Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 23:02:25 Player: Baxter Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (143) 715 Value Destroyed (4031) 4031 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (5103) 5103 TOTAL SCORE: 20569 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 183 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Cogmind --------- Core Integrity 1433/1600 Matter 27/300 Energy 698/700 System Corruption 8% Temperature Cool (18) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (10) -- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array > --- UTILITY (11) ----- Medium Storage Unit Enhanced Optical Array Enhanced Optical Array 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Advanced Melee Analysis Suite Nanoactuators Improved Transmission Jammer Improved Hacking Suite System Mapper > --- WEAPON (2) ------- Long-range Missile Launcher Gravity Flail > --- INVENTORY (10) --- Micro Antimatter Reactor Light Quantum Reactor Nuclear Pulse Array Impulse Thruster Experimental Matter Compressor (500) Improved Energy Mantle Hacking Drone Bay (1/1) Vortex Shotgun (19) Nova Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Improved Diametric Drive > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Enhanced Optical Array Advanced Terrain Scanner 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Advanced Melee Analysis Suite Advanced Melee Analysis Suite Cloaking Device Improved Hacking Suite System Mapper > --- WEAPON ----------- Advanced Plasma Cannon Lance > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Experimental Matter Compressor Nanoactuators Improved Energy Mantle System Purifier Hacking Drone Bay Vortex Shotgun Long-range Missile Launcher [Rating: 166] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Hardened Light Armor Plating Device Transmission Jammer Storage Huge Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Katana Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 8 | . . . . . 2 . . . . . . . . . . 2 . . . . 1 . . 1 1 1 Utility 9 | . . . . . 2 2 . . . . 2 . . . . . . . . . . . . 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 238 | 8 5 2 . 2 23 14 8 1 . 3 27 25 9 11 8 26 . 1 18 1 10 . 1 16 8 11 Power 26 | 1 1 1 . . . 3 1 . . . 2 2 1 . 1 4 . . 2 1 4 . 1 1 . . Engine 5 | 1 1 . . . . . . . . . . . . . . . . . . 1 2 . . . . . Core 18 | . . 1 . . . 3 1 . . . 2 2 1 . 1 4 . . 2 . . . 1 . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Propulsion 77 | 3 3 . . . 8 7 3 . . . 4 10 4 . 1 15 . . 4 . 3 . . 6 1 5 Treads 11 | 1 1 . . . 1 2 2 . . . . 4 . . . . . . . . . . . . . . Leg 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Wheel 20 | 2 2 . . . 7 4 . . . . 4 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 44 | . . . . . . 1 . . . . . 5 4 . 1 15 . . 3 . 3 . . 6 1 5 Utility 72 | 2 1 1 . . 6 2 3 1 . . 8 6 2 8 . 6 . 1 9 . 1 . . 6 6 3 Device 28 | 1 . 1 . . 2 1 . . . . 1 1 1 2 . 1 . . 5 . 1 . . 4 5 2 Storage 12 | 1 1 . . . . . . . . . 2 2 1 . . 2 . . 2 . . . . 1 . . Processor 16 | . . . . . . . . . . . 4 1 . 5 . 2 . . 1 . . . . 1 1 1 Hackware 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . Protection 13 | . . . . . 4 1 3 1 . . 1 2 . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 2 . . . 2 9 2 1 . . 3 13 7 2 3 6 1 . . 3 . 2 . . 3 1 3 Energy Gun 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . Energy Cannon 9 | . . . . . . 1 . . . . . . . . . 1 . . 2 . 1 . . 2 1 1 Ballistic Gun 7 | 2 . . . 1 2 . . . . . 1 . 1 . . . . . . . . . . . . . Ballistic Cannon 16 | . . . . . 1 . . . . . 7 2 . 1 5 . . . . . . . . . . . Launcher 12 | . . . . 1 1 . 1 . . 2 1 4 . . 1 . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . 1 Slashing Weapon 8 | . . . . . 1 1 . . . . 4 1 1 . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . 3 . . . . . 1 . 1 . 1 . . 9 . 1 . . 1 1 1 Parts Lost 51 | . 3 . . . 3 . 8 . . 4 5 8 6 . 4 1 . . 1 . . 2 . 3 . 3 Power 8 | . 1 . . . . . 1 . . . 1 1 1 . 1 . . . 1 . . 1 . . . . Propulsion 16 | . 1 . . . 1 . 3 . . . 2 2 3 . 1 1 . . . . . . . 2 . . Utility 17 | . 1 . . . . . 4 . . 3 2 2 . . 1 . . . . . . 1 . 1 . 2 Weapon 10 | . . . . . 2 . . . . 1 . 3 2 . 1 . . . . . . . . . . 1 Highest Loss Streak 8 | . 2 . . . 2 . 8 . . 2 2 4 6 . 3 1 . . 1 . . 2 . 2 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 89 94 100 100 99 91 95 99 100 89 89 61 28 92 94 97 88 88 87 82 86 88 82 79 71 73 Engine 1 | . 13 7 . . . . . . . . . . . . . . . . . . 7 9 5 . . . Core 5 | . . 6 14 14 9 7 6 7 7 7 5 5 1 6 6 4 5 5 5 . . . 3 . . . Treads 8 | . 