Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 01:13:30 Player: TheProctologist Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1419) 1419 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 2836 Bonus ------- High Alert Combat Kills 47 Friendly Fire -15 Cogmind --------- Core Integrity 167/400 Matter 52/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (450) Ox8 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Autogun Hammer > --- INVENTORY (15) --- Light Nuclear Core Improved Heat Sink High-capacity Matter Pod (0) Experimental Sensor Array Transport Network Coupler Targeting Computer Heavy Assault Rifle Autogun Grenade Launcher Grenade Launcher Signal Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Autogun Hammer > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Improved Heat Sink High-capacity Matter Pod Experimental Sensor Array Transport Network Coupler Targeting Computer Autogun Autogun Grenade Launcher Grenade Launcher Grenade Launcher Signal Generator [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 46 | 8 9 18 11 Power 7 | 2 1 2 2 Engine 7 | 2 1 2 2 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 3 4 3 Treads 9 | 2 . 4 3 Leg 3 | . 3 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 1 4 . Device 1 | 1 . . . Storage 2 | 1 . 1 . Processor 1 | . 1 . . Hackware 1 | . . 1 . Protection 2 | . . 2 . Artifact . | . . . . Weapon 20 | 2 4 8 6 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 10 | 1 1 5 3 Ballistic Cannon . | . . . . Launcher 4 | . 1 2 1 Special Weapon . | . . . . Impact Weapon 4 | . 1 1 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 6 1 12 Power 2 | . . . 2 Propulsion 6 | . 2 . 4 Utility 4 | . 1 1 2 Weapon 7 | . 3 . 4 Highest Loss Streak 9 | . 2 1 9 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 94 94 96 Engine 11 | . 14 11 10 Treads 14 | . 7 15 20 Leg 8 | . 20 6 . Device 2 | . 8 . . Storage 11 | . 14 11 11 Processor 8 | . 2 11 10 Hackware 4 | . . 2 10 Protection 1 | . . 5 . Energy Gun 2 | . 6 . . Ballistic Gun 17 | . 7 23 20 Launcher 5 | . 5 4 7 Impact Weapon 4 | . 7 4 3 Peak Build Rating 17 | 9 10 16 17 Average Rating 12 | 5 8 13 15 On Entrance 8 | . 9 8 16 Naked Turns . | . . . . Heaviest Build 39 | 14 14 39 36 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | 2 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 12 | 7 8 13 15 Most Carried 15 | 5 8 15 15 Average Carried 10 | 2 6 12 14 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 4 7 15 11 Class Distribution -------------------- 47% | Mutant 21% | Scavenger-Gunner 20% | Gunner 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1232 | 277 217 565 173 Remotely . | . . . . Salvage Created 1659 | 119 439 818 283 Parts 108 | 6 28 62 12 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 55 | . 11 24 20 Melee 8 | . 2 2 4 Guns 25 | . 7 13 5 AOE 21 | . 2 8 11 Classes Destroyed 10 | 2 3 4 1 Worker 2 | . . 1 1 Builder 3 | . . 1 2 Tunneler 3 | 2 1 . . Hauler 3 | . 1 2 . Recycler 1 | 1 . . . Operator 1 | . . 1 . Swarmer 13 | . 2 8 3 Grunt 27 | . 9 12 6 Sentry 4 | . . 4 . Assembled 11 | . . . 11 Best Kill Streak 11 | 2 4 5 11 Combat Bots Only 11 | . 4 4 11 Max Kills in Single Turn 4 | 1 2 3 4 Gunslinging 1 | . 1 1 . Exploded 3 | . 1 3 2 Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 304 | . 117 114 73 Missed 97 | . 38 39 20 Damage Taken 2786 | . 938 894 954 Core 427 | . 194 107 126 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 154 | . 81 73 . Core Remaining (%) 61 | 100 22 . . Volleys Fired 119 | 13 48 42 16 Largest 3 | 2 2 3 3 Hottest 76 | 60 60 76 76 Shots Fired 279 | 26 93 114 46 Gun 252 | 26 91 103 32 Cannon . | . . . . Launcher 27 | . 2 11 14 Special . | . . . . Kinetic 208 | 13 60 103 32 Thermal 24 | . 