Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.20 @ 13:42:39 Player: j05hm0n5ter Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (243) 243 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2128 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Improved Sensor Array > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Hover Unit Heat Sink Large Storage Unit Compact Matter Pod Assault Cannon [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Heat Sink Device Heat Sink Storage Large Matter Pod Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 33 | 5 12 8 . 8 Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 5 2 . 1 Treads 2 | . 2 . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover 1 | . . . . 1 Flight 5 | . 3 2 . . Utility 6 | . 3 . . 3 Device 5 | . 2 . . 3 Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 3 5 . 4 Energy Gun 6 | 1 2 2 . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 3 . . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . . 2 Unidentified Prototypes . | . . . . . Parts Lost 15 | . 1 7 . 7 Power 2 | . . 2 . . Propulsion 6 | . 1 2 . 3 Utility 2 | . . . . 2 Weapon 5 | . . 3 . 2 Highest Loss Streak 7 | . 1 7 . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 61 | . 89 48 22 22 Engine 9 | . 14 16 . . Treads 1 | . 3 . . . Flight 19 | . 24 19 22 9 Device 13 | . 19 4 . 9 Energy Gun 4 | . 7 2 . . Ballistic Gun 8 | . 14 5 . . Special Weapon 2 | . 3 . . . Naked Turns 59 | . . . . 59 Heaviest Build 12 | 6 8 12 . 9 Greatest Support 40 | 20 40 12 8 8 Greatest Overweight (x) 1 | . 1 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 4 2 5 Average Carried 3 | 2 4 2 2 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | 4 4 2 2 2 Class Distribution -------------------- 62% | Sprinter 37% | Mutant Dominant Class ---------------- Sprinter | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 501 | 252 112 51 . 86 Remotely . | . . . . . Salvage Created 277 | 63 116 98 . . Parts 17 | 5 5 7 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 7 | 1 2 4 . . Guns 7 | 1 2 4 . . Classes Destroyed 5 | 2 1 2 . . Tunneler 1 | 1 . . . . Watcher 1 | . 1 . . . Swarmer 3 | . . 3 . . Grunt 3 | 1 2 . . . Sentry 1 | . . 1 . . Best Kill Streak 3 | 2 2 3 . . Combat Bots Only 3 | 1 2 3 . . Max Kills in Single Turn 2 | 2 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 296 | 3 25 94 4 170 Missed 104 | 1 10 35 1 57 Damage Taken 1554 | 16 157 491 20 870 Core 757 | 8 26 150 20 553 Absorbed by Shields . | . . . . . Ignored by Resistances 488 | 4 46 160 6 272 Core Remaining (%) 79 | 96 86 . 57 . Volleys Fired 42 | 2 19 17 . 4 Largest 2 | 2 2 2 . 2 Hottest 90 | 70 65 90 . 89 Shots Fired 60 | 4 31 20 . 5 Gun 55 | 4 30 20 . 1 Cannon 4 | . . . . 4 Launcher . | . . . . . Special 1 | . 1 . . . Kinetic 40 | 2 19 15 . 4 Thermal 3 | 2 1 . . . Explosive . | . . . . . Electromagnetic 17 | . 11 5 . 1 Robot Hit Streak 26 | 3 22 26 . 6 Robot Miss Streak 4 | . 4 2 . . Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 50 | 3 24 15 . 8 Core Hits 23 | 3 11 8 . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | 1 . . . . Burn 1 | 1 . . . . Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1030 | 41 273 158 . 558 Guns 487 | 41 269 158 . 19 Cannons 74 | . . . . 74 Explosions 465 | . . . . 465 Melee . | . . . . . Ramming . | . . . . . Kinetic 325 | 16 133 102 . 74 Thermal 494 | 25 4 . . 465 Explosive . | . . . . . Electromagnetic 211 | . 136 56 . 19 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 120 | . . . . 120 Projectiles 20 | . . . . 20 Explosions 100 | . . . . 100 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 136 | . . . . 136 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 230 | 46 23 230 . 23 Average Temperature 49 | 23 10 87 . 14 Received Heat Transfer 429 | 12 114 267 . 