11 14 14 14 8 8 14 23 23 23 11 3 . . . . . . . . . . . . . . Leg 1 | . . . . . . . 2 7 7 7 2 . . . . . . . . . . . . . . . Wheel 6 | . 16 14 14 14 27 21 12 . . . 8 6 . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . 1 9 26 25 34 23 23 22 23 25 26 26 23 21 20 Device 9 | . 5 8 14 14 16 19 15 7 7 7 11 4 1 10 13 11 11 11 5 5 4 4 . 3 5 7 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 4 4 4 Processor 9 | . . . . . . . . . . . 16 17 . 20 26 23 23 17 17 17 15 15 15 18 18 23 Hackware 2 | . . . . . . . . . . . . . . . . 4 5 10 15 17 15 15 15 13 8 8 Protection 8 | . . . . . 10 10 18 29 30 20 10 1 6 6 5 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 4 5 5 5 5 4 5 5 2 3 2 Ballistic Gun 4 | . 28 28 28 27 2 . . . . . . . . 3 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 2 . . . . . 8 7 . 2 2 . . . . . . . . . . . Launcher 1 | . . . . . . . 2 7 7 6 1 2 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 7 7 4 . . . . . . . . . . . . . . . . . . 2 Slashing Weapon 1 | . . . . . . 6 7 7 7 7 2 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 5 6 5 5 5 5 5 5 5 5 4 4 1 Naked Turns 69 | . . . . . . . . . . . . 69 . . . . . . . . . . . . . . Heaviest Build 116 | 14 89 89 89 89 104 103 110 115 115 115 113 116 106 30 32 35 35 35 35 30 48 37 43 61 62 62 Greatest Support 76 | 16 20 10 10 10 48 48 60 60 60 60 60 76 76 24 24 38 38 38 40 40 47 44 44 59 67 74 Greatest Overweight (x) 36 | 1 8 8 8 8 2 3 3 1 1 1 10 36 27 1 1 1 . . 1 . 1 . . 1 . 1 Average Overweight (x) 1 | . 6 8 8 8 1 2 1 1 1 1 3 1 2 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 19 | 7 24 25 25 25 25 25 25 25 25 25 25 23 21 8 8 9 10 10 9 10 10 10 10 10 10 10 Most Carried 25 | 8 14 17 24 25 25 25 25 21 21 25 25 25 13 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Carried 16 | 5 10 14 20 24 24 24 22 20 21 22 24 20 10 7 7 8 10 10 9 10 9 10 10 9 9 9 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Final Carried 25 | 8 14 17 24 25 25 25 20 21 21 25 25 13 8 8 6 10 10 10 10 10 10 10 10 10 10 10 Class Distribution -------------------- 51% | Mutant 18% | Hacker-Sprinter 9% | Derelict-Sprinter 7% | Scavenger-Assassin 5% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Assassin | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Sprinter | -6/Zion Derelict-Sprinter | -5/Proximity Caves Derelict-Sprinter | -5/Factory Derelict-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Matter Collected 5121 | 281 327 193 22 30 378 110 153 183 . 137 143 872 386 95 67 380 158 65 660 25 100 . 10 92 58 196 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5496 | 95 530 70 . 15 614 544 221 99 . 110 309 603 28 . 27 376 235 130 . 25 484 70 145 122 58 586 Parts 243 | 7 26 6 . 3 21 19 14 2 . 12 23 13 1 . . 23 2 1 . 2 20 4 5 6 7 26 Haulers Intercepted 7 | . 2 . . . 3 . . . . . . . . . . . . . . . 1 . . . . 1 Recyclers Shooed 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . 10 6 . 11 . 10 3 . . . . 5 . . . 2 . . . . Prevented 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 82 | . 8 1 . 3 7 3 9 2 . 8 9 20 1 . 1 . . 2 . . . . . 3 . 5 Melee 9 | . . . . . . 3 3 . . . . . . . 1 . . . . . . . . . . 2 Guns 17 | . 8 1 . . 4 . . . . . . . 1 . . . . . . . . . . 3 . . Cannons 7 | . . . . . . . . . . . 4 2 . . . . . 1 . . . . . . . . AOE 47 | . . . . 3 3 . 6 2 . 8 5 18 . . . . . . . . . . . . . 2 Classes Destroyed 15 | 2 3 . . 1 3 1 . 3 . . 2 . . . . . . . . . . . . . . . Worker 26 | . 1 . . . 7 6 . . . . 2 . . . . 4 . . . . 2 . . 1 1 2 Builder 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tunneler 7 | 2 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 Hauler 7 | . 2 . . . 3 . . . . . . . . . . . . . . . 1 . . . . 1 Recycler 15 | 1 1 . . . 2 4 . . . . 1 . . . . 2 . . . . 2 . . . . 2 Operator 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . Watcher 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Swarmer 25 | . . . . 3 4 1 3 . . 6 4 2 . . 1 . . . . . . . . 1 . . Grunt 29 | . 8 1 . . 2 1 5 . . 2 1 9 . . . . . . . . . . . . . . Brawler 4 | . . . . . . 1 . . . . . 2 . . . . . 1 . . . . . . . . Duelist 7 | . . . . . 1 . 1 . . . . 4 . . . . . 1 . . . . . . . . Sentry 4 | . . . . . . . . 1 . . 1 2 . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Programmer 11 | . . . . . . . . . . . 3 . 1 . . . . . . . . . . 2 . 5 Decomposer 6 | . . . . . . . 2 . . . . . . . . . . . . 1 . 3 . . . . Packrat 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Samaritan 5 | . . . . . . . . 1 . . . . . . . . 1 . . . . . 3 . . . Best Kill Streak 11 | 2 3 1 . 3 5 6 3 1 . 3 6 11 1 . 1 2 . 1 . . 2 . . 2 1 4 Combat Bots Only 11 | . 2 1 . 3 4 3 3 1 . 3 5 11 1 . 