Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 14:03:15 Player: CrossedViper Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (108) 540 Value Destroyed (3410) 3410 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1865) 1865 TOTAL SCORE: 10055 Bonus ------- High Alert Combat Kills 24 Delivered SUBCON Basin 2000 Friendly Fire -159 Cogmind --------- Core Integrity 0/850 Matter 93/300 Energy 100/100 System Corruption 6% Temperature Cool (12) Movement Flying (35) Location -6/Lower Caves Parts ------- > --- POWER (1+1) ------ (None) > --- PROPULSION (4+1) - Improved VTOL Module > --- UTILITY (8) ------ Hacking Suite Hacking Suite Improved Hacking Suite Rainbow Chip > --- WEAPON (2+1) ----- (None) > --- INVENTORY (5) ---- Medium Storage Unit Plasma Cutter CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module > --- UTILITY ---------- Huge Storage Unit Weapon Mount Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield Authchip [Weapon] Authchip [Weapon] Tech Extrapolator Rainbow Chip > --- WEAPON ----------- (None) > --- INVENTORY -------- Medium Storage Unit Energy Well Microactuators Authchip [Propulsion] Authchip [Armor] Phase Cannon Phase Cannon Heavy Plasma Cannon Heavy Assault Rifle Enhanced Autogun Flak Gun Long-range Missile Launcher Plasma Cutter CPS Tube CPS Tube CPS Tube Spear [Rating: 77] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Slots Evolved 8 | . . . . 4 . . . 4 . Power . | . . . . . . . . . . Propulsion 2 | . . . . 1 . . . 1 . Utility 6 | . . . . 3 . . . 3 . Weapon . | . . . . . . . . . . Parts Attached 138 | 6 5 4 19 37 10 . . 57 . Power 12 | 1 . . 3 4 1 . . 3 . Engine 10 | 1 . . 3 4 1 . . 1 . Core 2 | . . . . . . . . 2 . Reactor . | . . . . . . . . . . Propulsion 38 | 2 2 . 4 11 . . . 19 . Treads 16 | 2 1 . 3 7 . . . 3 . Leg 3 | . . . . 3 . . . . . Wheel 10 | . . . 1 . . . . 9 . Hover 1 | . . . . 1 . . . . . Flight 8 | . 1 . . . . . . 7 . Utility 37 | 1 2 . 5 10 3 . . 16 . Device 10 | . . . 4 4 . . . 2 . Storage 5 | 1 1 . 1 1 1 . . . . Processor 7 | . 1 . . 1 2 . . 3 . Hackware 10 | . . . . . . . . 10 . Protection 5 | . . . . 4 . . . 1 . Artifact . | . . . . . . . . . . Weapon 51 | 2 1 4 7 12 6 . . 19 . Energy Gun 9 | 1 1 2 . 3 2 . . . . Energy Cannon 12 | . . . 1 5 . . . 6 . Ballistic Gun 17 | 1 . . 5 2 4 . . 5 . Ballistic Cannon . | . . . . . . . . . . Launcher 9 | . . 2 1 2 . . . 4 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon 3 | . . . . . . . . 3 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . 1 . . 2 5 . . 2 . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 2 | . . . . . . . . 2 . Parts Lost 35 | . . . 3 9 . . . 22 1 Power 3 | . . . 1 1 . . . 1 . Propulsion 15 | . . . . 2 . . . 13 . Utility 9 | . . . . 4 . . . 4 1 Weapon 8 | . . . 2 2 . . . 4 . Highest Loss Streak 10 | . . . 1 2 . . . 10 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 94 100 99 85 99 100 100 87 30 Engine 9 | . 14 14 13 8 9 9 9 4 . Treads 11 | . 28 28 27 15 . . . 4 . Leg 12 | . . . . 11 27 27 27 6 . Wheel 2 | . . . . . . . . 9 . Device 8 | . . . 11 7 13 9 9 8 . Storage 14 | . 14 14 14 13 17 18 18 8 . Processor 10 | . 8 14 2 1 13 18 18 10 5 Hackware 3 | . . . . . . . . 17 19 Protection 1 | . . . . 12 . . . . . Energy Gun 2 | . 14 13 3 2 8 . . . . Energy Cannon 3 | . . . 8 7 . . . 4 . Ballistic Gun 12 | . 14 14 16 3 9 18 18 6 . Peak Build Rating 77 | 6 12 10 33 51 55 54 41 77 32 Average Rating 35 | 5 8 10 19 44 53 43 40 48 31 On Entrance 27 | . 