Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.06 @ 13:18:51 Player: Palikka Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (89) 445 Value Destroyed (4114) 4114 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (2320) 2320 TOTAL SCORE: 15939 Bonus ------- Follower Combat Kills 20 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1450 Matter 25/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Treading (145) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Advanced Medium Treads Impulse Thruster Array > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- Power Sword > --- INVENTORY (5) ---- CPS Tube (1) Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Thunder Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Quantum Shading Machine Deep Structural Scanner Advanced Trap Scanner Advanced Terrain Scan Processor Surveybot 17 Chip Improved Targeting Computer Advanced Launcher Guidance Computer Thermal Shield Hacking Suite Component Analysis Suite > --- WEAPON ----------- Tesla Rifle Nova Cannon Coil Gun Coil Gun > --- INVENTORY -------- CPS Tube [Rating: 124] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Arachnoskeleton Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Plasma Rifle Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Gar Res Slots Evolved 16 | . . . . 8 . . . . 2 . . . . 2 . . 2 2 . . Power 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . 1 . . . . 1 . . . . 1 . . 1 . . . Utility 8 | . . . . 6 . . . . 1 . . . . . . . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . 1 1 . . Parts Attached 160 | 7 15 9 1 25 3 . . 2 13 4 1 24 8 18 2 2 8 10 . 8 Power 19 | 1 4 . . 4 . . . . 2 . 1 1 2 1 . . 2 1 . . Engine 9 | 1 4 . . 2 . . . . 1 . 1 . . . . . . . . . Core 3 | . . . . 2 . . . . 1 . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . 1 2 1 . . 2 1 . . Propulsion 39 | 2 5 3 1 3 . . . . 4 . . 9 2 1 1 1 4 . . 3 Treads 15 | 1 4 3 1 1 . . . . . . . . . . 1 1 1 . . 2 Leg 19 | . . . . 2 . . . . 3 . . 9 2 1 . . 2 . . . Wheel 3 | 1 1 . . . . . . . 1 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . 1 Utility 72 | 2 4 3 . 14 2 . . 1 6 1 . 12 3 12 1 1 2 5 . 3 Device 37 | 1 . 1 . 9 . . . 1 2 . . 7 3 6 . . . 4 . 3 Storage 4 | 1 2 . . . . . . . . . . . . 1 . . . . . . Processor 16 | . . . . 2 1 . . . 3 . . 1 . 4 1 1 2 1 . . Hackware 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Protection 13 | . 2 2 . 3 1 . . . 1 1 . 3 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 2 3 . 4 1 . . 1 1 3 . 2 1 4 . . . 4 . 2 Energy Gun 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Energy Cannon 3 | . . . . . 1 . . . . . . . 1 . . . . 1 . . Ballistic Gun 15 | 2 2 2 . 2 . . . . . 2 . 1 . 2 . . . 2 . . Ballistic Cannon 3 | . . . . 1 . . . . . . . . . 2 . . . . . . Launcher 2 | . . . . 1 . . . 1 . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Impact Weapon 2 | . . 1 . . . . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 1 1 . . . . . . 8 . . . . 2 1 . . Corrupted Parts 7 | . . . . . . . . . . . . . 2 2 1 . . 2 . . System Corruption 33 | . . . . . . . . . . . . . 11 10 2 . . 10 . . Parts Lost 60 | . 1 . . 8 . . . 2 6 2 4 . 9 13 . 1 1 1 7 5 Power 5 | . . . . . . . . 1 1 . . . 1 2 . . . . . . Propulsion 15 | . . . . 3 . . . . . 1 2 . 1 3 . 1 1 1 1 1 Utility 25 | . 1 . . 3 . . . 1 4 . 2 . 4 5 . . . . 2 3 Weapon 15 | . . . . 2 . . . . 1 1 . . 3 3 . . . . 4 1 Highest Loss Streak 7 | . 1 . . 3 . . . 1 5 2 2 . 3 5 . 1 1 1 7 5 To Critical Strikes 3 | . . . . . . . . . . . . . 1 2 . . . . . . Average Backups 16 | 3 15 18 16 16 19 19 19 19 17 17 17 18 18 16 5 5 4 1 1 1 Power . | . . . . . . . . . . 1 1 1 1 . . . . . . . Propulsion 2 | 2 4 3 2 1 . . . . . 1 1 2 3 2 . . . . . . Utility 6 | . 6 7 6 7 9 9 9 8 6 4 4 4 5 5 2 1 . . . . Weapon 6 | . 3 5 5 5 8 8 8 8 9 8 8 7 5 5 2 2 3 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 5 3 10 4 . . . . 5 . 1 5 3 4 . . 1 . . . Power 4 | . . . 1 . . . . . . . 1 1 1 . . . . . . . Propulsion 9 | . 3 . 2 1 . . . . . . . 2 . 1 . . . . . . Utility 16 | . 2 2 5 1 . . . . 3 . . 1 1 1 . . . . . . Weapon 11 | . . 1 2 2 . . . . 2 . . 1 1 1 . . 1 . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 86 | . 98 100 96 85 72 72 64 66 74 84 82 81 88 74 8 20 29 73 53 27 Engine 8 | . 14 14 13 5 5 5 5 . 1 5 5 4 . . . . . . . . Core 1 | . . . . 5 5 5 5 5 4 5 4 . . . . . . . . . Treads 14 | . 27 28 27 14 . . . . . . . . . . 3 7 4 4 2 5 Leg 5 | . . . . 3 11 11 11 11 16 22 17 12 16 17 . . 