Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.06 @ 00:33:33 Player: Suslik Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (314) 1570 Value Destroyed (18296) 18296 Prototype IDs (55) 1100 Alien Tech Used (3) 600 Bonus (7928) 7928 TOTAL SCORE: 38894 Bonus ------- High Alert Combat Kills 678 Follower Combat Kills 2464 Entered Garrisons 1600 Used RIF Installer 4000 Aligned with FarCom 300 Friendly Fire -1114 Cogmind --------- Core Integrity 1345/1450 Matter 300/300 Energy 74/340 System Corruption 0% Temperature Cool (37) Movement Treading (200) Ox2 Location -2/Research Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (2) --- Centrium Heavy Treads > --- UTILITY (18) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Phase Armor Advanced System Shield Relay Coupler [NC] (13) Relay Coupler [Swarmer] (16) Relay Coupler [Sentry] (28) Relay Coupler [Specialist] (37) Relay Coupler [Hunter] (10) Relay Coupler [Behemoth] (5) > --- WEAPON (2) ------- Compact HERF Cannon Force Lance > --- INVENTORY (44) --- Particle Reactor Armored Heavy Treads Improved Heavy Siege Treads Centrium Wheel Fusion Compressor Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well (1000) High-capacity Matter Pod (200) Experimental Sensor Array Quantum Capacitor Damper Plating EM Dispersion Field Improved Hacking Suite Relay Coupler [NC] (51) Relay Coupler [NC] (52) Relay Coupler [Swarmer] (65) Relay Coupler [Grunt] (53) Relay Coupler [Duelist] (53) Relay Coupler [Sentry] (47) Relay Coupler [Demolisher] (45) Relay Coupler [Behemoth] (32) Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Gamma Rifle Long-range Proton Cannon Heavy Neutron Cannon Guided Plasma Cannon Hellfire Missile Launcher Advanced Remote Datajack Advanced Remote Datajack Gravity Flail Core Stripper Longsword +1 Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Centrium Heavy Treads > --- UTILITY ---------- Fusion Compressor High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Phase Armor Advanced System Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Behemoth] > --- WEAPON ----------- Compact HERF Cannon Force Lance > --- INVENTORY -------- Particle Reactor Armored Heavy Treads Improved Heavy Siege Treads Centrium Wheel Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well High-capacity Matter Pod Experimental Sensor Array Quantum Capacitor Damper Plating EM Dispersion Field Improved Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Behemoth] Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Gamma Rifle Long-range Proton Cannon Heavy Neutron Cannon Guided Plasma Cannon Hellfire Missile Launcher Advanced Remote Datajack Advanced Remote Datajack Gravity Flail Core Stripper Longsword +1 [Rating: 144] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Grunt] Protection Powered Armor Artifact Phase Armor Weapon Katana Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Slots Evolved 16 | . . . 2 . . . 2 . . . 2 . . . . . 2 . . . 2 . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . . 2 . . . 2 . . . 2 . . . . . 2 . . . 2 . 2 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 455 | 2 1 6 13 5 3 6 17 20 56 14 23 7 7 11 11 18 8 34 1 22 22 16 9 30 45 48 . Power 14 | . . . . . . . 1 1 4 . . 1 . . . . . 3 . 1 . . . . 3 . . Engine 7 | . . . . . . . 1 . 2 . . . . . . . . 3 . 1 . . . . . . . Core 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . Propulsion 36 | 2 . 1 2 . . . 2 2 10 3 2 1 . . . . . 2 . 1 . . . 2 3 3 . Treads 29 | 2 . 1 2 . . . 1 . 6 3 2 1 . . . . . 2 . 1 . . . 2 3 3 . Leg 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . . . . 1 2 2 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 154 | . 1 . 5 . 2 4 4 . 10 2 8 3 5 5 10 6 5 14 1 7 8 10 4 4 16 20 . Device 20 | . . . . . . 1 . . . 1 . . . 3 1 . . 1 . . 2 2 . . 1 8 . Storage 17 | . 1 . 1 . 2 1 1 . 2 . 1 . 4 . 1 . . . 1 . . . . . . 2 . Processor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Hackware 46 | . . . . . . . . . 2 . 4 1 . 1 2 3 1 6 . 6 4 6 1 3 4 2 . Protection 66 | . . . 4 . . 2 3 . 6 1 3 2 1 1 6 3 4 7 . 1 2 2 3 1 10 4 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Weapon 251 | . . 5 6 5 1 2 10 17 32 9 13 2 2 6 1 12 3 15 . 13 14 6 5 24 23 25 . Energy Gun 28 | . . . 3 . . . 2 3 3 . . . . . . . . . . . . 1 . 2 6 8 . Energy Cannon 47 | . . . 1 . . . 2 . . 2 4 . 1 2 . 6 1 5 . 5 5 3 2 2 2 4 . Ballistic Gun 33 | . . 2 1 3 1 . 4 6 12 2 1 . . . . . . . . . . . . . . 1 . Ballistic Cannon 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Launcher 46 | . . 3 . 1 . 2 . 6 2 4 . . . 3 . 3 . 2 . 2 4 . . 10 2 2 . Special Weapon 42 | . . . . . . . . . . . . 1 . . 1 2 1 5 . 5 5 2 2 4 9 5 . Impact Weapon 13 | . . . . 1 . . 2 2 4 . . . . . . . . . . . . . . . 2 2 . Slashing Weapon 28 | . . . . . . . . . 10 1 3 1 1 1 . 1 1 3 . 1 . . . 3 . 2 . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 1 . Special Melee Weapon 5 | . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 3 . . 1 . . 1 . . . . . . . . . . . 1 . . . 1 5 . Parts Lost 37 | . . 1 . . . 2 5 1 11 1 . . . 1 . . . 3 . . 1 . . 2 6 3 . Power 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . 2 . 3 . . . . . . . . . . . . . . . 1 . . Utility 14 | . . . . . . 1 1 . 3 . . . . . . . . 1 . . 1 . . 1 3 3 . Weapon 14 | . . 1 . . . 1 1 . 4 1 . . . 1 . . . 2 . . . . . 1 2 . . Highest Loss Streak 3 | . . 