36 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 473 | 148 25 . . 300 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 232 | 25 230 232 121 108 Initial 82 | . 13 82 76 39 Average 77 | 3 81 161 82 55 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 91 | 100 88 73 100 100 Level 1 8 | . 11 26 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | 1 8 14 3 11 Peak Tracking Total 12 | 1 4 12 3 9 Tactical Retreats 6 | . 1 2 1 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . 1 . . 2 Max in Single Turn 2 | . 1 . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 7 . . 1 Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 21 . . 2 Successful 19 | . 18 . . 1 Failed 4 | . 3 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 1 . . 1 Terminals 19 | . 19 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 16 | . 16 . . . Record 4 | . 4 . . . Robot Analysis 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Alert Level 3 | . 3 . . . Locate Traps 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 2 . . 1 Report Inventory 2 | . 1 . . 1 Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 5 . . 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat . | . . . . . Combat 2 | . . . . 2 Robot Hacks Applied 2 | . . . . 2 parse_system 2 | . . . . 2 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 780 | 67 383 84 56 190 Spaces Moved 1165 | 67 558 97 173 270 Core 95 | 21 . . . 74 Treads 20 | . 20 . . . Legs . | . . . . . Wheels 54 | 46 8 . . . Hover 7 | . . . . 7 Flight 989 | . 530 97 173 189 Fastest Speed 29 | 50 32 29 32 32 Average Speed 39 | 70 37 39 32 38 Slowest Speed 160 | 80 160 112 32 112 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . 2 . 1 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 6 56 13 31 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 39 | . . . . 39 Melee . | . . . . . Projectile . | . . . . . AOE 39 | . . . . 39 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1434 | 82 706 126 171 349 Wait 143 | . 90 . . 53 Move 1153 | 66 553 96 170 268 Hop 4 | . 2 . 1 1 Pick Up 33 | 9 14 1 . 9 Fast Attach 2 | . 2 . . . Attach 24 | 5 5 7 . 7 Detach 6 | . 2 4 . . Swap 7 | . 5 1 . 1 Drop 17 | . 14 . . 3 Fire 42 | 2 19 17 . 4 Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 49 | -11/Scrapyard | Discovered new exit (range 8) 68 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 11) 438 | -10/Materials | Build established: Sprinter 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 464 | -9/Materials | Discovered new exit (range 15) 535 | -9/Materials | Entered Mines 538 | -9/Mines | Discovered new exit (range 6) 542 | -9/Mines | Learned location of 1 exit from Lower Caves 548 | -9/Mines | Lost 7 parts (2p2n3w) 591 | -9/Mines | Entered Materials 591 | -8/Materials | Evolved 2 slots: Utility x2 743 | -8/Materials | Lost 7 parts (3n2u2w) 758 | -8/Materials | Core integrity fell below 50% 774 | -8/Materials | Core integrity fell below 20% 781 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Destroyed Carbon-fiber Leg. Destroyed Gauss Rifle. H-55 Commando knocked back. Assault Cannon destroyed. Acquired 5 matter. Imp. Hover Unit destroyed. K-01 Serf collects debris. Acquired 50 matter. U-05 Engineer lays Concrete. Jacked S-10 Pest... >>parse_system Reading system data... W-25 Informer distress signal alerts nearby ally. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Datajack severed. Connecting with Recycling Unit... S-10 Pest destroyed. 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""" ! ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Shopping List Challenges ------------ None Game ------ Seed SuspensionSwordAutogun Manual? 0 Play Time 00:34:58 Cumulative 2.1 hours Start 2024.05.20 @ 13:08:56 End 2024.05.20 @ 13:42:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1b06a200-617d-44ed-bb8a-fb1f312ff3c3