1 . . 1 . . . . . 2 . 3 Max Kills in Single Turn 5 | 1 1 1 . 2 2 1 1 1 . 2 4 5 1 . 1 1 1 1 . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 2 2 . 1 1 . 2 4 5 . . . . . . . . . . . . . 1 Melee 1 | . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Hostile Shots Fired 814 | . 61 3 . 5 34 22 95 89 . 47 94 102 61 . 49 4 . 10 14 8 2 15 . 42 11 46 Missed 256 | . 14 . . 2 10 7 25 36 . 10 30 30 15 . 19 1 . 6 8 4 2 6 . 13 5 13 Damage Taken 9876 | . 595 43 . 24 463 239 1095 469 . 695 793 1545 909 . 479 172 . 83 138 76 . 173 . 863 194 828 Core 2018 | . 169 13 . . 98 . 150 43 . . 155 418 177 . 92 172 . 65 43 21 . 35 . 132 68 167 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 7 | . . . . . . . . . . . . . . 4 . . . . 3 . . . . . . . Core Remaining (%) 71 | 100 . . . 27 82 . . . . 72 . . . . . . . . . 69 . . 96 89 95 89 Volleys Fired 328 | 13 54 5 . 10 17 . 13 8 . 12 28 30 6 . 1 7 . 33 . . . 24 . 21 26 20 Largest 2 | 2 2 2 . 2 2 . 1 1 . 1 2 2 1 . 1 1 . 1 . . . 1 . 1 1 1 Hottest 113 | 40 40 40 . 40 77 . 33 33 . 33 97 110 43 . 43 98 . 98 . . . 98 . 98 98 113 Shots Fired 455 | 26 108 10 . 11 31 . 13 8 . 12 53 44 7 . 1 7 . 33 . . . 24 . 21 26 20 Gun 188 | 26 108 10 . 8 23 . . . . . . . 5 . . . . . . . . . . 8 . . Cannon 186 | . . . . . 6 . . . . . 50 21 . . . 7 . 33 . . . 24 . 13 26 6 Launcher 81 | . . . . 3 2 . 13 8 . 12 3 23 2 . 1 . . . . . . . . . . 14 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 256 | 26 108 10 . 8 28 . . . . . 50 21 5 . . . . . . . . . . . . . Thermal 110 | . . . . . 1 . . . . . . . . . . 7 . 33 . . . 24 . 13 26 6 Explosive 81 | . . . . 3 2 . 13 8 . 12 3 23 2 . 1 . . . . . . . . . . 14 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Robot Hit Streak 15 | 11 13 2 . 3 15 . 4 3 . 3 14 5 5 . . . . 1 . . . . . 3 . 4 Robot Miss Streak 8 | 2 8 1 . 1 3 . 3 1 . 2 3 6 2 . 1 . . 2 . . . . . 2 . 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 343 | 17 65 5 . 8 41 16 20 8 . 4 40 30 5 . 1 10 5 5 . 1 14 3 6 9 4 26 Core Hits 216 | 5 26 2 . 3 18 8 18 6 . 15 21 50 4 . 1 3 1 3 . 1 6 3 3 6 3 10 Critical Kills 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 8 | . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . 4 Critical Strikes 12 | . . . . . 4 . . . . . . 1 . . . . . 1 . . . . 1 1 . 4 Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Destroy 4 | . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . Smash 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Melee Attacks 347 | . . . . . 44 34 20 2 . . 11 . 1 2 5 52 5 . . 1 45 3 11 22 23 66 Impact 93 | . . . . . 42 5 . . . . . . . . . . . . . . . . . . . 46 Slashing 65 | . . . . . 2 29 20 2 . . 11 . 1 . . . . . . . . . . . . . Piercing 189 | . . . . . . . . . . . . . . 2 5 52 5 . . 1 45 3 11 22 23 20 Sneak Attacks 65 | . . . . . 12 11 3 2 . . . . . . . 8 3 . . 1 7 3 6 1 2 6 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16322 | 206 721 54 . 236 1733 849 1308 336 . 796 1286 2533 301 . 84 820 388 166 . 88 912 246 433 402 322 2102 Guns 1650 | 206 721 54 . 46 220 . . . . . . . 95 . . . . . . . . . . 308 . . Cannons 1588 | . . . . . 153 . . . . . 955 314 . . . . . 166 . . . . . . . . Explosions 5320 | . . . . 190 87 . 781 205 . 796 292 2219 173 . 43 . . . . . . . . . . 534 Melee 7764 | . . . . . 1273 849 527 131 . . 39 . 33 . 41 820 388 . . 88 912 246 433 94 322 1568 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2764 | 206 721 54 . 46 373 . . . . . 955 314 95 . . . . . . . . . . . . . Thermal 166 | . . . . . . . . . . . . . . . . . . 166 . . . . . . . . Explosive 5320 | . . . . 190 87 . 781 205 . 796 292 2219 173 . 43 . . . . . . . . . . 534 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2605 | . . . . . 1273 78 . . . . . . . . . . . . . . . . . . . 1254 Slashing 1501 | . . . . . . 771 527 131 . . 39 . 33 . . . . . . . . . . . . . Piercing 3658 | . . . . . . . . . . . . . . . 41 820 388 . . 88 912 246 433 94 322 314 Entropic 308 | . . . . . . . . . . . . . . . . . . . . . . . . 308 . . Highest Corruption 8 | . . . . . 1 . . . . . 1 8 8 8 . . . . . . . . . 6 . 8 Average Corruption 4 | . . . . . 1 . . . . . 1 2 8 8 . . . . . . . . . 3 . 5 Corruption Purged 8 | . . . . . . . . . . . 2 . . . . . . . . . . . . 6 . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Effects 93 | . . . . . 7 . . . . . 1 26 37 3 . . . . . . . . . 13 . 6 Message Errors 22 | . . . . . 1 . . . . . . 6 10 1 . . . . . . . . . 4 . . Matter Fused 30 | . . . . . 3 . . . . . . 6 11 . . . . . . . . . . 6 . 4 Heat Flow Errors 11 | . . . . . 1 . . . . . 1 3 . 2 . . . . . . . . . 2 . 2 Energy Discharges 9 | . . . . . . . . . . . . 