2 8 5 . Device 11 | . 4 10 . 18 14 15 15 14 16 13 14 22 22 15 . . . 14 12 10 Storage 8 | . 14 14 13 5 5 5 5 5 5 5 5 5 5 4 . . . . . . Processor 6 | . . . . 11 10 11 11 11 14 15 11 11 13 16 . 7 10 15 10 . Protection 7 | . 7 3 13 7 6 5 5 6 4 6 9 6 6 1 . . . . . . Energy Cannon 1 | . . . . . 4 5 1 5 5 1 . . 4 . . . . 3 2 . Ballistic Gun 14 | . 28 22 26 8 5 5 1 . . 2 5 4 5 4 . . . 6 4 . Ballistic Cannon 1 | . . . . 2 . . . 2 2 5 5 4 . 3 . . . . . . Peak Build Rating 124 | 7 11 17 19 78 84 84 84 84 104 104 100 119 115 116 31 45 72 124 124 54 Average Rating 51 | 5 9 14 17 56 81 81 73 80 89 100 95 101 106 93 18 34 41 105 76 47 On Entrance 57 | . 7 11 16 18 78 84 81 84 68 104 100 84 115 91 5 31 27 72 124 . Naked Turns 218 | . . . 115 . . . . . . . . . . 38 . . . . 60 5 Heaviest Build 114 | 13 54 55 54 85 88 94 88 88 96 96 97 114 108 97 . . 17 67 67 12 Greatest Support 116 | 20 43 46 46 70 70 70 70 70 115 115 95 86 91 116 3 3 53 53 53 60 Greatest Overweight (x) 4 | 1 1 1 1 3 1 1 1 1 4 1 1 1 1 1 . . . 1 1 . Average Overweight (x) . | . . 1 . . 1 1 . . . . 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 18 | 7 16 20 19 20 20 20 20 20 20 20 20 20 20 18 5 5 5 5 5 5 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 4 1 2 Average Carried 18 | 4 15 19 18 18 19 19 20 19 19 19 19 19 19 16 5 4 4 1 1 1 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 7 20 20 20 20 20 20 20 20 19 19 20 20 20 5 5 5 4 1 1 1 Class Distribution -------------------- 79% | Mutant 11% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Gunner | -2/Research Gunner | -2/Garrison Mutant | -2/Research Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Gar Res Matter Collected 4376 | 289 366 157 37 942 368 . . 484 327 77 325 354 181 355 . 114 . . . . Remotely 207 | . . . . 207 . . . . . . . . . . . . . . . . Salvage Created 3827 | 71 287 77 . 911 368 . . 297 548 45 241 . 452 494 . . . . . 36 Parts 150 | 3 20 5 . 38 7 . . 7 15 1 5 . 14 31 . . . . . 4 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . 2 . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . 8 . . 6 . . 6 . 1 7 . 4 . . . . . . . Prevented 12 | . . . . . . . . . . . 2 . 10 . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Gar Res Combat Hostiles Destroyed 79 | . 9 2 . 26 3 . . 9 6 2 6 . 7 8 . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Guns 30 | . 9 2 . 15 . . . . . . . . . 4 . . . . . . Cannons 28 | . . . . 6 3 . . 2 5 2 6 . . 4 . . . . . . AOE 15 | . . . . 5 . . . 7 . . . . 3 . . . . . . . Classes Destroyed 14 | 2 3 . . 3 1 . . 1 1 1 . . . 2 . . . . . . Worker 1 | . . . . . . . . . . . . . . 1 . . . . . . Builder 2 | . . . . . . . . . . . . . . 2 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . Recycler 3 | 1 . . . . . . . . 2 . . . . . . . . . . . Minesweeper 1 | . . . . . 1 . . . . . . . . . . . . . . . Watcher 2 | . . . . 2 . . . . . . . . . . . . . . . . Swarmer 17 | . 3 . . 11 . . . 2 . . . . . . . . . . . 1 Grunt 29 | . 5 . . 9 3 . . 4 1 . 4 . 3 . . . . . . . Brawler 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Duelist 2 | . . . . . . . . 2 . . . . . . . . . . . . Sentry 7 | . . . . 3 . . . 1 . . 1 . . 2 . . . . . . Hunter 8 | . . . . . . . . . . 2 . . 4 2 . . . . . . Programmer 11 | . . . . 3 . . . . 4 . . . . 4 . . . . . . Subdweller 3 | . 1 2 . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 3 1 . 3 2 . . 9 3 1 4 . 5 4 . . . . . 1 Combat Bots Only 9 | . 3 1 . 3 2 . . 9 2 1 4 . 5 3 . . . . . 1 Max Kills in Single Turn 3 | 1 1 1 . 2 1 . . 3 1 1 1 . 2 2 . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . . 3 . . . . 2 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Gar Res Hostile Shots Fired 1225 | . 56 14 . 275 19 . . 64 50 33 74 56 124 203 1 61 11 22 106 56 Missed 407 | . 15 5 . 83 6 . . 23 12 8 20 19 44 81 1 29 5 8 34 14 Hits 818 | . 41 9 . 192 13 . . 41 38 25 54 37 80 122 . 32 6 14 72 42 Melee 16 | . . . . . . . . . 7 . 4 5 . . . . . . . . Projectile 802 | . 41 9 . 192 13 . . 41 31 25 50 32 80 122 . 32 6 14 72 42 Critical Strikes 23 | . . . . 4 . . . 1 2 . 2 . 3 9 . . . . 2 . Part Disruptions 2 | . . . . . . . . . . . . . 1 1 . . . . . . Damage Taken 14917 | . 434 237 . 2593 247 . . 569 937 433 1074 676 1416 2258 . 532 144 260 2203 904 Core 3046 | . 54 20 . 173 19 . . . 129 20 75 97 170 553 . 249 24 42 1281 140 Absorbed by Shields 336 | . . . . . . . . . . . . 221 45 . . . . . 70 . Ignored by Resistances 167 | . . . . 27 . . . . . . . . . . . . . 