1 . . . 1 3 1 3 1 . . . 1 . . . 1 . . 1 . . 1 2 2 . Average Slot Usage (%) 89 | . 94 100 89 100 100 98 92 76 97 93 93 77 76 82 83 87 84 84 86 90 89 93 86 88 84 85 78 Engine 4 | . 14 14 11 11 11 11 9 4 5 9 7 1 . . . . . 2 6 6 5 5 5 5 . . . Reactor 1 | . . . . . . . . . . . . 5 7 7 7 7 6 3 . . . . . . 3 4 4 Treads 9 | . 28 28 21 22 22 22 16 . 11 18 15 9 7 7 7 7 6 6 6 6 5 5 5 5 3 4 4 Storage 30 | . 23 28 22 22 29 33 35 36 36 36 35 31 38 38 38 38 33 33 33 33 29 29 26 26 23 23 21 Hackware 16 | . . . . . . . . . 7 9 10 5 . . 4 10 13 14 13 23 29 39 33 34 31 29 30 Protection 7 | . . . 12 22 14 11 13 9 8 8 7 7 7 8 9 7 10 10 13 6 5 . 4 5 7 2 . Energy Cannon 2 | . . . . . . . . . . 1 8 . 6 13 1 5 7 3 6 5 3 . 2 . . 1 4 Ballistic Gun 4 | . 28 21 13 15 22 13 10 8 10 . 1 . . . . . . . . . . . . . . . . Launcher 1 | . . 6 . . . 6 . . . 6 . . . . . . . . . . 1 . . 5 . . . Special Weapon 1 | . . . . . . . . . . . . 6 . . 5 3 . 3 . 1 . 3 2 1 2 1 . Slashing Weapon 2 | . . . . . . . . . 3 2 2 6 7 1 7 5 4 4 6 4 5 5 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 248 | 13 29 30 73 73 98 98 143 143 143 141 187 195 205 220 226 215 230 220 209 209 196 204 232 221 248 236 231 Greatest Support 82 | 40 40 42 42 40 40 40 40 16 43 40 44 70 70 70 70 70 70 70 70 70 70 70 70 70 70 82 80 Greatest Overweight (x) 10 | . . . 1 1 2 2 8 8 8 3 4 4 2 3 3 3 3 10 2 2 2 2 3 3 3 3 2 Average Overweight (x) 2 | . . . . 1 1 2 3 8 5 3 3 2 2 2 2 2 2 2 2 2 2 2 2 2 3 2 2 Largest Inventory Capacity 44 | 6 12 12 18 18 26 26 34 34 34 34 42 42 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 Average Capacity 37 | 6 9 12 12 18 23 26 33 34 34 34 39 37 43 44 44 44 44 44 44 44 44 44 44 44 44 44 44 Most Carried 44 | 6 10 12 18 18 26 25 31 34 34 34 42 41 38 44 44 44 44 44 44 44 44 44 44 44 44 44 43 Average Carried 36 | 5 7 11 12 18 21 24 27 28 33 33 38 36 36 39 43 43 41 43 44 43 42 43 42 43 41 43 43 Final Capacity 44 | 6 12 12 18 18 26 26 34 34 34 34 42 36 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 Final Carried 44 | 4 10 11 18 18 25 23 25 34 34 34 39 36 36 44 44 44 41 44 44 44 43 44 44 44 43 43 43 Class Distribution -------------------- 50% | Botlord-Mutant 29% | Hauler-Mutant 10% | Mutant 9% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Quarantine Botlord-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Matter Collected 9045 | 224 49 116 323 201 80 88 149 579 1232 330 252 165 . 376 175 440 42 595 . 375 334 499 168 548 858 847 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14369 | 69 159 124 229 134 . 97 707 303 1245 542 212 1622 . 653 85 426 42 465 . 169 839 59 129 1318 1599 2964 178 Parts 766 | 1 15 14 10 9 . 19 37 15 73 30 18 29 . 23 6 24 3 18 . 13 58 3 7 54 117 165 5 Haulers Intercepted 4 | . . . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 4 | . . . 1 . . 1 . . 2 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Combat Hostiles Destroyed 269 | . 4 16 4 4 . 14 11 14 23 17 5 6 . 14 1 14 1 9 . 6 16 1 1 21 20 45 2 Melee 68 | . . . . . . . 4 . 4 . . 6 . . 1 . 1 . . 1 2 . . 4 14 31 . Guns 37 | . 4 2 2 2 . . 5 6 16 . . . . . . . . . . . . . . . . . . Cannons 29 | . . . 2 . . . . . . 1 3 . . 6 . 4 . 3 . . 1 1 1 . 3 4 . AOE 108 | . . 14 . 2 . 14 . 8 2 15 1 . . 7 . 6 . 3 . 5 13 . . 11 . 6 1 Classes Destroyed 15 | 1 3 1 2 1 . . . 1 1 . 1 1 . 1 1 . . . . . 1 . . . . . . Worker 5 | . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . 2 . . Builder 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . Tunneler 4 | . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . . Recycler 3 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 7 | . . . . . . . . . 4 . 1 . . . . . . . . . 2 . . . . . . Watcher 13 | . 2 . . . . . 1 . 3 . . . . . . . . . . 1 1 . . . 2 3 . Swarmer 96 | . 3 12 . . . 14 . 6 5 8 2 . . 4 . 9 . 4 . 5 11 . . 8 1 4 . Grunt 88 | . 1 4 3 4 . . 6 7 9 6 1 . . 5 . 5 . 6 . 1 2 1 . 12 2 13 . Sentry 18 | . . . 1 . . . 5 . 7 3 . . . . . . . . . . . . . 2 . . . Specialist 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . Hunter 18 | . . . . . . . . 1 2 . 1 . . 3 . . . . . . 1 . 1 . 2 5 2 Programmer 43 | . . . . . . . . . . . 1 . . . 1 . 1 . . . 2 . 1 . 16 21 . Compactor 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 5 5 2 2 . 8 3 3 4 3 2 2 . 5 1 4 1 6 . 4 7 1 1 5 3 6 1 Combat Bots Only 7 | . 4 5 2 2 . 7 2 3 4 3 2 2 . 5 1 4 1 6 . 4 5 1 1 5 3 5 1 Max Kills in Single Turn 4 | 1 1 2 1 1 . 4 1 2 1 2 1 1 . 2 1 2 1 2 . 4 3 1 1 4 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 1 . 3 . 2 1 2 1 . . 2 . 2 . 2 . 4 2 . . 3 . 2 1 Melee 1 | . . . . . . . 1 . 1 . . 1 . . 1 . 1 . . 1 1 . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Damage Taken 16637 | . 149 398 165 144 . 182 1553 751 2128 417 762 . . 747 61 419 51 504 . 589 1091 185 178 1162 2296 2381 324 Core 1817 | . 21 61 27 . . 22 125 96 215 17 113 . . 55 1 28 1 70 . 39 93 20 . 63 220 425 105 Absorbed by Shields 15 | . . . . . . . . . . . . . . . . 9 . . . . . 6 . . . . . Redirected to Core 395 | . . . . . . . . . . . . . . . . . . . . . . . . . . 290 105 Core Remaining (%) 73 | 100 . 67 . . . 87 . . . 17 . . . . . 71 . . . 87 . 88 . 94 . 47 . Volleys Fired 718 | 4 8 18 26 9 . 12 31 52 69 36 9 7 . 32 7 44 4 56 . 31 44 35 25 39 63 49 8 Largest 2 | 2 2 2 2 2 . 1 2 2 2 1 2 1 . 2 1 2 1 2 . 1 1 1 1 2 2 2 1 Hottest 150 | 40 40 40 90 90 . 