6 10 10 33 51 54 39 41 32 Naked Turns . | . . . . . . . . . . Heaviest Build 129 | 13 20 20 99 129 105 105 105 112 . Greatest Support 60 | 40 40 40 40 60 60 60 60 60 5 Greatest Overweight (x) 11 | . . . 4 6 1 1 1 11 . Average Overweight (x) 1 | . . . . 1 1 1 1 2 . Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 5 Average Capacity 21 | 7 8 10 15 25 25 25 25 24 5 Most Carried 25 | 4 9 10 25 25 25 25 23 25 4 Average Carried 19 | 2 7 9 14 24 24 18 21 23 4 Final Capacity 25 | 8 10 10 25 25 25 25 25 5 5 Final Carried 25 | 4 9 10 25 25 25 19 23 4 4 Class Distribution -------------------- 82% | Mutant 10% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Matter Collected 2444 | 278 . 117 315 495 283 117 . 839 . Remotely . | . . . . . . . . . . Salvage Created 4267 | 147 . 100 590 972 533 284 . 1641 . Parts 230 | 3 . 11 36 56 29 14 . 81 . Haulers Intercepted 3 | . . . . 1 2 . . . . Recyclers Shooed 3 | 1 . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Combat Hostiles Destroyed 78 | . . 5 15 23 7 2 . 26 . Guns 40 | . . . 10 12 7 2 . 9 . Cannons 18 | . . . 3 5 . . . 10 . AOE 20 | . . 5 2 6 . . . 7 . Classes Destroyed 15 | 2 . 2 1 6 1 . . 3 . Worker 6 | 2 . . . 1 1 . . 2 . Builder 2 | . . . . . . . . 2 . Tunneler 4 | . . . . 1 . . . 3 . Hauler 3 | . . . . 1 2 . . . . Recycler 8 | 1 . . . 1 . 2 . 4 . Operator 5 | . . . . 2 1 . . 2 . Watcher 1 | . . . . 1 . . . . . Swarmer 21 | . . 5 2 7 . . . 7 . Grunt 22 | . . . . 11 3 . . 8 . Brawler 2 | . . . . 1 . . . 1 . Sentry 12 | . . . . 4 3 2 . 3 . Demolisher 2 | . . . . . . . . 2 . Hunter 2 | . . . . . 1 . . 1 . Programmer 4 | . . . . . . . . 4 . Subdweller 13 | . . . 13 . . . . . . Thug 1 | . . 1 . . . . . . . Best Kill Streak 5 | 3 . 3 3 5 2 1 . 5 . Combat Bots Only 4 | . . 3 3 4 2 1 . 4 . Max Kills in Single Turn 3 | 1 . 3 1 3 1 1 . 2 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 1 3 . . . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Hostile Shots Fired 565 | . . 9 56 164 30 8 . 294 4 Missed 153 | . . 5 16 41 6 3 . 81 1 Damage Taken 6514 | . . 32 960 1783 346 74 . 3262 57 Core 1232 | . . 15 188 150 . 14 . 845 20 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 104 | . . . . 104 . . . . . Regen/Repaired (Parts) 245 | . . . . 245 . . . . . Core Remaining (%) 62 | 100 . . 18 . . . 70 . . Volleys Fired 310 | 6 3 4 56 103 38 9 . 91 . Largest 2 | 2 2 2 2 2 2 2 . 2 . Hottest 148 | 60 76 76 110 148 116 50 . 113 . Shots Fired 548 | 12 6 6 110 149 75 19 . 171 . Gun 390 | 12 6 4 84 93 74 19 . 98 . Cannon 142 | . . . 24 50 1 . . 67 . Launcher 16 | . . 2 2 6 . . . 6 . Special . | . . . . . . . . . . Kinetic 279 | 6 3 2 70 48 28 19 . 103 . Thermal 259 | 6 3 2 38 96 47 . . 67 . Explosive 10 | . . 2 2 5 . . . 1 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 20 | 4 1 5 20 13 12 10 . 20 . Robot Miss Streak 9 | 1 3 . 2 6 3 2 . 9 . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . 1 . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . Shots Hit Robots 382 | 7 2 4 77 91 43 16 . 142 . Core Hits 213 | 4 . 7 25 47 20 5 . 105 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . . 1 . 1 1 . . . . Burn 3 | . . 1 . 1 1 . . . . Melee Attacks 14 | . . . . . . . . 14 . Impact . | . . . . . . . . . . Slashing 6 | . . . . . . . . 6 . Piercing 8 | . . . . . . . . 8 . Sneak Attacks 3 | . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9728 | 84 28 310 1507 2528 704 357 . 4210 . Guns 4818 | 84 25 59 1050 1199 704 265 . 1432 . Cannons 2507 | . . . 