6 134 . Regen/Repaired (Parts) 207 | . . . . . . . . . . . . 207 . . . . . . . . Core Remaining (%) 70 | 100 . . 70 . . . . 77 . . . . 50 . . 30 98 . . . Volleys Fired 325 | 5 29 9 . 93 29 3 . 12 44 10 19 3 18 43 . . . 3 5 . Largest 4 | 2 2 2 . 2 2 2 . 2 2 2 2 2 2 2 . . . 1 4 . Hottest 238 | 40 40 45 . 63 115 115 . 118 160 118 66 66 75 79 . . . 113 238 . Shots Fired 581 | 10 58 18 . 178 42 5 . 19 70 20 36 5 19 83 . . . 3 15 . Gun 340 | 10 58 18 . 150 12 2 . 2 13 2 18 2 1 41 . . . . 11 . Cannon 227 | . . . . 22 30 3 . 14 57 18 17 2 15 42 . . . 3 4 . Launcher 13 | . . . . 6 . . . 3 . . 1 . 3 . . . . . . . Special 1 | . . . . . . . . . . . . 1 . . . . . . . . Kinetic 444 | 10 58 18 . 172 12 2 . 7 23 12 35 4 2 83 . . . . 6 . Thermal 104 | . . . . . 30 3 . 9 47 8 . . . . . . . 3 4 . Explosive 13 | . . . . 6 . . . 3 . . 1 . 3 . . . . . . . Electromagnetic 19 | . . . . . . . . . . . . . 14 . . . . . 5 . Robot Hit Streak 22 | 7 10 13 . 9 12 . . 6 9 6 14 4 12 22 . . . . 5 . Robot Miss Streak 6 | 1 3 1 . 6 3 . . 2 3 3 2 2 3 3 . . . . 3 . Penetration Max 2 | . . . . . . . . . . . . . . 2 . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 387 | 7 38 16 . 114 24 . . 9 45 14 30 2 16 57 . . . . 10 5 Core Hits 186 | 3 15 3 . 62 9 . . 20 14 4 15 . 9 29 . . . . 2 1 Critical Kills 5 | . . 1 . . 1 . . . 1 . . . . 2 . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . 6 . . . . . . Critical Strikes 20 | . . 1 . 2 1 . . . 2 2 1 . 1 10 . . . . . . Meltdown 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Destroy 9 | . . 1 . . . . . . . . . . . 8 . . . . . . Blast 8 | . . . . 2 . . . . 1 2 1 . . 2 . . . . . . Corrupt 1 | . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 16 | . . 9 . . . . . . . 1 . . . . . . . . . 6 Impact 10 | . . 9 . . . . . . . 1 . . . . . . . . . . Slashing 6 | . . . . . . . . . . . . . . . . . . . . 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11040 | 94 530 209 . 2666 690 . . 979 1512 400 1074 23 1087 1344 . . . . 232 200 Guns 3674 | 94 530 209 . 1562 107 . . 21 212 33 317 23 . 455 . . . . 111 . Cannons 5268 | . . . . 674 583 . . 190 1300 367 620 . 524 889 . . . . 121 . Explosions 1898 | . . . . 430 . . . 768 . . 137 . 563 . . . . . . . Melee 200 | . . . . . . . . . . . . . . . . . . . . 200 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 6454 | 94 530 209 . 2236 107 . . 86 555 266 937 23 . 1344 . . . . 67 . Thermal 2067 | . . . . . 583 . . 125 957 134 . . 147 . . . . . 121 . Explosive 1751 | . . . . 430 . . . 768 . . 137 . 416 . . . . . . . Electromagnetic 568 | . . . . . . . . . . . . . 524 . . . . . 44 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 200 | . . . . . . . . . . . . . . . . . . . . 200 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . 2 1 1 1 1 5 5 9 9 11 11 18 18 . 10 15 15 Average Corruption 4 | . . . . 1 1 1 1 1 4 5 8 9 10 5 14 18 . 9 11 15 Corruption Purged 2 | . . . . 2 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 115 | . . . . 7 7 6 1 5 18 6 16 2 15 7 1 5 . 3 10 6 Message Errors 22 | . . . . 1 1 5 . 2 3 . 2 . 4 . 1 1 . . 2 . Matter Fused 26 | . . . . 1 1 . 1 1 . . 7 2 4 3 . 1 . 1 2 2 Heat Flow Errors 17 | . . . . . 2 1 . . 7 3 1 . 2 1 . . . . . . Energy Discharges 8 | . . . . 1 1 . . 1 1 . 1 . . . . 1 . 1 1 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 15 | . . . . 3 . . . . 3 2 2 . 1 1 . . . 1 1 1 Data Loss (major) 8 | . . . . . . . . . . 1 2 . 3 . . . . . . 2 Misfires 3 | . . . . . 2 . . . 1 . . . . . . . . . . . Alerts 5 | . . . . . . . . 1 2 . . . 1 . . . . . 1 . Misdirections 5 | . . . . . . . . . . . . . . 1 . 2 . . 1 1 Weapon Failures 4 | . . . . 1 . . . . . . 1 . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 150 | . . . . 54 19 . . 44 11 2 . . . . . . . . . 20 Projectiles 64 | . . . . 8 19 . . 24 11 2 . . . . . . . . . . Explosions 66 | . . . . 46 . . . 20 . . . . . . . . . . . . Melee 20 | . . . . . . . . . . . . . . . . . . . . 20 Knockbacks 21 | . . . . 4 . . . . 1 . 3 . . 13 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 18 | . . . . 4 . . . . 1 . 3 . . 10 . . . . . . Secondary 3 | . . . . . . . . . . . . . . 3 . . . . . . Self-Inflicted Damage 46 | . . . . 46 . . . . . . . . . . . . . . . . Shots 2 | . . . . 2 . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 568 | . 5 . . 225 203 165 . 3 374 208 166 . 210 156 . . . 204 568 . Average Temperature 119 | . 5 . . 78 61 56 . 3 147 67 96 . 55 91 . . . 105 318 . Received Heat Transfer 2134 | . 