30 120 95 51 120 138 30 . 138 30 138 30 138 . 69 69 98 98 125 150 150 94 Shots Fired 943 | 8 16 20 52 13 . 12 54 83 135 36 18 8 . 50 8 49 4 60 . 31 44 35 25 56 66 52 8 Gun 337 | 8 16 4 35 8 . . 46 63 133 . 3 . . . . . . . . . . . . 8 7 6 . Cannon 205 | . . . 17 . . . 8 . . 5 15 1 . 39 1 20 . 19 . 3 3 7 11 3 16 29 8 Launcher 185 | . . 16 . 5 . 12 . 20 2 31 . . . 11 . 14 . 13 . 1 18 . . 33 4 5 . Special 216 | . . . . . . . . . . . . 7 . . 7 15 4 28 . 27 23 28 14 12 39 12 . Kinetic 296 | 8 16 4 42 6 . . 36 48 133 . 3 . . . . . . . . . . . . . . . . Thermal 49 | . . . . . . . 8 . . 5 . . . . . . . . . . . 4 9 3 13 7 . Explosive 79 | . . 16 . 5 . 12 . 20 2 10 . . . 1 . 4 . 2 . 1 1 . . . . 5 . Electromagnetic 303 | . . . 10 2 . . 10 15 . 21 15 1 . 49 1 30 . 30 . 3 20 3 2 41 14 28 8 Robot Hit Streak 20 | 2 4 6 10 10 . . 14 9 20 9 3 8 . 12 13 14 3 9 . 12 11 17 6 5 13 16 3 Robot Miss Streak 9 | 2 2 1 9 . . 1 3 3 3 3 2 . . 1 . 2 1 2 . 2 5 1 2 2 2 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 900 | 4 9 6 38 7 . . 72 47 136 8 19 67 . 24 14 31 6 37 . 27 34 29 19 39 100 122 5 Core Hits 486 | 2 6 23 18 10 . 19 25 28 55 24 4 12 . 21 2 16 2 18 . 7 36 2 3 37 37 76 3 Critical Hits 24 | . . . . . . . . . 3 . . 1 . . . . . . . . . . . 3 5 11 1 Critical Kills 11 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 6 . Critical Parts Destroyed 12 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . 3 2 5 . Melee Attacks 731 | . . . . 3 . . 42 6 95 3 15 60 3 1 19 15 9 21 2 21 51 12 6 35 134 178 . Impact 104 | . . . . 3 . . 42 6 36 . . . . . . . . . . . . . . . 13 4 . Slashing 309 | . . . . . . . . . 59 3 6 60 3 1 19 15 9 21 2 21 51 12 5 4 . 18 . Piercing 309 | . . . . . . . . . . . . . . . . . . . . . . . 1 31 121 156 . Sneak Attacks 81 | . . . . . . . . . 4 . 2 60 . . 1 . . . . . 1 . . 3 3 7 . Combat Hostiles 72 | . . . . . . . . . . . . 60 . . . . . . . . . . . 3 3 6 . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Damage Inflicted 35079 | 26 103 1217 568 359 . 859 1693 1370 3114 1294 691 3977 . 1181 300 1077 94 1028 . 386 1915 267 365 2852 3634 6305 404 Guns 3944 | 26 103 36 270 109 . . 568 618 1706 . 32 . . . . . . . . . . . . 171 115 190 . Cannons 4857 | . . . 252 . . . 281 . . 72 245 . . 680 . 381 . 413 . 78 106 234 365 127 554 831 238 Explosions 11315 | . . 1155 42 236 . 789 . 752 117 1222 199 . . 501 . 696 . 584 . 240 1517 . . 1581 366 1152 166 Melee 14745 | . . . . . . . 844 . 1237 . 199 3977 . . 300 . 94 31 . 68 292 33 . 973 2565 4132 . Ramming 218 | . . 26 4 14 . 70 . . 54 . 16 . . . . . . . . . . . . . 34 . . Kinetic 3326 | 26 103 36 407 74 . . 451 491 1706 . 32 . . . . . . . . . . . . . . . . Thermal 2985 | . . . 42 . . 52 281 49 . 129 199 . . 145 . . . 65 . 50 228 172 333 477 486 111 166 Explosive 5715 | . . 1155 . 236 . 737 . 703 117 569 . . . 135 . 439 . 222 . 190 60 . . . . 1152 . Electromagnetic 8090 | . . . 115 35 . . 117 127 . 596 245 . . 901 . 638 . 710 . 78 1335 62 32 1402 549 910 238 Impact 1668 | . . . . . . . 844 . 385 . . . . . . . . . . . . . . . 362 77 . Slashing 6593 | . . . . . . . . . 852 . 199 3977 . . 300 . 94 31 . 68 292 33 . . . 747 . Piercing 6484 | . . . . . . . . . . . . . . . . . . . . . . . . 973 2203 3308 . Highest Corruption 18 | . . . . . . . . . . . 3 18 18 18 18 18 1 1 1 1 3 1 1 2 4 4 . Average Corruption 5 | . . . . . . . . . . . 2 16 18 18 18 18 1 1 1 1 1 1 1 1 2 2 . Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 4 . Effects 395 | . . . . . . . . . . . 9 43 7 92 31 97 . 16 1 10 5 1 . 21 24 38 . Message Errors 95 | . . . . . . . . . . . 2 7 1 17 6 21 . 8 1 8 2 . . 9 4 9 . Matter Fused 54 | . . . . . . . . . . . 2 5 2 17 6 13 . . . . 1 . . . 7 1 . Heat Flow Errors 41 | . . . . . . . . . . . 4 4 3 5 . 13 . . . . . . . 3 3 6 . Energy Discharges 47 | . . . . . . . . . . . . 7 . 3 7 10 . 4 . 1 1 . . 2 6 6 . Data Loss (minor) 52 | . . . . . . . . . . . . 1 . 15 3 11 . 1 . 1 1 1 . 4 3 11 . Data Loss (major) 8 | . . . . . . . . . . . . 1 1 1 2 3 . . . . . . . . . . . Misfires 8 | . . . . . . . . . . . . 1 . 5 1 1 . . . . . . . . . . . Alerts 3 | . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . Misdirections 38 | . . . . . . . . . . . . 5 . 18 4 11 . . . . . . . . . . . Targeting Errors 45 | . . . . . . . . . . . 1 11 . 7 2 12 . 3 . . . . . 3 1 5 . Weapon Failures 4 | . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1299 | . . 91 . . . 40 63 . 316 55 125 . . . 68 12 . 4 . . 35 40 25 43 188 194 . Projectiles 173 | . . . . . . . 40 . . 7 11 . . . . 6 . . . . 30 40 25 . 12 2 . Explosions 329 | . . 91 . . . 34 . . . 48 43 . . . . 6 . 4 . . 5 . . 2 . 96 . Melee 797 | . . . . . . 6 23 . 316 . 71 . . . 68 . . . . . . . . 41 176 96 . Knockbacks 9 | . . . . . . 1 3 . 1 . . . . . . . . . . . . . . . 2 2 . Impact 7 | . . . . . . 1 2 . 1 . . . . . . . . . . . . . . . 2 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 802 | . . 92 14 . . 104 . 102 . 106 98 . . 85 . 28 . . . 18 31 . . 124 . . . Shots 38 | . . 4 1 . . 4 . 4 . 7 2 . . 3 . 2 . . . 1 3 . . 7 . . . Rammed 23 | . . 3 1 2 . 6 . . 6 . 2 . . . . . . . . . . . . . 3 . . Targets Rammed 26 | . . 5 1 3 . 6 . . 6 . 2 . . . . . . . . . . . . . 3 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 366 | . . 10 207 39 . 4 300 197 18 185 252 252 286 306 51 282 14 198 . 