24 . . Explosive 27 | . 2 11 14 Electromagnetic 20 | 13 7 . . Robot Hit Streak 18 | 4 18 8 9 Robot Miss Streak 6 | 4 3 6 2 Penetration Max . | . . . . Secondary Targets 7 | . 4 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 210 | 13 75 84 38 Core Hits 113 | 5 24 36 48 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed 7 | . 1 5 1 Critical Strikes 10 | . 2 6 2 Destroy 1 | . . 1 . Smash 9 | . 2 5 2 Melee Attacks 46 | . 10 16 20 Impact 46 | . 10 16 20 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . 1 3 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5002 | 141 1098 2066 1697 Guns 2078 | 141 731 932 274 Cannons . | . . . . Explosions 1782 | . 92 655 1035 Melee 1090 | . 275 454 361 Ramming 52 | . . 25 27 Kinetic 1778 | 48 524 932 274 Thermal 305 | . 164 141 . Explosive 1641 | . 92 514 1035 Electromagnetic 136 | 93 43 . . Impact 1090 | . 275 454 361 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . 1 Average Corruption 2 | . 2 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 1 . 1 Energy Discharges 1 | . 1 . . Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 191 | . 15 101 75 Projectiles . | . . . . Explosions 17 | . . 9 8 Melee 174 | . 15 92 67 Knockbacks 6 | . . 2 4 Impact 5 | . . 2 3 Kinetic . | . . . . Secondary 1 | . . . 1 Self-Inflicted Damage 44 | . . . 44 Shots 2 | . . . 2 Rammed 7 | . . 3 4 Targets Rammed 7 | . . 3 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 301 | 40 127 301 99 Average Temperature 48 | 23 47 61 34 Received Heat Transfer 993 | . 528 429 36 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 5 | . 1 3 1 Impact Corruptions 10 | . 1 4 5 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 475 | . 375 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 545 | 15 185 545 364 Initial 212 | . 9 7 212 Average 186 | 5 64 251 264 Maximum Alert Level 2 | . . 2 1 Low Security (%) 57 | 100 100 44 21 Level 1 33 | . . 29 78 Level 2 9 | . . 26 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 4 1 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 5 | . 2 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 87 | . 23 35 29 Peak Tracking Total 15 | . 5 6 15 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 6 | . . 5 1 Max in Single Turn 3 | . . 3 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 9 | . 5 4 . Terminals 6 | . 4 2 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 26 | . 14 12 . Successful 18 | . 8 10 . Failed 8 | . 6 2 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 12 | . 7 5 . Terminals 16 | . 10 6 . Fabricators . | . . . . Repair Stations 6 | . 4 2 . Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Branch Access Points 1 | . . 1 . Recall Investigation 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 4 2 . Scan Component 3 | . 2 1 . Repair 3 | . 2 1 . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 3 2 . Terminals 5 | . 3 2 . Botnet 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 2 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 2 1 . Time 90 | . 64 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 3331 | 131 1042 1181 977 Spaces Moved 1763 | 54 583 617 509 Core 12 | 12 . . . Treads 1057 | 42 103 403 509 Legs 694 | . 480 214 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 147 | 147 127 150 167 Slowest Speed 240 | 160 190 190 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 5 73 61 88 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 218 | . 11 95 112 Melee . | . . . . Projectile . | . . . . AOE 218 | . 11 95 112 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2187 | 79 771 772 565 Wait 163 | . 111 52 . Move 1760 | 53 582 616 509 Hop . | . . . . Pick Up 26 | 4 9 10 3 Fast Attach 17 | 7 3 6 1 Attach 14 | . 