4 4 . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Data Loss (minor) 9 | . . . . . 1 . . . . . . 3 5 . . . . . . . . . . . . . Data Loss (major) 6 | . . . . . . . . . . . . 2 4 . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alerts 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3104 | . . . . 2 705 213 82 107 . 10 20 47 . . 22 335 242 . . . 178 . 146 148 64 783 Projectiles 29 | . . . . . 9 . . . . . 20 . . . . . . . . . . . . . . . Explosions 142 | . . . . 2 8 . . . . 10 . 47 . . 22 . . . . . . . . . . 53 Melee 2933 | . . . . . 688 213 82 107 . . . . . . . 335 242 . . . 178 . 146 148 64 730 Knockbacks 23 | . . . . . 3 . . . . . 11 3 . . . . . . . . . . . . . 6 Impact 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 5 Kinetic 15 | . . . . . 1 . . . . . 11 3 . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 679 | . . . . . 46 . 19 64 . 108 . 232 89 . 57 . . . . . . . . . . 64 Shots 27 | . . . . . 2 . 1 4 . 6 . 7 2 . 1 . . . . . . . . . . 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 492 | . 36 9 . 4 154 . 88 168 . 123 162 212 18 278 11 406 . 376 2 . . 340 . 391 324 492 Average Temperature 91 | . 10 9 . 2 36 . 40 68 . 42 58 80 6 126 5 38 . 138 2 . . 139 . 134 152 123 Received Heat Transfer 1479 | . 372 27 . . 117 48 81 84 . 93 123 349 38 . 54 . . 27 21 12 . 24 . . 9 . Effects 19 | . . . . . . . . . . . . . . 1 . 1 . 2 . . . 5 . 4 1 5 Shutdowns 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Energy Bleed 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . Interference 9 | . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 21 | . . . . . 14 1 . . . . . . . . . . . . . . . . . . . 6 Impact Corruptions 44 | . . . . . 23 2 . . . . . . . . . . . . . . . . . . . 19 Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Heat Transferred 250 | . . . . . . . . . . . . . . . . . . 250 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Peak Influence 531 | 15 189 86 . 85 173 102 . . . . 131 . . . . 161 . . . . 267 . . 172 330 531 Initial 197 | . 9 13 . . . 28 . . . . 37 . . . . 46 . . . . 94 . . 57 54 197 Average 72 | 5 60 45 . 21 82 53 . . . . 21 . . . . 60 . . . . 147 . . 60 166 259 Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 Low Security (%) 91 | 100 100 100 . 100 100 100 . . . . 100 . . . . 100 . . . . 69 . . 100 74 9 Level 1 8 | . . . . . . . . . . . . . . . . . . . . . 30 . . . 25 84 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . 1 1 . . . . 3 . . . . 1 . . . . 2 . . 2 . 5 Investigation . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Extermination 9 | . . . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . 1 . 2 Reinforcement 4 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Distress Signals 13 | . 1 . . . 4 . . . . . 1 . . . . . . . 1 . 1 . . 1 3 1 Communications Jammed 14 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . 8 Distress Signals 14 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . 8 Times Spotted 222 | . 15 4 . 3 21 4 11 4 . 9 13 24 6 . 14 8 . 15 9 9 6 7 6 9 12 13 Peak Tracking Total 9 | . 3 2 . 3 5 3 4 1 . 3 5 9 2 . 5 3 . 4 7 4 3 7 7 5 5 5 Tactical Retreats 51 | . 1 1 . . 5 . 3 2 . 1 1 2 2 . 6 2 . 8 1 5 1 2 1 2 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Traps Triggered 7 | . . . . . 1 1 . . . . 3 . . . . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . 2 . . . . . 10 . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Machines Disabled 7 | . 1 1 . 1 . . . . . . 1 2 . . . . . . . . . . . . . 1 Max in Single Turn 1 | . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Machines Accessed 41 | . 4 . 1 . 3 2 . . 4 . . 1 . . . 9 2 . 8 . 2 . . 2 1 2 Terminals 25 | . 4 . . . 3 2 . . . . . . . . . 8 1 . . . 2 . . 2 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 109 | . 12 . 1 . 8 5 . . 28 . . 1 . . . 24 2 . 13 . 4 . . 4 2 5 Successful 84 | . 7 . 1 . 4 3 . . 28 . . 1 . . . 16 2 . 13 . 3 . . 3 . 3 Failed 25 | . 5 . . . 4 2 . . . . . . . . . 8 . . . . 1 . . 1 2 2 Catastrophic 4 | . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 58 | . 12 . 1 . 8 5 . . . . . . . . . 19 . . 1 . 4 . . 4 2 2 Terminals 61 | . 12 . . . 8 5 . . . . . . . . . 20 1 . . . 4 . . 4 2 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 58 | . 3 . 1 . 2 1 . . 28 . . 1 . . . 3 2 . 13 . 1 . . 1 . 2 Record 23 | . . . . . . . . . 11 . . . . . . . 1 . 11 . . . . . . . Part Schematic 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 4 | . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 4 . . . 2 2 . . . . . . . . . 9 . . . . 2 . . 2 . 1 Terminals 22 | . 4 . . . 