382 620 . . . 1505 . Explosions 1787 | . . 249 75 640 . . . 823 . Melee 443 | . . . . . . . . 443 . Ramming 173 | . 3 2 . 69 . 92 . 7 . Kinetic 4312 | 29 25 31 877 851 261 265 . 1973 . Thermal 3867 | 55 . 28 555 1209 443 . . 1577 . Explosive 933 | . . 249 75 399 . . . 210 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 246 | . . . . . . . . 246 . Piercing 197 | . . . . . . . . 197 . Highest Corruption 6 | . . . . 1 1 1 . 6 6 Average Corruption 1 | . . . . 1 1 1 . 2 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 49 | . . . . 10 4 22 . 13 . Message Errors 7 | . . . . 1 . 5 . 1 . Matter Fused 15 | . . . . 3 1 5 . 6 . Heat Flow Errors 6 | . . . . 3 . 1 . 2 . Energy Discharges 4 | . . . . . . 3 . 1 . Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 2 | . . . . . . 1 . 1 . Data Loss (minor) 7 | . . . . 2 2 3 . . . Data Loss (major) 2 | . . . . . . 2 . . . Misfires 2 | . . . . . . 1 . 1 . Alerts 3 | . . . . 1 1 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 222 | . . 17 . 42 . . . 163 . Projectiles 50 | . . . . 15 . . . 35 . Explosions 105 | . . 17 . 27 . . . 61 . Melee 67 | . . . . . . . . 67 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 334 | . . . . 194 . . . 140 . Shots 8 | . . . . 5 . . . 3 . Rammed 3 | . 1 1 . 1 . . . . . Targets Rammed 11 | . 1 1 . 4 . 4 . 1 . Kicked 7 | . . . . 2 . 4 . 1 . Crushed 1 | . . . . 1 . . . . . Highest Temperature 384 | . 15 30 2 384 25 233 . 251 . Average Temperature 86 | . 10 16 2 111 8 119 . 29 . Received Heat Transfer 1551 | . . . 114 639 108 18 . 654 18 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 15 | . . 1 1 3 1 . . 9 . Heat Transferred 7116 | 125 . 148 962 2212 1036 . . 2633 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Peak Influence 505 | 15 29 148 . 383 362 95 . 505 . Initial 81 | . 9 10 . 26 81 69 . . . Average 142 | 3 15 21 . 201 191 40 . 231 . Maximum Alert Level 2 | . . . . 1 1 . . 2 . Low Security (%) 66 | 100 100 100 . 47 60 100 . 40 . Level 1 31 | . . . . 52 39 . . 54 . Level 2 1 | . . . . . . . . 5 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 1 . . 2 . . . 12 . Investigation 5 | . . . . . . . . 5 . Extermination 4 | . . . . . . . . 4 . Reinforcement 5 | . 1 . . 2 . . . 2 . Assault 1 | . . . . . . . . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Distress Signals 7 | . . . . 2 3 . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 141 | . 3 6 16 38 13 2 . 52 11 Peak Tracking Total 12 | . . 3 3 6 4 1 . 12 11 Tactical Retreats 3 | . . . . 1 . . . 2 . Traps | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Traps Triggered 1 | . . . . . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 4 | . . . 2 . . . . 2 . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Machines Disabled 16 | . 1 . 1 3 3 . . 8 . Max in Single Turn 4 | . 1 . 1 1 1 . . 4 . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Machines Accessed 27 | . 1 . 3 6 . 7 . 10 . Terminals 16 | . 1 . . 4 . 2 . 9 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 5 | . . . . . . 5 . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 82 | . 2 . 4 22 . 14 . 40 . Successful 42 | . 1 . 4 13 . 9 . 15 . Failed 40 | . 1 . . 9 . 5 . 25 . Catastrophic 8 | . . . . 2 . 1 . 5 . Database Lockouts . | . . . . . . . . . . Manual 48 | . 2 . . 9 1 13 . 23 . Terminals 58 | . 2 . . 9 . 9 . 38 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 10 | . . . . 10 . . . . . Recycling Units 5 | . . . . . . 5 . . . Scanalyzers 3 | . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 20 | . . . 4 1 . 4 . 11 . Record 3 | . . . 1 . . . . 2 . Part Schematic 4 | . . . . . . 3 . 1 . Prototype ID Bank 1 | . . . . . . 1 . . . Open Door 1 | . . . 1 . . . . . . Branch Access Points 2 | . . . . 1 . . . 1 . Fabricator Index 1 | . . . . . . . . 1 . Alert Level 1 | . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . 2 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Release Object 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . Repair Station Hacks 8 | . . . . 8 . . . . . Scan Component 4 | . . . . 4 . . . . . Repair 4 | . . . . 4 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . Insert Component 1 | . . . . 1 . . . . . Analyze 2 | . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 10 | . 1 . . 1 . 5 . 3 . Terminals 4 | . 1 . . 1 . . . 2 . Assimilate 1 | . . . . . . . . 1 . Botnet 3 | . 1 . . 1 . . . 1 . Fabricators 1 | . . . . . . . . 1 . Recompile 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . . . 5 . . . Tunnel 5 | . . . . . . 5 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 1 . . 6 . 2 . 9 . Full Trace Events 7 | . . . . 2 . 1 . 4 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . 1 . 3 . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . . 4 . . . . . Time 146 | . . . . 146 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Total Allies 5 | . . 1 . . . . . 4 . Largest Group 4 | . . 1 . . . . . 4 . Highest-Rated Group 119 | . . 31 . . . . . 119 . Highest-Rated Ally 31 | . . 31 . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 15 | . . . . . . . . 15 . Total Damage 267 | . . . . . . . . 267 . Kills 3 | . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . 4 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Turns Passed 13289 | 154 258 792 2863 1727 488 1925 2548 2498 36 Spaces Moved 5792 | 78 145 325 1326 482 180 943 832 1378 103 Core 1 | 1 . . . . . . . . . Treads 2048 | 77 145 325 1215 286 . . . . . Legs 2440 | . . . . 196 180 943 832 289 . Wheels 1064 | . . . 111 . . . . 953 . Hover . | . . . . . . . . . . Flight 239 | . . . . . . . . 136 103 Fastest Speed 29 | 50 160 160 150 200 200 200 200 29 35 Average Speed 181 | 158 160 160 191 251 200 200 200 142 35 Slowest Speed 550 | 160 160 160 340 550 200 200 200 437 35 Overloaded Moves 65 | . . . . . . . . 65 . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 4 28 61 57 42 35 92 57 41 17 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 5 | . . . . . . 5 . . . Known Exits Taken 2 | . . . . 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . . Scrap Searched 11 | . . 2 6 . . . 3 . . Spaces Dug 101 | . . 23 6 29 . . . 43 . Terrain Destroyed 205 | . . 23 18 65 . . . 99 . Melee 2 | . . . . . . . . 2 . Projectile 15 | . . . 5 7 . . . 3 . AOE 188 | . . 23 13 58 . . . 94 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Total 8014 | 93 170 592 1551 836 245 968 1719 1737 103 Wait 1580 | . 2 246 110 180 6 3 876 157 . Move 5783 | 77 144 324 1325 481 179 942 831 1377 103 Hop . | . . . . . . . . . . Pick Up 82 | 4 8 7 20 11 2 9 8 13 . Fast Attach 65 | 6 3 . 3 21 8 . . 24 . Attach 31 | . . . 5 9 1 . . 16 . Detach 6 | . . . . 3 . . . 3 . Swap 42 | . 2 4 11 7 1 . . 17 . Drop 90 | . 7 6 21 17 10 1 4 24 . Fire 310 | 6 3 4 56 103 38 9 . 91 . Melee 14 | . . . . . . . . 14 . Ram . | . . . . . . . . . . Kick 7 | . . . . 2 . 4 . 1 . Crush 4 | . 1 1 . 