162 78 . 756 117 . . 129 72 . 264 112 75 27 . 36 9 9 288 . Effects 5 | . . . . . . . . . 1 . . . . . . . . . 4 . Shutdowns 3 | . . . . . . . . . 1 . . . . . . . . . 2 . Interference 2 | . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . 4 . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . 4 . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . 4 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Melted 3 | . . . . . 2 . . . 1 . . . . . . . . . . . Heat Transferred 2374 | . . . . . 703 . . 148 1214 148 . . 50 . . . . . 111 . Parts Sabotaged 5 | . . . . . . . . . . . . 5 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Gar Res Maximum Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . Low Security (%) 96 | 100 100 . . 89 . . . . 100 . . . . 100 100 100 100 100 100 100 Level 1 3 | . . . . 10 . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 228 | 5 72 . . 228 . . . . 88 . . . . 112 39 13 30 5 119 66 Initial 66 | . . . . . . . . . . . . . . . 39 13 . 5 15 66 Average 40 | . 8 . . 102 . . . . 12 . . . . 22 32 5 5 1 24 32 Influence Increases 2549 | 10 200 . . 731 65 . . 215 291 50 165 . 185 414 . 4 45 30 124 20 Destroy 0b10 Robot/C 1540 | . 160 . . 520 60 . . 200 120 40 120 . 140 160 . . . . . 20 Destroy 0b10 Robot/NC 50 | 10 . . . 10 5 . . . 10 . . . . 15 . . . . . . Destroy Leader 254 | . 20 . . 114 . . . 10 20 10 . . 30 50 . . . . . . Allied During Kill 5 | . . . . . . . . 5 . . . . . . . . . . . . Successful Hack 76 | . 20 . . . . . . . 13 . . . . 4 . 4 . 21 14 . Disable Machine 45 | . . . . 15 . . . . . . . . . 30 . . . . . . Destroy Structure 99 | . . . . 27 . . . . 38 . . . . 20 . . . 9 5 . Partial Spotted 15 | . . . . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 465 | . . . . 45 . . . . 90 . 45 . 15 135 . . 30 . 105 . Influence Decreases 2549 | 10 200 . . 591 205 . . 215 227 114 74 91 185 302 93 23 35 19 26 139 Entered New Map 311 | . . . . . 52 . . . . 25 . 91 . . 73 6 . 5 6 53 Time Decay 1765 | 10 190 . . 511 153 . . 175 154 70 64 . 125 177 20 14 25 11 . 66 Lost Part 384 | . 10 . . 80 . . . . 24 19 10 . 60 125 . 3 10 3 20 20 Lost Ally 40 | . . . . . . . . 40 . . . . . . . . . . . . Purge Threat 49 | . . . . . . . . . 49 . . . . . . . . . . . Squads Dispatched 21 | . 2 . . 7 . . . 1 4 . . . . 7 . . . . . . Investigation 3 | . 1 . . 1 . . . . . . . . . 1 . . . . . . Extermination 7 | . . . . 3 . . . . 2 . . . . 2 . . . . . . Reinforcement 7 | . 1 . . . . . . . 2 . . . . 4 . . . . . . Assault 1 | . . . . . . . . 1 . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Gar Res Distress Signals 7 | . 1 . . 1 . . . . 1 . . . . 2 . 1 1 . . . Communications Jammed 14 | . . . . 14 . . . . . . . . . . . . . . . . Distress Signals 14 | . . . . 14 . . . . . . . . . . . . . . . . Times Spotted 204 | . 14 2 . 36 3 . . 11 18 2 11 27 10 25 4 13 9 3 11 5 Peak Tracking Total 14 | . 4 1 . 4 2 . . 9 7 2 7 14 5 8 5 14 6 3 11 6 Tactical Retreats 9 | . . . . 2 . . . . 1 . 1 . 1 2 . . 1 . 1 . Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Gar Res Traps Triggered 9 | . . . . 1 . . . . 5 . . . . 1 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . 6 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Gar Res Machines Disabled 5 | . . 1 . 1 . . . 1 . . . . . 2 . . . . . . Max in Single Turn 1 | . . 1 . 1 . . . 1 . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Gar Res Machines Accessed 32 | . 3 1 3 5 . 1 4 . 4 . . 5 . 3 . 1 . 1 1 . Terminals 13 | . 3 . . 3 . . . . 4 . . . . 1 . 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 . . . . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . 1 . . Total Hacks 119 | . 10 1 29 9 . 1 31 . 9 . . 18 . 8 . 1 . 1 1 . Successful 102 | . 8 1 29 3 . 1 31 . 5 . . 18 . 3 . 1 . 1 1 . Failed 17 | . 2 . . 6 . . . . 4 . . . . 5 . . . . . . Catastrophic 3 | . . . . 2 . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 22 | . 8 . . 4 . . . . 6 . . 1 . 3 . . . . . . Terminals 33 | . 10 . . 7 . . . . 9 . . . . 5 . 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 1 . . . . . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . 1 . . Terminal Hacks 89 | . 2 1 29 1 . 1 31 . 2 . . 18 . 2 . 1 . . 1 . Record 46 | . . . 23 . . . 11 . . . . 12 . . . . . . . . Part Schematic 13 | . . . . . . . 13 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 6 | . . . 6 . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . . . 3 . . . . 5 . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 12 | . 