2 2 . . . . . . . . . 9 . . . . 2 . . 2 . 1 Track 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Botnet 19 | . 3 . . . 2 2 . . . . . . . . . 7 . . . . 2 . . 2 . 1 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 . . . 3 1 . . . . . . . . . 7 1 . . . 2 . . 2 1 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 5 . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . 9 . . . . 13 . 2 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Total Allies 7 | . . 3 . 1 . . . . . . . . 1 . . 2 . . . . . . . . . . Largest Group 3 | . . 3 . 1 . . . . . . . . 1 . . 2 . . . . . . . . . . Highest-Rated Group 192 | . . 40 . 31 . . . . . . . . 135 . . 192 . . . . . . . . . . Highest-Rated Ally 135 | . . 16 . 31 . . . . . . . . 135 . . 96 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 50 | . . 31 . 5 . . . . . . . . 5 . . 9 . . . . . . . . . . Total Damage 945 | . . 369 . 43 . . . . . . . . 155 . . 378 . . . . . . . . . . Kills 8 | . . 3 . . . . . . . . . . 2 . . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 20 | . . 1 . 1 . . . 1 . 3 . 1 3 2 2 . 2 . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 295 | . . . . . . . . . . . . . . . . 100 . . . . 55 . . 55 27 58 Traps 51 | . . . . . . . . . . . . . . . . 26 . . . . 8 . . 10 . 7 Emergency Access 17 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 7 7 Items 220 | . . . . . . . . . . . . . . . . 69 . . . . 44 . . 44 19 44 Machines 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrols 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Guards 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exits 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Turns Passed 21375 | 114 687 835 458 869 1223 605 1451 1928 188 1045 1880 1619 1351 400 1274 876 161 711 530 201 562 312 90 994 384 627 Spaces Moved 19745 | 59 270 406 229 413 829 372 887 762 76 405 735 939 889 844 1112 1894 470 1722 1468 276 1171 689 132 1102 613 981 Core 214 | 3 . . . . . . . . . . . 138 73 . . . . . . . . . . . . . Treads 1829 | . . . . . . . 232 762 76 405 212 128 14 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4312 | 56 270 406 229 413 829 372 655 . . . 523 559 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13390 | . . . . . . . . . . . . 114 802 844 1112 1894 470 1722 1468 276 1171 689 132 1102 613 981 Fastest Speed 22 | 50 95 200 200 200 115 115 116 250 250 250 116 31 31 31 31 25 31 31 26 26 26 26 26 22 26 23 Average Speed 83 | 96 178 200 200 200 115 121 151 250 250 250 174 131 147 44 60 25 31 31 27 26 26 26 26 40 26 26 Slowest Speed 1850 | 100 200 200 200 200 116 145 250 250 250 250 250 1850 1400 111 111 114 31 31 106 26 101 26 26 106 26 105 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . 2 Cave-ins Triggered 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Exploration Rate (%) 54 | 5 46 90 61 79 41 11 71 86 68 65 22 67 86 86 80 49 66 95 93 60 29 60 10 16 17 23 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 8 | . . 1 . . . . . . 1 1 . 1 2 2 . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 . . . . 1 . . . 1 1 . . . 1 1 . . 1 . . Unknown Exits Taken 19 | 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 1 1 . . 1 1 . 1 . Scrap Searched 29 | . . 2 . 1 . . 2 3 . 4 . 2 1 3 4 . 3 3 . . . 1 . . . . Spaces Dug 300 | . . . . . 23 11 . . . . 10 . . . 4 46 . 22 . . 28 24 2 33 43 54 Terrain Destroyed 939 | . . . . 28 44 11 66 35 . 93 24 227 36 . 23 46 . 25 . . 28 24 2 33 43 151 Melee 194 | . . . . . 23 11 . . . . 10 . . . 4 39 . . . . 28 . 2 21 19 37 Projectile 102 | . . . . . 1 . . . . . 2 4 . . . 7 . 25 . . . 24 . 12 24 3 AOE 643 | . . . . 28 20 . 66 35 . 93 12 223 36 . 19 . . . . . . . . . . 111 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Total 23739 | 92 378 420 230 447 990 480 955 775 75 426 1272 1273 922 866 1701 2175 474 1865 1593 401 1333 792 168 1596 778 1262 Wait 2805 | . 41 4 . 18 53 50 26 1 . . 434 254 16 1 566 137 . 109 84 124 95 77 25 415 98 177 Move 19700 | 58 269 405 228 412 828 371 886 761 75 404 734 938 888 843 1111 1893 469 1721 1453 275 1170 688 131 1100 612 977 Hop 6 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . 1 Pick Up 144 | 10 8 3 2 3 14 6 2 2 . 6 17 16 2 2 3 19 . . 11 . 4 . . 9 3 2 Fast Attach 90 | 7 . 1 . . 1 2 . . . . 8 10 1 9 3 10 . 1 15 1 4 . 1 4 4 8 Attach 69 | . 2 . . . 8 4 7 1 . 1 7 6 7 . 3 5 . . 1 . 5 . . 7 4 1 Detach 12 | . . . . . . . . . . . 1 2 . . . 1 . . 1 . 2 . . 1 4 . Swap 79 | 1 3 1 . 2 14 8 1 . . 2 12 9 1 2 2 11 . . 2 . 1 . . 5 . 2 Drop 144 | 3 1 1 . 2 11 9 . . . 1 20 8 . 7 7 22 . 1 21 . 7 . . 11 4 8 Fire 328 | 13 54 5 . 10 17 . 13 8 . 