9 Naked Turns . | . . . . . . Heaviest Build 58 | 12 29 31 31 31 58 Greatest Support 42 | 40 40 40 40 40 42 Greatest Overweight (x) 18 | . . . . . 18 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 8 25 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 Most Carried 15 | 5 11 15 15 15 15 Average Carried 11 | 1 6 12 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 11 14 15 15 11 Class Distribution -------------------- 62% | Mutant 32% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1726 | 260 362 232 . 117 755 Remotely . | . . . . . . Salvage Created 1607 | . 434 307 . 116 750 Parts 111 | . 32 19 . 3 57 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled 4 | . . . . . 4 Retrieved Matter 48 | . . . . . 48 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 38 | . 11 3 . 4 20 Guns 16 | . 8 1 . 2 5 Cannons 6 | . . . . . 6 AOE 15 | . 3 2 . 1 9 Classes Destroyed 12 | . 6 2 . 1 3 Worker 6 | . 1 4 . . 1 Builder 3 | . . . . . 3 Tunneler 4 | . . 3 . . 1 Hauler 2 | . 2 . . . . Recycler 4 | . . 2 . . 2 Operator 3 | . 1 . . . 2 Watcher 3 | . 2 . . . 1 Swarmer 14 | . 6 1 . 1 6 Grunt 21 | . 5 2 . 2 12 Brawler 1 | . . . . 1 . Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 6 | . 3 3 . 3 6 Combat Bots Only 3 | . 3 2 . 3 3 Max Kills in Single Turn 6 | . 3 2 . 1 6 Gunslinging 1 | . 1 . . . . Exploded 3 | . 3 2 . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 231 | . 55 6 . 24 146 Missed 60 | . 22 2 . 6 30 Hits 171 | . 33 4 . 18 116 Melee 1 | . . . . 1 . Projectile 170 | . 33 4 . 17 116 Critical Strikes 1 | . . . . . 1 Damage Taken 3000 | . 398 70 . 207 2325 Core 731 | . 120 22 . 32 557 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 134 | . . . . . 134 Core Remaining (%) 65 | 100 . . . 30 . Volleys Fired 178 | . 61 32 . 21 64 Largest 3 | . 2 2 . 2 3 Hottest 165 | . 60 75 . 135 165 Shots Fired 315 | . 117 33 . 30 135 Gun 181 | . 108 2 . 20 51 Cannon 89 | . . 28 . 8 53 Launcher 45 | . 9 3 . 2 31 Special . | . . . . . . Kinetic 158 | . 108 . . . 50 Thermal 112 | . . 30 . 28 54 Explosive 43 | . 9 3 . 2 29 Electromagnetic 2 | . . . . . 2 Robot Hit Streak 12 | . 12 7 . 6 9 Robot Miss Streak 6 | . 4 2 . 2 6 Penetration Max . | . . . . . . Secondary Targets 4 | . 4 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 180 | . 69 21 . 19 71 Core Hits 99 | . 28 15 . 4 52 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 6 | . 1 . . 1 4 Burn 2 | . . . . 1 1 Destroy 1 | . 1 . . . . Blast 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4463 | . 1001 484 . 401 2577 Guns 1760 | . 873 42 . 254 591 Cannons 1224 | . . 315 . 105 804 Explosions 1425 | . 121 127 . 25 1152 Melee . | . . . . . . Ramming 54 | . 7 . . 17 30 Kinetic 1629 | . 873 . . . 756 Thermal 1815 | . . 357 . 359 1099 Explosive 922 | . 121 127 . 25 649 Electromagnetic 43 | . . . . . 43 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 185 | . . 4 . . 181 Projectiles 4 | . . 4 . . . Explosions 181 | . . . . . 181 Melee . | . . . . . . Knockbacks 11 | . . . . . 11 Impact . | . . . . . . Kinetic 10 | . . . . . 10 Secondary 1 | . . . . . 1 Self-Inflicted Damage 547 | . 72 24 . . 451 Shots 14 | . 3 1 . . 10 Rammed 8 | . 3 . . 2 3 Targets Rammed 12 | . 3 . . 2 7 Kicked 4 | . . . . . 4 Crushed . | . . . . . . Highest Temperature 853 | . 8 100 . 543 853 Average Temperature 197 | . 4 28 . 197 252 Received Heat Transfer 897 | . 114 15 . 57 711 Effects 47 | . . . . 10 37 Shutdowns 8 | . . . . 3 5 Energy Bleed 3 | . . . . . 3 Interference 10 | . . . . 2 8 Matter Decay 3 | . . . . 1 2 Short Circuit 6 | . . . . . 6 Damage (minor) 7 | . . . . 2 5 Damage (major) 7 | . . . . 2 5 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 5 | . . 2 . 1 2 Heat Transferred 3051 | . . 740 . 740 1571 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 91 | 100 100 100 . 100 83 Level 1 8 | . . . . . 16 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 345 | . 82 66 . 67 345 Initial 18 | . . 