Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 17:59:45 Player: anthonyiye Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (106) 530 Value Destroyed (3164) 3164 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1103) 1103 TOTAL SCORE: 9397 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 171 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 273/300 Energy 98/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Advanced Signal Interpreter Advanced ECM Suite Peak State ------------ > --- POWER ------------ Nuclear Core Makeshift Power Source > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Signal Interpreter Hacking Suite System Shield System Shield > --- WEAPON ----------- Field Lobotomy Kit Makeshift Hammer > --- INVENTORY -------- Improved VTOL Module Improved Signal Interpreter Hacking Suite Heavy Missile Launcher [Rating: 51] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Improved VTOL Module Treads Improved Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Signal Interpreter Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Makeshift Laser Energy Gun Makeshift Laser Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Makeshift Hammer Slashing Weapon Carbide Saw Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 . . . 2 2 2 . 2 Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . . . . . 1 1 . . 1 Utility 6 | . . 2 . . . . 1 2 . 1 Weapon . | . . . . . . . . . . . Parts Attached 116 | 6 8 25 8 2 3 15 19 2 3 25 Power 14 | 1 . 3 . 1 . 2 3 . . 4 Engine 7 | 1 . 3 . . . 1 2 . . . Core 7 | . . . . 1 . 1 1 . . 4 Reactor . | . . . . . . . . . . . Propulsion 38 | 2 2 6 2 . . 6 5 . 2 13 Treads 9 | 2 . 1 . . . 6 . . . . Leg . | . . . . . . . . . . . Wheel 9 | . 2 4 2 . . . 1 . . . Hover . | . . . . . . . . . . . Flight 20 | . . 1 . . . . 4 . 2 13 Utility 28 | 1 2 7 4 . . 4 7 2 . 1 Device 10 | . 1 1 3 . . 2 2 . . 1 Storage 2 | 1 1 . . . . . . . . . Processor 3 | . . 1 1 . . . 1 . . . Hackware 5 | . . . . . . . 3 2 . . Protection 8 | . . 5 . . . 2 1 . . . Artifact . | . . . . . . . . . . . Weapon 36 | 2 4 9 2 1 3 3 4 . 1 7 Energy Gun 9 | 1 2 4 1 . 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 8 | 1 2 2 . . 1 2 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . 3 . . . . 1 . 1 1 Special Weapon 4 | . . . . 1 1 . 1 . . 1 Impact Weapon 4 | . . . 1 . . 1 2 . . . Slashing Weapon 4 | . . . . . . . . . . 4 Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . . Corrupted Parts 4 | . . . . . . . . . . 4 System Corruption 16 | . . . . . . . . . . 16 Parts Lost 45 | . 3 11 4 . . 4 3 . 4 16 Power 8 | . . 1 1 . . 1 2 . 1 2 Propulsion 18 | . 1 5 1 . . 2 . . 2 7 Utility 9 | . . 3 1 . . 1 1 . . 3 Weapon 10 | . 2 2 1 . . . . . 1 4 Highest Loss Streak 7 | . 2 5 4 . . 2 2 . 4 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 94 89 87 92 97 96 90 80 70 42 Engine 7 | . 14 9 6 . . 8 6 . . . Core 4 | . . . . 11 11 8 7 6 5 2 Treads 6 | . 13 . . . . 23 1 . . . Wheel 9 | . 14 19 17 22 22 2 . . . . Flight 6 | . . . . . . . 28 26 21 10 Device 10 | . 9 11 8 22 22 12 6 6 4 . Storage 7 | . 14 11 11 11 11 9 . . . . Processor 7 | . . 4 12 11 11 9 7 6 6 5 Hackware 5 | . . . . . . . 21 26 26 17 Protection 5 | . . 11 9 . . 4 . . . . Energy Gun 5 | . 13 4 4 3 9 9 . . . . Ballistic Gun 8 | . 13 16 10 . 1 8 . . . . Launcher 1 | . . . 5 . . . . . 