12 28 30 6 . 1 7 . 33 . . . 24 . 21 26 20 Melee 343 | . . . . . 44 30 20 2 . . 11 . 1 2 5 52 5 . . 1 45 3 11 22 23 66 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . . . 18 . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Zio] / *Fac) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: *Res x3 / Qua) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 328 | -10/Materials | Core integrity fell below 50% 542 | -10/Materials | Discovered new exit (range 7) 802 | -10/Materials | Entered Mines 857 | -10/Mines | Met a Derelict bent on vengeance 903 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 984 | -10/Mines | Discovered new exit (range 5) 1207 | -10/Mines | Learned location of Zion (-6) 1368 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1474 | -10/Mines | Discovered new exit (range 9) 1479 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1629 | -10/Mines | Discovered new exit (range 5) 1637 | -10/Mines | Entered Exiles 1685 | -10/Exiles | Met 8R-AWN 1719 | -10/Exiles | Met EX-HEX 1773 | -10/Exiles | Met EX-BIN 1799 | -10/Exiles | Aligned with FarCom system 1801 | -10/Exiles | Given EX-Vault access code 1849 | -10/Exiles | Opened EX-Vault 1863 | -10/Exiles | Found Army-in-a-Box 1904 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1931 | -10/Exiles | Exiles lab attacked by MAIN.C 2079 | -10/Exiles | Discovered new exit (range 10) 2095 | -10/Exiles | Left Exiles lab with Army-in-a-Box 2095 | -10/Exiles | Entered Mines 2116 | -9/Mines | Received a Mining Laser from a helpful Derelict 2486 | -9/Mines | Discovered new exit (range 11) 2598 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2638 | -9/Mines | Discovered new exit (range 7) 2964 | -9/Mines | Entered Materials 2964 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3488 | -8/Materials | Build established: Scavenger-Assassin 4181 | -8/Materials | Discovered new exit (range 5) 4187 | -8/Materials | Entered Factory 4187 | -7/Factory | Evolved 2 slots: Utility x2 4460 | -7/Factory | Identified exit to Lower Caves 4792 | -7/Factory | Entered Lower Caves 4793 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5081 | -7/Lower Caves | Build established: Scavenger-Mutant 5657 | -7/Lower Caves | Lost 8 parts (1p3n4u) 5906 | -7/Lower Caves | Build established: Mutant 5937 | -7/Lower Caves | Discovered new exit (range 14) 6243 | -7/Lower Caves | Entered another Lower Caves area 6506 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6909 | -7/Lower Caves | Discovered new exit (range 8) 6985 | -7/Lower Caves | Learned Factory stockpile data 7055 | -7/Lower Caves | Encountered a Warlord checkpoint 7613 | -7/Lower Caves | Discovered new exit (range 14) 8063 | -7/Lower Caves | Spotted B-75 Beast 8171 | -7/Lower Caves | Entered Data Miner 8171 | -7/Data Miner | Discovered new exit (range 6) 8219 | -7/Data Miner | Met Data Miner 8264 | -7/Data Miner | Learned location of Section 7 (-2) 8264 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8306 | -7/Data Miner | Received God Mode back door access code from Data Miner 8359 | -7/Data Miner | Entered Proximity Caves 8667 | -6/Proximity Caves | Learned location of Extension (-6) 8851 | -6/Proximity Caves | Learned 4 Factory zone layouts 9119 | -6/Proximity Caves | Learned location of 1 exit from Factory 9344 | -6/Proximity Caves | Discovered new exit (range 14) 9404 | -6/Proximity Caves | Entered Factory 9404 | -6/Factory | Evolved 2 slots: Utility x2 9405 | -6/Factory | Identified exit to Lower Caves 9406 | -6/Factory | Identified exit to Factory 10466 | -6/Factory | Discovered exit to Factory (range 9) 11284 | -6/Factory | Entered Lower Caves 11338 | -6/Lower Caves | Found Prototype Device 11477 | -6/Lower Caves | Identified Heart of Steel 12197 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12390 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12436 | -6/Lower Caves | Lost 3 parts (1p1n1w) 12445 | -6/Lower Caves | Destroyed 11 combat bots 12450 | -6/Lower Caves | Core integrity fell below 50% 12451 | -6/Lower Caves | Crushed by falling debris 12457 | -6/Lower Caves | Released all parts (5) 12482 | -6/Lower Caves | Lost 4 parts (2u2w) 12857 | -6/Lower Caves | Discovered new exit (range 5) 12903 | -6/Lower Caves | Entered another Lower Caves area 12944 | -6/Lower Caves | AD-0RF showed up to help 12946 | -6/Lower Caves | AD-0RF revealed a hidden path 12951 | -6/Lower Caves | Core integrity fell below 20% 12977 | -6/Lower Caves | Lost 6 parts (1p3n2w) 14089 | -6/Lower Caves | Learned Factory terminal intel 14250 | -6/Lower Caves | Discovered