40 45 152 325 254 366 170 70 Average Temperature 72 | . . 5 43 13 . 4 133 46 5 60 84 94 118 83 23 81 10 57 . 13 17 31 93 63 91 72 31 Received Heat Transfer 3480 | . 6 66 75 87 . . 819 261 720 54 102 . . 72 27 138 . 117 . 144 186 45 18 255 81 198 9 Effects 7 | . . . . . . . 1 . . . . . 2 . . 1 . . . . . . . 1 2 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . Interference 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 26 | . . . . . . . 2 . . 1 1 . . 1 . 4 . 3 . . 1 . . 6 2 4 1 Combat Hostiles 25 | . . . . . . . 2 . . 1 1 . . 1 . 4 . 3 . . . . . 6 2 4 1 Parts Fried 61 | . . . . . . . 1 . 2 5 1 . . 10 . 2 . 5 . . 5 . . 13 4 13 . Impact Corruptions 10 | . . . . . . 2 2 . 2 . . . . . . . . . . . . . . . 4 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . 1 1 . . Heat Transferred 3132 | . . . 50 . . 100 640 50 . 247 150 . . 100 . . . 50 . . 300 148 296 361 300 240 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 22 | . . . 1 . . . . 1 . 2 . . . 2 . 2 . 1 . 1 3 . . 7 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Peak Influence 1070 | 5 152 283 145 57 . 304 233 570 306 657 534 600 314 695 416 694 364 338 179 477 457 728 446 1070 633 406 269 Average Influence 281 | 3 51 150 79 16 . 44 124 402 190 363 380 325 312 527 331 379 67 197 177 288 206 539 353 649 138 152 232 Maximum Alert Level 3 | . . 1 . . . 1 1 2 1 2 2 2 1 2 2 2 1 1 . 2 2 3 2 3 2 2 1 Low Security (%) 43 | 100 100 81 100 100 . 92 93 5 48 14 . 35 . . . 8 82 42 100 15 46 . . 4 96 72 37 Level 1 33 | . . 19 . . . 7 6 45 51 43 78 16 100 26 97 42 17 57 . 73 41 37 84 16 . 25 62 Level 2 19 | . . . . . . . . 49 . 42 21 48 . 73 2 49 . . . 10 11 44 15 45 3 2 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . 18 . 34 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 1 . 1 . . . 6 . 7 . 4 . . . 1 . 1 . . . 6 . 3 . 8 9 1 Investigation 7 | . 1 . 1 . . . . . 2 . . . . . . . . . . . . . 1 . 1 1 . Extermination 19 | . . . . . . . . . . . 2 . . . 1 . . . . . 1 . 2 . 6 7 . Reinforcement 16 | . . . . . . . 1 . 5 . 2 . . . . . 1 . . . 5 . . . 1 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Alert ID Control Effect 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Distress Signals 20 | . 1 . 3 . . 1 5 . 3 . 1 . . . . . . . . . 3 . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 502 | . 6 15 16 7 . 13 25 13 40 17 19 6 . 12 8 23 2 27 . 33 33 28 8 36 61 50 4 Peak Tracking Total 10 | . 5 5 3 3 . 4 6 4 4 6 4 3 . 8 3 4 1 6 . 10 7 5 3 5 6 4 2 Tactical Retreats 35 | . . . . 1 . . 6 1 . 3 . . . 1 . . . 4 . 3 4 . . 6 5 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Traps Triggered 72 | . . . . . . . . 3 2 13 3 . . 10 . 4 . 7 . 3 . 11 1 13 1 1 . Indirectly 18 | . . . . . . . . . . 7 . . . . . . . 2 . . . . . 9 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Machines Disabled 48 | . . 1 . . . 3 . 1 . 3 4 . . 3 . 5 . 5 . 3 2 4 . 6 1 7 . Max in Single Turn 3 | . . 1 . . . 3 . 1 . 1 2 . . 1 . 1 . 1 . 1 2 1 . 1 1 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Garrison Relay 26 | . . . . . . . . 1 . 2 . . . 3 . 5 . 4 . 3 . 4 . 4 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Machines Accessed 41 | . 1 1 5 . 2 . 2 . 7 . 1 . 1 . 1 . 1 . 1 . 5 . 1 . 3 9 . Terminals 19 | . . . 4 . . . . . 4 . . . . . . . . . . . 3 . . . 2 6 . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . Garrison Access 10 | . . . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . Total Hacks 110 | . 1 1 16 . 24 . 4 . 20 . 2 . 1 . 1 . 1 . 1 . 9 . 1 . 4 24 . Successful 77 | . 1 1 8 . 24 . 3 . 14 . 2 . 1 . 1 . 1 . 1 . 3 . 1 . 3 13 . Failed 33 | . . . 8 . . . 1 . 6 . . . . . . . . . . . 6 . . . 1 11 . Catastrophic 9 | . . . 1 . . . . . 2 . . . . . . . . . . . 3 . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 33 | . 1 . 12 . 1 . . . 7 . . . . . . . . . . . 3 . . . . 9 . Terminals 53 | . . . 15 . . . . . 10 . . . . . . . . . . . 6 . . . 3 19 . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . 5 . . . . . . . . . . . 2 . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . 2 . 4 . . . . . . . . . . . . . . . . 4 . Garrison Access 11 | . . . . . . . 2 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . Terminal Hacks 44 | . . 1 2 . 24 . . . 4 . . . . . . . . . . . 2 . . . 2 9 . Record 25 | . . . . . 23 . . . . . . . . . . . . . . . . . . . . 2 . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 . Unreport Threat 5 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 2 . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . 2 . 4 . . . . . . . . . . . . . . . . 2 . Insert Component 5 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . 2 . Analyze 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . Unlock Access 8 | . . . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 23 | . 2 . 15 . . . . . 3 . . . . . . . . . . . . . . . . 3 . Terminals 7 | . . . 5 . . . . . 1 . . . . . . . . . . . . . . . . 1 . Track 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . . . 4 . . . 1 . 4 . . . 1 . . . 1 . . . 4 . 1 . . 4 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Matter 285 | . . . . . . . . . . . 285 . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Time 70 | . . . . . . . . . 70 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Used RIF Installer 8 | . . . . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . . . Coupler Efficiency 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Program Shield 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 115 | . . . . . . . . . . . 6 6 . . 4 7 1 14 . 13 10 13 8 7 19 7 . Non-combat 17 | . . . . . . . . . . . 1 . . . 2 . 1 . . . 3 . 2 . 5 3 . Combat 98 | . . . . . . . . . . . 5 6 . . 2 7 . 14 . 13 7 13 6 7 14 4 . Autooverrided 10 | . . . . . . . . . . . . . . . . . . . . . . 1 2 3 3 1 . Robot Hacks Applied 120 | . . . . . . . . . . . 7 7 . . 5 7 3 14 . 13 12 12 6 5 20 9 . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . ignore_repairs 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . drop_inventory 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . ignore_parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . purge_threat 9 | . . . . . . . . . . . . . . . . . 3 . . . 1 . . . 3 2 . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . map_route 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . mark_security 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . report_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . report_analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . ignore_targets 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . find_garrison 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . amplify_resonance 5 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . 3 . . reboot_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . go_dormant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . overwrite_iff 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . formatsys_low 4 | . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . formatsys_high 71 | . . . . . . . . . . . 5 . . . 1 5 . 12 . 12 7 12 3 5 9 . . Relay Couplers Released 114 | . . . . . . . . 3 . 10 . . . 13 . 20 . 19 . 15 . 19 . 14 . 1 . Machine Destruction 114 | . . . . . . . . 3 . 10 . . . 13 . 20 . 19 . 15 . 19 . 14 . 1 . Attached 44 | . . . . . . . . . 1 . 4 1 . 1 2 3 1 6 . 6 4 6 1 3 4 1 . Robots Rewired 13 | . . . . . . . . . . . . . . . . 6 . . . 7 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Total Allies 103 | . . . . 3 . . . . . . 5 . . . 2 12 . 13 . 20 9 13 6 7 12 1 . Largest Group 7 | . . . . 3 . . . . . . 2 . . . 1 7 . 4 . 7 4 7 3 5 3 1 . Highest-Rated Group 278 | . . . . 40 . . . . . . 48 . . . 29 118 . 85 . 243 131 278 125 196 243 30 . Highest-Rated Ally 115 | . . . . 16 . . . . . . 32 . . . 29 32 . 32 . 41 49 81 56 49 115 30 . Total Orders 18 | . . . . . . . . . . . . . . . 1 . . 3 . 1 3 4 3 3 . . . GOTO 9 | . . . . . . . . . . . . . . . . . . 2 . 1 1 2 1 2 . . . FOLLOW 5 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 1 . . . AID 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . . . . Ally Attacks 469 | . . . . 18 . . . . . . 24 . . . 8 41 . 40 . 68 62 113 21 45 28 1 . Total Damage 10691 | . . . . 183 . . . . . . 635 . . . 115 505 . 734 . 1559 1195 2831 833 1117 963 21 . Kills 83 | . . . . 2 . . . . . . 8 . . . 1 6 . 6 . 12 15 17 3 8 5 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Allies Melted 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Turns Passed 33132 | 43 295 1000 893 1012 884 1214 594 1221 3069 1218 964 605 156 1455 573 1708 336 2232 136 1128 1290 2436 519 2386 2802 2905 58 Spaces Moved 13089 | 23 161 599 467 490 454 497 143 544 1052 496 335 220 70 607 217 681 133 845 65 418 501 890 190 959 937 1077 18 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 12063 | 2 161 599 467 490 454 497 115 . 619 496 335 220 70 607 217 681 133 845 65 418 501 890 190 959 937 1077 18 Legs 21 | 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1005 | . . . . . . . 28 544 433 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 160 152 152 180 180 200 180 180 170 220 205 200 200 200 200 200 200 200 200 200 200 200 200 200 205 185 200 Average Speed 199 | 123 160 156 155 180 192 200 211 180 205 220 221 201 200 216 207 201 215 205 200 200 200 200 208 211 219 200 200 Slowest Speed 360 | 160 160 160 180 180 200 200 220 180 280 220 240 225 200 220 220 220 220 360 200 200 200 200 220 220 230 270 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 49 | 4 35 98 48 91 77 90 14 48 89 69 11 83 3 64 9 82 2 90 2 48 18 86 6 95 24 92 2 Regions Visited 27 Branch Regions 5 Pre-discovered Areas 4 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . . 1 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Spaces Dug 448 | . . 36 . 2 . 31 4 38 65 45 3 . 3 . 6 10 5 8 2 3 38 . 6 31 52 60 . Terrain Destroyed 795 | . . 120 . 18 . 84 4 55 73 69 33 . 3 13 6 30 5 8 2 13 43 . 6 43 59 102 6 Melee 229 | . . . . 2 . . 4 2 56 . 3 . 3 . 6 . 5 4 2 3 38 . 6 3 52 40 . Projectile 6 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . 3 . . AOE 560 | . . 120 . 16 . 84 . 53 17 67 29 . . 13 . 30 . 4 . 10 5 . . 40 4 62 6 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Total 18037 | 30 182 637 583 596 462 698 293 686 1667 584 523 327 80 696 308 967 166 1259 69 664 676 1522 289 1195 1388 1458 32 Wait 2325 | . 7 5 51 87 . 178 50 24 324 8 108 9 . 10 43 117 8 268 . 70 43 524 50 103 177 55 6 Move 13068 | 22 160 598 466 489 453 496 142 543 1052 495 335 219 69 606 217 680 133 844 65 417 501 889 190 957 936 1076 18 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 231 | . 6 3 12 . 5 . 8 12 31 7 15 4 . 12 3 15 . 13 . 