2 . Impact Weapon 1 | . . . . 11 1 . 6 6 3 . Naked Turns . | . . . . . . . . . . . Heaviest Build 108 | 12 90 108 108 92 97 105 105 10 17 24 Greatest Support 66 | 40 40 26 26 26 26 66 66 20 21 16 Greatest Overweight (x) 32 | . 4 32 5 3 3 6 1 . . 5 Average Overweight (x) 1 | . 1 4 4 3 3 1 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 Average Capacity 19 | 6 12 25 25 25 25 25 6 5 5 5 Most Carried 25 | 3 7 25 25 24 24 25 25 4 4 5 Average Carried 16 | 2 4 17 23 23 23 24 6 3 2 3 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 3 7 25 23 24 23 25 5 4 2 3 Class Distribution -------------------- 54% | Scavenger-Mutant 22% | Mutant 19% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Matter Collected 2591 | 192 204 999 231 . 70 415 183 . 8 289 Remotely . | . . . . . . . . . . . Salvage Created 3568 | . 364 1798 193 . 51 832 129 . . 201 Parts 219 | . 16 106 15 . 2 47 7 . . 26 Haulers Intercepted 3 | . . 2 . . . 1 . . . . Recyclers Shooed 3 | . . 2 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 74 | . 9 30 11 . 1 14 3 . . 6 Melee 6 | . 1 . . . . . 1 . . 4 Guns 49 | . 7 22 5 . 1 14 . . . . AOE 17 | . 1 8 6 . . . . . . 2 Classes Destroyed 16 | . 1 11 1 . 1 . 1 . . 1 Worker 6 | . . 4 2 . . . . . . . Builder 3 | . . 3 . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . Hauler 3 | . . 2 . . . 1 . . . . Recycler 5 | . . 5 . . . . . . . . Operator 5 | . . 3 . . . 1 1 . . . Watcher 9 | . . 4 . . . 4 . . . 1 Swarmer 12 | . . 3 6 . . 3 . . . . Cutter 6 | . . . . . . . . . . 6 Grunt 35 | . 9 21 2 . . 3 . . . . Duelist 2 | . . 1 1 . . . . . . . Protector 1 | . . 1 . . . . . . . . Sentry 10 | . . 4 . . . 6 . . . . Demolisher 2 | . . . 2 . . . . . . . Hunter 3 | . . . . . 1 2 . . . . Programmer 3 | . . . . . . . 3 . . . Best Kill Streak 9 | . 4 9 5 . 1 5 1 . . 3 Combat Bots Only 5 | . 4 5 4 . 1 4 1 . . 3 Max Kills in Single Turn 3 | . 1 3 2 . 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 3 2 . . . . . . 1 Melee 1 | . 1 . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Hostile Shots Fired 534 | . 78 115 45 . 6 92 45 . 49 104 Missed 156 | . 17 25 11 . 1 26 20 . 19 37 Damage Taken 6321 | . 786 1270 566 . 51 872 355 . 621 1800 Core 2220 | . 227 268 106 . 16 165 90 . 339 1009 Absorbed by Shields 24 | . . . . . . . . . 24 . Core Remaining (%) 54 | 100 9 . . . 2 70 87 . 60 . Volleys Fired 265 | . 47 113 24 . 3 66 1 . 2 9 Largest 2 | . 2 2 2 . 2 2 1 . 1 1 Hottest 126 | . 105 126 73 . 73 75 . . 39 43 Shots Fired 502 | . 89 227 36 . 6 132 1 . 2 9 Gun 474 | . 89 219 28 . 6 132 . . . . Cannon . | . . . . . . . . . . . Launcher 23 | . . 8 8 . . . . . 2 5 Special 5 | . . . . . . . 1 . . 4 Kinetic 307 | . 43 171 24 . 3 66 . . . . Thermal 164 | . 43 48 4 . 3 66 . . . . Explosive 18 | . . 8 8 . . . . . 2 . Electromagnetic 8 | . 3 . . . . . . . . 5 Robot Hit Streak 16 | . 8 13 5 . 4 16 9 . 11 1 Robot Miss Streak 5 | . 5 3 4 . 2 5 . . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 345 | . 59 147 15 . 4 83 17 . 2 18 Core Hits 163 | . 20 74 18 . 2 38 1 . 1 9 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . 1 . . . 1 . . . Critical Strikes 21 | . 4 1 2 . . 8 1 . . 5 Burn 13 | . 3 1 1 . . 8 . . . . Destroy 2 | . 1 . 1 . . . . . . . Smash 1 | . . . . . . . 1 . . . Sever 4 | . . . . . . . . . . 4 Impale 1 | . . . . . . . . . . 1 Melee Attacks 105 | . . . 2 . . 1 72 . 