new exit (range 11) 14254 | -6/Lower Caves | Entered Zion 14292 | -6/Zion | Build established: Sprinter 14300 | -6/Zion | Learned location of 1 exit from Factory 14313 | -6/Zion | System corruption cleaned by Quarantine Array 14375 | -6/Zion | Given A8's code to call for help 14381 | -6/Zion | Given the Hacking Drone Bay 14383 | -6/Zion | Found Prototype Device 14383 | -6/Zion | Identified Hacking Drone Bay 14418 | -6/Zion | Rebuked by Imprinter 14445 | -6/Zion | Found CR-A16's Pointy Stick 14493 | -6/Zion | Learned location of Quarantine (-3) 14642 | -6/Zion | Discovered new exit (range 11) 14654 | -6/Zion | Entered Proximity Caves 14769 | -5/Proximity Caves | Learned Factory emergency access door positions 14802 | -5/Proximity Caves | Build established: Derelict-Mutant 15030 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15109 | -5/Proximity Caves | Build established: Derelict-Sprinter 15199 | -5/Proximity Caves | Spotted B-75 Beast 15346 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15819 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 15851 | -5/Proximity Caves | Learned Factory terminal intel 15923 | -5/Proximity Caves | Discovered exit to Factory (range 15) 15928 | -5/Proximity Caves | Entered Factory 15928 | -5/Factory | Evolved 2 slots: Propulsion x2 15929 | -5/Factory | Identified exit to Factory 15931 | -5/Factory | Loaded intel: 26 terminal locations 16296 | -5/Factory | Spotted B-75 Beast 16335 | -5/Factory | Enhanced Grunt warped into view, answering call for help 16338 | -5/Factory | Enhanced Grunt warped into view, answering call for help 16580 | -5/Factory | Identified exit to Upper Caves 16804 | -5/Factory | Entered Upper Caves 16838 | -5/Upper Caves | Learned Factory security intel 16844 | -5/Upper Caves | Learned 8 Factory zone layouts 16944 | -5/Upper Caves | Discovered new exit (range 15) 16965 | -5/Upper Caves | Entered another Upper Caves area 16965 | -5/Upper Caves | Discovered exit to Factory (range 12) 16966 | -5/Upper Caves | Encountered a Warlord checkpoint 17171 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17278 | -5/Upper Caves | Build established: Hacker-Sprinter 17669 | -5/Upper Caves | Discovered new exit (range 17) 17676 | -5/Upper Caves | Entered Warlord 17753 | -5/Warlord | Met Warlord 17757 | -5/Warlord | Opened Warlord's prototype stash 17760 | -5/Warlord | Found Prototype Processor 17760 | -5/Warlord | Identified Exp. Targeting Computer 17763 | -5/Warlord | Found Prototype Hackware 17763 | -5/Warlord | Identified System Mapper 17769 | -5/Warlord | Found Prototype Device 17769 | -5/Warlord | Identified System Purifier 17778 | -5/Warlord | Warlord's base attacked by MAIN.C 17810 | -5/Warlord | Found Prototype Reactor 17834 | -5/Warlord | Learned Quarantine emergency access door positions 17834 | -5/Warlord | Learned 4 Testing zone layouts 17834 | -5/Warlord | Learned Armory repair station intel 17834 | -5/Warlord | Learned Research garrison access intel 17901 | -5/Warlord | Found Prototype Device 17901 | -5/Warlord | Identified Minesniffer Drone Bay 18033 | -5/Warlord | Found Prototype Energy Gun 18033 | -5/Warlord | Identified Vortex Shotgun 18094 | -5/Warlord | Opened side exit 18105 | -5/Warlord | Spotted Striker 18128 | -5/Warlord | Warlord forces counterattacked 18143 | -5/Warlord | Spotted Striker 18204 | -5/Warlord | Discovered new exit (range 9) 18206 | -5/Warlord | Entered Proximity Caves 18238 | -4/Proximity Caves | Learned Research emergency access door positions 18249 | -4/Proximity Caves | Learned Research terminal intel 18402 | -4/Proximity Caves | Discovered exit to Factory (range 11) 18407 | -4/Proximity Caves | Entered Factory 18407 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 18408 | -4/Factory | Identified Vortex Chain Reactor 18410 | -4/Factory | Loaded intel: 26 terminal locations 18588 | -4/Factory | Spotted B-86 Titan 18729 | -4/Factory | Discovered new exit (range 20) 18747 | -4/Factory | Identified exit to Upper Caves 18747 | -4/Factory | Identified exit to Armory 18926 | -4/Factory | Discovered new exit (range 4) 18969 | -4/Factory | Entered Upper Caves 19025 | -4/Upper Caves | Spotted B-86 Titan 19042 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 19267 | -4/Upper Caves | Learned Research terminal intel 19271 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19275 | -4/Upper Caves | Discovered new exit (range 12) 19281 | -4/Upper Caves | Entered another Upper Caves area 19303 | -4/Upper Caves | Discovered new exit (range 16) 19371 | -4/Upper Caves | Entered Research 