Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.08 @ 13:40:38 Player: s0rry Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (596) 596 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2336 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 288/400 Matter 251/300 Energy 275/275 System Corruption 0% Temperature Cool (85) Movement Walking (120) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit High-powered Tractor Beam > --- WEAPON (2) ------- Barrage Gun Heavy Battle Rifle > --- INVENTORY (10) --- Heavy Ion Engine Deuterium Engine Deuterium Engine Improved Heat Sink Hacking Drone Bay Riot Gun High-powered Shotgun High-powered Shotgun Slug Cannon Phasing Sabre Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit High-powered Tractor Beam > --- WEAPON ----------- Barrage Gun Heavy Battle Rifle > --- INVENTORY -------- Heavy Ion Engine Deuterium Engine Deuterium Engine Improved Heat Sink Hacking Drone Bay Riot Gun High-powered Shotgun High-powered Shotgun Slug Cannon Phasing Sabre [Rating: 22] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-powered Tractor Beam Device High-powered Tractor Beam Storage Medium Storage Unit Weapon High-powered Shotgun Energy Gun Small Laser Ballistic Gun High-powered Shotgun Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 23 | 7 4 9 . 3 . Power 3 | 1 . 1 . 1 . Engine 3 | 1 . 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 3 . . . . Treads . | . . . . . . Leg 5 | 2 3 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 2 . 2 . . . Device 2 | 1 . 1 . . . Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 1 6 . 2 . Energy Gun 2 | 1 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 . 6 . 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 1 | . . . . . 1 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . . . . 1 To Critical Strikes . | . . . . . . Average Backups 7 | 1 5 8 9 9 10 Power 3 | . 2 4 4 3 3 Propulsion . | . 1 1 1 . . Utility . | . . . 1 2 2 Weapon 3 | . 1 2 3 4 5 Tool/Special . | . . . . . . Unused Backups 13 | . . 3 . 1 9 Power 6 | . . 3 . . 3 Propulsion . | . . . . . . Utility 3 | . . . . 1 2 Weapon 4 | . . . . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 100 98 100 100 99 Engine 11 | . 14 11 11 11 11 Leg 40 | . 28 42 44 44 43 Device 11 | . 14 11 11 11 11 Storage 11 | . 14 11 11 11 11 Energy Gun 3 | . 14 3 . . . Ballistic Gun 19 | . 14 18 22 22 22 Peak Build Rating 22 | 9 9 19 19 22 22 Average Rating 16 | 5 9 15 19 20 21 On Entrance 13 | . 9 9 19 19 22 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 27 | 14 14 26 26 27 27 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | 3 7 10 10 10 10 Average Carried 8 | 1 5 8 9 9 10 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 3 7 9 10 10 10 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 764 | 268 147 243 64 . 42 Remotely 317 | . . 211 64 . 42 Salvage Created 868 | 74 381 284 87 . 42 Parts 63 | 8 24 25 6 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 26 | . 7 11 5 . 3 Guns 26 | . 7 11 5 . 3 Classes Destroyed 7 | 1 2 3 . . 1 Tunneler 3 | 3 . . . . . Recycler 1 | . 1 . . . . Watcher 1 | . . 1 . . . Swarmer 12 | . . 8 4 . . Grunt 8 | . 7 . 1 . . Sentry 3 | . . 3 . . . Assembled 3 | . . . . . 3 Best Kill Streak 5 | 2 3 5 4 . 3 Combat Bots Only 5 | . 3 5 4 . 3 Max Kills in Single Turn 2 | 1 1 2 2 . 1 Gunslinging 1 | . . 1 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 101 | . 22 30 21 . 28 Missed 32 | . 6 9 4 . 13 Hits 69 | . 16 21 17 . 15 Projectile 69 | . 16 21 17 . 15 Damage Taken 780 | . 149 163 104 . 364 Core 122 | . 10 19 18 . 75 Absorbed by Shields . | . . . . . . Ignored by Resistances 230 | . 48 50 36 . 96 Core Remaining (%) 98 | 100 96 . . . . Volleys Fired 70 | 8 27 19 8 . 8 Largest 2 | 2 2 2 2 . 2 Hottest 63 | 60 60 63 50 . 61 Shots Fired 138 | 16 52 38 16 . 16 Gun 138 | 16 52 38 16 . 16 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 101 | 8 27 34 16 . 16 Thermal 37 | 8 25 4 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 4 11 13 6 . 10 Robot Miss Streak 4 | 1 4 2 3 . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 102 | 10 40 28 12 . 12 Core Hits 53 | 3 19 17 7 . 7 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 3 | . . 2 . . 1 Destroy 3 | . . 2 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1479 | 119 480 447 214 . 219 Guns 1479 | 119 480 447 214 . 219 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1161 | 51 263 414 214 . 219 Thermal 318 | 68 217 33 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 107 | . 27 11 . . 107 Average Temperature 14 | . 12 2 . . 30 Received Heat Transfer 305 | . 111 36 12 . 146 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 725 | 150 500 75 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 125 | 10 119 125 111 . . Initial 21 | . . 17 21 . . Average 45 | 1 57 58 29 . . Influence Increases 690 | 15 217 295 163 . . Destroy 0b10 Robot/C 500 | . 140 220 140 . . Destroy 0b10 Robot/NC 25 | 15 5 5 . . . Destroy Leader 112 | . 30 62 20 . . Allied During Kill 3 | . . . 3 . . Successful Hack 19 | . 11 8 . . . Destroy Structure 1 | . 