11 8 13 4 12 17 20 . Fast Attach 61 | . 1 . 8 . . . . . 9 . . 3 . 1 3 1 . 6 . 2 1 1 1 2 5 17 . Attach 116 | . . 1 . . . 2 7 4 14 1 7 2 2 3 5 4 5 8 . 7 6 4 4 5 18 7 . Detach 52 | . . . . . . . 2 3 4 . 4 7 1 2 3 1 4 3 . 6 2 2 2 . 4 2 . Swap 279 | 2 . 5 5 5 3 4 10 16 33 13 16 2 5 7 3 13 3 20 1 13 15 11 4 23 22 25 . Drop 195 | 2 . 2 14 . 1 . 1 2 30 9 7 14 . 2 5 13 . 8 1 8 5 9 3 11 14 34 . Fire 718 | 4 8 18 26 9 . 12 31 52 69 36 9 7 . 32 7 44 4 56 . 31 44 35 25 39 63 49 8 Melee 721 | . . . . 3 . . 42 6 95 3 15 60 3 1 19 15 9 21 2 21 51 12 6 35 129 173 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 26 | . . 5 1 3 . 6 . . 6 . 2 . . . . . . . . . . . . . 3 . . Escape Stasis 112 | . . . . . . . . 24 . 12 . . . 20 . 8 . 12 . 6 . 22 . 8 . . . Rewire 133 | . . . . . . . . . . . 5 . . . . 56 . . . 72 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine -2/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 7) 126 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered Mines 668 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 674 | -10/Mines | Found Prototype Device 921 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 986 | -10/Mines | Learned location of 1 exit from Materials 1012 | -10/Mines | Discovered new exit (range 9) 1339 | -10/Mines | Entered Materials 1339 | -9/Materials | Evolved 2 slots: Utility x2 1340 | -9/Materials | Identified exit to Materials 1647 | -9/Materials | Discovered exit to Materials (range 8) 2078 | -9/Materials | Discovered new exit (range 15) 2232 | -9/Materials | Entered Mines 2243 | -9/Mines | Discovered exit to Materials (range 14) 2244 | -9/Mines | Assembled infested the area 2249 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2686 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2738 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2738 | -9/Mines | Discovered new exit (range 5) 2813 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3244 | -9/Mines | Entered Exiles 3287 | -9/Exiles | Met 8R-AWN 3322 | -9/Exiles | Met EX-HEX 3394 | -9/Exiles | Met EX-BIN 3487 | -9/Exiles | Aligned with FarCom system 3489 | -9/Exiles | Given EX-Vault access code 3532 | -9/Exiles | Opened EX-Vault 3545 | -9/Exiles | Found Longsword +1 3548 | -9/Exiles | Found AWS/Autocannon 3553 | -9/Exiles | Found Gui. Plasma Cannon 3596 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3650 | -9/Exiles | Met EX-DEC 3713 | -9/Exiles | Visited The Gauntlet 3847 | -9/Exiles | Build established: Hauler-Mutant 3998 | -9/Exiles | Learned location of Zion (-7) 4110 | -9/Exiles | Discovered new exit (range 10) 4128 | -9/Exiles | Stole three prototypes: Gui. Plasma Cannon, AWS/Autocannon, Longsword +1 4128 | -9/Exiles | Entered Mines 4570 | -8/Mines | Identified Exp. Sensor Array 5226 | -8/Mines | Discovered exit to Materials (range 10) 5263 | -8/Mines | Destroyed 7 combat bots 5276 | -8/Mines | Discovered exit to Materials (range 8) 5342 | -8/Mines | Entered Materials 5342 | -8/Materials | Evolved 2 slots: Utility x2 5487 | -8/Materials | Garrison activated, responded to threat 5792 | -8/Materials | Garrison activated, responded to threat 5817 | -8/Materials | Lost 3 parts (1p1n1w) 5923 | -8/Materials | Identified exit to Garrison 5936 | -8/Materials | Entered Garrison 6032 | -8/Garrison | Triggered checkpoint 6142 | -8/Garrison | Triggered checkpoint 6278 | -8/Garrison | Discovered new exit (range 14) 6331 | -8/Garrison | Triggered checkpoint 6435 | -8/Garrison | Discovered new exit (range 15) 6473 | -8/Garrison | Installed Relay Interface Framework 6789 | -8/Garrison | Triggered checkpoint 6847 | -8/Garrison | Garrison Relay disabled 7157 | -8/Garrison | Entered Materials 7499 | -8/Materials | Discovered new exit (range 12) 8006 | -8/Materials | Core integrity fell below 50% 8167 | -8/Materials | Repaired Hcp. Storage Unit 8219 | -8/Materials | Repaired Hrd. Heavy Armor Plating 8346 | -8/Materials | Discovered new exit (range 9) 8637 | -8/Materials | Lost 3 parts (1p2u) 9865 | -8/Materials | Discovered new exit (range 9) 10192 | -8/Materials | Found Powered Armor 10195 | -8/Materials | Found Powered Armor 10199 | -8/Materials | Found Powered Armor 10203 | -8/Materials | Found Powered Armor 10226 | -8/Materials | Identified exit to Garrison 10226 | -8/Materials | Entered Garrison 10326 | -8/Garrison | Triggered checkpoint 10351 | -8/Garrison | Core integrity fell below 20% 10455 | -8/Garrison | Triggered checkpoint 10494 | -8/Garrison | Discovered new exit (range 14) 10678 | -8/Garrison | Triggered checkpoint 10772 | -8/Garrison | Discovered new exit (range 10) 10900 | -8/Garrison | Triggered checkpoint 11038 | -8/Garrison | Discovered new exit (range 9) 11073 | -8/Garrison | Expanded RIF knowledge: Robot Detection 11116 | -8/Garrison | Triggered checkpoint 11152 | -8/Garrison | Garrison Relay disabled 11338 | -8/Garrison | Triggered checkpoint 11364 | -8/Garrison | Garrison Relay disabled 11444 | -8/Garrison | Entered Factory 11444 | -7/Factory | Evolved 2 slots: Utility x2 11446 | -7/Factory | FarCom data flow suspended 11719 | -7/Factory | Discovered new exit (range 13) 11816 | -7/Factory | Build established: Bothacker-Mutant 12130 | -7/Factory | Fabricated Exp. Sensor Array (x1) 12253 | -7/Factory | Build established: Hauler-Mutant 12408 | -7/Factory | Sucked down