1 29 Impact 76 | . . . 2 . . 1 72 . 1 . Slashing 20 | . . . . . . . . . . 20 Piercing 9 | . . . . . . . . . . 9 Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7383 | . 775 2929 721 . 56 1391 827 . 59 625 Guns 4600 | . 738 2261 173 . 56 1372 . . . . Cannons . | . . . . . . . . . . . Explosions 1331 | . 31 562 480 . . . . . 59 199 Melee 1247 | . . . . . . . 827 . . 420 Ramming 205 | . 6 106 68 . . 19 . . . 6 Kinetic 2875 | . 339 1750 156 . 22 608 . . . . Thermal 1757 | . 392 511 17 . 34 764 . . . 39 Explosive 1101 | . . 562 480 . . . . . 59 . Electromagnetic 198 | . 38 . . . . . . . . 160 Impact 827 | . . . . . . . 827 . . . Slashing 196 | . . . . . . . . . . 196 Piercing 224 | . . . . . . . . . . 224 Highest Corruption 30 | . . 3 3 3 3 . 3 . . 30 Average Corruption 3 | . . 2 3 3 3 . 2 . . 13 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 87 | . . 20 29 11 . . 5 . . 22 Message Errors 24 | . . 6 13 3 . . 1 . . 1 Matter Fused 20 | . . 6 5 . . . 2 . . 7 Heat Flow Errors 4 | . . . 3 1 . . . . . . Energy Discharges 12 | . . 2 2 1 . . 2 . . 5 Parts Rejected 2 | . . . . . . . . . . 2 Parts Fused 3 | . . 1 . 2 . . . . . . Data Loss (minor) 12 | . . 1 3 4 . . . . . 4 Data Loss (major) 2 | . . . 1 . . . . . . 1 Misfires 4 | . . 3 1 . . . . . . . Alerts 2 | . . 1 1 . . . . . . . Misdirections 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 362 | . . 6 35 . . . 257 . . 64 Projectiles . | . . . . . . . . . . . Explosions 66 | . . . 10 . . . . . . 56 Melee 296 | . . 6 25 . . . 257 . . 8 Knockbacks 10 | . . 1 2 . . . 7 . . . Impact 10 | . . 1 2 . . . 7 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 525 | . 5 198 92 . . . . . 32 198 Shots 19 | . 1 7 3 . . . . . 2 6 Rammed 21 | . 2 11 3 . . 3 . . . 2 Targets Rammed 21 | . 2 11 3 . . 3 . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 324 | . 324 168 190 105 . 51 64 . . 28 Average Temperature 62 | . 161 50 82 70 . 14 23 . . 17 Received Heat Transfer 1368 | . 477 498 30 . . 306 12 . 18 27 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . 1 . . . . 2 . . . Impact Corruptions 16 | . . 2 1 . . . 13 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . . . . . 5 1 . . . Heat Transferred 4934 | . 1258 1184 111 . 74 2257 . . . 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Peak Influence 625 | . 211 625 526 . 30 186 251 91 104 342 Initial 243 | . . 30 243 . . 11 72 91 63 33 Average 157 | . 104 220 312 . 25 81 86 91 71 145 Maximum Alert Level 2 | . 1 2 2 . . . 1 . . 1 Low Security (%) 70 | 100 80 52 8 . 100 100 90 100 100 86 Level 1 18 | . 19 22 62 . . . 9 . . 13 Level 2 10 | . . 25 28 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . 2 4 . . . 5 5 . 1 9 Investigation 5 | . 1 1 . . . 1 2 . . . Extermination 3 | . . . . . . . 1 . . 2 Reinforcement 14 | . 1 2 . . . 2 2 . 1 6 Assault 2 | . . 1 . . . . . . . 1 Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Distress Signals 12 | . 2 2 . . . 4 4 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 153 | . 16 43 19 . 1 34 17 . 6 17 Peak Tracking Total 6 | . 5 5 4 . 1 6 5 . 5 5 Tactical Retreats 18 | . . 1 5 . . 1 6 . 1 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Traps Triggered 6 | . 1 . . . . . 1 . 2 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Machines Disabled 15 | . . 4 2 . . 2 . . . 7 Max in Single Turn 4 | . . 2 2 . . 