2 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / [*Exi] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 7) 413 | -10/Materials | Entered Mines 572 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 612 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 612 | -10/Mines | Discovered new exit (range 5) 767 | -10/Mines | Discovered new exit (range 7) 914 | -10/Mines | Received a Mining Laser from a helpful Derelict 1201 | -10/Mines | Discovered new exit (range 4) 1205 | -10/Mines | Entered Subcaves 1732 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1825 | -10/Subcaves | A Subdweller sparked back to life 1825 | -10/Subcaves | A Subdweller sparked back to life 1884 | -10/Subcaves | Found Prototype Processor 2189 | -10/Subcaves | Core integrity fell below 50% 2300 | -10/Subcaves | Visited 4L-MR0's lab 2307 | -10/Subcaves | Identified Rainbow Chip 2320 | -10/Subcaves | Found Meta Core 2377 | -10/Subcaves | Learned Materials interactive machine intel 2652 | -10/Subcaves | Discovered new exit (range 17) 2664 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2664 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3031 | -10/Subcaves | Found SUBCON Basin 3896 | -10/Subcaves | Disturbed a concealed Subdweller 3898 | -10/Subcaves | Core integrity fell below 20% 4068 | -10/Subcaves | Entered Materials 4068 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4069 | -8/Materials | Loaded intel: 19 interactive machine locations 4484 | -8/Materials | Build established: Scavenger-Mutant 4662 | -8/Materials | Identified exit to Storage 4857 | -8/Materials | Discovered new exit (range 16) 5038 | -8/Materials | Build established: Mutant 5215 | -8/Materials | Repaired Broken Sub. Beam Cannon 5271 | -8/Materials | Repaired Broken Sub. Machine Gun 5304 | -8/Materials | Repaired Rnf. Ion Engine 5338 | -8/Materials | Repaired Med. Storage Unit 5795 | -8/Materials | Entered Storage 6275 | -8/Storage | Used back door to open Recycling access 6275 | -8/Storage | Discovered new exit (range 5) 6283 | -8/Storage | Entered Recycling 6284 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 6536 | -8/Recycling | Discovered new exit (range 16) 6871 | -8/Recycling | Scanned before Scraplab entrance 6899 | -8/Recycling | Entered Scraplab 8206 | -8/Recycling | Discovered new exit (range 2) 8208 | -8/Recycling | Entered Scraptown 8208 | -8/Scraptown | System corruption cleaned by C-Scrubber 8614 | -8/Scraptown | Discovered new exit (range 13) 8646 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 8654 | -8/Scraptown | Learned Factory terminal intel 8656 | -8/Scraptown | Learned Factory garrison access intel 8658 | -8/Scraptown | Learned location of 2 exits from Research 8714 | -8/Scraptown | Visited Awakened 8742 | -8/Scraptown | Visited Cyclists 8784 | -8/Scraptown | Visited Symbiants 8812 | -8/Scraptown | Visited Assassins FH 8870 | -8/Scraptown | Visited TADAMA 9320 | -8/Scraptown | Visited Fellowship of the Rings 9374 | -8/Scraptown | Visited Shadow of the Wyrm 10756 | -8/Scraptown | Entered Factory 10756 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10756 | -6/Factory | Discovered new exit (range 8) 10757 | -6/Factory | Loaded intel: 26 terminal locations 10758 | -6/Factory | Loaded intel: 3 garrison access locations 11997 | -6/Factory | Build established: Hacker-Mutant 12166 | -6/Factory | Cargo convoy interrupted 12504 | -6/Factory | Lost 4 parts (2n1u1w) 12609 | -6/Factory | Lost 3 parts (2n1w) 13132 | -6/Factory | Identified exit to Lower Caves 