chute 12408 | -7/Factory | Entered Waste 12423 | -7/Waste | EMP discharged 12423 | -7/Waste | System corruption reached 10% 12451 | -7/Waste | Spotted C-40 Crusher 12458 | -7/Waste | Spotted C-40 Crusher 12473 | -7/Waste | Spotted C-40 Crusher 12489 | -7/Waste | Spotted C-40 Crusher 12491 | -7/Waste | Spotted C-40 Crusher 12522 | -7/Waste | Destroyed C-40 Crusher 12523 | -7/Waste | EMP discharged 12526 | -7/Waste | Found Damper Plating 12540 | -7/Waste | Found Damper Plating 12560 | -7/Waste | Destroyed C-40 Crusher 12623 | -7/Waste | EMP discharged 12625 | -7/Waste | Destroyed C-40 Crusher 12659 | -7/Waste | Spotted C-40 Crusher 12723 | -7/Waste | EMP discharged 12776 | -7/Waste | Destroyed C-40 Crusher 12781 | -7/Waste | Found Damper Plating 12794 | -7/Waste | Destroyed C-40 Crusher 12823 | -7/Waste | EMP discharged 12850 | -7/Waste | Destroyed C-40 Crusher 12923 | -7/Waste | EMP discharged 12991 | -7/Waste | Discovered new exit (range 12) 13013 | -7/Waste | Entered Factory 13082 | -7/Factory | Identified exit to Garrison 13169 | -7/Factory | Entered Garrison 13259 | -7/Garrison | Triggered checkpoint 13281 | -7/Garrison | Triggered checkpoint 13390 | -7/Garrison | Triggered checkpoint 13471 | -7/Garrison | Discovered new exit (range 10) 13559 | -7/Garrison | Garrison Relay disabled 13802 | -7/Garrison | Discovered new exit (range 14) 13850 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 13889 | -7/Garrison | Build established: Bothacker-Mutant 13900 | -7/Garrison | Triggered checkpoint 13963 | -7/Garrison | Garrison Relay disabled 14190 | -7/Garrison | Triggered checkpoint 14235 | -7/Garrison | Garrison Relay disabled 14624 | -7/Garrison | Entered Factory 15197 | -7/Factory | Identified exit to Garrison 15197 | -7/Factory | Entered Garrison 15197 | -7/Garrison | Accompanied by 1 ally 15204 | -7/Garrison | Triggered checkpoint 15231 | -7/Garrison | Triggered checkpoint 15335 | -7/Garrison | Garrison Relay disabled 15436 | -7/Garrison | Triggered checkpoint 15766 | -7/Garrison | Garrison Relay disabled 15826 | -7/Garrison | Triggered checkpoint 15850 | -7/Garrison | Triggered checkpoint 16006 | -7/Garrison | Discovered new exit (range 10) 16062 | -7/Garrison | Triggered checkpoint 16115 | -7/Garrison | Garrison Relay disabled 16322 | -7/Garrison | Discovered new exit (range 15) 16368 | -7/Garrison | Expanded RIF knowledge: Program Shield 16424 | -7/Garrison | Triggered checkpoint 16477 | -7/Garrison | Garrison Relay disabled 16554 | -7/Garrison | Triggered checkpoint 16665 | -7/Garrison | Build established: Botlord-Mutant 16775 | -7/Garrison | Discovered new exit (range 14) 16786 | -7/Garrison | Triggered checkpoint 16839 | -7/Garrison | Garrison Relay disabled 16905 | -7/Garrison | Entered Factory 16905 | -6/Factory | Evolved 2 slots: Utility x2 17241 | -6/Factory | Identified exit to Garrison 17241 | -6/Factory | Entered Garrison 17252 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 17308 | -6/Garrison | Triggered checkpoint 17355 | -6/Garrison | Garrison Relay disabled 17471 | -6/Garrison | Triggered checkpoint 17702 | -6/Garrison | Triggered checkpoint 18014 | -6/Garrison | Discovered new exit (range 15) 18106 | -6/Garrison | Triggered checkpoint 18194 | -6/Garrison | Garrison Relay disabled 18765 | -6/Garrison | Discovered new exit (range 9) 18800 | -6/Garrison | Triggered checkpoint 18839 | -6/Garrison | Garrison Relay disabled 19091 | -6/Garrison | Triggered checkpoint 19190 | -6/Garrison | Triggered checkpoint 19255 | -6/Garrison | Garrison Relay disabled 19327 | -6/Garrison | Discovered new exit (range 14) 19473 | -6/Garrison | Entered Factory 19609 | -6/Factory | Identified exit to Garrison 19609 | -6/Factory | Entered Garrison 19650 | -6/Garrison | Triggered checkpoint 19768 | -6/Garrison | Triggered checkpoint 19793 | -6/Garrison | Garrison Relay disabled 19986 | -6/Garrison | Triggered checkpoint 19987 | -6/Garrison | Triggered checkpoint 20254 | -6/Garrison | Spotted B-75 Beast 20326 | -6/Garrison | Allies destroyed B-75 Beast 20368 | -6/Garrison | Triggered checkpoint 20486 | -6/Garrison | Discovered new exit (range 11) 20518 | -6/Garrison | Expanded RIF knowledge: Autooverride 20604 | -6/Garrison | Triggered checkpoint 20657 | -6/Garrison | Garrison Relay disabled 20737 | -6/Garrison | Entered Factory 20737 | -5/Factory | Evolved 2 slots: Utility x2 22027 | -5/Factory | Identified exit to Garrison 22027 | -5/Factory | Entered Garrison 22027 | -5/Garrison | Accompanied by 3 allies 22037 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 22093 | -5/Garrison | Triggered checkpoint 22125 | -5/Garrison | Garrison Relay disabled 22382 | -5/Garrison | Spotted B-75 Beast 22871 | -5/Garrison | Assimilated Beast 6a with formatsys_high 22884 | -5/Garrison | Triggered checkpoint 22932 | -5/Garrison | Triggered checkpoint 22969 | -5/Garrison | Triggered checkpoint 23104 | -5/Garrison | Discovered new exit (range 9) 23150 | -5/Garrison | Triggered checkpoint 23372 | -5/Garrison | Discovered new exit (range 12) 23448 | -5/Garrison | Triggered checkpoint 23474 | -5/Garrison | Garrison Relay disabled 23710 | -5/Garrison | Discovered new exit (range 9) 23944 | -5/Garrison | Garrison Relay disabled 24194 | -5/Garrison | Triggered checkpoint 24274 | -5/Garrison | Triggered