4 5 5 Detach 8 | . . 8 . Swap 15 | 1 2 7 5 Drop 12 | 1 2 7 2 Fire 119 | 13 48 42 16 Melee 46 | . 10 16 20 Ram . | . . . . Kick . | . . . . Crush 7 | . . 3 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 132 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 11) 238 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 420 | -10/Materials | Core integrity fell below 50% 773 | -10/Materials | Discovered new exit (range 14) 1071 | -10/Materials | Repaired Lgt. Treads 1110 | -10/Materials | Repaired Lgt. Nuclear Core 1144 | -10/Materials | Discovered new exit (range 16) 1174 | -10/Materials | Entered another Materials area 1174 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1293 | -9/Materials | Discovered new exit (range 15) 1548 | -9/Materials | Identified exit to Mines 1819 | -9/Materials | Build established: Scavenger-Gunner 1850 | -9/Materials | Repaired Lgt. Treads 1880 | -9/Materials | Discovered new exit (range 15) 2227 | -9/Materials | Discovered new exit (range 8) 2355 | -9/Materials | Entered Mines 2378 | -9/Mines | Discovered new exit (range 13) 2673 | -9/Mines | Learned 2 Materials zone layouts 2720 | -9/Mines | Build established: Gunner 2835 | -9/Mines | Met a Derelict testing a Signal Generator 2845 | -9/Mines | Found Signal Generator 2961 | -9/Mines | Discovered new exit (range 5) 3122 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3130 | -9/Mines | Found Prototype Device 3282 | -9/Mines | Assembled infested the area 3294 | -9/Mines | Build established: Mutant 3317 | -9/Mines | Core integrity fell below 50% 3332 | -9/Mines | Self-destructed Last Messages --------------- 03312_ Lgt. Treads destroyed. 03314_ Destroyed Asb. Blade. 03314_ as-51536 system corrupted by crushing effect. 03314_ as-51536 destroyed. 03317_ Acquired 2 matter. 03318_ Grenade Launcher destroyed. 03319_ The unstable cave ceiling collapses. 03321_ as-87624 destroyed. 03322_ Imp. Ion Engine destroyed. 03327_ System corrupted: Substantial component data lost. 03327_ C-30 ARC bursts open, deploying its payload. 03327_ D-53 Grenadier unfolds itself. 03329_ as-15489 destroyed. 03329_ Lgt. Ion Engine destroyed. 03329_ Autogun destroyed. 03329_ 2A-GLP(g) destroyed. 03331_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | #????#????????????????????????????? | | ## #????????????????????????????????? | | ### #????????????????????????????????? | | #?## ##????????????????????????????????? | | ##?#####?????????????????????????????????? | | ####????????????????????????????????????? | | ####?????????????????????????????????? | | #####?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | # #?????????????????????????????? | | ## ##????????????????????????????? | | ## ##########???????????????????? | | # #???????????????????? | | #####?# #???????????????????? | | ##?????# #???????????????????? | | ##??##### #???????????????????? | | #???# #???????????????????? | | ### ##??#!### #??????????####?????? | | #### #### #?# %########## #?????? | | #?## !!!#?# d ####??? | | #?## #####?# d #??? | | #?## ##?????#### # #?? | | #?# #????????## % % #?? | | #?# ##???????# @ %% #?? | | ##?# #???????# # ## #?? | | ####??# #???????## ###????????? | | ??????## #???????# ##??????????? | | ???????# ##??????# ##???????????? | | ???????# #???????# #????????????? | | ???????# #???????## ##????????????? | | ??????# ##????????# ##?????????????? | | ??????## ##?????????## ##??????????????? | | ???????##????????????####????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryNavigationInterrupter Manual? 0 Play Time 00:30:27 Cumulative 44.1 hours Start 2024.08.21 @ 00:44:39 End 2024.08.21 @ 01:13:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fb88853-ee40-4edd-8027-1433d338d175