1 . . . 4 Garrison Access 3 | . . . . . . . 2 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Machines Accessed 32 | . 4 5 . . . 8 11 1 . 3 Terminals 23 | . 4 4 . . . 6 6 1 . 2 Fabricators 3 | . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers 2 | . . 1 . . . 1 . . . . Garrison Access 3 | . . . . . . 1 2 . . . Total Hacks 67 | . 4 11 . . . 18 27 1 . 6 Successful 34 | . 2 8 . . . 7 10 1 . 6 Failed 33 | . 2 3 . . . 11 17 . . . Catastrophic 5 | . 1 . . . . 2 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 10 | . . 1 . 1 . 6 1 . . 1 Terminals 46 | . 4 8 . . . 15 13 1 . 5 Fabricators 7 | . . . . . . . 7 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers 4 | . . 3 . . . 1 . . . . Garrison Access 9 | . . . . . . 2 7 . . . Terminal Hacks 22 | . 2 5 . . . 6 3 1 . 5 Record 5 | . . 2 . . . . 2 . . 1 Robot Analysis 1 | . . . . . . 1 . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . Alert Level 3 | . . . . . . 1 . . . 2 Locate Traps 4 | . 1 2 . . . 1 . . . . Patrol Status 1 | . . . . . . 1 . . . . Investigation Status 1 | . . . . . . . . . . 1 Zone Layout 5 | . 1 . . . . 2 1 . . 1 Fabricator Hacks 5 | . . . . . . . 5 . . . Load Schematic 3 | . . . . . . . 3 . . . Build 2 | . . . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . 1 Scanalyzer 4 | . . 3 . . . 1 . . . . Insert Component 3 | . . 2 . . . 1 . . . . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . Seal Access 2 | . . . . . . . 2 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used 1 | . . 1 . . . . . . . . Hacking Detections 21 | . 2 3 . . . 7 8 . . 1 Full Trace Events 5 | . . 1 . . . 2 2 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 146 | . . . . . . . 146 . . . Total Part Build Rating 6 | . . . . . . . 6 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Total Allies 5 | . . . 2 . . . 1 . . 2 Largest Group 2 | . . . 2 . . . 1 . . 1 Highest-Rated Group 54 | . . . 53 . . . 32 . . 54 Highest-Rated Ally 54 | . . . 31 . . . 32 . . 54 Total Orders . | . . . . . . . . . . . Ally Attacks 28 | . . . 13 . . . 3 . . 12 Total Damage 375 | . . . 172 . . . 106 . . 97 Kills 9 | . . . 6 . . . 1 . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . 1 . . 2 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Turns Passed 10811 | 73 501 2593 1601 479 90 2638 2012 53 60 711 Spaces Moved 8883 | 40 268 1222 978 353 57 952 3570 140 141 1162 Core 228 | 2 . 1 . . . . . . . 225 Treads 1036 | 38 77 19 . . . 850 52 . . . Legs . | . . . . . . . . . . . Wheels 2883 | . 191 1202 978 353 57 102 . . . . Hover . | . . . . . . . . . . . Flight 4736 | . . . . . . . 3518 140 141 937 Fastest Speed 21 | 50 80 130 135 135 135 135 26 26 26 21 Average Speed 91 | 154 120 152 155 135 135 235 29 26 27 37 Slowest Speed 1650 | 160 160 1650 175 135 135 480 240 26 40 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 3 46 61 98 62 22 57 46 5 88 23 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 3 | . . . 2 . 1 . . . . . Spaces Dug 46 | . . . 2 . . 1 39 . 1 3 Terrain Destroyed 264 | . 7 45 105 . . 1 39 . 30 37 Melee 46 | . . . 2 . . 1 39 . 1 3 Projectile . | . . . . . . . . . . . AOE 218 | . 7 45 103 . . . . . 29 34 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Total 10937 | 48 356 1724 1020 356 64 1227 4475 155 157 1355 Wait 1391 | . 25 306 . . 