checkpoint 24356 | -5/Garrison | Garrison Relay disabled 24463 | -5/Garrison | Entered Factory 24463 | -4/Factory | Accompanied by 1 ally 24463 | -4/Factory | Evolved 2 slots: Utility x2 24657 | -4/Factory | Found Quantum Capacitor 24982 | -4/Factory | Identified exit to Garrison 24982 | -4/Factory | Entered Garrison 24982 | -4/Garrison | Accompanied by 2 allies 25350 | -4/Garrison | Triggered checkpoint 25379 | -4/Garrison | Garrison Relay disabled 25468 | -4/Garrison | Triggered checkpoint 25468 | -4/Garrison | Triggered checkpoint 25516 | -4/Garrison | Triggered checkpoint 25602 | -4/Garrison | Triggered checkpoint 25674 | -4/Garrison | Discovered new exit (range 14) 25886 | -4/Garrison | Discovered new exit (range 8) 26084 | -4/Garrison | Discovered new exit (range 13) 26130 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 26492 | -4/Garrison | Triggered checkpoint 26550 | -4/Garrison | Garrison Relay disabled 26742 | -4/Garrison | Triggered checkpoint 26798 | -4/Garrison | Triggered checkpoint 26861 | -4/Garrison | Garrison Relay disabled 27246 | -4/Garrison | Triggered checkpoint 27285 | -4/Garrison | Garrison Relay disabled 27368 | -4/Garrison | Entered Research 27368 | -3/Research | Evolved 2 slots: Utility x2 27894 | -3/Research | Discovered new exit (range 16) 28541 | -3/Research | Identified exit to Research 29527 | -3/Research | Spotted B-86 Titan 29531 | -3/Research | Assimilated Titan 8a with formatsys_high 29690 | -3/Research | Discovered exit to Research (range 3) 29735 | -3/Research | Identified exit to Quarantine 30170 | -3/Research | Entered Quarantine 30386 | -3/Quarantine | Found Alien Artifact 30515 | -3/Quarantine | Identified Subatomic Replicator 30619 | -3/Quarantine | Found Prototype Device 30619 | -3/Quarantine | Identified EM Dispersion Field 30631 | -3/Quarantine | Found Unknown Device 30631 | -3/Quarantine | Identified Antimissile System 30807 | -3/Quarantine | Found Alien Artifact 30920 | -3/Quarantine | Found Alien Artifact 30920 | -3/Quarantine | Identified Matter Drive 31357 | -3/Quarantine | Found Core Stripper 31634 | -3/Quarantine | Found Phase Armor 31675 | -3/Quarantine | Found Hellfire Missile Launcher 32161 | -3/Quarantine | Discovered exit to Research (range 10) 32233 | -3/Quarantine | Identified Core Reset Matrix 32289 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 32300 | -3/Quarantine | Found Dimensional Node Initializer 32316 | -3/Quarantine | Found Transdimensional Reconstructor 32319 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 32564 | -3/Quarantine | Warped through subspace 33013 | -3/Quarantine | Core integrity fell below 50% 33075 | -3/Quarantine | Entered Research 33075 | -2/Research | Evolved 2 slots: Utility x2 33097 | -2/Research | Garrison activated, responded to threat 33133 | -2/Research | Self-destructed Last Messages --------------- GOAL=ESCAPE 33095_ Slug penetrates Wall. 33097_ H-88 Terminator suffers critical hit. 33097_ Chain reaction triggered in Lgt. Quantum Reactor. 33097_ H-88 Terminator destroyed. 33097_ ALERT: Activating Garrison Access R003. 33098_ Slug penetrates Wall. 33098_ Penetrated by Slug. 33107_ U-05 Engineer lays Concrete. 33108_ Penetrated by Slug. 33108_ U-05 Engineer lays Concrete. 33111_ Slug penetrates Wall. 33111_ Penetrated by Slug. 33111_ U-05 Engineer lays Concrete. 33122_ Slug penetrates Wall. 33124_ U-05 Engineer lays Concrete. 33125_ Slug penetrates Wall. 33125_ U-05 Engineer lays Concrete. 33126_ H-88 Terminator system terminally corrupted. 33127_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ?????????????????? | | ?????????????????????? ???? ????????????????? | | ?????????????????????? ???? t #????????????????? | | ?????????????????????? ???? #?#####??????????? | | ????????????????????###+##?? # ??????????? | | ????????????????????# t### # ! =?????????? | | ??????????Y?????????# ; ??????????? | | ????????????????????# ; u *???????????? | | ????????????????????# ;% ? ????????? | | ????????????????????# ; ?????????? | | ???????????#######??# == R ; ???????????? | | ???????????# ?# == #####+####???????? | | ???????????# ?# = ??????? | | ???????????#""" # [ ??????? | | ???????????#""" # [%* g ??????? | | ???????????#""" + @= !! ""?????????? | | ???????????#""" # ### ! ""?????????? | | ???????????#""" # #?? ! ???????? | | ???????????# ?# #?? ???????? | | ???????????# ?######?? ????????? | | ???????????#######??????????? ##????????? | | ????????????????????????????? #?????????? | | ????????????????????????????? #?????????? | | ?????????????????????????????#######+###?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 65 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 1600 Resistance: EM 90 Evasion (%) 40 Core Analysis 10 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- Matter Drive Phase Armor High-powered Transdimensional Reconstructor Achievements -------------- Pwned Challenges ------------ None Game ------ Seed PhaseAntigravBattery Manual? 0 Play Time 04:11:40 Cumulative 228.1 hours Start 2019.12.05 @ 01:10:58 End 2019.12.06 @ 00:33:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 181 Adventurer 10 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0 Lore% 66 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98d81fa8-649f-4ea6-86ca-6abf3127aace