18 . . 2 Average 52 | . 18 5 . 32 94 Influence Increases 1553 | . 364 131 . 179 879 Destroy 0b10 Robot/C 840 | . 220 60 . 120 440 Destroy 0b10 Robot/NC 125 | . 30 45 . . 50 Destroy Leader 170 | . 48 10 . 20 92 Allied During Kill 15 | . . . . 11 4 Successful Hack 16 | . 16 . . . . Disable Machine 105 | . 15 . . . 90 Destroy Structure 237 | . 35 16 . 13 173 Lose Combat Pursuer 45 | . . . . 15 30 Influence Decreases 1269 | . 317 178 . 172 602 Entered New Map 34 | . . 29 . . 5 Time Decay 1035 | . 317 149 . 142 427 Lost Part 160 | . . . . 10 150 Lost Ally 40 | . . . . 20 20 Squads Dispatched 3 | . 1 . . . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 1 . . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 23 3 . 6 28 Peak Tracking Total 5 | . 4 2 . 3 5 Tactical Retreats 3 | . . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . . . 6 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 7 | . 1 . . . 6 Max in Single Turn 2 | . 1 . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 14 | . 6 1 1 . 6 Terminals 8 | . 4 1 . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . . . 2 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 39 | . 14 2 9 . 14 Successful 26 | . 8 . 9 . 9 Failed 13 | . 6 2 . . 5 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 3 | . 1 . . . 2 Terminals 18 | . 10 2 . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 10 | . 4 . . . 6 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 17 | . 5 . 9 . 3 Record 11 | . 2 . 9 . . Alert Level 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . . . . . 1 Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 7 | . 3 . . . 4 Report Inventory 1 | . . . . . 1 Retrieve Matter 2 | . 1 . . . 1 Retrieve Components 4 | . 2 . . . 2 Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 7 | . 2 1 . . 4 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 97 | . . . . . 97 Retrieved Components 26 | . 13 . . . 13 Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 4 | . . 4 . . . Largest Group 4 | . . 4 3 2 1 Highest-Rated Group 71 | . . 71 55 24 16 Highest-Rated Ally 31 | . . 31 31 16 16 Total Orders . | . . . . . . Ally Attacks 33 | . . . . 22 11 Total Damage 365 | . . . . 240 125 Kills 4 | . . . . 2 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 614 | . 614 . . . . Terrain 614 | . 614 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 8377 | 525 1540 1103 1507 367 3335 Spaces Moved 3594 | 48 825 640 732 190 1159 Core 9 | 5 . . . . 4 Treads 3442 | 43 825 640 732 190 1012 Legs 143 | . . . . . 143 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 187 | 148 160 160 160 160 246 Slowest Speed 950 | 160 160 160 160 160 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 7 | . 3 . . . 4 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 5 95 100 90 45 52 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 108 | . 41 . . . 67 Terrain Destroyed 353 | . 59 30 . 15 249 Melee . | . . . . . . Projectile 12 | . . . . . 12 AOE 341 | . 59 30 . 15 237 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 4917 | 502 925 686 1068 220 1516 Wait 988 | 441 . . 334 . 213 Move 3589 | 47 824 639 731 189 1159 Hop . | . . . . . . Pick Up 60 | 8 18 6 2 2 24 Fast Attach . | . . . . . . Attach 24 | 6 1 . . 1 16 Detach 4 | . . . . . 4 Swap 29 | . 10 5 . 4 10 Drop 33 | . 8 4 1 1 19 Fire 178 | . 61 32 . 21 64 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 4 | . . . . . 4 Crush 6 | . 3 . . 