1 162 771 13 5 108 Move 8873 | 39 267 1221 977 352 56 951 3569 139 140 1162 Hop . | . . . . . . . . . . . Pick Up 72 | 3 4 32 3 . . 13 9 1 . 7 Fast Attach 54 | 6 3 6 2 1 . 7 9 . 1 19 Attach 39 | . 4 10 3 1 2 2 7 2 2 6 Detach 20 | . 3 4 1 2 1 2 6 . . 1 Swap 23 | . 1 9 3 . 1 6 3 . . . Drop 49 | . . 12 2 . . 14 20 . . 1 Fire 265 | . 47 113 24 . 3 66 1 . 2 9 Melee 105 | . . . 2 . . 1 72 . 1 29 Ram 14 | . 1 8 3 . . . . . . 2 Kick . | . . . . . . . . . . . Crush 7 | . 1 3 . . . 3 . . . . Escape Stasis 25 | . . . . . . . 8 . 6 11 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Low / DSF) -6/DSF -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Core integrity fell below 50% 300 | -10/Materials | Build established: Mutant 311 | -10/Materials | Core integrity fell below 20% 438 | -10/Materials | Discovered new exit (range 16) 521 | -10/Materials | Discovered new exit (range 10) 575 | -10/Materials | Entered another Materials area 575 | -9/Materials | Evolved 2 slots: Utility x2 662 | -9/Materials | Discovered new exit (range 15) 1271 | -9/Materials | Discovered new exit (range 16) 1334 | -9/Materials | Discovered new exit (range 16) 2039 | -9/Materials | Lost 5 parts (2n1u2w) 2210 | -9/Materials | Identified exit to Mines 2457 | -9/Materials | Discovered new exit (range 15) 2544 | -9/Materials | Build established: Scavenger-Mutant 2764 | -9/Materials | Core integrity fell below 50% 2883 | -9/Materials | Identified exit to Materials 2975 | -9/Materials | First assault squad dispatched 3168 | -9/Materials | Entered Mines 3217 | -9/Mines | Discovered exit to Materials (range 9) 3323 | -9/Mines | Assembled infested the area 3328 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3680 | -9/Mines | Discovered exit to Materials (range 6) 3762 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4028 | -9/Mines | Core integrity fell below 20% 4071 | -9/Mines | Lost 4 parts (1p1n1u1w) 4761 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4762 | -9/Mines | Discovered new exit (range 5) 4767 | -9/Mines | Identified exit to Exiles 4769 | -9/Mines | Entered Exiles 4803 | -9/Exiles | Met 8R-AWN 4826 | -9/Exiles | Met EX-HEX 4865 | -9/Exiles | Met EX-BIN 4881 | -9/Exiles | Aligned with FarCom system 4883 | -9/Exiles | Given EX-Vault access code 4914 | -9/Exiles | Opened EX-Vault 4922 | -9/Exiles | Found Prototype Special Weapon 4922 | -9/Exiles | Identified Field Lobotomy Kit 4953 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5069 | -9/Exiles | Discovered new exit (range 15) 5085 | -9/Exiles | Identified exit to Mines 5187 | -9/Exiles | Met EX-DEC 5232 | -9/Exiles | Discovered exit to Mines (range 14) 5248 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5248 | -9/Exiles | Entered Mines 5302 | -8/Mines | Discovered exit to Materials (range 10) 5338 | -8/Mines | Entered Materials 5338 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 5430 | -8/Materials | Garrison activated, responded to threat 6900 | -8/Materials | Garrison activated, responded to threat 7518 | -8/Materials | Discovered new exit (range 16) 7584 | -8/Materials | Identified exit to Factory 7976 | -8/Materials | Entered Factory 7976 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8270 | -7/Factory | Discovered new exit (range 15) 8276 | -7/Factory | Identified exit to Lower Caves 8427 | -7/Factory | Build established: Hacker-Sprinter 8461 | -7/Factory | Fabricated Hacking Suite? 