13193 | -6/Factory | Spotted B-75 Beast 13196 | -6/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 13198 | -6/Factory | Core integrity fell below 50% 13200 | -6/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 13207 | -6/Factory | Core integrity fell below 20% 13254 | -6/Factory | Entered Lower Caves 13257 | -6/Lower Caves | Lost 10 parts (1p5n2u2w) 13290 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13227_ Temporary Utility slot lost. 13227_ Temporary Weapon slot lost. 13228_ U-05 Engineer builds a Wall. 13228_ U-05 Engineer lays Concrete. 13229_ R-10 Processor collects Enh. Autogun. 13229_ U-05 Engineer lays Concrete. 13231_ System corrupted: Heat flow error (+237). 13231_ U-05 Engineer lays Concrete. 13231_ K-01 Serf collects debris. 13232_ U-05 Engineer lays Concrete. 13232_ U-05 Engineer builds a Wall. 13232_ Knocked back. 13232_ U-05 Engineer lays Concrete. 13252_ Knocked back. LOCATION=LOWER CAVES GOAL=ESCAPE 13271_ 6Z-PBV(k) destroyed. 13287_ Authchip [Weapon] destroyed. 13287_ Temporary Utility slot lost. 13288_ G-50 Soldier springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????#? | | ????????????????????????????????# ?????????????? | | ????????????????????????????????# ?????????????? | | ???????????????????????????# ???# $??????????????" | | ??????????????????????????## ?## ????????????##" | | ??????????????????????????# ## #??????????## | | ?????????????????????????? ##????????# # | | ????????????????????????? ##??????## | | ????????????????????????? ##????## # | | ????????????????????????# ###### | | ???????????????????????????# # # | | ???????????????????????????????# ## | | ???????????????????????????????## % ## # | | ????????????????????????????????# ### # | | ????????????????????????????????# ##?# | | ??????????????????????????#???#?## ##??# | | ???????????????????????### #### ##??# | | ??????????????????????## ### ##?###### | | ??????????????????????? ####/### ### #??????# | | ??????????????????????? #gb# "# #?????? | | ???????????????????????? #g "# #????? | | ???????????????????????? g b"# ### #??? # | | ????????????????????????# Ygg"# #?## %#?# | | ????????????????????????#@ # "# #???#####? | | ????????????????????????# # # "# ####??????? ? | | ????????????????????????# ####/### ## ##?????# | | ????????????????????????# ####??### | | ????????????????????????#### ##?#### | | ???????????????????????????# ## ##? | | ???????????????????????????##### ### | | ???????????????????????????????# #? | | ???????????????????????????????## # | | ????????????????????????????????#### ## # | | ???????????????????????????????????######## ## | | ??????????????????????????????????????????#######? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 20 Armor Integrity Analysis 30 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 32 Defensive Hacking 32 Authchip Count 4 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Sml. Laser | -8/Recycling | Hacked Sensor Array | -8/Recycling | Hacked Targeting Computer | -8/Recycling | Hacked Hyp. Gauss Cannon | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockExoskeletonRipteeth Manual? 0 Play Time 01:00:41 Cumulative 896.5 hours Start 2024.09.13 @ 12:54:28 End 2024.09.13 @ 14:03:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 558 Rogue 551 Adventurer 0 Explorer 7 Win Type - Total 61 Types 22/6/21/2/0/1/6/1/2 Lore% 85 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abfdae82-9f15-441e-bc66-a1872865b79c