6 . . 2 . . . . 3 . . . . 1 . . . . . . Terminals 10 | . 6 . . 1 . . . . 3 . . . . . . . . . . . Track 5 | . 3 . . 1 . . . . 1 . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . Botnet 4 | . 2 . . . . . . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Fedlink 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . . 4 . . . . 3 . . . . 2 . 1 . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 13 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Gar Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 2 . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Gar Res Total Allies 8 | . 1 . . . . . . 2 . . . 5 . . . . . . . . Largest Group 5 | . 1 1 1 1 . . . 2 . . . 5 1 . . . . . . . Highest-Rated Group 290 | . 10 10 10 10 . . . 59 . . . 290 64 . . . . . . . Highest-Rated Ally 64 | . 10 10 10 10 . . . 30 . . . 64 64 . . . . . . . Total Orders 5 | . 2 . . . . . . . . . . 3 . . . . . . . . STAY 3 | . 1 . . . . . . . . . . 2 . . . . . . . . FOLLOW 2 | . 1 . . . . . . . . . . 1 . . . . . . . . Ally Attacks 10 | . . . . . . . . 3 . . . 7 . . . . . . . . Total Damage 216 | . . . . . . . . 40 . . . 176 . . . . . . . . Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Gar Res Active Infowar (turns) 11432 | 10 794 1586 . 2177 1432 539 99 623 1156 273 427 1641 . 382 . . 19 123 110 41 Optics 6217 | . . . . 2059 1432 539 99 623 1156 273 36 . . . . . . . . . Sensors 214 | . . . . . . . . . . . . . . 214 . . . . . . Terrain 1587 | . . 1586 . . 1 . . . . . . . . . . . . . . . Structural 6623 | . . . . 1286 1431 524 96 16 541 192 391 1641 . 268 . . 19 123 95 . Traps 224 | . . . . . . . . . . . . . . . . . . 114 110 . Seismic 4174 | 10 794 . . 1119 998 527 97 493 99 . . . . . . . . . . 37 Machine Analysis 2180 | . . . . 2176 4 . . . . . . . . . . . . . . . Cloaking 4 | . . . . . . . . . . . . . . . . . . . . 4 Jamming 292 | . . . . 278 5 . . . 9 . . . . . . . . . . . Robot Analysis Total 6 | . . . 6 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 3 . 1 . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Gar Res Turns Passed 19800 | 79 2243 2035 4810 2182 1432 539 99 623 1190 273 456 1914 646 610 42 64 103 123 178 159 Spaces Moved 9176 | 49 987 519 2015 876 644 259 81 298 605 197 213 976 321 440 77 118 174 75 131 121 Core 812 | 1 . . 202 . . . . . . . . . . 154 77 118 172 . 80 8 Treads 3942 | 1 964 519 1813 581 . . . . . . . . . . . . . . . 64 Legs 4267 | . . . . 295 644 259 81 298 569 197 213 976 321 286 . . 2 75 51 . Wheels 106 | 47 23 . . . . . . . 36 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 49 | . . . . . . . . . . . . . . . . . . . . 49 Fastest Speed 45 | 50 95 240 50 163 185 185 105 105 105 105 180 175 110 50 50 50 50 120 50 45 Average Speed 182 | 92 207 240 224 197 185 185 114 184 157 114 183 181 177 86 50 50 50 129 100 98 Slowest Speed 400 | 160 240 240 245 400 185 185 185 185 190 185 185 186 180 180 50 50 120 180 180 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . 3 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 98 30 89 22 70 50 74 57 15 47 52 87 55 13 67 4 7 3 28 4 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 10 | . . 1 7 . . . 1 . . . . . . 1 . . . . . . Known Exits Taken 12 | . . . . 1 1 1 . 1 1 1 1 1 1 . . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . . . . . . . . . . . . Scrap Searched 13 | . . . 3 . . . . 4 . 1 . . 5 . . . . . . . Spaces Dug 16 | . . . . . 3 2 . 2 6 1 . . . . . . . 2 . . Terrain Destroyed 157 | . . . . 28 9 4 . 25 18 7 10 . 43 10 . . . 3 . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . Projectile 63 | . . . . 5 9 4 . 6 18 6 2 . 1 9 . . . 3 . . AOE 92 | . . . . 23 . . . 19 . . 8 . 42 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Gar Res Total 11652 | 69 1126 1280 2329 1149 843 312 86 349 771 219 242 1120 387 579 78 121 185 94 164 149 Wait 1518 | 1 54 713 237 107 150 43 . . 59 1 . 50 17 59 . . . 6 8 13 Move 9158 | 48 986 518 2014 875 643 258 80 297 604 196 212 975 320 440 76 117 173 75 130 121 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 143 | 8 22 6 33 21 1 1 . 1 13 2 3 14 11 4 . 1 1 . . 1 Fast Attach 89 | 6 1 . 6 9 1 . 2 1 9 . 1 16 5 6 2 1 8 7 1 7 Attach 67 | 1 4 6 2 11 1 . . . 10 1 1 5 7 12 . 1 1 3 . 1 Detach 15 | . 1 3 . 2 1 . . . 2 . . 2 1 2 . . 1 . . . Swap 96 | . 12 7 . 18 9 6 2 8 2 7 3 11 . 11 . . . . . . Drop 132 | . 17 9 37 13 2 1 2 2 10 1 3 25 7 2 . . 1 . . . Fire 325 | 5 29 9 . 93 29 3 . 