9462 | -7/Factory | Assimilated Y-54 Guardian with FLK Orb 9765 | -7/Factory | Fabricated Hacking Suite (x1) 9955 | -7/Factory | Discovered new exit (range 11) 9958 | -7/Factory | Identified exit to Factory 9988 | -7/Factory | Entered another Factory area 9988 | -6/Factory | Evolved 2 slots: Utility x2 10028 | -6/Factory | Discovered new exit (range 15) 10032 | -6/Factory | Identified exit to Lower Caves 10039 | -6/Factory | Identified exit to DSF 10041 | -6/Factory | Entered DSF 10067 | -6/DSF | Additional patrols routed to DSF 10089 | -6/DSF | Discovered new exit (range 14) 10101 | -6/DSF | Identified exit to Factory 10101 | -6/DSF | Entered Factory 10101 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10124 | -5/Factory | Lost 4 parts (1p2n1w) 10447 | -5/Factory | Assimilated C-35 Carver with FLK Orb 10457 | -5/Factory | Assimilated P-70 Sage with FLK Orb 10465 | -5/Factory | System corruption reached 10% 10484 | -5/Factory | Lost 5 parts (1p2n2w) 10650 | -5/Factory | Lost 7 parts (3n3u1w) 10668 | -5/Factory | Core integrity fell below 50% 10726 | -5/Factory | Core integrity fell below 20% 10804 | -5/Factory | System corruption reached 30% 10812 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. System corrupted: Matter fused (-10). OB8SN/ 1LS&MLUZI>PJVMMITI79NSRHIZFES Terminal disabled. K-01 Serf collects debris. System corrupted: Matter fused (-10). ALERT: Cargo convoy en route, clear transfer corridor. System corrupted: Energy discharge (-27). Slammed into P-70 Sage. Destabilizing: System corrupted (+1). ALERT: Garrison Access compromised, dispatching assault squad. Garrison Access disabled. Relay Coupler [Hunter] tumbles out of Garrison Access. Relay Coupler [Sentry] tumbles out of Garrison Access. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???###########??????????????????? | | ???? ???????????????????? | | ???? ???????????????????? | | ????? ????????????????????? | | ????? ????????????????????? | | ?????? ?????????????????????? | | ?????? ?????????????????????? | | ??????? ??????????????????????? | | ??????? ??????????????????????? | | ????#+##/#####??????????????????? | | ????# @ +??????????????????? | | ######## #####??????????????????? | | #! # #??????????????????????? | | # """ # #????o?????????????????? | | # """ # #?????????????Y????????? | | # """ # #########+#########????? | | # # ###### | | # """ #p | | # """ + | | # """p# | | # # ###### | | # !#####+#####+### #????? | | # " " #?? ? # #????? | | # "G ! ## # != # #????? | | # "" ## # !! # #????? | | # ! ## # ! # #????? | | ######+#########[ # #????? | | ?????# #???????# # #????? | | ?????# #???????# # #????? | | ?????# #???????# # #????? | | ?????# #???????# "S # #????? | | ?????# #???????# """ # #????? | | ?????# #???????# "" # #????? | | ?????# #???????# ?? # #????? | | ?????# #???????# ???## #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 50 Energy Generation 24 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Fist Fight Just What I Needed Significant Disruption Challenges ------------ None Game ------ Seed XenonThermoelectricFlail Manual? 0 Play Time 02:28:12 Cumulative 15.1 hours Start 2024.04.12 @ 15:31:09 End 2024.04.12 @ 17:59:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 473f3bef-8a2a-447e-97b9-2aeab85dd514