2 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 526 | -11/Scrapyard | Entered Materials 527 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 15) 660 | -10/Materials | Discovered new exit (range 10) 1054 | -10/Materials | Discovered new exit (range 9) 1189 | -10/Materials | Discovered new exit (range 5) 1195 | -10/Materials | Identified exit to Subcaves 1363 | -10/Materials | Identified exit to Materials 1498 | -10/Materials | Identified exit to Mines 1539 | -10/Materials | Discovered exit to Mines (range 16) 1820 | -10/Materials | Discovered exit to Materials (range 9) 2066 | -10/Materials | Entered Mines 2080 | -10/Mines | Met a Derelict bent on vengeance 2198 | -10/Mines | Core integrity fell below 50% 2437 | -10/Mines | Discovered exit to Subcaves (range 9) 2440 | -10/Mines | Discovered exit to Materials (range 10) 2764 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2767 | -10/Mines | Found Scrap Suit 2786 | -10/Mines | Learned location of Zion (-7) 2918 | -10/Mines | Escorted by a lone wolf Derelict 2920 | -10/Mines | Discovered exit to Materials (range 11) 3006 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3163 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3163 | -10/Mines | Discovered new exit (range 5) 3168 | -10/Mines | Identified exit to Exiles 3169 | -10/Mines | Entered Exiles 3169 | -10/Exiles | Accompanied by 3 allies 3209 | -10/Exiles | Met 8R-AWN 3237 | -10/Exiles | Met EX-HEX 3286 | -10/Exiles | Met EX-BIN 3382 | -10/Exiles | Aligned with FarCom system 3384 | -10/Exiles | Given EX-Vault access code 3523 | -10/Exiles | Met EX-DEC 3658 | -10/Exiles | Discovered new exit (range 12) 3673 | -10/Exiles | Identified exit to Mines 3789 | -10/Exiles | Visited The Gauntlet 4086 | -10/Exiles | Discovered exit to Mines (range 15) 4676 | -10/Exiles | Entered Mines 4676 | -9/Mines | Accompanied by 2 allies 4708 | -9/Mines | Learned 4 Materials zone layouts 4828 | -9/Mines | Assembled infested the area 4938 | -9/Mines | Found DCF Scrap (15 items) 5024 | -9/Mines | Discovered new exit (range 9) 5034 | -9/Mines | Identified exit to Materials 5043 | -9/Mines | Entered Materials 5043 | -8/Materials | Accompanied by 1 ally 5043 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 5396 | -8/Materials | Build established: Skirmisher 6239 | -8/Materials | Discovered new exit (range 16) 7803 | -8/Materials | Core integrity fell below 50% 7849 | -8/Materials | Lost 3 parts (1p2w) 7929 | -8/Materials | Lost 5 parts (1p1n3w) 8260 | -8/Materials | Build established: Scavenger-Skirmisher 8363 | -8/Materials | Core integrity fell below 20% 8378 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08359_ Kicked G-47 Trooper out of the way. 08360_ Acquired 10 matter. 08361_ Lgt. Nuclear Core broken. 08361_ Overheating: Short circuit. 08362_ K-01 Serf collects debris. 08362_ Kicked G-50 Soldier. 08364_ Overheating: Hacking Suite damaged (-1). 08365_ Aluminum Leg broken. 08365_ Overheating: Short circuit. 08365_ Kicked G-50 Soldier. 08366_ Broken Aluminum Leg destroyed. 08368_ Aluminum Leg broken. 08368_ Overheating: Short circuit. 08369_ Slammed into G-50 Soldier. 08369_ Scrap Suit broken. 08369_ Destabilizing: Short circuit. 08370_ K-01 Serf collects debris. 08374_ Hacking Suite destroyed. 08376_ Broken Lgt. Nuclear Core destroyed. 08376_ Slammed into G-50 Soldier. 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""" + T # """ #??# =! | | ?????????# """ # # """ #??# =! | | ?????????# """ [# ####### +%= #??# | | ?????????# ## ##???## #* #??# | | ?????????# """ ## #???## # #??##### | | ?????????# """ ## #??## # ]] #??????? | | ?????????# """ ## #??# ## ]] #??????? | | ?????????# ## #??## #[% ##########??????? | | ?????????# ## #??## !!#???????????? | | ??????############# ##### # !!#???????????? | | ??????# #?# ## # ] #???????????? | | ??????# #?# # =%# ]]#???????????? | | ??????# #?# # = !!#???????????? | | ??????# #?# # !!#???????????? | | ??????#####+#####?# # #####???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Let's See Who's Tougher Risk Taker Shopping List Challenges ------------ None Game ------ Seed ArmorFissionLauncher Manual? 0 Play Time 01:16:33 Cumulative 4.4 hours Start 2025.06.21 @ 17:44:07 End 2025.06.21 @ 20:24:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Miniblock Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8acfaefc-612a-4c24-9a28-d1a6a0b1f14e