12 44 10 19 3 18 43 . . . 3 5 . Melee 16 | . . 9 . . . . . . . 1 . . . . . . . . . 6 Ram 1 | . . . . . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . 18 . . . . . . . . . 20 . Rewire 47 | . . . . . . . . 28 . . . 19 . . . . . . . . Trap 6 | . . . . . 6 . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac / *Low x2 / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -4/Waste -4/Factory -3/Research (discovered 3 exits: *Res x2 / Tes) -2/Research (discovered 3 exits: Acc x2 / Gar) -2/Garrison -2/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 3) 503 | -10/Materials | Discovered new exit (range 14) 568 | -10/Materials | Discovered new exit (range 8) 580 | -10/Materials | Derelicts attacked the area 1212 | -10/Materials | Discovered new exit (range 7) 1461 | -10/Materials | Discovered new exit (range 15) 1792 | -10/Materials | Discovered new exit (range 13) 2323 | -10/Materials | Entered Subcaves 2323 | -10/Subcaves | Accompanied by 1 ally 2324 | -10/Subcaves | Approached by a straggling Scientist 2394 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2399 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2887 | -10/Subcaves | Learned location of Zion (-7) 2887 | -10/Subcaves | Met a Zionite searching for "candidates" 2969 | -10/Subcaves | Learned Materials security intel 3605 | -10/Subcaves | Visited 4L-MR0's lab 3632 | -10/Subcaves | Found Arachnoskeleton 4176 | -10/Subcaves | Discovered new exit (range 13) 4303 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 4341 | -10/Subcaves | Discovered new exit (range 6) 4358 | -10/Subcaves | Entered Scraptown 4358 | -8/Scraptown | Accompanied by 1 ally 4795 | -8/Scraptown | Visited The Evicted 4866 | -8/Scraptown | Visited Cave Peace 4967 | -8/Scraptown | Visited Symbiants 5028 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5033 | -8/Scraptown | Learned location of Armory (-4) 5035 | -8/Scraptown | Learned location of Extension (-6) 5038 | -8/Scraptown | Learned location of 1 exit from Upper Caves 5879 | -8/Scraptown | Visited TADAMA 6004 | -8/Scraptown | Visited Comm Corps 6093 | -8/Scraptown | Visited Science Testing Area 6291 | -8/Scraptown | Discovered new exit (range 13) 6612 | -8/Scraptown | Visited Awakened 6666 | -8/Scraptown | Visited UFD Registry 6666 | -8/Scraptown | Registered with UFD as "Powerslasher" 6759 | -8/Scraptown | Visited Cartography Club 7191 | -8/Scraptown | Visited Chapter 10 7228 | -8/Scraptown | Visited Botcube Research 7270 | -8/Scraptown | Visited Scrapoid Pod Storage 7810 | -8/Scraptown | Delivered Scrap Shield to a Scientist 8074 | -8/Scraptown | Visited Analyses Database 8133 | -8/Scraptown | Visited Scrap Suit Storage 8175 | -8/Scraptown | Found Scrap Suit 8220 | -8/Scraptown | Visited Infowarlord's Domain 8240 | -8/Scraptown | Found Exp. Terrain Scan Processor 8356 | -8/Scraptown | Visited Derelict Rescue Squad 8376 | -8/Scraptown | Found DRS Beacon 8472 | -8/Scraptown | Found Surveybot 17 Chip 8492 | -8/Scraptown | Found Deep Structural Scanner 8507 | -8/Scraptown | Learned location of Recycling (-8) 8507 | -8/Scraptown | Learned location of Lower Caves (-7) 8507 | -8/Scraptown | Learned location of Proximity Caves (-5) 8507 | -8/Scraptown | Learned location of Quarantine (-2) 8507 | -8/Scraptown | Learned 8 Materials zone layouts 8507 | -8/Scraptown | Learned 12 Materials zone layouts 8507 | -8/Scraptown | Learned 12 Research zone layouts 8507 | -8/Scraptown | Learned 8 Lower Caves zone layouts 8507 | -8/Scraptown | Learned 12 Lower Caves zone layouts 8507 | -8/Scraptown | Learned 20 Lower Caves zone layouts 8507 | -8/Scraptown | Learned 8 Upper Caves zone layouts 8507 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 8507 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 8507 | -8/Scraptown | Learned location of 3 exits from Factory 8507 | -8/Scraptown | Learned location of 1 exit from Research 8507 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 9027 | -8/Scraptown | Met Optimus 9027 | -8/Scraptown | Accepted into 0bPrime 9156 | -8/Scraptown | Discovered new exit (range 5) 9168 | -8/Scraptown | Entered Factory 9168 | -6/Factory | Accompanied by 1 ally 9168 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x6 9169 | -6/Factory | Identified exit to Factory 9169 | -6/Factory | Identified exit to Extension 9169 | -6/Factory | Identified exit to Lower Caves 10079 | -6/Factory | Loaded intel: 8 recycling unit locations 10193 | -6/Factory | Garrison activated, responded to threat 10617 | -6/Factory | Build established: Scavenger-Mutant 10745 | -6/Factory | Lost 3 parts (2n1u) 10758 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 10807 | -6/Factory | Discovered exit to Lower Caves (range 14) 11048 | -6/Factory | Build established: Mutant 11350 | -6/Factory | Entered Lower Caves 11351 | -6/Lower Caves | Identified exit to Lower Caves 11352 | -6/Lower Caves | UFD Scientist delivered a prototype 11355 | -6/Lower Caves | Found Prototype Protection 11355 | -6/Lower Caves | Identified Enh. Scrap Shield 11465 | -6/Lower Caves | Learned Factory security intel 12490 | -6/Lower Caves | Encountered a Warlord checkpoint 12782 | -6/Lower Caves | Entered another Lower Caves area 12783 | -6/Lower Caves | Identified exit to Data Miner 13321 | -6/Lower Caves | Entered Data Miner 13321 | -6/Data Miner | Discovered new exit (range 6) 13344 | -6/Data Miner | Met Data Miner 13370 | -6/Data Miner | Learned location of Section 7 (-2) 13370 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13388 | -6/Data Miner | Received God Mode back door access code from Data Miner 13420 | -6/Data Miner | Entered Proximity Caves 13464 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13516 | -5/Proximity Caves | Destroyed 9 combat bots 13961 | -5/Proximity Caves | Spotted B-75 Beast 14033 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14043 | -5/Proximity Caves | Entered Factory 14043 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14345 | -5/Factory | Build established: Infiltrator-Mutant 14370 | -5/Factory | Discovered new exit (range 14) 14468 | -5/Factory | Identified exit to Upper Caves 14679 | -5/Factory | Lost 5 parts (1p3u1w) 14790 | -5/Factory | Discovered new exit (range 6) 14839 | -5/Factory | Identified exit to Factory 15233 | -5/Factory | Build established: Mutant 15233 | -5/Factory | Entered Upper Caves 15234 | -5/Upper Caves | Identified exit to Upper Caves 15237 | -5/Upper Caves | Encountered a Warlord checkpoint 15506 | -5/Upper Caves | Entered another Upper Caves area 15507 | -5/Upper Caves | Identified exit to Warlord 15529 | -5/Upper Caves | Discovered exit to Factory (range 16) 15530 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15628 | -5/Upper Caves | Spotted B-75 Beast 15666 | -5/Upper Caves | Encountered a Warlord checkpoint 15962 | -5/Upper Caves | Entered Warlord 15963 | -5/Warlord | Identified exit to Proximity Caves 16023 | -5/Warlord | System corruption cleaned by Quarantine Array 16746 | -5/Warlord | Opened Warlord's prototype stash 16773 | -5/Warlord | Found Prototype Device 16773 | -5/Warlord | Identified Exp. Phase Shifter 16781 | -5/Warlord | Found Prototype Reactor 16781 | -5/Warlord | Identified Vortex Chain Reactor 16799 | -5/Warlord | Found Prototype Device 16799 | -5/Warlord | Identified Thermal Barrier 16835 | -5/Warlord | Rebuked by Warlord 16860 | -5/Warlord | Warlord's base attacked by MAIN.C 16897 | -5/Warlord | Build established: Commander-Mutant 17210 | -5/Warlord | Warlord forces counterattacked 17509 | -5/Warlord | Spotted Striker 17535 | -5/Warlord | Warlord base infiltrated, sounded retreat 17559 | -5/Warlord | Lost 3 allies 17660 | -5/Warlord | Spotted Executioner 17662 | -5/Warlord | Spotted Striker 17772 | -5/Warlord | Build established: Scavenger-Mutant 17799 | -5/Warlord | Lost 5 allies 17861 | -5/Warlord | Spotted Executioner 17865 | -5/Warlord | Spotted Executioner 17876 | -5/Warlord | Entered Proximity Caves 17876 | -4/Proximity Caves | Accompanied by 1 ally 17905 | -4/Proximity Caves | Lost 3 allies 18003 | -4/Proximity Caves | Lost 3 parts (1u2w) 18188 | -4/Proximity Caves | Spotted B-86 Titan 18202 | -4/Proximity Caves | System corruption reached 10% 18341 | -4/Proximity Caves | Activated DRS Beacon 18522 | -4/Proximity Caves | Entered Factory 18522 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 18523 | -4/Factory | Identified exit to Research 18603 | -4/Factory | Loaded intel: 8 recycling unit locations 18603 | -4/Factory | Learned location of Protoforge (-2) 18621 | -4/Factory | Incoming investigation squad redirected 18976 | -4/Factory | Lost 5 parts (1n3u1w) 19002 | -4/Factory | System corruption reached 10% 19054 | -4/Factory | Released all parts (14) 19075 | -4/Factory | Lost 5 parts (1p2n2w) 19131 | -4/Factory | Discovered exit to Research (range 12) 19132 | -4/Factory | Manually triggered