1 . . . . Lose Combat Pursuer 30 | . 30 . . . . Influence Decreases 690 | 15 168 279 205 23 . Entered New Map 99 | . . 32 44 23 . Time Decay 571 | 15 168 247 141 . . Lost Ally 20 | . . . 20 . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 17 13 6 . 5 Peak Tracking Total 6 | . 6 4 4 . 3 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 3 | . 3 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 5 | . 3 2 . . . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 16 | . 9 7 . . . Successful 10 | . 4 6 . . . Failed 6 | . 5 1 . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 21 | . 6 3 . 12 . Terminals 13 | . 9 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 4 3 . . . Record 1 | . . 1 . . . Level Access Points 2 | . 1 1 . . . Disarm Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Security Status 1 | . . 1 . . . Assault Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Insert Component 2 | . . 2 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 1 . . . Full Trace Events 3 | . 2 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 45 | . . . 45 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 8 | . . . 8 . . Total Damage 64 | . . . 64 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) 656 | 26 456 174 . . . Terrain 656 | 26 456 174 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 2441 | 142 456 593 484 478 288 Spaces Moved 1711 | 89 265 380 374 385 218 Core 4 | 4 . . . . . Treads . | . . . . . . Legs 1707 | 85 265 380 374 385 218 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 119 | 116 120 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 46 29 55 52 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 1968 | 107 349 487 393 403 229 Wait 133 | 1 54 59 11 5 3 Move 1706 | 88 264 379 373 384 218 Hop . | . . . . . . Pick Up 16 | 3 . 8 1 4 . Fast Attach 8 | 7 . 1 . . . Attach 2 | . . 2 . . . Detach . | . . . . . . Swap 16 | . 4 8 . 4 . Drop 17 | . . 11 . 6 . Fire 70 | 8 27 19 8 . 8 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Identified exit to Materials 238 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 599 | -10/Materials | Entered another Materials area 599 | -9/Materials | Evolved 2 slots: Propulsion x2 734 | -9/Materials | Discovered new exit (range 5) 743 | -9/Materials | Build established: Scavenger-Mutant 807 | -9/Materials | Identified exit to Materials 1059 | -9/Materials | Build established: Mutant 1120 | -9/Materials | Discovered new exit (range 9) 1192 | -9/Materials | Entered Mines 1670 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1676 | -9/Mines | Discovered exit to Materials (range 6) 1676 | -9/Mines | Entered Zion 1885 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1948 | -7/Zion | Learned Factory repair station intel 1981 | -7/Zion | Received a hallucinogenic algorithm 1981 | -7/Zion | Ran a hallucination algorithm 1982 | -7/Zion | Ran a hallucination algorithm 1982 | -7/Zion | Ran a hallucination algorithm 2065 | -7/Zion | Given the Hacking Drone Bay 2073 | -7/Zion | Found Prototype Device 2131 | -7/Zion | Opened final containment barrier to the Deep Caves 2152 | -7/Zion | Discovered new exit (range 3) 2152 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2154 | -7/Zion | Entered Deep Caves 2422 | -7/Deep Caves | Attacked by Z-Imprinter 2442 | -7/Deep Caves | Self-destructed Last Messages --------------- 02140_ JX-SF7(z) plays with the Twisted Machinery. 02152_ EXIT=FOUND 02152_ The room is plastered with warning signs of various forms. [Achievement: Signs Are For Wimps] [Achievement: Adventurer] LOCATION=UNKNOWN GOAL=ESCAPE 02178_ as-64339 suffers critical hit (Destroy). 02178_ as-64339 destroyed. 02179_ Acquired 18 matter. 02194_ as-00023 destroyed. 02195_ Acquired 10 matter. 02200_ as-51922 destroyed. 02201_ Acquired 14 matter. 02411_ NEW_ZION: Z-Facility proximity alert. 02417_ K2-VW1(o) is busy at the terminal. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02433_ K2-VW1(o) is busy at the terminal. 02439_ Aluminum Leg destroyed. 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I##??????## ### | | ??????????" ##??????# | | ?????????"" ##?????## | | ????????""" #??????## ## | | ???????""" #???????### ### | | ???????"" @ ##?????????# #?# | | ??????? #??????????# #?? | | ??????""""o ##????????## ### | | ?????""" #????????# | | ???? ##???????# | | ???? #???????# | | ??? ##??????# | | ??? #??????# | | ??? #??????# | | ??? #??????## | | ??? ##### #???????#### | | ???? #??????### #### #??????????## | | ???? ???????????######??## ##???????????## | | ?????????????????????????????## ###?????????????# | | ??????????????????????????????####???????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed SegregatorCooledCartridge Manual? 0 Play Time 00:48:15 Cumulative 23.5 hours Start 2026.09.07 @ 14:56:03 End 2026.09.08 @ 13:40:38 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 30 Rogue 28 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 96x60 Zoom Use 15% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5557a365-7a3c-459a-af23-bbf527bf9cbd