19371 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19373 | -3/Research | Loaded intel: 25 terminal locations 19374 | -3/Research | Loaded intel: 4 garrison access locations 19552 | -3/Research | Crushed by falling debris 19672 | -3/Research | Identified exit to Quarantine 19691 | -3/Research | Identified exit to Research 20365 | -3/Research | Entered another Research area 20365 | -2/Research | Warlord forces began assault on 0b10 20365 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20366 | -2/Research | Loaded intel: 21 terminal locations 20475 | -2/Research | Research machine network offline 20633 | -2/Research | Spotted Executioner 20687 | -2/Research | Spotted Executioner 20720 | -2/Research | Discovered new exit (range 15) 20749 | -2/Research | Entered Access 20749 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 20756 | -1/Access | Spotted B-99 Colossus 20792 | -1/Access | Garrison activated, responded to threat 21220 | -1/Access | Identified exit to Surface 21297 | -1/Access | Spotted B-99 Colossus 21297 | -1/Access | Spotted B-99 Colossus 21376 | *** | Escaped! Last Messages --------------- disabled. 21345_ Enh. Optical Array temporarily disabled. 21345_ Adv. Melee Analysis Suite temporarily disabled. 21346_ The unstable cave ceiling collapses. 21352_ Adv. Melee Analysis Suite destroyed. 21353_ The unstable cave ceiling collapses. 21355_ System corrupted: Matter fused (-9). 21357_ The unstable cave ceiling collapses. 21357_ Destroyed Unknown Hover Unit. 21357_ P-80 Master destroyed. 21360_ The unstable cave ceiling collapses. 21370_ W-44 Eye distress signal jammed. 21373_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 21374_ The Access Shell folds into the floor. 21374_ W-44 Eye distress signal jammed. [Achievement: 20k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ??????????????????????????]??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | # ###############################+####????????? | | # #????????? | | # k u R #????????? | | ?????##########/##### w ""#?????????????????? | | ?????????# #?# ""#?????????????????? | | ?????????# #?# ""#?????????????????? | | ?????????# #?# T#?????????????????? | | ?????????# #?# ""#?????????????????? | | ?????????# #?# ""#?????????????????? | | ???????### ### ""##????????????????? | | ???????? + ## #????????????????? | | ?????????# ## ##?????h??????????? | | ?????????# # #?????????????????? | | ?????????# # #?????????????????? | | ?????????# # #?????????????????? | | ?????????# # @" #??????h??????????? | | ?????????# # "" #?????????????????? | | ?????????# # #??????p??????????? | | ??????? # #??????H??????????? | | ???? | # #?????????????????? | | ? # [ # #""""""""""#?????????????????? | | ##????????????????????????????? | | # # #???????????????????p?????????? | | # #?????????????????????????????? | | ######## #????????? ?#?????????????????? | | ???????# ###??BB BB #?????????????????? | | ???????# # #????BB BB #?????????????????? | | ???????### ###????? ??????????????????? | | ????????? # ???????? ???????????????????? | | ????????? ???????? ????????????????????? | | ????????# ???????? ????????????????????? | | ???????? ######### #????????????????????? | | ???????? # #????????????????????? | | ???????# # #????????????????????? | | ???????## "" + +????????????????????? | | ?????????? " # #????????????????????? | | ??????????#"""""" # ^ #????????????????????? | | ??????????#"""""" # #????????????????????? | | ??????????# "" # #????????????????????? | | ??????????# "" # #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 55 Energy Capacity 700 Matter Stores 433 Matter Capacity 700 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 2 Armor Coverage 600 Melee Speed Boost 30 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 16 Recoil Reduction 3 Offensive Hacking 43 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Adv. Heat Sink | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Antigrav System | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Power Amplifier | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Nuclear Pulse Thruster | -5/Factory | Scanalyzed Enh. Optical Array | -5/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive E-15 Imp | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Denied? Epsilon Run Challenges ------------ None Game ------ Seed SpacefoldDisruptorSabre Manual? 0 Play Time 03:20:10 Cumulative 75.7 hours Start 2024.03.30 @ 19:29:44 End 2024.03.30 @ 23:02:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: dd4773fb-9ab9-4059-a844-e8a0e4d5c6aa