Chute Trap 19132 | -4/Factory | Sucked down chute 19132 | -4/Factory | Entered Waste 19142 | -4/Waste | Spotted C-40 Crusher 19147 | -4/Waste | EMP discharged 19155 | -4/Waste | Spotted C-40 Crusher 19156 | -4/Waste | Spotted C-40 Crusher 19157 | -4/Waste | Spotted C-40 Crusher 19162 | -4/Waste | Discovered new exit (range 16) 19174 | -4/Waste | Entered Factory 19211 | -4/Factory | Core integrity fell below 50% 19229 | -4/Factory | Discovered exit to Research (range 15) 19238 | -4/Factory | Entered Research 19238 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 19239 | -3/Research | Identified exit to Research 19240 | -3/Research | Identified exit to Testing 19335 | -3/Research | Discovered exit to Research (range 6) 19341 | -3/Research | Entered another Research area 19341 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 19342 | -2/Research | Identified exit to Access 19358 | -2/Research | System corruption reached 10% 19464 | -2/Research | Identified exit to Garrison 19464 | -2/Research | Entered Garrison 19492 | -2/Garrison | Triggered checkpoint 19544 | -2/Garrison | Spotted B-90 Cyclops 19557 | -2/Garrison | Triggered checkpoint 19574 | -2/Garrison | Released all parts (14) 19595 | -2/Garrison | Core integrity fell below 50% 19627 | -2/Garrison | Lost 7 parts (1n2u4w) 19628 | -2/Garrison | Core integrity fell below 20% 19634 | -2/Garrison | Discovered new exit (range 14) 19642 | -2/Garrison | Entered Research 19801 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 19675_ System corrupted: Matter fused (-6). 19681_ Acquired Adv. Medium Treads. <x2> 19692_ System corrupted: Matter fused (-4). 19713_ System corrupted: Substantial component data lost. 19765_ System corrupted: Component data lost. 19776_ ALERT: All DSF locations entering lockdown mode. 19780_ System corrupted: Substantial component data lost. 19787_ S-43 Plague destroyed. 19789_ Slug penetrates Wall. <x4> 19792_ Adv. Reaction Control System destroyed. 19792_ Slug penetrates Wall. 19793_ Penetrated by Slug. 19794_ Adv. Medium Treads destroyed. 19795_ Slug penetrates Wall. <x2> 19796_ Imp. Remote Datajack destroyed. 19796_ Penetrated by Slug. 19796_ Seismic Detector destroyed. 19797_ Destroyed Adv. Phase Shifter. 19797_ Cloaking Device destroyed. 19798_ Slug penetrates Wall. <x2> Map ----- +----------------------------------------------------+ | #+###########+#### #?????????????????????? | | # #?????????????????????? | | # === #?????????????????????? | | # = #?????????????????????? | | # = #?????????????????????? | | ####+##### # #?????????????????????? | | # # # #?????????????????????? | | # # ###+###########?????????????????? | | # * + #?????????????????? | | #""" # #?????????????????? | | #""" # #?????????????????? | | #""" # #?????????????????? | | # ############### #?????????????????? | | # #????# # #?????????????????? | | # ! #????# # ########??????????? | | ##########????# """ + #??????????? | | #?????????????# """ # ###????????? | | ??????????????# """ # +???????? | | ?????????????????# """ =# "" ####???????? | | ?????????????????# """ # """ #??????????? | | ?????????????????? # "T #??????????? | | ?????????????????? # """^ #??????????? | | ????????????############### "" #??????????? | | ????????????# ## #??????????? | | ????????????# =## A #??????????? | | ????????????# Rs [=@%h u #??????????? | | ????????????# s *## ### #??????????? | | ????????????# s ## #?? #??????????? | | ????????????#+##R########## #??? #??????????? | | ?????????????????????????? #???? ?????????? | | ?????????????????????????? #????? ????????? | | ?????????????????????????? #?????? ?????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????#######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1410 Jamming Range 12 Armor Coverage 1250 Resistance: TH 50 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 8 Launcher Accuracy 40 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 35 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Rnf. Antimatter Reactor | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovSpectralShockpuncher Manual? 0 Play Time 02:20:23 Cumulative 400.4 hours Start 2025.06.05 @ 22:42:54 End 2025.06.06 @ 13:18:51 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 455 Rogue 455 Adventurer 0 Explorer 0 Win Type - Total 37 Types 27/0/7/3/0/0/0/0/0/0 Lore% 76 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7f08224-d273-450a-951c-1af50b8d069e